homedecor_modpack/homedecor_exterior/init.lua

492 lines
14 KiB
Lua

local S = minetest.get_translator("homedecor_exterior")
homedecor_exterior = {}
local bbq_cbox = {
type = "fixed",
fixed = { -0.5, -0.5, -0.3125, 0.5, 0.53125, 0.3125 }
}
homedecor.register("barbecue", {
description = S("Barbecue"),
mesh = "homedecor_barbecue.obj",
tiles = {
{ name = "homedecor_generic_metal.png" , color = homedecor.color_black },
{ name = "homedecor_embers.png",
animation={
type="vertical_frames",
aspect_w=16,
aspect_h=16,
length=2
}
},
"homedecor_barbecue_meat.png",
},
groups = { snappy=3, dig_tree = 2 },
light_source = 9,
selection_box = bbq_cbox,
collision_box = bbq_cbox,
_sound_def = {
key = "node_sound_stone_defaults",
},
-- no need for placeholder it appears
expand = { top="air" },
crafts = {
{
recipe = {
{ "","homedecor:fence_chainlink","" },
{ "steel_ingot","fake_fire:embers","steel_ingot" },
{ "basic_materials:steel_bar","steel_ingot","basic_materials:steel_bar" }
},
}
}
})
minetest.register_alias("homedecor:barbecue_meat", "air")
local wood_tex = homedecor.textures.default_wood
homedecor.register("doghouse", {
mesh = "homedecor_doghouse.obj",
tiles = {
"homedecor_shingles_terracotta.png",
wood_tex,
"building_blocks_towel.png"
},
description = S("Doghouse"),
inventory_image = "homedecor_doghouse_inv.png",
selection_box = homedecor.nodebox.slab_y(1.5),
collision_box = homedecor.nodebox.slab_y(1.5),
groups = {snappy=3, dig_tree = 2},
expand = { top="placeholder" },
_sound_def = {
key = "node_sound_wood_defaults",
},
on_rotate = minetest.get_modpath("screwdriver") and screwdriver.rotate_simple or nil,
crafts = {
{
recipe = {
{"homedecor:shingles_terracotta", "homedecor:shingles_terracotta", "homedecor:shingles_terracotta"},
{"group:wood", "", "group:wood"},
{"group:wood", "building_blocks:terrycloth_towel", "group:wood"}
},
}
}
})
minetest.register_alias("homedecor:doghouse_roof", "air")
minetest.register_alias("homedecor:doghouse_base", "homedecor:doghouse")
homedecor.register("stonepath", {
description = S("Garden stone path"),
tiles = {
minetest.registered_nodes["mapgen_stone"].tiles[1],
},
inventory_image = "homedecor_stonepath_inv.png",
groups = { snappy=3, dig_stone = 2 },
node_box = {
type = "fixed",
fixed = {
{-0.4375, -0.5, 0.3125, -0.3125, -0.48, 0.4375}, -- NodeBox1
{-0.25, -0.5, 0.125, 0, -0.48, 0.375}, -- NodeBox2
{0.125, -0.5, 0.125, 0.4375, -0.48, 0.4375}, -- NodeBox3
{-0.4375, -0.5, -0.125, -0.25, -0.48, 0.0625}, -- NodeBox4
{-0.0625, -0.5, -0.25, 0.25, -0.48, 0.0625}, -- NodeBox5
{0.3125, -0.5, -0.25, 0.4375, -0.48, -0.125}, -- NodeBox6
{-0.3125, -0.5, -0.375, -0.125, -0.48, -0.1875}, -- NodeBox7
{0.125, -0.5, -0.4375, 0.25, -0.48, -0.3125}, -- NodeBox8
}
},
selection_box = {
type = "fixed",
fixed = { -0.4375, -0.5, -0.4375, 0.4375, -0.4, 0.4375 }
},
_sound_def = {
key = "node_sound_stone_defaults",
},
crafts = {
{
output = "homedecor:stonepath 16",
recipe = {
{ "slab_stone","","slab_stone" },
{ "","slab_stone","" },
{ "slab_stone","","slab_stone" }
},
},
{
output = "homedecor:stonepath 16",
recipe = {
{ "moreblocks:slab_stone","","moreblocks:slab_stone" },
{ "","moreblocks:slab_stone","" },
{ "moreblocks:slab_stone","","moreblocks:slab_stone" }
},
},
{
output = "homedecor:stonepath 3",
recipe = {
{ "moreblocks:micro_stone_1","","moreblocks:micro_stone_1" },
{ "","moreblocks:micro_stone_1","" },
{ "moreblocks:micro_stone_1","","moreblocks:micro_stone_1" }
},
}
}
})
local lattice_colors = {
{ "wood", S("wood"), ".png^[colorize:#704214:180" },
{ "white_wood", S("white wood"), ".png" },
{ "wood_vegetal", S("wood, with vegetation"),
".png^[colorize:#704214:180^homedecor_lattice_vegetal.png" },
{ "white_wood_vegetal", S("white wood, with vegetation"),
".png^homedecor_lattice_vegetal.png" },
}
for _, c in ipairs(lattice_colors) do
local name, desc, texture = unpack(c)
homedecor.register("lattice_"..name, {
description = S("Garden Lattice (@1)", desc),
tiles = {"homedecor_lattice"..texture},
inventory_image = "homedecor_lattice"..texture,
use_texture_alpha = "clip",
groups = { snappy=3, dig_tree = 2 },
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, 0.47, 0.5, 0.5, 0.47}, -- NodeBox1
{-0.5, 0.421875, 0.44, 0.5, 0.5, 0.5}, -- NodeBox2
{-0.5, -0.5, 0.44, 0.5, -0.421875, 0.5}, -- NodeBox3
{0.421875, -0.5, 0.44, 0.5, 0.5, 0.5}, -- NodeBox4
{-0.5, -0.5, 0.44, -0.421875, 0.5, 0.5} -- NodeBox5
}
},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0.44, 0.5, 0.5, 0.5}
},
_sound_def = {
key = "node_sound_wood_defaults",
},
})
end
homedecor.register("swing", {
description = S("Tree's swing"),
tiles = {
"homedecor_swing_top.png",
"homedecor_swing_top.png^[transformR180",
"homedecor_swing_top.png"
},
inventory_image = "homedecor_swing_inv.png",
use_texture_alpha = "clip",
groups = { snappy=3, oddly_breakable_by_hand=3, dig_tree = 2 },
_sound_def = {
key = "node_sound_wood_defaults",
},
walkable = false,
on_rotate = minetest.get_modpath("screwdriver") and screwdriver.disallow or nil,
node_box = {
type = "fixed",
fixed = {
{-0.3125, 0.33, -0.125, 0.3125, 0.376, 0.1875}, -- NodeBox1
{-0.3125, 0.376, 0.025, -0.3, 0.5, 0.0375}, -- NodeBox2
{ 0.3, 0.376, 0.025, 0.3125, 0.5, 0.0375}, -- NodeBox3
}
},
selection_box = {
type = "fixed",
fixed = { -0.3125, 0.33, -0.125, 0.3125, 0.5, 0.1875 }
},
hint = {
place_on = "bottom"
},
on_place = function(itemstack, placer, pointed_thing)
local placer_name = placer:get_player_name() or ""
local isceiling, pos = homedecor.find_ceiling(itemstack, placer, pointed_thing)
if isceiling then
local height = 0
for i = 0, 4 do -- search up to 5 spaces downward from the ceiling for the first non-buildable-to node...
height = i
local testpos = { x=pos.x, y=pos.y-i-1, z=pos.z }
local testnode = minetest.get_node_or_nil(testpos)
local testreg = testnode and core.registered_nodes[testnode.name]
if not testreg or not testreg.buildable_to then
if i < 1 then
minetest.chat_send_player(placer_name, S("No room under there to hang a swing."))
return itemstack
else
break
end
end
end
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
for j = 0, height do -- then fill that space with ropes...
local testpos = { x=pos.x, y=pos.y-j, z=pos.z }
minetest.set_node(testpos, { name = "homedecor:swing_rope", param2 = fdir })
end
minetest.set_node({ x=pos.x, y=pos.y-height, z=pos.z }, { name = "homedecor:swing", param2 = fdir })
if not minetest.is_creative_enabled(placer_name) then
itemstack:take_item()
end
else
minetest.chat_send_player(placer_name,
S("You have to point at the bottom side of an overhanging object to place a swing."))
end
return itemstack
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
for i = 0, 4 do
local testpos = { x=pos.x, y=pos.y+i+1, z=pos.z }
if minetest.get_node(testpos).name == "homedecor:swing_rope" then
minetest.remove_node(testpos)
else
return
end
end
end,
crafts = {
{
recipe = {
{ "string","","string" },
{ "string","","string" },
{ "string","slab_wood","string" }
},
},
{
recipe = {
{ "string","","string" },
{ "string","","string" },
{ "string","moreblocks:slab_wood","string" }
},
},
{
recipe = {
{ "string","","string" },
{ "string","","string" },
{ "string","moreblocks:panel_wood_1","string" }
},
}
}
})
homedecor.register("swing_rope", {
tiles = {
"homedecor_swingrope_sides.png"
},
groups = { not_in_creative_inventory=1 },
walkable = false,
node_box = {
type = "fixed",
fixed = {
{-0.3125, -0.5, 0.025, -0.3, 0.5, 0.0375}, -- NodeBox1
{0.3, -0.5, 0.025, 0.3125, 0.5, 0.0375}, -- NodeBox2
}
},
selection_box = homedecor.nodebox.null
})
local water_tex = "default_water.png"
if not minetest.get_modpath("default") then water_tex = "[combine:16x16^[noalpha^[colorize:#00008b" end
local cobble_tex = minetest.registered_nodes["mapgen_stone"].tiles[1]
local stone_drop = minetest.registered_nodes["mapgen_stone"].drop
if stone_drop and type(stone_drop) == "string" then
cobble_tex = minetest.registered_nodes[stone_drop].tiles[1]
elseif stone_drop and type(stone_drop) == "table" then
cobble_tex = minetest.registered_nodes[stone_drop.items[1].items[1]].tiles[1]
end
homedecor.register("well", {
mesh = "homedecor_well.obj",
tiles = {
"homedecor_rope_texture.png",
{ name = "homedecor_generic_metal.png", color = homedecor.color_med_grey },
water_tex,
cobble_tex,
wood_tex,
"homedecor_shingles_wood.png"
},
inventory_image = "homedecor_well_inv.png",
description = S("Water well"),
use_texture_alpha = "clip",
groups = { snappy = 3, dig_stone = 1 },
selection_box = homedecor.nodebox.slab_y(2),
collision_box = homedecor.nodebox.slab_y(2),
expand = { top="placeholder" },
_sound_def = {
key = "node_sound_wood_defaults",
},
on_rotate = minetest.get_modpath("screwdriver") and screwdriver.rotate_simple or nil,
crafts = {
{
recipe = {
{ "homedecor:shingles_wood", "homedecor:shingles_wood", "homedecor:shingles_wood" },
{ "group:wood", "group:stick", "group:wood" },
{ "group:stone", "", "group:stone" }
},
}
}
})
--because the engine of all people cant follow right to a name, need to verify bucket empty
if minetest.get_modpath("bucket") and minetest.registered_items["bucket:bucket_empty"] then
local original_bucket_on_use = minetest.registered_items["bucket:bucket_empty"].on_use
minetest.override_item("bucket:bucket_empty", {
on_use = function(itemstack, user, pointed_thing)
local inv = user:get_inventory()
if pointed_thing.type == "node" and minetest.get_node(pointed_thing.under).name == "homedecor:well" then
if inv:room_for_item("main", "bucket:bucket_water 1") then
itemstack:take_item()
inv:add_item("main", "bucket:bucket_water 1")
else
minetest.chat_send_player(user:get_player_name(), S("No room in your inventory to add a filled bucket!"))
end
return itemstack
else if original_bucket_on_use then
return original_bucket_on_use(itemstack, user, pointed_thing)
else return end
end
end
})
end
homedecor_exterior.shrub_colors = {
["green"] = S("green"),
["red"] = S("red"),
["yellow"] = S("yellow"),
}
local shrub_cbox = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }
for color, color_loc in pairs(homedecor_exterior.shrub_colors) do
homedecor.register("shrubbery_large_"..color, {
description = S("Shrubbery (large, @1)", color_loc),
drawtype = "mesh",
mesh = "homedecor_cube.obj",
tiles = {"homedecor_shrubbery_"..color..".png"},
paramtype = "light",
is_ground_content = false,
use_texture_alpha = "clip",
groups = {snappy=3, flammable=2, dig_tree = 3},
_sound_def = {
key = "node_sound_leaves_defaults",
},
crafts = {
{
type = "shapeless",
recipe = {
"homedecor:shrubbery_"..color
}
}
}
})
homedecor.register("shrubbery_"..color, {
description = S("Shrubbery (@1)", color_loc),
drawtype = "mesh",
mesh = "homedecor_shrubbery.obj",
tiles = {
"homedecor_shrubbery_"..color..".png",
"homedecor_shrubbery_"..color.."_bottom.png",
"homedecor_shrubbery_roots.png"
},
paramtype = "light",
is_ground_content = false,
use_texture_alpha = "clip",
groups = {snappy=3, flammable=2, dig_tree = 3},
_sound_def = {
key = "node_sound_leaves_defaults",
},
selection_box = shrub_cbox,
collision_box = shrub_cbox,
crafts = {
{
type = "shapeless",
recipe = {
"homedecor:shrubbery_large_"..color
}
}
}
})
if color ~= "green" then
minetest.register_craft({
type = "shapeless",
output = "homedecor:shrubbery_large_"..color,
recipe = {
"homedecor:shrubbery_large_green",
homedecor.materials["dye_"..color]
}
})
minetest.register_craft({
type = "shapeless",
output = "homedecor:shrubbery_"..color,
recipe = {
"homedecor:shrubbery_green",
homedecor.materials["dye_"..color]
}
})
end
end
-- crafting
minetest.register_craft({
output = "homedecor:lattice_wood 8",
recipe = {
{"group:stick", "group:wood", "group:stick"},
{"group:wood", "", "group:wood"},
{"group:stick", "group:wood", "group:stick"},
},
})
minetest.register_craft({
output = "homedecor:lattice_white_wood 8",
recipe = {
{"group:stick", "group:wood", "group:stick"},
{"group:wood", homedecor.materials["dye_white"], "group:wood"},
{"group:stick", "group:wood", "group:stick"},
},
})
minetest.register_craft({
output = "homedecor:lattice_wood_vegetal 8",
recipe = {
{"group:stick", "group:wood", "group:stick"},
{"group:wood", "group:leaves", "group:wood"},
{"group:stick", "group:wood", "group:stick"},
},
})
minetest.register_craft({
output = "homedecor:lattice_white_wood_vegetal 8",
recipe = {
{"group:stick", "group:wood", "group:stick"},
{"group:wood", "group:leaves", "group:wood"},
{"group:stick", homedecor.materials["dye_white"], "group:stick"},
},
})
minetest.register_craft({
output = "homedecor:shrubbery_green 3",
recipe = {
{ "group:leaves", "group:leaves", "group:leaves" },
{ "group:leaves", "group:leaves", "group:leaves" },
{ "group:stick", "group:stick", "group:stick" }
}
})
-- aliases
minetest.register_alias("homedecor:well_top", "air")
minetest.register_alias("homedecor:well_base", "homedecor:well")
minetest.register_alias("gloopblocks:shrubbery", "homedecor:shrubbery_green")
minetest.register_alias("gloopblocks:shrubbery_large", "homedecor:shrubbery_large_green")