homedecor_modpack/homedecor_3d_extras/init.lua

137 lines
4.0 KiB
Lua

if minetest.get_modpath("default") then
minetest.override_item("default:bookshelf", {
drawtype = "mesh",
mesh = "homedecor_3d_bookshelf.obj",
tiles = {
"default_wood.png",
"default_wood.png^homedecor_3d_bookshelf_inside_back.png",
"homedecor_3d_bookshelf_books.png",
},
paramtype = "light",
paramtype2 = "facedir",
})
end
if minetest.get_modpath("vessels") then
minetest.override_item("vessels:shelf", {
drawtype = "mesh",
mesh = "homedecor_3d_vessels_shelf.obj",
tiles = {
"default_wood.png",
"default_wood.png^homedecor_3d_bookshelf_inside_back.png",
"homedecor_3d_vessels_shelf_glass.png",
},
paramtype = "light",
paramtype2 = "facedir",
use_texture_alpha = "blend",
})
local sbox = {
type = "fixed",
fixed = { -0.15, -0.5, -0.15, 0.15, -0.1, 0.15 }
}
minetest.override_item("vessels:glass_bottle", {
drawtype = "mesh",
mesh = "homedecor_3d_vessels_bottle.obj",
tiles = {"homedecor_3d_vessels_shelf_glass.png"},
inventory_image = "homedecor_3d_vessels_glass_bottle_inv.png",
wield_image = "homedecor_3d_vessels_glass_bottle_inv.png",
use_texture_alpha = "blend",
selection_box = sbox
})
minetest.override_item("vessels:steel_bottle", {
drawtype = "mesh",
mesh = "homedecor_3d_vessels_bottle_steel.obj",
tiles = {"homedecor_3d_bottle_metal_bright.png"},
inventory_image = "homedecor_3d_vessels_steel_bottle_inv.png",
wield_image = "homedecor_3d_vessels_steel_bottle_inv.png",
selection_box = sbox
})
minetest.override_item("vessels:drinking_glass", {
drawtype = "mesh",
mesh = "homedecor_3d_vessels_drink.obj",
tiles = {"homedecor_3d_vessels_shelf_glass.png"},
inventory_image = "homedecor_3d_vessels_drinking_glass_inv.png",
wield_image = "homedecor_3d_vessels_drinking_glass_inv.png",
use_texture_alpha = "blend",
selection_box = sbox
})
end
if minetest.get_modpath("moreblocks") then
minetest.override_item("moreblocks:empty_bookshelf", {
drawtype = "nodebox",
tiles = {
"default_wood.png^[transformR180",
"default_wood.png",
"default_wood.png^[transformR90",
"default_wood.png^[transformR270",
"default_wood.png^homedecor_3d_bookshelf_inside_back.png",
"default_wood.png^homedecor_3d_bookshelf_inside_back.png"
},
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.1875, 0.5, 0.5, 0.1875},
{-0.5, -0.5, -0.5, -0.4375, 0.5, 0.5},
{0.4375, -0.5, -0.5, 0.5, 0.5, 0.5},
{-0.5, 0.4375, -0.5, 0.5, 0.5, 0.5},
{-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
{-0.5, -0.0625, -0.5, 0.5, 0.0625, 0.5},
}
}
})
end
-- 3d-ify default mtg wood and steel doors and trap doors
if minetest.get_modpath("doors") then
local def
for _,mat in ipairs({"wood", "steel"}) do
def = table.copy(minetest.registered_nodes["doors:door_"..mat.."_a"])
def.groups.handy = 1
def._mcl_hardness=0.6
def.mesh = "homedecor_3d_door_"..mat.."_a.obj"
minetest.register_node(":doors:door_"..mat.."_a", def)
def = table.copy(minetest.registered_nodes["doors:door_"..mat.."_b"])
def.groups.handy = 1
def._mcl_hardness=0.6
def.mesh = "homedecor_3d_door_"..mat.."_b.obj"
minetest.register_node(":doors:door_"..mat.."_b", def)
end
for _,mat in ipairs({"", "_steel"}) do
def = table.copy(minetest.registered_nodes["doors:trapdoor"..mat])
def.groups.handy = 1
def._mcl_hardness=0.6
def.drawtype = "mesh"
def.mesh = "homedecor_3d_trapdoor"..mat..".obj"
def.tiles = {
"doors_trapdoor"..mat..".png",
"doors_trapdoor"..mat.."_side.png"
}
minetest.register_node(":doors:trapdoor"..mat, def)
def = table.copy(minetest.registered_nodes["doors:trapdoor"..mat.."_open"])
def.groups.handy = 1
def._mcl_hardness=0.6
def.mesh = "homedecor_3d_trapdoor"..mat.."_open.obj"
def.drawtype = "mesh"
def.tiles = {
"doors_trapdoor"..mat..".png",
"doors_trapdoor"..mat.."_side.png"
}
minetest.register_node(":doors:trapdoor"..mat.."_open", def)
end
end
minetest.log("action", "[homedecor_3d_extra] loaded.")