forked from mtcontrib/homedecor_modpack
89703525e6
* replace ABMs w/ nodetimers * ux fixes * disable oven properly
385 lines
11 KiB
Lua
385 lines
11 KiB
Lua
-- This code supplies an oven/stove. Basically it's just a copy of the default furnace with different textures.
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local S = minetest.get_translator("homedecor_common")
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local function swap_node(pos, name)
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local node = minetest.get_node(pos)
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if node.name == name then return end
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node.name = name
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minetest.swap_node(pos, node)
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end
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local function make_formspec(furnacedef, percent)
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local fire
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if percent and (percent > 0) then
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fire = ("%s^[lowpart:%d:%s"):format(
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furnacedef.fire_bg,
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(100-percent),
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furnacedef.fire_fg
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)
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else
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fire = "default_furnace_fire_bg.png"
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end
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local w = furnacedef.output_width
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local h = math.ceil(furnacedef.output_slots / furnacedef.output_width)
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return "size["..math.max(8, 6 + w)..",9]"..
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"image[2.75,1.5;1,1;"..fire.."]"..
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"list[current_name;fuel;2.75,2.5;1,1;]"..
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"list[current_name;src;2.75,0.5;1,1;]"..
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"list[current_name;dst;4.75,0.96;"..w..","..h..";]"..
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"list[current_player;main;0,4.25;8,1;]"..
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"list[current_player;main;0,5.5;8,3;8]"..
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"listring[current_name;dst]"..
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"listring[current_player;main]"..
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"listring[current_name;src]"..
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"listring[current_player;main]"
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end
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--[[
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furnacedef = {
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description = "Oven",
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tiles = { ... },
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tiles_active = { ... },
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^ +Y -Y +X -X +Z -Z
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tile_format = "oven_%s%s.png",
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^ First '%s' replaced by one of "top", "bottom", "side", "front".
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^ Second '%s' replaced by "" for inactive, and "_active" for active "front"
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^ "side" is used for left, right and back.
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^ tiles_active for front is set
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output_slots = 4,
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output_width = 2,
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cook_speed = 1,
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^ Higher values cook stuff faster.
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extra_nodedef_fields = { ... },
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^ Stuff here is copied verbatim into both active and inactive nodedefs
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^ Useful for overriding drawtype, etc.
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}
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]]
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local function make_tiles(tiles, fmt, active)
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if not fmt then return tiles end
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tiles = { }
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for i,side in ipairs{"top", "bottom", "side", "side", "side", "front"} do
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if active and (i == 6) then
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tiles[i] = fmt:format(side, "_active")
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else
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tiles[i] = fmt:format(side, "")
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end
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end
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return tiles
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end
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local furnace_can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("fuel")
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and inv:is_empty("dst")
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and inv:is_empty("src")
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end
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function homedecor.register_furnace(name, furnacedef)
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furnacedef.fire_fg = furnacedef.fire_fg or "default_furnace_fire_fg.png"
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furnacedef.fire_bg = furnacedef.fire_bg or "default_furnace_fire_bg.png"
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furnacedef.output_slots = furnacedef.output_slots or 4
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furnacedef.output_width = furnacedef.output_width or 2
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furnacedef.cook_speed = furnacedef.cook_speed or 1
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local description = furnacedef.description or S("Furnace")
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local furnace_allow_put = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if listname == "fuel" then
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if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
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if inv:is_empty("src") then
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meta:set_string("infotext", S("@1 (empty)", description))
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end
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return stack:get_count()
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else
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return 0
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end
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elseif listname == "src" then
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return stack:get_count()
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elseif listname == "dst" then
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return 0
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end
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end
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local furnace_allow_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local stack = inv:get_stack(from_list, from_index)
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if to_list == "fuel" then
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if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
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if inv:is_empty("src") then
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meta:set_string("infotext", S("@1 (empty)", description))
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end
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return count
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else
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return 0
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end
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elseif to_list == "src" then
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return count
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elseif to_list == "dst" then
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return 0
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end
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end
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local n_active = name.."_active"
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local nname, name_active = "homedecor:"..name, "homedecor:"..n_active
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local function furnace_node_timer(pos, elapsed)
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--
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-- Initialize metadata
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--
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local meta = minetest.get_meta(pos)
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local fuel_time = meta:get_float("fuel_time") or 0
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local src_time = meta:get_float("src_time") or 0
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local fuel_totaltime = meta:get_float("fuel_totaltime") or 0
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local inv = meta:get_inventory()
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local srclist, fuellist
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local dst_full = false
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local timer_elapsed = meta:get_int("timer_elapsed") or 0
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meta:set_int("timer_elapsed", timer_elapsed + 1)
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local cookable, cooked
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local fuel
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local update = true
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while elapsed > 0 and update do
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update = false
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srclist = inv:get_list("src")
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fuellist = inv:get_list("fuel")
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--
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-- Cooking
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--
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-- Check if we have cookable content
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local aftercooked
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cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
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cookable = cooked.time ~= 0
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local el = math.min(elapsed, fuel_totaltime - fuel_time)
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if cookable then -- fuel lasts long enough, adjust el to cooking duration
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el = math.min(el, cooked.time - src_time)
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end
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-- Check if we have enough fuel to burn
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if fuel_time < fuel_totaltime then
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-- The furnace is currently active and has enough fuel
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fuel_time = fuel_time + el
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-- If there is a cookable item then check if it is ready yet
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if cookable then
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src_time = src_time + el
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if src_time >= cooked.time then
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-- Place result in dst list if possible
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if inv:room_for_item("dst", cooked.item) then
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inv:add_item("dst", cooked.item)
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inv:set_stack("src", 1, aftercooked.items[1])
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src_time = src_time - cooked.time
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update = true
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else
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dst_full = true
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end
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else
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-- Item could not be cooked: probably missing fuel
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update = true
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end
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end
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else
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-- Furnace ran out of fuel
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if cookable then
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-- We need to get new fuel
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local afterfuel
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fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
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if fuel.time == 0 then
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-- No valid fuel in fuel list
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fuel_totaltime = 0
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src_time = 0
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else
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-- prevent blocking of fuel inventory (for automatization mods)
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local is_fuel = minetest.get_craft_result({method = "fuel", width = 1, items = {afterfuel.items[1]:to_string()}})
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if is_fuel.time == 0 then
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table.insert(fuel.replacements, afterfuel.items[1])
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inv:set_stack("fuel", 1, "")
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else
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-- Take fuel from fuel list
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inv:set_stack("fuel", 1, afterfuel.items[1])
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end
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-- Put replacements in dst list or drop them on the furnace.
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local replacements = fuel.replacements
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if replacements[1] then
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local leftover = inv:add_item("dst", replacements[1])
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if not leftover:is_empty() then
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local above = vector.new(pos.x, pos.y + 1, pos.z)
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local drop_pos = minetest.find_node_near(above, 1, {"air"}) or above
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minetest.item_drop(replacements[1], nil, drop_pos)
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end
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end
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update = true
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fuel_totaltime = fuel.time + (fuel_totaltime - fuel_time)
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end
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else
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-- We don't need to get new fuel since there is no cookable item
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fuel_totaltime = 0
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src_time = 0
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end
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fuel_time = 0
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end
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elapsed = elapsed - el
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end
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if fuel and fuel_totaltime > fuel.time then
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fuel_totaltime = fuel.time
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end
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if srclist and srclist[1]:is_empty() then
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src_time = 0
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end
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--
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-- Update formspec, infotext and node
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--
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local formspec
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local infotext
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local percent = math.floor(fuel_time / fuel_totaltime * 100)
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local result = false
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local node = minetest.get_node(pos)
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local locked = node.name:find("_locked$") and "_locked" or ""
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local desc = minetest.registered_nodes[nname..locked].description
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if fuel_totaltime ~= 0 then
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formspec = make_formspec(furnacedef, percent)
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swap_node(pos, name_active .. locked)
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-- make sure timer restarts automatically
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result = true
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else
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formspec = make_formspec(furnacedef, 0)
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infotext = S("@1 (out of fuel)", desc)
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swap_node(pos, nname .. locked)
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-- stop timer on the inactive furnace
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minetest.get_node_timer(pos):stop()
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meta:set_int("timer_elapsed", 0)
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end
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if not cookable and fuellist and not fuellist[1]:is_empty() then
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infotext = S("@1 (empty)", desc)
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end
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if dst_full then
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infotext = S("@1 (output bins are full)", desc)
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result = false
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formspec = make_formspec(furnacedef, 0)
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swap_node(pos, nname .. locked)
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-- stop timer on the inactive furnace
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minetest.get_node_timer(pos):stop()
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meta:set_int("timer_elapsed", 0)
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fuel_totaltime, fuel_time, src_time = 0, 0, 0
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end
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if infotext == nil then
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infotext = S("@1 (active: @2%)", desc, percent)
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end
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--
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-- Set meta values
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--
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meta:set_float("fuel_totaltime", fuel_totaltime)
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meta:set_float("fuel_time", fuel_time)
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meta:set_float("src_time", src_time)
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meta:set_string("formspec", formspec)
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meta:set_string("infotext", infotext)
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return result
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end
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local furnace_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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inv:set_size("fuel", 1)
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inv:set_size("src", 1)
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inv:set_size("dst", furnacedef.output_slots)
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furnace_node_timer(pos, 0)
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end
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local def = {
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description = description,
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tiles = make_tiles(furnacedef.tiles, furnacedef.tile_format, false),
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groups = furnacedef.groups or {cracky=2},
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sounds = furnacedef.sounds,
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_sound_def = {
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key = "node_sound_wood_defaults",
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},
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on_construct = furnace_construct,
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can_dig = furnace_can_dig,
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allow_metadata_inventory_put = furnace_allow_put,
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allow_metadata_inventory_move = furnace_allow_move,
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inventory = { lockable = true },
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is_furnace = true,
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on_timer = furnace_node_timer,
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on_metadata_inventory_move = function(pos)
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minetest.get_node_timer(pos):start(1.0)
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end,
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on_metadata_inventory_put = function(pos)
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-- start timer function, it will sort out whether furnace can burn or not.
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minetest.get_node_timer(pos):start(1.0)
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end,
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on_metadata_inventory_take = function(pos)
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-- check whether the furnace is empty or not.
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minetest.get_node_timer(pos):start(1.0)
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end
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}
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local def_active = {
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description = S("@1 (active)", description),
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tiles = make_tiles(furnacedef.tiles_active, furnacedef.tile_format, true),
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light_source = 8,
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drop = "homedecor:" .. name,
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groups = furnacedef.groups or {cracky=2, not_in_creative_inventory=1},
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sounds = furnacedef.sounds,
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_sound_def = {
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key = "node_sound_stone_defaults",
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},
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on_construct = furnace_construct,
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can_dig = furnace_can_dig,
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allow_metadata_inventory_put = furnace_allow_put,
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allow_metadata_inventory_move = furnace_allow_move,
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inventory = { lockable = true },
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is_furnace = true,
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on_timer = furnace_node_timer,
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on_metadata_inventory_move = function(pos)
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minetest.get_node_timer(pos):start(1.0)
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end,
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on_metadata_inventory_put = function(pos)
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-- start timer function, it will sort out whether furnace can burn or not.
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minetest.get_node_timer(pos):start(1.0)
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end,
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on_metadata_inventory_take = function(pos)
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-- check whether the furnace is empty or not.
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minetest.get_node_timer(pos):start(1.0)
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end
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}
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if furnacedef.extra_nodedef_fields then
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for k, v in pairs(furnacedef.extra_nodedef_fields) do
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def[k] = v
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def_active[k] = v
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end
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end
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homedecor.register(name, def)
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homedecor.register(n_active, def_active)
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end
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