homedecor_modpack/homedecor_lighting/init.lua

1934 lines
56 KiB
Lua

-- This file supplies the majority of homedecor's lighting
local S = minetest.get_translator("homedecor_lighting")
homedecor_lighting = {}
local function is_protected(pos, clicker)
if minetest.is_protected(pos, clicker:get_player_name()) then
minetest.record_protection_violation(pos,
clicker:get_player_name())
return true
end
return false
end
local hd_mesecons = minetest.get_modpath("mesecons")
-- control and brightness for dimmable lamps
local word_to_bright = {
["off"] = 0,
["low"] = 3,
["med"] = 7,
["hi"] = 11,
["on"] = 14,
["max"] = 14,
}
local rules_alldir = {
{x = 0, y = 0, z = 1},
{x = -1, y = 0, z = 0},
{x = 1, y = 0, z = 0},
{x = 0, y = 0, z = -1}, -- borrowed from lightstones
{x = 0, y = 1, z = 1},
{x = -1, y = 1, z = 0},
{x = 0, y = 1, z = 0},
{x = 1, y = 1, z = 0},
{x = 0, y = 1, z = -1},
{x = 0, y = -1, z = 1},
{x = -1, y = -1, z = 0},
{x = 0, y = -1, z = 0},
{x = 1, y = -1, z = 0},
{x = 0, y = -1, z = -1},
}
-- mesecons compatibility
local actions
if hd_mesecons then
actions = {
action_off = function(pos, node)
local sep = string.find(node.name, "_", -5)
if minetest.get_meta(pos):get_int("toggled") > 0 then
minetest.swap_node(pos, {
name = string.sub(node.name, 1, sep - 1).."_off",
param2 = node.param2
})
end
end,
action_on = function(pos, node)
minetest.get_meta(pos):set_int("toggled", 1)
local sep = string.find(node.name, "_", -5)
minetest.swap_node(pos, {
name = string.sub(node.name, 1, sep - 1).."_on",
param2 = node.param2
})
end
}
homedecor_lighting.mesecon_wall_light = {
effector = table.copy(actions)
}
homedecor_lighting.mesecon_wall_light.effector.rules = mesecon.rules.wallmounted_get
homedecor_lighting.mesecon_alldir_light = {
effector = table.copy(actions),
}
homedecor_lighting.mesecon_alldir_light.effector.rules = rules_alldir
end
-- digilines compatibility
-- this one is based on the so-named one in Jeija's digilines mod
local player_last_clicked = {}
local digiline_on_punch
if minetest.get_modpath("digilines") then
local on_digiline_receive_string = function(pos, node, channel, msg)
if not msg or not channel then return end
local meta = minetest.get_meta(pos)
local setchan = meta:get_string("channel")
if setchan ~= channel then return end
if msg ~= "" and (type(msg) == "string" or type(msg) == "number" ) then
local n = tonumber(msg)
local suff = word_to_bright[msg] or "invalid"
local basename = string.sub(node.name, 1, string.find(node.name, "_", -5) - 1)
if minetest.registered_nodes[basename.."_"..msg] then
minetest.swap_node(pos, {name = basename.."_"..msg, param2 = node.param2})
elseif minetest.registered_nodes[basename.."_"..suff] then
minetest.swap_node(pos, {name = basename.."_"..suff, param2 = node.param2})
elseif minetest.registered_nodes[basename.."_on"]
and (msg == "med" or msg == "hi" or msg == "max" or (n and n > 3)) then
minetest.swap_node(pos, {name = basename.."_on", param2 = node.param2})
elseif minetest.registered_nodes[basename.."_off"]
and (msg == "low" or (n and n < 4)) then
minetest.swap_node(pos, {name = basename.."_off", param2 = node.param2})
end
end
end
minetest.register_on_player_receive_fields(function(player, formname, fields)
local name = player:get_player_name()
local pos = player_last_clicked[name]
if pos and formname == "homedecor:lamp_set_channel" then
if is_protected(pos, player) then return end
if (fields.channel) then
local meta = minetest.get_meta(pos)
meta:set_string("channel", fields.channel)
end
end
end)
if hd_mesecons then
homedecor_lighting.digiline_wall_light = {
effector = {
action = on_digiline_receive_string,
},
wire = {
rules = mesecon.rules.wallmounted_get
}
}
else
homedecor_lighting.digiline_wall_light = {
effector = {
action = on_digiline_receive_string,
},
wire = {
rules = rules_alldir
}
}
end
homedecor_lighting.digiline_alldir_light = {
effector = {
action = on_digiline_receive_string,
},
wire = {
rules = rules_alldir
}
}
function digiline_on_punch(pos, node, puncher, pointed_thing)
if is_protected(pos, puncher) then return end
if puncher:get_player_control().sneak then
local name = puncher:get_player_name()
player_last_clicked[name] = pos
local form = "formspec_version[4]"..
"size[8,4]"..
"button_exit[3,2.5;2,0.5;proceed;Proceed]"..
"field[1.75,1.5;4.5,0.5;channel;Channel;]"
minetest.show_formspec(name, "homedecor:lamp_set_channel", form)
end
end
end
-- turn on/off, cycle brightness
function homedecor_lighting.toggle_light(pos, node, clicker, itemstack, pointed_thing)
if is_protected(pos, clicker) then return end
local sep = string.find(node.name, "_", -5)
local level = string.sub(node.name, sep + 1)
local n = tonumber(level) or 0
local newsuff
if level == "on" then
newsuff = "_off"
elseif level == "off" then
newsuff = "_on"
elseif n > 3 then
newsuff = "_0"
else
newsuff = "_14"
end
minetest.swap_node(pos, {name = string.sub(node.name, 1, sep - 1)..newsuff, param2 = node.param2})
end
------------------
-- Dimmable lights
--for light_brightn_name in pairs(word_to_bright) do
for brightness_level = 0, 14 do
local tiles
local overlay
local onflag = (brightness_level > 0)
local nici = (brightness_level ~= 14) and 1 or nil
local gen_ls_tex_white = "homedecor_generic_light_source_off.png"
if onflag then gen_ls_tex_white = "homedecor_generic_light_source_white.png" end
local gen_ls_tex_yellow = "homedecor_generic_light_source_off.png"
if onflag then gen_ls_tex_yellow = "homedecor_generic_light_source_yellow.png" end
local h = (brightness_level == 0) and "0" or string.format("%x", brightness_level+1)
local brightness_hex = tonumber("0xff"..string.rep(h, 6))
local glowlight_nodebox = {
half = homedecor.nodebox.slab_y(1/2),
quarter = homedecor.nodebox.slab_y(1/4),
small_cube = {
type = "fixed",
fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
},
}
local base = "homedecor_glowlight_base.png"
local tb_edges = "homedecor_glowlight_tb_edges.png"
local sides_edges = "homedecor_glowlight_thick_sides_edges.png"
local sides_glare = "homedecor_glowlight_thick_sides_glare.png"
if onflag then
tiles = {
"("..base.."^"..tb_edges..")^[brighten",
"("..base.."^"..tb_edges..")^[brighten",
"("..base.."^"..sides_edges..")^[brighten",
"("..base.."^"..sides_edges..")^[brighten",
"("..base.."^"..sides_edges..")^[brighten",
"("..base.."^"..sides_edges..")^[brighten",
}
overlay = {
{ name = "homedecor_glowlight_top_glare.png", color = "white"},
{ name = "homedecor_glowlight_top_glare.png", color = "white"},
{ name = sides_glare, color = "white"},
{ name = sides_glare, color = "white"},
{ name = sides_glare, color = "white"},
{ name = sides_glare, color = "white"},
}
else
tiles = {
base.."^"..tb_edges,
base.."^"..tb_edges,
base.."^"..sides_edges,
base.."^"..sides_edges,
base.."^"..sides_edges,
base.."^"..sides_edges,
}
overlay = nil
end
minetest.register_node(":homedecor:glowlight_half_"..brightness_level, {
description = S("Thick Glowlight"),
tiles = tiles,
overlay_tiles = overlay,
use_texture_alpha = "blend",
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
selection_box = {
type = "wallmounted",
wall_top = { -0.5, 0, -0.5, 0.5, 0.5, 0.5 },
wall_bottom = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 },
wall_side = { -0.5, -0.5, -0.5, 0, 0.5, 0.5 }
},
node_box = glowlight_nodebox.half,
groups = { snappy = 3, ud_param2_colorable = 1, not_in_creative_inventory = nici, dig_glass=1, axey=5 },
_mcl_hardness=1.6,
light_source = brightness_level,
_sound_def = {
key = "node_sound_glass_defaults",
},
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
end,
on_dig = unifieddyes.on_dig,
on_rightclick = homedecor_lighting.toggle_light,
drop = {
items = {
{items = {"homedecor:glowlight_half_on"}, inherit_color = true },
}
},
mesecons = homedecor_lighting.mesecon_wall_light,
digiline = homedecor_lighting.digiline_wall_light,
on_punch = digiline_on_punch
})
sides_edges = "homedecor_glowlight_thin_sides_edges.png"
sides_glare = "homedecor_glowlight_thin_sides_glare.png"
if onflag then
tiles = {
"("..base.."^"..tb_edges..")^[brighten",
"("..base.."^"..tb_edges..")^[brighten",
"("..base.."^"..sides_edges..")^[brighten",
"("..base.."^"..sides_edges..")^[brighten",
"("..base.."^"..sides_edges..")^[brighten",
"("..base.."^"..sides_edges..")^[brighten",
}
overlay = {
{ name = "homedecor_glowlight_top_glare.png", color = "white"},
{ name = "homedecor_glowlight_top_glare.png", color = "white"},
{ name = sides_glare, color = "white"},
{ name = sides_glare, color = "white"},
{ name = sides_glare, color = "white"},
{ name = sides_glare, color = "white"},
}
else
tiles = {
base.."^"..tb_edges,
base.."^"..tb_edges,
base.."^"..sides_edges,
base.."^"..sides_edges,
base.."^"..sides_edges,
base.."^"..sides_edges,
}
overlay = nil
end
minetest.register_node(":homedecor:glowlight_quarter_"..brightness_level, {
description = S("Thin Glowlight"),
tiles = tiles,
overlay_tiles = overlay,
use_texture_alpha = "blend",
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
selection_box = {
type = "wallmounted",
wall_top = { -0.5, 0.25, -0.5, 0.5, 0.5, 0.5 },
wall_bottom = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 },
wall_side = { -0.5, -0.5, -0.5, -0.25, 0.5, 0.5 }
},
node_box = glowlight_nodebox.quarter,
groups = { snappy = 3, ud_param2_colorable = 1, not_in_creative_inventory = nici, dig_glass=1, axey=5 },
_mcl_hardness=1.6,
light_source = brightness_level,
_sound_def = {
key = "node_sound_glass_defaults",
},
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
end,
on_dig = unifieddyes.on_dig,
on_rightclick = homedecor_lighting.toggle_light,
drop = {
items = {
{items = {"homedecor:glowlight_quarter_on"}, inherit_color = true },
}
},
mesecons = homedecor_lighting.mesecon_wall_light,
digiline = homedecor_lighting.digiline_wall_light,
on_punch = digiline_on_punch
})
tb_edges = "homedecor_glowlight_cube_tb_edges.png"
sides_edges = "homedecor_glowlight_cube_sides_edges.png"
sides_glare = "homedecor_glowlight_cube_sides_glare.png"
if onflag then
tiles = {
"("..base.."^"..tb_edges..")^[brighten",
"("..base.."^"..tb_edges..")^[brighten",
"("..base.."^"..sides_edges..")^[brighten",
"("..base.."^"..sides_edges..")^[brighten",
"("..base.."^"..sides_edges..")^[brighten",
"("..base.."^"..sides_edges..")^[brighten",
}
overlay = {
{ name = "homedecor_glowlight_cube_top_glare.png", color = "white"},
{ name = "homedecor_glowlight_cube_top_glare.png", color = "white"},
{ name = sides_glare, color = "white"},
{ name = sides_glare, color = "white"},
{ name = sides_glare, color = "white"},
{ name = sides_glare, color = "white"},
}
else
tiles = {
base.."^"..tb_edges,
base.."^"..tb_edges,
base.."^"..sides_edges,
base.."^"..sides_edges,
base.."^"..sides_edges,
base.."^"..sides_edges,
}
overlay = nil
end
minetest.register_node(":homedecor:glowlight_small_cube_"..brightness_level, {
description = S("Small Glowlight Cube"),
tiles = tiles,
overlay_tiles = overlay,
use_texture_alpha = "blend",
paramtype = "light",
paramtype2 = "colorwallmounted",
drawtype = "nodebox",
palette = "unifieddyes_palette_colorwallmounted.png",
selection_box = {
type = "wallmounted",
wall_top = { -0.25, 0, -0.25, 0.25, 0.5, 0.25 },
wall_bottom = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 },
wall_side = { -0.5, -0.25, -0.25, 0, 0.25, 0.25 }
},
node_box = glowlight_nodebox.small_cube,
groups = { snappy = 3, ud_param2_colorable = 1, not_in_creative_inventory = nici, dig_glass=1, axey=5 },
_mcl_hardness=1.6,
light_source = brightness_level,
_sound_def = {
key = "node_sound_glass_defaults",
},
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
end,
on_dig = unifieddyes.on_dig,
on_rightclick = homedecor_lighting.toggle_light,
drop = {
items = {
{items = {"homedecor:glowlight_small_cube_on"}, inherit_color = true },
}
},
mesecons = homedecor_lighting.mesecon_wall_light,
digiline = homedecor_lighting.digiline_wall_light,
on_punch = digiline_on_punch
})
local lighttex
if onflag then
local b = (brightness_level > 6) and brightness_level or 6
local brightened = "^[multiply:#"..string.rep(string.format("%x", b), 6)
lighttex = {
name="homedecor_plasma_storm.png"..brightened,
animation={type="vertical_frames", aspect_w=48, aspect_h=48, length=2.0},
}
else
lighttex = "homedecor_plasma_lamp_off.png"
end
local gtex=minetest.get_modpath("default") and "default_gold_block.png" or "[combine:16x16^[noalpha^[colorize:#FFD700"
homedecor.register("plasma_lamp_"..brightness_level, {
description = S("Plasma Lamp/Light"),
drawtype = "mesh",
mesh = "plasma_lamp.obj",
tiles = {
gtex,
lighttex
},
use_texture_alpha = "blend",
light_source = brightness_level,
sunlight_propagates = true,
groups = {cracky=3, oddly_breakable_by_hand=3, not_in_creative_inventory = nici},
_sound_def = {
key = "node_sound_glass_defaults",
},
on_rightclick = homedecor_lighting.toggle_light,
drop = {
items = {
{items = {"homedecor:plasma_lamp_on"}},
}
},
mesecons = homedecor_lighting.mesecon_alldir_light,
digiline = homedecor_lighting.digiline_alldir_light,
on_punch = digiline_on_punch
})
local gl_cbox = {
type = "fixed",
fixed = { -0.25, -0.5, -0.25, 0.25, 0.45, 0.25 },
}
homedecor.register("ground_lantern_"..brightness_level, {
description = S("Ground Lantern/Light"),
mesh = "homedecor_ground_lantern.obj",
tiles = { gen_ls_tex_yellow, "homedecor_generic_metal_wrought_iron.png" },
use_texture_alpha = "blend",
inventory_image = "homedecor_ground_lantern_inv.png",
wield_image = "homedecor_ground_lantern_inv.png",
groups = {snappy=3, not_in_creative_inventory = nici, dig_glass=1},
light_source = brightness_level,
selection_box = gl_cbox,
walkable = false,
on_rightclick = homedecor_lighting.toggle_light,
drop = {
items = {
{items = {"homedecor:ground_lantern_on"}},
}
},
mesecons = homedecor_lighting.mesecon_alldir_light,
digiline = homedecor_lighting.digiline_alldir_light,
on_punch = digiline_on_punch
})
local hl_cbox = {
type = "fixed",
fixed = { -0.25, -0.5, -0.2, 0.25, 0.5, 0.5 },
}
homedecor.register("hanging_lantern_"..brightness_level, {
description = S("Hanging Lantern/Light"),
mesh = "homedecor_hanging_lantern.obj",
tiles = { "homedecor_generic_metal_wrought_iron.png", gen_ls_tex_yellow },
use_texture_alpha = "blend",
inventory_image = "homedecor_hanging_lantern_inv.png",
wield_image = "homedecor_hanging_lantern_inv.png",
groups = {snappy=3, not_in_creative_inventory = nici, dig_glass=1},
light_source = brightness_level,
selection_box = hl_cbox,
walkable = false,
on_rightclick = homedecor_lighting.toggle_light,
drop = {
items = {
{items = {"homedecor:hanging_lantern_on"}},
}
},
mesecons = homedecor_lighting.mesecon_alldir_light,
digiline = homedecor_lighting.digiline_alldir_light,
on_punch = digiline_on_punch
})
local cl_cbox = {
type = "fixed",
fixed = { -0.35, -0.45, -0.35, 0.35, 0.5, 0.35 }
}
homedecor.register("ceiling_lantern_"..brightness_level, {
drawtype = "mesh",
mesh = "homedecor_ceiling_lantern.obj",
tiles = { gen_ls_tex_yellow, "homedecor_generic_metal_wrought_iron.png" },
use_texture_alpha = "blend",
inventory_image = "homedecor_ceiling_lantern_inv.png",
description = S("Ceiling Lantern/Light"),
groups = {snappy=3, not_in_creative_inventory = nici, dig_glass=1},
light_source = brightness_level,
selection_box = cl_cbox,
walkable = false,
on_rightclick = homedecor_lighting.toggle_light,
drop = {
items = {
{items = {"homedecor:ceiling_lantern_on"}},
}
},
mesecons = homedecor_lighting.mesecon_alldir_light,
digiline = homedecor_lighting.digiline_alldir_light,
on_punch = digiline_on_punch
})
if not minetest.get_modpath("darkage") then
homedecor.register("lattice_lantern_large_"..brightness_level, {
description = S("Lattice lantern/Light (large)"),
tiles = { gen_ls_tex_yellow.."^homedecor_lattice_lantern_large_overlay.png" },
use_texture_alpha = "clip",
groups = { snappy = 3, not_in_creative_inventory = nici, dig_glass=1 },
light_source = brightness_level,
_sound_def = {
key = "node_sound_glass_defaults",
},
on_rightclick = homedecor_lighting.toggle_light,
drop = {
items = {
{items = {"homedecor:lattice_lantern_large_on"}},
}
},
mesecons = homedecor_lighting.mesecon_alldir_light,
digiline = homedecor_lighting.digiline_alldir_light,
on_punch = digiline_on_punch
})
end
local lighttex_tb
local lighttex_sides
if onflag then
lighttex_tb = "homedecor_lattice_lantern_small_tb_light.png"
lighttex_sides = "homedecor_lattice_lantern_small_sides_light.png"
else
lighttex_tb = "homedecor_generic_light_source_off.png"
lighttex_sides = "homedecor_generic_light_source_off.png"
end
homedecor.register("lattice_lantern_small_"..brightness_level, {
description = S("Lattice lantern/light (small)"),
tiles = {
lighttex_tb.."^homedecor_lattice_lantern_small_tb_overlay.png",
lighttex_tb.."^homedecor_lattice_lantern_small_tb_overlay.png",
lighttex_sides.."^homedecor_lattice_lantern_small_sides_overlay.png"
},
selection_box = {
type = "fixed",
fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
},
node_box = {
type = "fixed",
fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
},
use_texture_alpha = "clip",
groups = { snappy = 3, not_in_creative_inventory = nici, dig_glass=1 },
light_source = brightness_level,
_sound_def = {
key = "node_sound_glass_defaults",
},
on_place = minetest.rotate_node,
on_rightclick = homedecor_lighting.toggle_light,
drop = {
items = {
{items = {"homedecor:lattice_lantern_small_on"}},
}
},
mesecons = homedecor_lighting.mesecon_alldir_light,
digiline = homedecor_lighting.digiline_alldir_light,
on_punch = digiline_on_punch
})
-- "gooseneck" style desk lamps
local dlamp_cbox = {
type = "wallmounted",
wall_side = { -0.2, -0.5, -0.15, 0.32, 0.12, 0.15 },
}
homedecor.register("desk_lamp_"..brightness_level, {
description = S("Desk Lamp/Light"),
mesh = "homedecor_desk_lamp.obj",
tiles = {
"homedecor_generic_metal.png",
"homedecor_generic_metal.png",
{ name = "homedecor_generic_metal.png", color = homedecor.color_med_grey },
{ name = gen_ls_tex_white, color = brightness_hex },
},
inventory_image = "homedecor_desk_lamp_inv.png",
paramtype = "light",
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
selection_box = dlamp_cbox,
node_box = dlamp_cbox,
walkable = false,
groups = {snappy=3, ud_param2_colorable = 1, not_in_creative_inventory = nici, dig_glass=1},
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
end,
on_dig = unifieddyes.on_dig,
on_rotate = unifieddyes.fix_after_screwdriver_nsew,
light_source = brightness_level,
on_rightclick = homedecor_lighting.toggle_light,
drop = {
items = {
{items = {"homedecor:desk_lamp_on"}, inherit_color = true },
}
},
mesecons = homedecor_lighting.mesecon_alldir_light,
digiline = homedecor_lighting.digiline_alldir_light,
on_punch = digiline_on_punch
})
-- "kitchen"/"dining room" ceiling lamp
homedecor.register("ceiling_lamp_"..brightness_level, {
description = S("Ceiling Lamp/Light"),
mesh = "homedecor_ceiling_lamp.obj",
tiles = {
"homedecor_generic_metal_brass.png",
"homedecor_ceiling_lamp_glass.png",
gen_ls_tex_white,
{ name = "homedecor_generic_plastic.png", color = 0xff442d04 },
},
inventory_image = "homedecor_ceiling_lamp_inv.png",
light_source = brightness_level,
groups = {snappy=3, not_in_creative_inventory = nici, dig_glass=1},
walkable = false,
on_rightclick = homedecor_lighting.toggle_light,
drop = {
items = {
{items = {"homedecor:ceiling_lamp_on"}},
}
},
mesecons = homedecor_lighting.mesecon_alldir_light,
digiline = homedecor_lighting.digiline_alldir_light,
on_punch = digiline_on_punch
})
local tlamp_cbox = {
type = "fixed",
fixed = { -0.25, -0.5, -0.25, 0.25, 0.5, 0.25 }
}
local slamp_cbox = {
type = "fixed",
fixed = { -0.25, -0.5, -0.25, 0.25, 1.5, 0.25 }
}
local wool_brightened=(minetest.get_modpath("wool") and "wool_grey.png" or "[combine:16x16^[noalpha6[colorize:#A9A9A9")
.. "^[colorize:#ffffff:"..(brightness_level * 15)
homedecor.register("table_lamp_"..brightness_level, {
description = S("Table Lamp/Light"),
mesh = "homedecor_table_lamp.obj",
tiles = {
wool_brightened,
{ name = gen_ls_tex_white, color = brightness_hex },
{ name = "homedecor_generic_wood_red.png", color = 0xffffffff },
{ name = "homedecor_generic_metal.png", color = homedecor.color_black },
},
inventory_image = "homedecor_table_lamp_foot_inv.png^homedecor_table_lamp_top_inv.png",
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
walkable = false,
light_source = brightness_level,
selection_box = tlamp_cbox,
_sound_def = {
key = "node_sound_wood_defaults",
},
groups = {cracky=2,oddly_breakable_by_hand=1, ud_param2_colorable = 1, not_in_creative_inventory=nici },
drop = {
items = {
{items = {"homedecor:table_lamp_hi"}, inherit_color = true },
}
},
digiline = homedecor_lighting.digiline_alldir_light,
mesecons = homedecor_lighting.mesecon_wall_light,
on_rightclick = homedecor_lighting.toggle_light,
on_punch = digiline_on_punch,
on_dig = unifieddyes.on_dig,
})
homedecor.register("standing_lamp_"..brightness_level, {
description = S("Standing Lamp/Light"),
mesh = "homedecor_standing_lamp.obj",
tiles = {
wool_brightened,
{ name = gen_ls_tex_white, color = brightness_hex },
{ name = "homedecor_generic_wood_red.png", color = 0xffffffff },
{ name = "homedecor_generic_metal.png", color = homedecor.color_black },
},
inventory_image = "homedecor_standing_lamp_foot_inv.png^homedecor_standing_lamp_top_inv.png",
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
walkable = false,
light_source = brightness_level,
groups = {cracky=2,oddly_breakable_by_hand=1, ud_param2_colorable = 1, not_in_creative_inventory=nici },
selection_box = slamp_cbox,
_sound_def = {
key = "node_sound_wood_defaults",
},
on_rotate = minetest.get_modpath("screwdriver") and screwdriver.rotate_simple or nil,
--expand = { top="air" },
drop = {
items = {
{items = {"homedecor:standing_lamp_hi"}, inherit_color = true },
}
},
digiline = homedecor_lighting.digiline_alldir_light,
mesecons = homedecor_lighting.mesecon_wall_light,
on_rightclick = homedecor_lighting.toggle_light,
on_punch = digiline_on_punch,
on_dig = unifieddyes.on_dig,
})
end
------------------------------------------
-- Simple non-dimmable, on/off-only lights
for _, light_brightn_name in ipairs({"off", "on"}) do
local onflag = (light_brightn_name == "on")
local nici = (light_brightn_name == "off") and 1 or nil
local nici_m = (light_brightn_name == "off") and 1 or nil
local on_rc = homedecor_lighting.toggle_light
local di = "on"
if hd_mesecons then
nici_m = (light_brightn_name ~= "off") and 1 or nil
on_rc = nil
di = "off"
end
local gen_ls_tex_white = "homedecor_generic_light_source_off.png"
if onflag then gen_ls_tex_white = "homedecor_generic_light_source_white.png" end
local gen_ls_tex_yellow = "homedecor_generic_light_source_off.png"
if onflag then gen_ls_tex_yellow = "homedecor_generic_light_source_yellow.png" end
local lighttex = "homedecor_blanktile.png"
if onflag then
lighttex = {
name = "homedecor_plasma_ball_streamers.png",
animation={type="vertical_frames", aspect_w=48, aspect_h=48, length=2.0},
}
end
homedecor.register("plasma_ball_"..light_brightn_name, {
description = S("Plasma Ball/light"),
mesh = "homedecor_plasma_ball.obj",
tiles = {
{ name = "homedecor_generic_plastic.png", color = homedecor.color_black },
lighttex,
"homedecor_plasma_ball_glass.png"
},
inventory_image = "homedecor_plasma_ball_inv.png",
selection_box = {
type = "fixed",
fixed = { -0.1875, -0.5, -0.1875, 0.1875, 0, 0.1875 }
},
walkable = false,
use_texture_alpha = "blend",
light_source = onflag and (minetest.LIGHT_MAX - 5) or nil,
sunlight_propagates = true,
groups = {cracky=3, oddly_breakable_by_hand=3, not_in_creative_inventory = nici},
_sound_def = {
key = "node_sound_glass_defaults",
},
on_rightclick = homedecor_lighting.toggle_light,
drop = {
items = {
{items = {"homedecor:plasma_ball_on"}},
}
},
mesecons = homedecor_lighting.mesecon_alldir_light,
digiline = homedecor_lighting.digiline_alldir_light,
on_punch = digiline_on_punch
})
local wl_cbox = {
type = "fixed",
fixed = { -0.2, -0.5, 0, 0.2, 0.5, 0.5 },
}
-- rope lighting
minetest.register_node(":homedecor:rope_light_on_floor_"..light_brightn_name, {
description = S("Rope lighting (on floor)"),
inventory_image = "homedecor_rope_light_on_floor.png",
paramtype = "light",
light_source = word_to_bright[light_brightn_name],
walkable = false,
sunlight_propagates = true,
tiles = { gen_ls_tex_white },
drawtype = "nodebox",
node_box = {
type = "connected",
fixed = {},
connect_front = { -1/16, -8/16, -8/16, 1/16, -6/16, 1/16 },
connect_left = { -8/16, -8/16, -1/16, 1/16, -6/16, 1/16 },
connect_back = { -1/16, -8/16, -1/16, 1/16, -6/16, 8/16 },
connect_right = { -1/16, -8/16, -1/16, 8/16, -6/16, 1/16 },
disconnected_sides = {
{ -6/16, -8/16, -6/16, -4/16, -6/16, 6/16 },
{ 4/16, -8/16, -6/16, 6/16, -6/16, 6/16 },
{ -6/16, -8/16, -6/16, 6/16, -6/16, -4/16 },
{ -6/16, -8/16, 4/16, 6/16, -6/16, 6/16 }
},
},
connects_to = {
"homedecor:rope_light_on_floor_on",
"homedecor:rope_light_on_floor_off",
"group:mesecon_conductor_craftable"
},
groups = {cracky=3, oddly_breakable_by_hand=3, not_in_creative_inventory = nici_m, axey=5},
_mcl_hardness=1.6,
_sound_def = {
key = "node_sound_stone_defaults",
},
drop = {
items = {
{items = {"homedecor:rope_light_on_floor_"..di} },
}
},
on_rightclick = on_rc,
mesecons = hd_mesecons and {
conductor = {
state = mesecon and (onflag and mesecon.state.on or mesecon.state.off),
onstate = "homedecor:rope_light_on_floor_on",
offstate = "homedecor:rope_light_on_floor_off",
rules = rules_alldir
},
} or nil,
})
minetest.register_node(":homedecor:rope_light_on_ceiling_"..light_brightn_name, {
description = S("Rope lighting (on ceiling)"),
inventory_image = "homedecor_rope_light_on_ceiling.png",
paramtype = "light",
light_source = word_to_bright[light_brightn_name],
walkable = false,
sunlight_propagates = true,
tiles = { gen_ls_tex_white },
drawtype = "nodebox",
node_box = {
type = "connected",
fixed = {},
connect_front = { -1/16, 8/16, -8/16, 1/16, 6/16, 1/16 },
connect_left = { -8/16, 8/16, -1/16, 1/16, 6/16, 1/16 },
connect_back = { -1/16, 8/16, -1/16, 1/16, 6/16, 8/16 },
connect_right = { -1/16, 8/16, -1/16, 8/16, 6/16, 1/16 },
disconnected_sides = {
{ -6/16, 8/16, -6/16, -4/16, 6/16, 6/16 },
{ 4/16, 8/16, -6/16, 6/16, 6/16, 6/16 },
{ -6/16, 8/16, -6/16, 6/16, 6/16, -4/16 },
{ -6/16, 8/16, 4/16, 6/16, 6/16, 6/16 }
},
},
connects_to = {
"homedecor:rope_light_on_ceiling_on",
"homedecor:rope_light_on_ceiling_off",
"group:mesecon_conductor_craftable"
},
groups = {cracky=3, oddly_breakable_by_hand=3, not_in_creative_inventory = nici_m, axey=5},
_mcl_hardness=1.6,
_sound_def = {
key = "node_sound_stone_defaults",
},
drop = {
items = {
{items = {"homedecor:rope_light_on_ceiling_"..di}},
}
},
on_rightclick = on_rc,
mesecons = hd_mesecons and {
conductor = {
state = mesecon and (onflag and mesecon.state.on or mesecon.state.off),
onstate = "homedecor:rope_light_on_ceiling_on",
offstate = "homedecor:rope_light_on_ceiling_off",
rules = rules_alldir
},
} or nil,
})
homedecor.register("wall_lamp_"..light_brightn_name, {
description = S("Wall Lamp/light"),
mesh = "homedecor_wall_lamp.obj",
tiles = {
{ name = "homedecor_generic_metal.png", color = homedecor.color_med_grey },
homedecor.lux_wood,
gen_ls_tex_yellow,
"homedecor_generic_metal_wrought_iron.png"
},
use_texture_alpha = "blend",
inventory_image = "homedecor_wall_lamp_inv.png",
groups = {snappy=3, not_in_creative_inventory = nici, dig_glass=1},
light_source = onflag and (minetest.LIGHT_MAX - 3) or nil,
selection_box = wl_cbox,
walkable = false,
drop = {
items = {
{items = {"homedecor:wall_lamp_on"}},
}
},
on_rightclick = homedecor_lighting.toggle_light,
mesecons = homedecor_lighting.mesecon_alldir_light,
digiline = homedecor_lighting.digiline_alldir_light,
on_punch = digiline_on_punch
})
end
-------------------------------------------------------
-- Light sources and other items that don't turn on/off
local tc_cbox = {
type = "fixed",
fixed = {
{ -0.1875, -0.5, -0.1875, 0.1875, 0.375, 0.1875 },
}
}
homedecor.register("candle", {
description = S("Thick Candle"),
mesh = "homedecor_candle_thick.obj",
tiles = {
'homedecor_candle_sides.png',
{name="homedecor_candle_flame.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
},
inventory_image = "homedecor_candle_inv.png",
selection_box = tc_cbox,
walkable = false,
use_texture_alpha = "clip",
groups = { snappy = 3, dig_glass=1 },
light_source = minetest.LIGHT_MAX-4,
})
local c_cbox = {
type = "fixed",
fixed = {
{ -0.125, -0.5, -0.125, 0.125, 0.05, 0.125 },
}
}
homedecor.register("candle_thin", {
description = S("Thin Candle"),
mesh = "homedecor_candle_thin.obj",
tiles = {
'homedecor_candle_sides.png',
{name="homedecor_candle_flame.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
},
inventory_image = "homedecor_candle_thin_inv.png",
selection_box = c_cbox,
walkable = false,
use_texture_alpha = "clip",
groups = { snappy = 3, dig_glass=1 },
light_source = minetest.LIGHT_MAX-4,
})
local cs_cbox = {
type = "fixed",
fixed = {
{ -0.15625, -0.5, -0.15625, 0.15625, 0.3125, 0.15625 },
}
}
homedecor.register("candlestick_wrought_iron", {
description = S("Candlestick (wrought iron)"),
mesh = "homedecor_candlestick.obj",
tiles = {
"homedecor_candle_sides.png",
{name="homedecor_candle_flame.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
"homedecor_generic_metal_wrought_iron.png",
},
inventory_image = "homedecor_candlestick_wrought_iron_inv.png",
selection_box = cs_cbox,
walkable = false,
use_texture_alpha = "clip",
groups = { snappy = 3, dig_glass=1 },
light_source = minetest.LIGHT_MAX-4,
})
homedecor.register("candlestick_brass", {
description = S("Candlestick (brass)"),
mesh = "homedecor_candlestick.obj",
tiles = {
"homedecor_candle_sides.png",
{name="homedecor_candle_flame.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
"homedecor_generic_metal_brass.png",
},
inventory_image = "homedecor_candlestick_brass_inv.png",
selection_box = cs_cbox,
walkable = false,
use_texture_alpha = "clip",
groups = { snappy = 3, dig_glass=1 },
light_source = minetest.LIGHT_MAX-4,
})
homedecor.register("wall_sconce", {
description = S("Wall sconce"),
mesh = "homedecor_wall_sconce.obj",
tiles = {
'homedecor_candle_sides.png',
{name="homedecor_candle_flame.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
'homedecor_wall_sconce_back.png',
'homedecor_generic_metal_wrought_iron.png',
},
inventory_image = "homedecor_wall_sconce_inv.png",
selection_box = {
type = "fixed",
fixed = { -0.1875, -0.25, 0.3125, 0.1875, 0.25, 0.5 }
},
walkable = false,
use_texture_alpha = "clip",
groups = { snappy = 3, dig_glass=1 },
light_source = minetest.LIGHT_MAX-4,
})
local ol_cbox = {
type = "fixed",
fixed = {
{ -5/16, -8/16, -3/16, 5/16, 4/16, 3/16 },
}
}
homedecor.register("oil_lamp", {
description = S("Oil lamp/Light (hurricane)"),
mesh = "homedecor_oil_lamp.obj",
tiles = {
"homedecor_generic_metal_brass.png",
{ name = "homedecor_generic_metal.png", color = homedecor.color_black },
{ name = "homedecor_generic_metal.png", color = 0xffa00000 },
"homedecor_oil_lamp_wick.png",
{ name = "homedecor_generic_metal.png", color = 0xffa00000 },
"homedecor_oil_lamp_glass.png",
},
use_texture_alpha = "blend",
inventory_image = "homedecor_oil_lamp_inv.png",
selection_box = ol_cbox,
walkable = false,
groups = { snappy = 3, dig_glass=1 },
light_source = minetest.LIGHT_MAX-3,
_sound_def = {
key = "node_sound_glass_defaults",
},
})
homedecor.register("oil_lamp_tabletop", {
description = S("Oil Lamp/Light (tabletop)"),
mesh = "homedecor_oil_lamp_tabletop.obj",
tiles = {"homedecor_oil_lamp_tabletop.png"},
inventory_image = "homedecor_oil_lamp_tabletop_inv.png",
selection_box = ol_cbox,
collision_box = ol_cbox,
groups = { snappy = 3, dig_glass=1 },
light_source = minetest.LIGHT_MAX-3,
_sound_def = {
key = "node_sound_glass_defaults",
},
})
local topchains_sbox = {
type = "fixed",
fixed = {
{ -0.25, 0.35, -0.25, 0.25, 0.5, 0.25 },
{ -0.1, -0.5, -0.1, 0.1, 0.4, 0.1 }
}
}
minetest.register_node(":homedecor:chain_steel_top", {
description = S("Hanging chain (ceiling mount, steel)"),
drawtype = "mesh",
mesh = "homedecor_chains_top.obj",
tiles = {"basic_materials_chain_steel.png"},
walkable = false,
climbable = true,
sunlight_propagates = true,
paramtype = "light",
inventory_image = "basic_materials_chain_steel_inv.png",
groups = {cracky=3, dig_glass=1, pickaxey=5},
_mcl_hardness=1.6,
selection_box = topchains_sbox,
})
minetest.register_node(":homedecor:chain_brass_top", {
description = S("Hanging chain (ceiling mount, brass)"),
drawtype = "mesh",
mesh = "homedecor_chains_top.obj",
tiles = {"basic_materials_chain_brass.png"},
walkable = false,
climbable = true,
sunlight_propagates = true,
paramtype = "light",
inventory_image = "basic_materials_chain_brass_inv.png",
groups = {cracky=3, dig_glass=1, pickaxey=5},
_mcl_hardness=1.6,
selection_box = topchains_sbox,
})
minetest.register_node(":homedecor:chandelier_steel", {
description = S("Chandelier (steel)"),
paramtype = "light",
light_source = 12,
walkable = false,
climbable = true,
sunlight_propagates = true,
tiles = {
"basic_materials_chain_steel.png",
"homedecor_candle_flat.png",
{
name="homedecor_candle_flame.png",
animation={
type="vertical_frames",
aspect_w=16,
aspect_h=16,
length=3.0
}
}
},
drawtype = "mesh",
mesh = "homedecor_chandelier.obj",
use_texture_alpha = "clip",
groups = {cracky=3, dig_glass=1, pickaxey=5},
_mcl_hardness=1.6,
_sound_def = {
key = "node_sound_stone_defaults",
},
})
minetest.register_node(":homedecor:chandelier_brass", {
description = S("Chandelier (brass)"),
paramtype = "light",
light_source = 12,
walkable = false,
climbable = true,
sunlight_propagates = true,
tiles = {
"basic_materials_chain_brass.png",
"homedecor_candle_flat.png",
{
name="homedecor_candle_flame.png",
animation={
type="vertical_frames",
aspect_w=16,
aspect_h=16,
length=3.0
}
}
},
drawtype = "mesh",
mesh = "homedecor_chandelier.obj",
use_texture_alpha = "clip",
groups = {cracky=3, dig_glass=1, pickaxey=5},
_mcl_hardness=1.6,
_sound_def = {
key = "node_sound_stone_defaults",
},
})
homedecor.register("torch_wall", {
description = S("Wall Torch"),
mesh = "forniture_torch.obj",
tiles = {
{
name="forniture_torch_flame.png",
animation={
type="vertical_frames",
aspect_w=40,
aspect_h=40,
length=1.0,
},
},
{ name = "homedecor_generic_metal.png", color = homedecor.color_black },
{ name = "homedecor_generic_metal.png", color = homedecor.color_med_grey },
"forniture_coal.png",
},
inventory_image="forniture_torch_inv.png",
walkable = false,
light_source = 14,
selection_box = {
type = "fixed",
fixed = { -0.15, -0.45, 0.15, 0.15,0.35, 0.5 },
},
use_texture_alpha = "clip",
groups = {cracky=3, dig_glass=1},
})
-- table lamps and standing lamps
local lamp_colors = {
"white",
"blue",
"green",
"pink",
"red",
"violet",
}
-- conversion LBM for param2 coloring
homedecor_lighting.old_static_nodes = {
"homedecor:glowlight_quarter_white",
"homedecor:glowlight_quarter_yellow",
"homedecor:glowlight_half_white",
"homedecor:glowlight_half_yellow",
"homedecor:glowlight_small_cube_white",
"homedecor:glowlight_small_cube_yellow"
}
local lamp_power = {"off", "low", "med", "hi", "max"}
for _, power in ipairs(lamp_power) do
for _, color in ipairs(lamp_colors) do
table.insert(homedecor_lighting.old_static_nodes, "homedecor:table_lamp_"..color.."_"..power)
table.insert(homedecor_lighting.old_static_nodes, "homedecor:standing_lamp_"..color.."_"..power)
end
end
minetest.register_lbm({
name = ":homedecor:convert_lighting",
label = "Convert homedecor glowlights, table lamps, and standing lamps to use param2 color",
run_at_every_load = false,
nodenames = homedecor_lighting.old_static_nodes,
action = function(pos, node)
local name = node.name
local newname
local color
if string.find(name, "small_cube") then
newname = "homedecor:glowlight_small_cube"
elseif string.find(name, "glowlight_half") then
newname = "homedecor:glowlight_half"
elseif string.find(name, "glowlight_quarter") then
newname = "homedecor:glowlight_quarter"
end
local lampname
if string.find(name, "standing_lamp") then
lampname = "homedecor:standing_lamp"
elseif string.find(name, "table_lamp") then
lampname = "homedecor:table_lamp"
end
if lampname then
newname = lampname
if string.find(name, "_off") then
newname = newname.."_off"
elseif string.find(name, "_low") then
newname = newname.."_low"
elseif string.find(name, "_med") then
newname = newname.."_med"
elseif string.find(name, "_hi") then
newname = newname.."_hi"
elseif string.find(name, "_max") then
newname = newname.."_max"
end
end
if string.find(name, "red") then
color = "red"
elseif string.find(name, "pink") then
color = "pink"
elseif string.find(name, "green") then
color = "green"
elseif string.find(name, "blue") then
color = "blue"
elseif string.find(name, "yellow") then
color = "yellow"
elseif string.find(name, "violet") then
color = "violet"
else
color = "white"
end
local paletteidx, _ = unifieddyes.getpaletteidx("unifieddyes:"..color, "extended")
local old_fdir
local new_node = newname
local new_fdir = 1
local param2
if string.find(name, "glowlight") then
paletteidx, _ = unifieddyes.getpaletteidx("unifieddyes:"..color, "wallmounted")
old_fdir = math.floor(node.param2 / 4)
if old_fdir == 5 then
new_fdir = 0
elseif old_fdir == 1 then
new_fdir = 5
elseif old_fdir == 2 then
new_fdir = 4
elseif old_fdir == 3 then
new_fdir = 3
elseif old_fdir == 4 then
new_fdir = 2
elseif old_fdir == 0 then
new_fdir = 1
end
param2 = paletteidx + new_fdir
else
param2 = paletteidx
end
local meta = minetest.get_meta(pos)
if string.find(name, "table_lamp") or string.find(name, "standing_lamp") then
meta:set_string("palette", "ext")
end
minetest.set_node(pos, { name = new_node, param2 = param2 })
meta:set_string("dye", "unifieddyes:"..color)
end
})
-- this one's for the small "gooseneck" desk lamps
homedecor_lighting.old_static_desk_lamps = {
"homedecor:desk_lamp_red",
"homedecor:desk_lamp_blue",
"homedecor:desk_lamp_green",
"homedecor:desk_lamp_violet",
}
minetest.register_lbm({
name = ":homedecor:convert_desk_lamps",
label = "Convert homedecor desk lamps to use param2 color",
run_at_every_load = false,
nodenames = homedecor_lighting.old_static_desk_lamps,
action = function(pos, node)
local name = node.name
local color = string.sub(name, string.find(name, "_", -8) + 1)
if color == "green" then
color = "medium_green"
elseif color == "violet" then
color = "magenta"
end
local paletteidx, _ = unifieddyes.getpaletteidx("unifieddyes:"..color, "wallmounted")
local old_fdir = math.floor(node.param2 % 32)
local new_fdir = 3
if old_fdir == 0 then
new_fdir = 3
elseif old_fdir == 1 then
new_fdir = 4
elseif old_fdir == 2 then
new_fdir = 2
elseif old_fdir == 3 then
new_fdir = 5
end
local param2 = paletteidx + new_fdir
minetest.set_node(pos, { name = "homedecor:desk_lamp", param2 = param2 })
local meta = minetest.get_meta(pos)
meta:set_string("dye", "unifieddyes:"..color)
end
})
-- crafting
minetest.register_craft({
output = 'homedecor:chain_steel_top',
recipe = {
{'default:steel_ingot'},
{'basic_materials:chainlink_steel'},
},
})
minetest.register_craft({
output = 'homedecor:chandelier_steel',
recipe = {
{'', 'basic_materials:chainlink_steel', ''},
{'default:torch', 'basic_materials:chainlink_steel', 'default:torch'},
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
}
})
-- brass versions
minetest.register_craft({
output = 'homedecor:chain_brass_top',
recipe = {
{'basic_materials:brass_ingot'},
{'basic_materials:chainlink_brass'},
},
})
minetest.register_craft({
output = 'homedecor:chandelier_brass',
recipe = {
{'', 'basic_materials:chainlink_brass', ''},
{'default:torch', 'basic_materials:chainlink_brass', 'default:torch'},
{'basic_materials:brass_ingot', 'basic_materials:brass_ingot', 'basic_materials:brass_ingot'},
}
})
-- candles
minetest.register_craft({
output = "homedecor:candle_thin 4",
recipe = {
{"farming:string" },
{"basic_materials:paraffin" }
}
})
minetest.register_craft({
output = "homedecor:candle 2",
recipe = {
{"farming:string" },
{"basic_materials:paraffin" },
{"basic_materials:paraffin" }
}
})
minetest.register_craft({
output = "homedecor:wall_sconce 2",
recipe = {
{"default:iron_lump", "", ""},
{"default:iron_lump", "homedecor:candle", ""},
{"default:iron_lump", "", ""},
}
})
minetest.register_craft({
output = "homedecor:candlestick_wrought_iron",
recipe = {
{""},
{"homedecor:candle_thin"},
{"default:iron_lump"},
}
})
minetest.register_craft({
output = "homedecor:candlestick_brass",
recipe = {
{""},
{"homedecor:candle_thin"},
{"basic_materials:brass_ingot"},
}
})
minetest.register_craft({
output = "homedecor:oil_lamp",
recipe = {
{ "", "vessels:glass_bottle", "" },
{ "", "farming:string", "" },
{ "default:steel_ingot", "basic_materials:oil_extract", "default:steel_ingot" }
}
})
minetest.register_craft({
output = "homedecor:oil_lamp_tabletop",
recipe = {
{ "", "vessels:glass_bottle", "" },
{ "", "farming:string", "" },
{ "default:iron_lump", "basic_materials:oil_extract", "default:iron_lump" }
}
})
-- Wrought-iron wall latern
minetest.register_craft({
output = "homedecor:ground_lantern",
recipe = {
{ "default:iron_lump", "default:iron_lump", "default:iron_lump" },
{ "default:iron_lump", "default:torch", "default:iron_lump" },
{ "", "default:iron_lump", "" }
}
})
-- wood-lattice lamps
if minetest.get_modpath("darkage") then
minetest.register_craft( {
output = "homedecor:lattice_lantern_small 8",
recipe = {
{ "darkage:lamp" },
},
})
minetest.register_craft( {
output = "darkage:lamp",
type = "shapeless",
recipe = {
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
},
})
else
minetest.register_craft( {
output = "homedecor:lattice_lantern_large 2",
recipe = {
{ "dye:black", "dye:yellow", "dye:black" },
{ "group:stick", "building_blocks:woodglass", "group:stick" },
{ "group:stick", "basic_materials:energy_crystal_simple", "group:stick" }
},
})
minetest.register_craft( {
output = "homedecor:lattice_lantern_small 8",
recipe = {
{ "homedecor:lattice_lantern_large" },
},
})
minetest.register_craft( {
output = "homedecor:lattice_lantern_large",
type = "shapeless",
recipe = {
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
},
})
end
-- glowlights
minetest.register_craft({
output = "homedecor:glowlight_half 6",
recipe = {
{ "default:glass", "basic_materials:energy_crystal_simple", "default:glass", },
}
})
minetest.register_craft({
output = "homedecor:glowlight_half 6",
recipe = {
{"moreblocks:super_glow_glass", "moreblocks:glow_glass", "moreblocks:super_glow_glass", },
}
})
minetest.register_craft({
output = "homedecor:glowlight_half",
recipe = {
{"homedecor:glowlight_small_cube","homedecor:glowlight_small_cube"},
{"homedecor:glowlight_small_cube","homedecor:glowlight_small_cube"}
}
})
minetest.register_craft({
output = "homedecor:glowlight_half",
type = "shapeless",
recipe = {
"homedecor:glowlight_quarter",
"homedecor:glowlight_quarter"
}
})
unifieddyes.register_color_craft({
output = "homedecor:glowlight_half",
palette = "wallmounted",
type = "shapeless",
neutral_node = "homedecor:glowlight_half",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
minetest.register_craft({
output = "homedecor:glowlight_quarter 6",
recipe = {
{"homedecor:glowlight_half", "homedecor:glowlight_half", "homedecor:glowlight_half", },
}
})
unifieddyes.register_color_craft({
output = "homedecor:glowlight_quarter",
palette = "wallmounted",
type = "shapeless",
neutral_node = "homedecor:glowlight_quarter",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
minetest.register_craft({
output = "homedecor:glowlight_small_cube 8",
recipe = {
{ "dye:white" },
{ "default:glass" },
{ "basic_materials:energy_crystal_simple" },
}
})
minetest.register_craft({
output = "homedecor:glowlight_small_cube 8",
recipe = {
{"dye:white" },
{"moreblocks:super_glow_glass" },
}
})
minetest.register_craft({
output = "homedecor:glowlight_small_cube 4",
recipe = {
{"homedecor:glowlight_half" },
}
})
unifieddyes.register_color_craft({
output = "homedecor:glowlight_small_cube",
palette = "wallmounted",
type = "shapeless",
neutral_node = "homedecor:glowlight_small_cube",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
----
minetest.register_craft({
output = "homedecor:plasma_lamp",
recipe = {
{"", "default:glass", ""},
{"default:glass", "basic_materials:energy_crystal_simple", "default:glass"},
{"", "default:glass", ""}
}
})
minetest.register_craft({
output = "homedecor:plasma_ball 2",
recipe = {
{"", "default:glass", ""},
{"default:glass", "default:copper_ingot", "default:glass"},
{"basic_materials:plastic_sheet", "basic_materials:energy_crystal_simple", "basic_materials:plastic_sheet"}
}
})
minetest.register_craft({
output = "homedecor:desk_lamp 2",
recipe = {
{ "", "default:steel_ingot", "homedecor:glowlight_small_cube" },
{ "", "basic_materials:steel_strip", "" },
{ "basic_materials:plastic_sheet", "basic_materials:copper_wire", "basic_materials:plastic_sheet" },
},
})
unifieddyes.register_color_craft({
output = "homedecor:desk_lamp",
palette = "wallmounted",
type = "shapeless",
neutral_node = "homedecor:desk_lamp",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
minetest.register_craft({
output = "homedecor:hanging_lantern 2",
recipe = {
{ "default:iron_lump", "default:iron_lump", "" },
{ "default:iron_lump", "homedecor:lattice_lantern_large", "" },
{ "default:iron_lump", "", "" },
},
})
minetest.register_craft({
output = "homedecor:ceiling_lantern 2",
recipe = {
{ "default:iron_lump", "default:iron_lump", "default:iron_lump" },
{ "default:iron_lump", "homedecor:lattice_lantern_large", "default:iron_lump" },
{ "", "default:iron_lump", "" },
},
})
minetest.register_craft({
output = "homedecor:wall_lamp 2",
recipe = {
{ "", "homedecor:lattice_lantern_large", "" },
{ "default:iron_lump", "group:stick", "" },
{ "default:iron_lump", "group:stick", "" },
},
})
minetest.register_craft({
output = "homedecor:ceiling_lamp",
recipe = {
{ "", "basic_materials:brass_ingot", ""},
{ "", "basic_materials:chainlink_brass", ""},
{ "default:glass", "homedecor:glowlight_small_cube", "default:glass"}
},
})
minetest.register_craft({
output = "homedecor:rope_light_on_floor_off",
type= "shapeless",
recipe = {
"homedecor:rope_light_on_ceiling_off"
}
})
minetest.register_craft({
output = "homedecor:rope_light_on_ceiling_off",
type= "shapeless",
recipe = {
homedecor.materials.steel_ingot, "homedecor:ceiling_lamp"
}
})
minetest.register_craft({
output = "homedecor:ceiling_lamp",
recipe = {
{ "", "basic_materials:chain_steel_top_brass", ""},
{ "default:glass", "homedecor:glowlight_small_cube", "default:glass"}
},
})
minetest.register_craft({
output = "homedecor:standing_lamp_hi",
recipe = {
{"homedecor:table_lamp_hi"},
{"group:stick"},
{"group:stick"},
},
})
unifieddyes.register_color_craft({
output = "homedecor:standing_lamp_hi",
palette = "extended",
type = "shapeless",
neutral_node = "homedecor:standing_lamp_hi",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:table_lamp_hi",
burntime = 10,
})
minetest.register_craft({
output = "homedecor:table_lamp_hi",
recipe = {
{ "wool:white", "default:torch", "wool:white"},
{ "", "group:stick", ""},
{ "", "stairs:slab_wood", "" },
},
})
minetest.register_craft({
output = "homedecor:table_lamp_hi",
recipe = {
{ "cottages:wool", "default:torch", "cottages:wool"},
{ "", "group:stick", ""},
{ "", "stairs:slab_wood", "" },
},
})
minetest.register_craft({
output = "homedecor:table_lamp_hi",
recipe = {
{ "wool:white", "default:torch", "wool:white"},
{ "", "group:stick", ""},
{ "", "moreblocks:slab_wood", "" },
},
})
minetest.register_craft({
output = "homedecor:table_lamp_hi",
recipe = {
{ "cottages:wool", "default:torch", "cottages:wool"},
{ "", "group:stick", ""},
{ "", "moreblocks:slab_wood", "" },
},
})
unifieddyes.register_color_craft({
output = "homedecor:table_lamp_hi",
palette = "extended",
type = "shapeless",
neutral_node = "homedecor:table_lamp_hi",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
minetest.register_craft({
output = "homedecor:torch_wall 10",
recipe = {
{ "default:coal_lump" },
{ "default:steel_ingot" },
},
})
-- aliases
minetest.register_alias("chains:chain_top", "homedecor:chain_steel_top")
minetest.register_alias("chains:chain_top_brass", "homedecor:chain_brass_top")
minetest.register_alias("chains:chandelier", "homedecor:chandelier_steel")
minetest.register_alias("chains:chandelier_steel", "homedecor:chandelier_steel")
minetest.register_alias("chains:chandelier_brass", "homedecor:chandelier_brass")
minetest.register_alias("homedecor:glowlight_half", "homedecor:glowlight_half_14")
minetest.register_alias("homedecor:glowlight_quarter", "homedecor:glowlight_quarter_14")
minetest.register_alias("homedecor:glowlight_small_cube", "homedecor:glowlight_small_cube_14")
minetest.register_alias("homedecor:plasma_lamp", "homedecor:plasma_lamp_14")
minetest.register_alias("homedecor:ground_lantern", "homedecor:ground_lantern_14")
minetest.register_alias("homedecor:hanging_lantern", "homedecor:hanging_lantern_14")
minetest.register_alias("homedecor:ceiling_lantern", "homedecor:ceiling_lantern_14")
minetest.register_alias("homedecor:lattice_lantern_large", "homedecor:lattice_lantern_large_14")
minetest.register_alias("homedecor:lattice_lantern_small", "homedecor:lattice_lantern_small_14")
minetest.register_alias("homedecor:desk_lamp", "homedecor:desk_lamp_14")
minetest.register_alias("homedecor:ceiling_lamp", "homedecor:ceiling_lamp_14")
minetest.register_alias("homedecor:table_lamp", "homedecor:table_lamp_14")
minetest.register_alias("homedecor:standing_lamp", "homedecor:standing_lamp_14")
minetest.register_alias("3dforniture:table_lamp", "homedecor:table_lamp_14")
minetest.register_alias("3dforniture:torch_wall", "homedecor:torch_wall")
minetest.register_alias("torch_wall", "homedecor:torch_wall")
minetest.register_alias("homedecor:plasma_ball", "homedecor:plasma_ball_on")
minetest.register_alias("homedecor:wall_lamp", "homedecor:wall_lamp_on")
minetest.register_alias("homedecor:rope_light_on_floor_0", "homedecor:rope_light_on_floor_off")
minetest.register_alias("homedecor:rope_light_on_floor_14", "homedecor:rope_light_on_floor_on")
minetest.register_alias("homedecor:rope_light_on_ceiling_0", "homedecor:rope_light_on_ceiling_off")
minetest.register_alias("homedecor:rope_light_on_ceiling_14", "homedecor:rope_light_on_ceiling_on")
for name, level in pairs(word_to_bright) do
minetest.register_alias("homedecor:glowlight_half_"..name, "homedecor:glowlight_half_"..level)
minetest.register_alias("homedecor:glowlight_quarter_"..name, "homedecor:glowlight_quarter_"..level)
minetest.register_alias("homedecor:glowlight_small_cube_"..name, "homedecor:glowlight_small_cube_"..level)
minetest.register_alias("homedecor:rope_light_on_floor_"..name, "homedecor:rope_light_on_floor_"..level)
minetest.register_alias("homedecor:rope_light_on_ceiling_"..name, "homedecor:rope_light_on_ceiling_"..level)
minetest.register_alias("homedecor:plasma_lamp_"..name, "homedecor:plasma_lamp_"..level)
minetest.register_alias("homedecor:plasma_ball_"..name, "homedecor:plasma_ball_"..level)
minetest.register_alias("homedecor:ground_lantern_"..name, "homedecor:ground_lantern_"..level)
minetest.register_alias("homedecor:hanging_lantern_"..name, "homedecor:hanging_lantern_"..level)
minetest.register_alias("homedecor:ceiling_lantern_"..name, "homedecor:ceiling_lantern_"..level)
minetest.register_alias("homedecor:lattice_lantern_large_"..name, "homedecor:lattice_lantern_large_"..level)
minetest.register_alias("homedecor:lattice_lantern_small_"..name, "homedecor:lattice_lantern_small_"..level)
minetest.register_alias("homedecor:desk_lamp_"..name, "homedecor:desk_lamp_"..level)
minetest.register_alias("homedecor:ceiling_lamp_"..name, "homedecor:ceiling_lamp_"..level)
minetest.register_alias("homedecor:table_lamp_"..name, "homedecor:table_lamp_"..level)
minetest.register_alias("homedecor:standing_lamp_"..name, "homedecor:standing_lamp_"..level)
minetest.register_alias("3dforniture:table_lamp_"..name, "homedecor:table_lamp_"..level)
end
if minetest.get_modpath("darkage") then
minetest.register_alias("homedecor:lattice_lantern_large", "darkage:lamp")
for n = 0, 14 do
minetest.register_alias("homedecor:lattice_lantern_large_"..n, "darkage:lamp")
end
for name, level in pairs(word_to_bright) do
minetest.register_alias("homedecor:lattice_lantern_large_"..name, "darkage:lamp")
end
end
minetest.log("action", "[homedecor_lightning] loaded.")