-- Various misc. nodes local S = homedecor.gettext minetest.register_node('homedecor:ceiling_paint', { description = S("Textured Ceiling Paint"), drawtype = 'signlike', tiles = { 'homedecor_ceiling_paint.png' }, inventory_image = 'homedecor_ceiling_paint_roller.png', wield_image = 'homedecor_ceiling_paint_roller.png', sunlight_propagates = true, paramtype = 'light', walkable = false, groups = { snappy = 3 }, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "wallmounted", --wall_top = --wall_bottom = --wall_side = }, }) minetest.register_node('homedecor:ceiling_tile', { description = S("Drop-Ceiling Tile"), drawtype = 'signlike', tiles = { 'homedecor_ceiling_tile.png' }, wield_image = 'homedecor_ceiling_tile.png', inventory_image = 'homedecor_ceiling_tile.png', sunlight_propagates = true, paramtype = 'light', walkable = false, groups = { snappy = 3 }, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "wallmounted", --wall_top = --wall_bottom = --wall_side = }, }) minetest.register_node('homedecor:rug_small', { description = S("Small Throw Rug"), drawtype = 'signlike', tiles = { 'homedecor_rug_small.png' }, wield_image = 'homedecor_rug_small.png', inventory_image = 'homedecor_rug_small.png', sunlight_propagates = true, paramtype = 'light', paramtype2 = "wallmounted", is_ground_content = true, walkable = false, groups = { snappy = 3 }, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "wallmounted", --wall_top = --wall_bottom = --wall_side = }, }) minetest.register_node('homedecor:rug_large', { description = S("Large Area Rug"), drawtype = 'signlike', tiles = { 'homedecor_rug_large.png' }, wield_image = 'homedecor_rug_large.png', inventory_image = 'homedecor_rug_large.png', sunlight_propagates = true, paramtype = 'light', paramtype2 = "wallmounted", is_ground_content = true, walkable = false, groups = { snappy = 3 }, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "wallmounted", --wall_top = --wall_bottom = --wall_side = }, }) minetest.register_node('homedecor:flower_pot_terracotta', { description = S("Terracotta Flower Pot"), tiles = { 'homedecor_flower_pot_terracotta_top.png', 'homedecor_flower_pot_terracotta_bottom.png', 'homedecor_flower_pot_terracotta_sides.png', 'homedecor_flower_pot_terracotta_sides.png', 'homedecor_flower_pot_terracotta_sides.png', 'homedecor_flower_pot_terracotta_sides.png'}, sunlight_propagates = false, paramtype = "light", paramtype2 = "facedir", walkable = true, groups = { snappy = 3 }, sounds = default.node_sound_leaves_defaults(), }) minetest.register_node('homedecor:flower_pot_black', { description = S("Black Plastic Flower Pot"), tiles = { 'homedecor_flower_pot_black_top.png', 'homedecor_flower_pot_black_bottom.png', 'homedecor_flower_pot_black_sides.png', 'homedecor_flower_pot_black_sides.png', 'homedecor_flower_pot_black_sides.png', 'homedecor_flower_pot_black_sides.png'}, sunlight_propagates = false, paramtype = "light", paramtype2 = "facedir", walkable = true, groups = { snappy = 3 }, sounds = default.node_sound_leaves_defaults(), }) minetest.register_node('homedecor:flower_pot_green', { description = S("Green Plastic Flower Pot"), tiles = { 'homedecor_flower_pot_green_top.png', 'homedecor_flower_pot_green_bottom.png', 'homedecor_flower_pot_green_sides.png', 'homedecor_flower_pot_green_sides.png', 'homedecor_flower_pot_green_sides.png', 'homedecor_flower_pot_green_sides.png'}, sunlight_propagates = false, paramtype = "light", paramtype2 = "facedir", walkable = true, groups = { snappy = 3 }, sounds = default.node_sound_leaves_defaults(), }) -- cylinder-shaped objects courtesy Jeija local cylbox = {} local detail = 50 local sehne local size = 0.2 for i = 1, detail-1 do sehne = math.sqrt(0.25 - (((i/detail)-0.5)^2)) cylbox[i]={((i/detail)-0.5)*size, -0.5, -sehne*size, ((i/detail)+(1/detail)-0.5)*size, 0.5, sehne*size} end minetest.register_node("homedecor:pole_brass", { description = S("Brass Pole"), drawtype = "nodebox", tiles = {"homedecor_tile_brass2.png"}, inventory_image = "homedecor_pole_brass2.png", wield_image = "homedecor_pole_brass2.png", paramtype = "light", is_ground_content = true, selection_box = { type = "fixed", fixed = {-size/2, -0.5, -size/2, size/2, 0.5, size/2}, }, groups = {snappy=3}, sounds = default.node_sound_wood_defaults(), walkable = true, node_box = { type = "fixed", fixed = cylbox, } }) minetest.register_node("homedecor:pole_wrought_iron", { description = S("Wrought Iron Pole"), drawtype = "nodebox", tiles = {"homedecor_tile_wrought_iron2.png"}, inventory_image = "homedecor_pole_wrought_iron.png", wield_image = "homedecor_pole_wrought_iron.png", paramtype = "light", is_ground_content = true, selection_box = { type = "fixed", fixed = {-0.0625, -0.5, -0.0625, 0.0625, 0.5, 0.0625} }, node_box = { type = "fixed", fixed = {-0.0625, -0.5, -0.0625, 0.0625, 0.5, 0.0625} }, groups = {snappy=3}, sounds = default.node_sound_wood_defaults(), walkable = true, }) -- local curtaincolors = { "red", "green", "blue", "white", "pink", "violet" } for c in ipairs(curtaincolors) do local color = curtaincolors[c] local color_d = S(curtaincolors[c]) minetest.register_node("homedecor:curtain_"..color, { description = S("Curtains (%s)"):format(color_d), tiles = { "homedecor_curtain_"..color..".png" }, inventory_image = "homedecor_curtain_"..color..".png", wield_image = "homedecor_curtain_"..color..".png", drawtype = 'signlike', sunlight_propagates = true, paramtype = "light", paramtype2 = "facedir", walkable = false, groups = { snappy = 3 }, sounds = default.node_sound_leaves_defaults(), paramtype2 = 'wallmounted', selection_box = { type = "wallmounted", --wall_side = = }, }) if color_d ~= color then minetest.register_alias("homedecor:curtain_"..color_d, "homedecor:curtain_"..color) end end minetest.register_node('homedecor:air_conditioner', { drawtype = "nodebox", description = S("Air Conditioner"), tiles = { 'homedecor_ac_tb.png', 'homedecor_ac_tb.png', 'homedecor_ac_sides.png', 'homedecor_ac_sides.png', 'homedecor_ac_back.png', 'homedecor_ac_front.png'}, sunlight_propagates = false, paramtype = "light", paramtype2 = "facedir", walkable = true, groups = { snappy = 3 }, sounds = default.node_sound_leaves_defaults(), node_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, 0.124, 0.5 }, -- off by just a tad to force the adjoining faces to be drawn. {-0.5, 0.125, -0.5, 0.5, 0.5, 0.5 }, } }, selection_box = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 } })