homedecor_modpack/homedecor_lighting/init.lua
Vanessa Dannenberg 301ae2ee1d Rearrange mesecons, diglines, dimmable functions and related, tweak
digiline stuff to be more generic, and add various digilines connections
rules to complement mesecons rules.

Mesecons must be present to get the "wallmounted" rules for digilines nodes.
Without mesecons, nodes that want wall rules will get alldir rules instead.

Add mesecons support to table and standing lamps (off -> max -> off).

Add digilines support to all other lights that now support mesecons,
except rope lights, since they're a mesecon conductor.

(will approach that last one later)
2019-05-29 22:01:27 -04:00

1803 lines
49 KiB
Lua

-- This file supplies the majority of homedecor's lighting
local S = homedecor.gettext
local function is_protected(pos, clicker)
if minetest.is_protected(pos, clicker:get_player_name()) then
minetest.record_protection_violation(pos,
clicker:get_player_name())
return true
end
return false
end
-- control and brightness for dimmable lamps
local repl = {
["off"] = "low",
["low"] = "med",
["med"] = "hi",
["hi"] = "max",
["max"] = "off",
["on"] = "off",
}
local brightness_tab = {
0xffd0d0d0,
0xffd8d8d8,
0xffe0e0e0,
0xffe8e8e8,
0xffffffff,
}
local rules_xz = {
{x = -1, y = 0, z = 0}, -- borrowed from extrawires crossing
{x = 1, y = 0, z = 0},
{x = 0, y = 0, z = -1},
{x = 0, y = 0, z = 1},
}
local rules_alldir = {
{x = 0, y = 0, z = -1}, -- borrowed from lightstones
{x = 1, y = 0, z = 0},
{x = -1, y = 0, z = 0},
{x = 0, y = 0, z = 1},
{x = 1, y = 1, z = 0},
{x = 1, y = -1, z = 0},
{x = -1, y = 1, z = 0},
{x = -1, y = -1, z = 0},
{x = 0, y = 1, z = 1},
{x = 0, y = -1, z = 1},
{x = 0, y = 1, z = -1},
{x = 0, y = -1, z = -1},
{x = 0, y = -1, z = 0},
}
local rules_toponly = {
{x = 1, y = 1, z = 0},
{x = -1, y = 1, z = 0},
{x = 0, y = 1, z = 1},
{x = 0, y = 1, z = -1},
}
-- mesecons compatibility
local actions
if minetest.get_modpath("mesecons") then
actions = {
action_off = function(pos, node)
local sep = string.find(node.name, "_", -5)
local onoff = string.sub(node.name, sep + 1)
if minetest.get_meta(pos):get_int("toggled") > 0 then
minetest.swap_node(pos, {
name = string.sub(node.name, 1, sep - 1).."_off",
param2 = node.param2
})
end
end,
action_on = function(pos, node)
minetest.get_meta(pos):set_int("toggled", 1)
local sep = string.find(node.name, "_", -5)
local onoff = string.sub(node.name, sep + 1)
minetest.swap_node(pos, {
name = string.sub(node.name, 1, sep - 1).."_on",
param2 = node.param2
})
end
}
homedecor.mesecon_wall_light = {
effector = table.copy(actions)
}
homedecor.mesecon_wall_light.effector.rules = mesecon.rules.wallmounted_get
homedecor.mesecon_xz_light = {
effector = table.copy(actions)
}
homedecor.mesecon_xz_light.effector.rules = rules_xz
homedecor.mesecon_alldir_light = {
effector = table.copy(actions),
}
homedecor.mesecon_alldir_light.effector.rules = rules_alldir
homedecor.mesecon_toponly_light = {
effector = table.copy(actions)
}
homedecor.mesecon_toponly_light.effector.rules = rules_toponly
end
-- digilines compatibility
-- this one is based on the so-named one in Jeija's digilines mod
local player_last_clicked = {}
local digiline_on_punch
if minetest.get_modpath("digilines") then
local on_digiline_receive_string = function(pos, node, channel, msg)
local meta = minetest.get_meta(pos)
local setchan = meta:get_string("channel")
if setchan ~= channel then return end
if msg and msg ~= "" and type(msg) == "string" then
if msg == "off"
or msg == "low"
or msg == "med"
or msg == "hi"
or msg == "max"
or msg == "on" then
local basename = string.sub(node.name, 1, string.find(node.name, "_", -5) - 1)
if minetest.registered_nodes[basename.."_"..msg] then
minetest.swap_node(pos, {name = basename.."_"..msg, param2 = node.param2})
end
end
end
end
minetest.register_on_player_receive_fields(function(player, formname, fields)
local name = player:get_player_name()
local pos = player_last_clicked[name]
if pos and formname == "homedecor:lamp_set_channel" then
if is_protected(pos, player) then return end
if (fields.channel) then
local meta = minetest.get_meta(pos)
meta:set_string("channel", fields.channel)
end
end
end)
if minetest.get_modpath("mesecons") then
homedecor.digiline_wall_light = {
effector = {
action = on_digiline_receive_string,
},
wire = {
rules = mesecon.rules.wallmounted_get
}
}
else
homedecor.digiline_wall_light = {
effector = {
action = on_digiline_receive_string,
},
wire = {
rules = rules_alldir
}
}
end
homedecor.digiline_xz_light = {
effector = {
action = on_digiline_receive_string,
},
wire = {
rules = rules_xz
}
}
homedecor.digiline_alldir_light = {
effector = {
action = on_digiline_receive_string,
},
wire = {
rules = rules_alldir
}
}
homedecor.digiline_toponly_light = {
effector = {
action = on_digiline_receive_string,
},
wire = {
rules = rules_toponly
}
}
function digiline_on_punch(pos, node, puncher, pointed_thing)
if is_protected(pos, puncher) then return end
if puncher:get_player_control().sneak then
local name = puncher:get_player_name()
player_last_clicked[name] = pos
local meta = minetest.get_meta(pos)
local form = "field[channel;Channel;]"
minetest.show_formspec(name, "homedecor:lamp_set_channel", form)
end
end
end
-- turn on/off, cycle brightness
function on_rightclick(pos, node, clicker, itemstack, pointed_thing)
if is_protected(pos, clicker) then return end
local delim = string.find(node.name, "_", -5)
local basename = string.sub(node.name, 1, delim - 1)
local suffix = string.sub(node.name, delim + 1)
minetest.swap_node(pos, {name = basename.."_"..repl[suffix], param2 = node.param2})
end
function homedecor.toggle_light(pos, node, clicker, itemstack, pointed_thing)
if is_protected(pos, clicker) then return end
local sep = string.find(node.name, "_o", -5)
local onoff = string.sub(node.name, sep + 1)
local newname = string.sub(node.name, 1, sep - 1)..((onoff == "off") and "_on" or "_off")
minetest.swap_node(pos, {name = newname, param2 = node.param2})
end
-----
-- The actual lights! :-)
for _, onoff in ipairs({"on", "off"}) do
local onflag = (onoff == "on")
local offon = "on" -- always the inverse of 'onoff'
if onoff == "on" then offon = "off" end
local tiles
local overlay
local nici
if not onflag then nici = 1 end
local glowlight_nodebox = {
half = homedecor.nodebox.slab_y(1/2),
quarter = homedecor.nodebox.slab_y(1/4),
small_cube = {
type = "fixed",
fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
},
}
local base = "homedecor_glowlight_base.png"
local tb_edges = "homedecor_glowlight_tb_edges.png"
local sides_edges = "homedecor_glowlight_thick_sides_edges.png"
local sides_glare = "homedecor_glowlight_thick_sides_glare.png"
if onflag then
tiles = {
"("..base.."^"..tb_edges..")^[brighten",
"("..base.."^"..tb_edges..")^[brighten",
"("..base.."^"..sides_edges..")^[brighten",
"("..base.."^"..sides_edges..")^[brighten",
"("..base.."^"..sides_edges..")^[brighten",
"("..base.."^"..sides_edges..")^[brighten",
}
overlay = {
{ name = "homedecor_glowlight_top_glare.png", color = "white"},
"",
{ name = sides_glare, color = "white"},
{ name = sides_glare, color = "white"},
{ name = sides_glare, color = "white"},
{ name = sides_glare, color = "white"},
}
else
tiles = {
base.."^"..tb_edges,
base.."^"..tb_edges,
base.."^"..sides_edges,
base.."^"..sides_edges,
base.."^"..sides_edges,
base.."^"..sides_edges,
}
overlay = nil
end
minetest.register_node(":homedecor:glowlight_half_"..onoff, {
description = S("Thick Glowlight"),
tiles = tiles,
overlay_tiles = overlay,
use_texture_alpha = true,
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
selection_box = {
type = "wallmounted",
wall_top = { -0.5, 0, -0.5, 0.5, 0.5, 0.5 },
wall_bottom = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 },
wall_side = { -0.5, -0.5, -0.5, 0, 0.5, 0.5 }
},
node_box = glowlight_nodebox.half,
groups = { snappy = 3, ud_param2_colorable = 1, not_in_creative_inventory = nici },
light_source = onflag and default.LIGHT_MAX or nil,
sounds = default.node_sound_glass_defaults(),
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
end,
on_rightclick = homedecor.toggle_light,
drop = {
items = {
{items = {"homedecor:glowlight_half_on"}, inherit_color = true },
}
},
mesecons = homedecor.mesecon_wall_light,
digiline = homedecor.digiline_wall_light,
on_punch = digiline_on_punch
})
sides_edges = "homedecor_glowlight_thin_sides_edges.png"
sides_glare = "homedecor_glowlight_thin_sides_glare.png"
if onflag then
tiles = {
"("..base.."^"..tb_edges..")^[brighten",
"("..base.."^"..tb_edges..")^[brighten",
"("..base.."^"..sides_edges..")^[brighten",
"("..base.."^"..sides_edges..")^[brighten",
"("..base.."^"..sides_edges..")^[brighten",
"("..base.."^"..sides_edges..")^[brighten",
}
overlay = {
{ name = "homedecor_glowlight_top_glare.png", color = "white"},
"",
{ name = sides_glare, color = "white"},
{ name = sides_glare, color = "white"},
{ name = sides_glare, color = "white"},
{ name = sides_glare, color = "white"},
}
else
tiles = {
base.."^"..tb_edges,
base.."^"..tb_edges,
base.."^"..sides_edges,
base.."^"..sides_edges,
base.."^"..sides_edges,
base.."^"..sides_edges,
}
overlay = nil
end
minetest.register_node(":homedecor:glowlight_quarter_"..onoff, {
description = S("Thin Glowlight"),
tiles = tiles,
overlay_tiles = overlay,
use_texture_alpha = true,
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
selection_box = {
type = "wallmounted",
wall_top = { -0.5, 0.25, -0.5, 0.5, 0.5, 0.5 },
wall_bottom = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 },
wall_side = { -0.5, -0.5, -0.5, -0.25, 0.5, 0.5 }
},
node_box = glowlight_nodebox.quarter,
groups = { snappy = 3, ud_param2_colorable = 1, not_in_creative_inventory = nici },
light_source = onflag and (default.LIGHT_MAX - 1) or nil,
sounds = default.node_sound_glass_defaults(),
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
end,
on_rightclick = homedecor.toggle_light,
drop = {
items = {
{items = {"homedecor:glowlight_quarter_on"}, inherit_color = true },
}
},
mesecons = homedecor.mesecon_wall_light,
digiline = homedecor.digiline_wall_light,
on_punch = digiline_on_punch
})
tb_edges = "homedecor_glowlight_cube_tb_edges.png"
sides_edges = "homedecor_glowlight_cube_sides_edges.png"
sides_glare = "homedecor_glowlight_cube_sides_glare.png"
if onflag then
tiles = {
"("..base.."^"..tb_edges..")^[brighten",
"("..base.."^"..tb_edges..")^[brighten",
"("..base.."^"..sides_edges..")^[brighten",
"("..base.."^"..sides_edges..")^[brighten",
"("..base.."^"..sides_edges..")^[brighten",
"("..base.."^"..sides_edges..")^[brighten",
}
overlay = {
{ name = "homedecor_glowlight_cube_top_glare.png", color = "white"},
"",
{ name = sides_glare, color = "white"},
{ name = sides_glare, color = "white"},
{ name = sides_glare, color = "white"},
{ name = sides_glare, color = "white"},
}
else
tiles = {
base.."^"..tb_edges,
base.."^"..tb_edges,
base.."^"..sides_edges,
base.."^"..sides_edges,
base.."^"..sides_edges,
base.."^"..sides_edges,
}
overlay = nil
end
minetest.register_node(":homedecor:glowlight_small_cube_"..onoff, {
description = S("Small Glowlight Cube"),
tiles = tiles,
overlay_tiles = overlay,
use_texture_alpha = true,
paramtype = "light",
paramtype2 = "colorwallmounted",
drawtype = "nodebox",
palette = "unifieddyes_palette_colorwallmounted.png",
selection_box = {
type = "wallmounted",
wall_top = { -0.25, 0, -0.25, 0.25, 0.5, 0.25 },
wall_bottom = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 },
wall_side = { -0.5, -0.25, -0.25, 0, 0.25, 0.25 }
},
node_box = glowlight_nodebox.small_cube,
groups = { snappy = 3, ud_param2_colorable = 1, not_in_creative_inventory = nici },
light_source = onflag and (default.LIGHT_MAX - 1) or nil,
sounds = default.node_sound_glass_defaults(),
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
end,
on_rightclick = homedecor.toggle_light,
drop = {
items = {
{items = {"homedecor:glowlight_small_cube_on"}, inherit_color = true },
}
},
mesecons = homedecor.mesecon_wall_light,
digiline = homedecor.digiline_wall_light,
on_punch = digiline_on_punch
})
local lighttex
if onflag then
lighttex = {
name="homedecor_plasma_storm.png",
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0},
}
else
lighttex = "homedecor_plasma_lamp_off.png"
end
homedecor.register("plasma_lamp_"..onoff, {
description = S("Plasma Lamp/Light"),
drawtype = "mesh",
mesh = "plasma_lamp.obj",
tiles = {
"default_gold_block.png",
lighttex
},
use_texture_alpha = true,
light_source = onflag and (default.LIGHT_MAX - 1) or nil,
sunlight_propagates = true,
groups = {cracky=3, oddly_breakable_by_hand=3, not_in_creative_inventory = nici},
sounds = default.node_sound_glass_defaults(),
on_rightclick = homedecor.toggle_light,
drop = {
items = {
{items = {"homedecor:plasma_lamp_on"}},
}
},
mesecons = homedecor.mesecon_alldir_light,
digiline = homedecor.digiline_alldir_light,
on_punch = digiline_on_punch
})
local lighttex = "homedecor_blanktile.png"
if onflag then
lighttex = {
name = "homedecor_plasma_ball_streamers.png",
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0},
}
end
homedecor.register("plasma_ball_"..onoff, {
description = S("Plasma Ball"),
mesh = "homedecor_plasma_ball.obj",
tiles = {
{ name = "homedecor_generic_plastic.png", color = homedecor.color_black },
lighttex,
"homedecor_plasma_ball_glass.png"
},
inventory_image = "homedecor_plasma_ball_inv.png",
selection_box = {
type = "fixed",
fixed = { -0.1875, -0.5, -0.1875, 0.1875, 0, 0.1875 }
},
walkable = false,
use_texture_alpha = true,
light_source = onflag and (default.LIGHT_MAX - 5) or nil,
sunlight_propagates = true,
groups = {cracky=3, oddly_breakable_by_hand=3, not_in_creative_inventory = nici},
sounds = default.node_sound_glass_defaults(),
on_rightclick = homedecor.toggle_light,
drop = {
items = {
{items = {"homedecor:plasma_ball_on"}},
}
},
mesecons = homedecor.mesecon_xz_light,
digiline = homedecor.digiline_xz_light,
on_punch = digiline_on_punch
})
local gl_cbox = {
type = "fixed",
fixed = { -0.25, -0.5, -0.25, 0.25, 0.45, 0.25 },
}
local lighttex
if onflag then
lighttex = "homedecor_light.png"
else
lighttex = "homedecor_table_generic_light_source_off.png"
end
homedecor.register("ground_lantern_"..onoff, {
description = S("Ground Lantern/Light"),
mesh = "homedecor_ground_lantern.obj",
tiles = { lighttex, "homedecor_generic_metal_wrought_iron.png" },
use_texture_alpha = true,
inventory_image = "homedecor_ground_lantern_inv.png",
wield_image = "homedecor_ground_lantern_inv.png",
groups = {snappy=3, not_in_creative_inventory = nici},
light_source = onflag and (default.LIGHT_MAX - 3) or nil,
selection_box = gl_cbox,
walkable = false,
on_rightclick = homedecor.toggle_light,
drop = {
items = {
{items = {"homedecor:ground_lantern_on"}},
}
},
mesecons = homedecor.mesecon_xz_light,
digiline = homedecor.digiline_xz_light,
on_punch = digiline_on_punch
})
local hl_cbox = {
type = "fixed",
fixed = { -0.25, -0.5, -0.2, 0.25, 0.5, 0.5 },
}
homedecor.register("hanging_lantern_"..onoff, {
description = S("Hanging Lantern/Light"),
mesh = "homedecor_hanging_lantern.obj",
tiles = { "homedecor_generic_metal_wrought_iron.png", lighttex },
use_texture_alpha = true,
inventory_image = "homedecor_hanging_lantern_inv.png",
wield_image = "homedecor_hanging_lantern_inv.png",
groups = {snappy=3, not_in_creative_inventory = nici},
light_source = onflag and (default.LIGHT_MAX - 3) or nil,
selection_box = hl_cbox,
walkable = false,
on_rightclick = homedecor.toggle_light,
drop = {
items = {
{items = {"homedecor:hanging_lantern_on"}},
}
},
mesecons = homedecor.mesecon_alldir_light,
digiline = homedecor.digiline_alldir_light,
on_punch = digiline_on_punch
})
local cl_cbox = {
type = "fixed",
fixed = { -0.35, -0.45, -0.35, 0.35, 0.5, 0.35 }
}
homedecor.register("ceiling_lantern_"..onoff, {
drawtype = "mesh",
mesh = "homedecor_ceiling_lantern.obj",
tiles = { lighttex, "homedecor_generic_metal_wrought_iron.png" },
use_texture_alpha = true,
inventory_image = "homedecor_ceiling_lantern_inv.png",
description = S("Ceiling Lantern/Light"),
groups = {snappy=3, not_in_creative_inventory = nici},
light_source = onflag and (default.LIGHT_MAX - 3) or nil,
selection_box = cl_cbox,
walkable = false,
on_rightclick = homedecor.toggle_light,
drop = {
items = {
{items = {"homedecor:ceiling_lantern_on"}},
}
},
mesecons = homedecor.mesecon_toponly_light,
digiline = homedecor.digiline_toponly_light,
on_punch = digiline_on_punch
})
if minetest.get_modpath("darkage") then
sm_light = default.LIGHT_MAX-5
else
local lighttex
if onflag then
lighttex = "homedecor_lattice_lantern_large_light.png"
else
lighttex = "homedecor_table_generic_light_source_off.png"
end
homedecor.register("lattice_lantern_large_"..onoff, {
description = S("Lattice lantern/Light (large)"),
tiles = { lighttex.."^homedecor_lattice_lantern_large_overlay.png" },
groups = { snappy = 3, not_in_creative_inventory = nici },
light_source = onflag and default.LIGHT_MAX or nil,
sounds = default.node_sound_glass_defaults(),
on_rightclick = homedecor.toggle_light,
drop = {
items = {
{items = {"homedecor:lattice_lantern_large_on"}},
}
},
mesecons = homedecor.mesecon_alldir_light,
digiline = homedecor.digiline_alldir_light,
on_punch = digiline_on_punch
})
end
local lighttex_tb
local lighttex_sides
if onflag then
lighttex_tb = "homedecor_lattice_lantern_small_tb_light.png"
lighttex_sides = "homedecor_lattice_lantern_small_sides_light.png"
else
lighttex_tb = "homedecor_table_generic_light_source_off.png"
lighttex_sides = "homedecor_table_generic_light_source_off.png"
end
homedecor.register("lattice_lantern_small_"..onoff, {
description = S("Lattice lantern/light (small)"),
tiles = {
lighttex_tb.."^homedecor_lattice_lantern_small_tb_overlay.png",
lighttex_tb.."^homedecor_lattice_lantern_small_tb_overlay.png",
lighttex_sides.."^homedecor_lattice_lantern_small_sides_overlay.png"
},
selection_box = {
type = "fixed",
fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
},
node_box = {
type = "fixed",
fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
},
groups = { snappy = 3, not_in_creative_inventory = nici },
light_source = onflag and (default.LIGHT_MAX - 2) or nil,
sounds = default.node_sound_glass_defaults(),
on_place = minetest.rotate_node,
on_rightclick = homedecor.toggle_light,
drop = {
items = {
{items = {"homedecor:lattice_lantern_small_on"}},
}
},
mesecons = homedecor.mesecon_alldir_light,
digiline = homedecor.digiline_alldir_light,
on_punch = digiline_on_punch
})
-- "gooseneck" style desk lamps
local dlamp_cbox = {
type = "wallmounted",
wall_side = { -0.2, -0.5, -0.15, 0.32, 0.12, 0.15 },
}
homedecor.register("desk_lamp_"..onoff, {
description = S("Desk Lamp/Light"),
mesh = "homedecor_desk_lamp.obj",
tiles = {
"homedecor_generic_metal.png",
"homedecor_generic_metal.png",
{ name = "homedecor_generic_metal.png", color = homedecor.color_med_grey },
{ name = "homedecor_table_generic_light_source_"..onoff..".png", color = brightness_tab[5] },
},
inventory_image = "homedecor_desk_lamp_inv.png",
paramtype = "light",
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
selection_box = dlamp_cbox,
node_box = dlamp_cbox,
walkable = false,
groups = {snappy=3, ud_param2_colorable = 1, not_in_creative_inventory = nici},
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
end,
on_rotate = unifieddyes.fix_after_screwdriver_nsew,
light_source = onflag and (default.LIGHT_MAX - 2) or nil,
on_rightclick = homedecor.toggle_light,
drop = {
items = {
{items = {"homedecor:desk_lamp_on"}, inherit_color = true },
}
},
mesecons = homedecor.mesecon_xz_light,
digiline = homedecor.digiline_xz_light,
on_punch = digiline_on_punch
})
-- "kitchen"/"dining room" ceiling lamp
homedecor.register("ceiling_lamp_"..onoff, {
description = S("Ceiling Lamp/Light"),
mesh = "homedecor_ceiling_lamp.obj",
tiles = {
"homedecor_generic_metal_brass.png",
"homedecor_ceiling_lamp_glass.png",
"homedecor_table_generic_light_source_"..onoff..".png",
{ name = "homedecor_generic_plastic.png", color = 0xff442d04 },
},
inventory_image = "homedecor_ceiling_lamp_inv.png",
light_source = onflag and default.LIGHT_MAX or nil,
groups = {snappy=3, not_in_creative_inventory = nici},
walkable = false,
on_rightclick = homedecor.toggle_light,
drop = {
items = {
{items = {"homedecor:ceiling_lamp_on"}},
}
},
mesecons = homedecor.mesecon_toponly_light,
digiline = homedecor.digiline_toponly_light,
on_punch = digiline_on_punch
})
-- rope lighting
minetest.register_node(":homedecor:rope_light_on_floor_"..onoff, {
description = "Rope lighting (on floor)",
inventory_image = "homedecor_rope_light_on_floor.png",
paramtype = "light",
light_source = onflag and (default.LIGHT_MAX - 3) or nil,
walkable = false,
sunlight_propagates = true,
tiles = { "homedecor_table_generic_light_source_"..onoff..".png" },
drawtype = "nodebox",
node_box = {
type = "connected",
fixed = {},
connect_front = { -1/16, -8/16, -8/16, 1/16, -6/16, 1/16 },
connect_left = { -8/16, -8/16, -1/16, 1/16, -6/16, 1/16 },
connect_back = { -1/16, -8/16, -1/16, 1/16, -6/16, 8/16 },
connect_right = { -1/16, -8/16, -1/16, 8/16, -6/16, 1/16 },
disconnected_sides = {
{ -6/16, -8/16, -6/16, -4/16, -6/16, 6/16 },
{ 4/16, -8/16, -6/16, 6/16, -6/16, 6/16 },
{ -6/16, -8/16, -6/16, 6/16, -6/16, -4/16 },
{ -6/16, -8/16, 4/16, 6/16, -6/16, 6/16 }
},
},
connects_to = {
"homedecor:rope_light_on_floor_on",
"homedecor:rope_light_on_floor_off",
"group:mesecon_conductor_craftable"
},
mesh = "homedecor_chandelier.obj",
groups = {cracky=3, not_in_creative_inventory = nici},
sounds = default.node_sound_stone_defaults(),
on_rightclick = homedecor.toggle_light,
drop = {
items = {
{items = {"homedecor:rope_light_on_floor_on"} },
}
},
mesecons = {
conductor = {
state = mesecon and (onflag and mesecon.state.on or mesecon.state.off),
onstate = "homedecor:rope_light_on_floor_on",
offstate = "homedecor:rope_light_on_floor_off",
rules = rules_xz
},
}
})
minetest.register_node(":homedecor:rope_light_on_ceiling_"..onoff, {
description = "Rope lighting (on ceiling)",
inventory_image = "homedecor_rope_light_on_ceiling.png",
paramtype = "light",
light_source = onflag and (default.LIGHT_MAX - 3) or nil,
walkable = false,
sunlight_propagates = true,
tiles = { "homedecor_table_generic_light_source_"..onoff..".png" },
drawtype = "nodebox",
node_box = {
type = "connected",
fixed = {},
connect_front = { -1/16, 8/16, -8/16, 1/16, 6/16, 1/16 },
connect_left = { -8/16, 8/16, -1/16, 1/16, 6/16, 1/16 },
connect_back = { -1/16, 8/16, -1/16, 1/16, 6/16, 8/16 },
connect_right = { -1/16, 8/16, -1/16, 8/16, 6/16, 1/16 },
disconnected_sides = {
{ -6/16, 8/16, -6/16, -4/16, 6/16, 6/16 },
{ 4/16, 8/16, -6/16, 6/16, 6/16, 6/16 },
{ -6/16, 8/16, -6/16, 6/16, 6/16, -4/16 },
{ -6/16, 8/16, 4/16, 6/16, 6/16, 6/16 }
},
},
connects_to = {
"homedecor:rope_light_on_ceiling_on",
"homedecor:rope_light_on_ceiling_off",
"group:mesecon_conductor_craftable"
},
mesh = "homedecor_chandelier.obj",
groups = {cracky=3, not_in_creative_inventory = nici},
sounds = default.node_sound_stone_defaults(),
on_rightclick = homedecor.toggle_light,
drop = {
items = {
{items = {"homedecor:rope_light_on_ceiling_on"}},
}
},
mesecons = {
conductor = {
state = mesecon and (onflag and mesecon.state.on or mesecon.state.off),
onstate = "homedecor:rope_light_on_ceiling_on",
offstate = "homedecor:rope_light_on_ceiling_off",
rules = rules_alldir
},
}
})
end
-- Light sources and other items that either don't turn on/off
-- or which need special light-control code.
local tc_cbox = {
type = "fixed",
fixed = {
{ -0.1875, -0.5, -0.1875, 0.1875, 0.375, 0.1875 },
}
}
homedecor.register("candle", {
description = S("Thick Candle"),
mesh = "homedecor_candle_thick.obj",
tiles = {
'homedecor_candle_sides.png',
{name="homedecor_candle_flame.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
},
inventory_image = "homedecor_candle_inv.png",
selection_box = tc_cbox,
walkable = false,
groups = { snappy = 3 },
light_source = default.LIGHT_MAX-4,
})
local c_cbox = {
type = "fixed",
fixed = {
{ -0.125, -0.5, -0.125, 0.125, 0.05, 0.125 },
}
}
homedecor.register("candle_thin", {
description = S("Thin Candle"),
mesh = "homedecor_candle_thin.obj",
tiles = {
'homedecor_candle_sides.png',
{name="homedecor_candle_flame.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
},
inventory_image = "homedecor_candle_thin_inv.png",
selection_box = c_cbox,
walkable = false,
groups = { snappy = 3 },
light_source = default.LIGHT_MAX-4,
})
local cs_cbox = {
type = "fixed",
fixed = {
{ -0.15625, -0.5, -0.15625, 0.15625, 0.3125, 0.15625 },
}
}
homedecor.register("candlestick_wrought_iron", {
description = S("Candlestick (wrought iron)"),
mesh = "homedecor_candlestick.obj",
tiles = {
"homedecor_candle_sides.png",
{name="homedecor_candle_flame.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
"homedecor_generic_metal_wrought_iron.png",
},
inventory_image = "homedecor_candlestick_wrought_iron_inv.png",
selection_box = cs_cbox,
walkable = false,
groups = { snappy = 3 },
light_source = default.LIGHT_MAX-4,
})
homedecor.register("candlestick_brass", {
description = S("Candlestick (brass)"),
mesh = "homedecor_candlestick.obj",
tiles = {
"homedecor_candle_sides.png",
{name="homedecor_candle_flame.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
"homedecor_generic_metal_brass.png",
},
inventory_image = "homedecor_candlestick_brass_inv.png",
selection_box = cs_cbox,
walkable = false,
groups = { snappy = 3 },
light_source = default.LIGHT_MAX-4,
})
homedecor.register("wall_sconce", {
description = S("Wall sconce"),
mesh = "homedecor_wall_sconce.obj",
tiles = {
'homedecor_candle_sides.png',
{name="homedecor_candle_flame.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
'homedecor_wall_sconce_back.png',
'homedecor_generic_metal_wrought_iron.png',
},
inventory_image = "homedecor_wall_sconce_inv.png",
selection_box = {
type = "fixed",
fixed = { -0.1875, -0.25, 0.3125, 0.1875, 0.25, 0.5 }
},
walkable = false,
groups = { snappy = 3 },
light_source = default.LIGHT_MAX-4,
})
local ol_cbox = {
type = "fixed",
fixed = {
{ -5/16, -8/16, -3/16, 5/16, 4/16, 3/16 },
}
}
homedecor.register("oil_lamp", {
description = S("Oil lamp/Light (hurricane)"),
mesh = "homedecor_oil_lamp.obj",
tiles = {
"homedecor_generic_metal_brass.png",
{ name = "homedecor_generic_metal.png", color = homedecor.color_black },
{ name = "homedecor_generic_metal.png", color = 0xffa00000 },
"homedecor_oil_lamp_wick.png",
{ name = "homedecor_generic_metal.png", color = 0xffa00000 },
"homedecor_oil_lamp_glass.png",
},
use_texture_alpha = true,
inventory_image = "homedecor_oil_lamp_inv.png",
selection_box = ol_cbox,
walkable = false,
groups = { snappy = 3 },
light_source = default.LIGHT_MAX-3,
sounds = default.node_sound_glass_defaults(),
})
homedecor.register("oil_lamp_tabletop", {
description = S("Oil Lamp/Light (tabletop)"),
mesh = "homedecor_oil_lamp_tabletop.obj",
tiles = {"homedecor_oil_lamp_tabletop.png"},
inventory_image = "homedecor_oil_lamp_tabletop_inv.png",
selection_box = ol_cbox,
collision_box = ol_cbox,
groups = { snappy = 3 },
light_source = default.LIGHT_MAX-3,
sounds = default.node_sound_glass_defaults(),
})
local chains_sbox = {
type = "fixed",
fixed = { -0.1, -0.5, -0.1, 0.1, 0.5, 0.1 }
}
local topchains_sbox = {
type = "fixed",
fixed = {
{ -0.25, 0.35, -0.25, 0.25, 0.5, 0.25 },
{ -0.1, -0.5, -0.1, 0.1, 0.4, 0.1 }
}
}
minetest.register_node(":homedecor:chain_steel_top", {
description = S("Hanging chain (ceiling mount, steel)"),
drawtype = "mesh",
mesh = "homedecor_chains_top.obj",
tiles = {"basic_materials_chain_steel.png"},
walkable = false,
climbable = true,
sunlight_propagates = true,
paramtype = "light",
inventory_image = "basic_materials_chain_steel_inv.png",
groups = {cracky=3},
selection_box = topchains_sbox,
})
minetest.register_node(":homedecor:chain_brass_top", {
description = S("Hanging chain (ceiling mount, brass)"),
drawtype = "mesh",
mesh = "homedecor_chains_top.obj",
tiles = {"basic_materials_chain_brass.png"},
walkable = false,
climbable = true,
sunlight_propagates = true,
paramtype = "light",
inventory_image = "basic_materials_chain_brass_inv.png",
groups = {cracky=3},
selection_box = topchains_sbox,
})
minetest.register_node(":homedecor:chandelier_steel", {
description = S("Chandelier (steel)"),
paramtype = "light",
light_source = 12,
walkable = false,
climbable = true,
sunlight_propagates = true,
tiles = {
"basic_materials_chain_steel.png",
"homedecor_candle_flat.png",
{
name="homedecor_candle_flame.png",
animation={
type="vertical_frames",
aspect_w=16,
aspect_h=16,
length=3.0
}
}
},
drawtype = "mesh",
mesh = "homedecor_chandelier.obj",
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node(":homedecor:chandelier_brass", {
description = S("Chandelier (brass)"),
paramtype = "light",
light_source = 12,
walkable = false,
climbable = true,
sunlight_propagates = true,
tiles = {
"basic_materials_chain_brass.png",
"homedecor_candle_flat.png",
{
name="homedecor_candle_flame.png",
animation={
type="vertical_frames",
aspect_w=16,
aspect_h=16,
length=3.0
}
}
},
drawtype = "mesh",
mesh = "homedecor_chandelier.obj",
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
-- table lamps and standing lamps
local lamp_colors = {
"white",
"blue",
"green",
"pink",
"red",
"violet",
}
local tlamp_cbox = {
type = "fixed",
fixed = { -0.25, -0.5, -0.25, 0.25, 0.5, 0.25 }
}
local slamp_cbox = {
type = "fixed",
fixed = { -0.25, -0.5, -0.25, 0.25, 1.5, 0.25 }
}
local function reg_lamp(suffix, nxt, light, brightness)
local wool_brighten = (light or 0) * 15
local onoff = (suffix == "off") and "off" or "on"
homedecor.register("table_lamp_"..suffix, {
description = S("Table Lamp/Light"),
mesh = "homedecor_table_lamp.obj",
tiles = {
"wool_grey.png^[colorize:#ffffff:"..wool_brighten,
{ name = "homedecor_table_generic_light_source_"..onoff..".png", color = brightness_tab[brightness] },
{ name = "homedecor_generic_wood_red.png", color = 0xffffffff },
{ name = "homedecor_generic_metal.png", color = homedecor.color_black },
},
inventory_image = "homedecor_table_lamp_foot_inv.png^homedecor_table_lamp_top_inv.png",
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
walkable = false,
light_source = light,
selection_box = tlamp_cbox,
sounds = default.node_sound_wood_defaults(),
groups = {cracky=2,oddly_breakable_by_hand=1, ud_param2_colorable = 1,
not_in_creative_inventory=((light ~= nil) and 1) or nil,
},
drop = {
items = {
{items = {"homedecor:table_lamp_hi"}, inherit_color = true },
}
},
digiline = homedecor.digiline_xz_light,
mesecons = homedecor.mesecon_wall_light,
on_rightclick = on_rightclick,
on_punch = digiline_on_punch
})
homedecor.register("standing_lamp_"..suffix, {
description = S("Standing Lamp/Light"),
mesh = "homedecor_standing_lamp.obj",
tiles = {
"wool_grey.png^[colorize:#ffffff:"..wool_brighten,
{ name = "homedecor_table_generic_light_source_"..onoff..".png", color = brightness_tab[brightness] },
{ name = "homedecor_generic_wood_red.png", color = 0xffffffff },
{ name = "homedecor_generic_metal.png", color = homedecor.color_black },
},
inventory_image = "homedecor_standing_lamp_foot_inv.png^homedecor_standing_lamp_top_inv.png",
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
walkable = false,
light_source = light,
groups = {cracky=2,oddly_breakable_by_hand=1, ud_param2_colorable = 1,
not_in_creative_inventory=((light ~= nil) and 1) or nil,
},
selection_box = slamp_cbox,
sounds = default.node_sound_wood_defaults(),
on_rotate = screwdriver.rotate_simple,
--expand = { top="air" },
drop = {
items = {
{items = {"homedecor:standing_lamp_hi"}, inherit_color = true },
}
},
digiline = homedecor.digiline_xz_light,
mesecons = homedecor.mesecon_wall_light,
on_rightclick = on_rightclick,
on_punch = digiline_on_punch
})
-- for old maps that had the original 3dforniture mod
minetest.register_alias("3dforniture:table_lamp_"..suffix, "homedecor:table_lamp_"..suffix)
end
reg_lamp("off", "low", nil, 1 )
reg_lamp("low", "med", 3, 2 )
reg_lamp("med", "hi", 7, 3 )
reg_lamp("hi", "max", 11, 4 )
reg_lamp("max", "off", 14, 5 )
-- mesecons compatibility
minetest.register_alias("homedecor:table_lamp_on", "homedecor:table_lamp_max")
minetest.register_alias("homedecor:standing_lamp_on", "homedecor:standing_lamp_max")
-- conversion LBM for param2 coloring
homedecor.old_static_nodes = {
"homedecor:glowlight_quarter_white",
"homedecor:glowlight_quarter_yellow",
"homedecor:glowlight_half_white",
"homedecor:glowlight_half_yellow",
"homedecor:glowlight_small_cube_white",
"homedecor:glowlight_small_cube_yellow"
}
local lamp_power = {"off", "low", "med", "hi", "max"}
for _, power in ipairs(lamp_power) do
for _, color in ipairs(lamp_colors) do
table.insert(homedecor.old_static_nodes, "homedecor:table_lamp_"..color.."_"..power)
table.insert(homedecor.old_static_nodes, "homedecor:standing_lamp_"..color.."_"..power)
end
end
minetest.register_lbm({
name = ":homedecor:convert_lighting",
label = "Convert homedecor glowlights, table lamps, and standing lamps to use param2 color",
run_at_every_load = false,
nodenames = homedecor.old_static_nodes,
action = function(pos, node)
local name = node.name
local newname
local color
if string.find(name, "small_cube") then
newname = "homedecor:glowlight_small_cube"
elseif string.find(name, "glowlight_half") then
newname = "homedecor:glowlight_half"
elseif string.find(name, "glowlight_quarter") then
newname = "homedecor:glowlight_quarter"
end
local lampname
if string.find(name, "standing_lamp") then
lampname = "homedecor:standing_lamp"
elseif string.find(name, "table_lamp") then
lampname = "homedecor:table_lamp"
end
if lampname then
newname = lampname
if string.find(name, "_off") then
newname = newname.."_off"
elseif string.find(name, "_low") then
newname = newname.."_low"
elseif string.find(name, "_med") then
newname = newname.."_med"
elseif string.find(name, "_hi") then
newname = newname.."_hi"
elseif string.find(name, "_max") then
newname = newname.."_max"
end
end
if string.find(name, "red") then
color = "red"
elseif string.find(name, "pink") then
color = "pink"
elseif string.find(name, "green") then
color = "green"
elseif string.find(name, "blue") then
color = "blue"
elseif string.find(name, "yellow") then
color = "yellow"
elseif string.find(name, "violet") then
color = "violet"
else
color = "white"
end
local paletteidx, _ = unifieddyes.getpaletteidx("unifieddyes:"..color, "extended")
local old_fdir
local new_node = newname
local new_fdir = 1
local param2
if string.find(name, "glowlight") then
paletteidx, _ = unifieddyes.getpaletteidx("unifieddyes:"..color, "wallmounted")
old_fdir = math.floor(node.param2 / 4)
if old_fdir == 5 then
new_fdir = 0
elseif old_fdir == 1 then
new_fdir = 5
elseif old_fdir == 2 then
new_fdir = 4
elseif old_fdir == 3 then
new_fdir = 3
elseif old_fdir == 4 then
new_fdir = 2
elseif old_fdir == 0 then
new_fdir = 1
end
param2 = paletteidx + new_fdir
else
param2 = paletteidx
end
local meta = minetest.get_meta(pos)
if string.find(name, "table_lamp") or string.find(name, "standing_lamp") then
meta:set_string("palette", "ext")
end
minetest.set_node(pos, { name = new_node, param2 = param2 })
meta:set_string("dye", "unifieddyes:"..color)
end
})
-- this one's for the small "gooseneck" desk lamps
homedecor.old_static_desk_lamps = {
"homedecor:desk_lamp_red",
"homedecor:desk_lamp_blue",
"homedecor:desk_lamp_green",
"homedecor:desk_lamp_violet",
}
minetest.register_lbm({
name = ":homedecor:convert_desk_lamps",
label = "Convert homedecor desk lamps to use param2 color",
run_at_every_load = false,
nodenames = homedecor.old_static_desk_lamps,
action = function(pos, node)
local name = node.name
local color = string.sub(name, string.find(name, "_", -8) + 1)
if color == "green" then
color = "medium_green"
elseif color == "violet" then
color = "magenta"
end
local paletteidx, _ = unifieddyes.getpaletteidx("unifieddyes:"..color, "wallmounted")
local old_fdir = math.floor(node.param2 % 32)
local new_fdir = 3
if old_fdir == 0 then
new_fdir = 3
elseif old_fdir == 1 then
new_fdir = 4
elseif old_fdir == 2 then
new_fdir = 2
elseif old_fdir == 3 then
new_fdir = 5
end
local param2 = paletteidx + new_fdir
minetest.set_node(pos, { name = "homedecor:desk_lamp", param2 = param2 })
local meta = minetest.get_meta(pos)
meta:set_string("dye", "unifieddyes:"..color)
end
})
-- crafting
minetest.register_craft({
output = 'homedecor:chain_steel_top',
recipe = {
{'default:steel_ingot'},
{'basic_materials:chainlink_steel'},
},
})
minetest.register_craft({
output = 'homedecor:chandelier_steel',
recipe = {
{'', 'basic_materials:chainlink_steel', ''},
{'default:torch', 'basic_materials:chainlink_steel', 'default:torch'},
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
}
})
-- brass versions
minetest.register_craft({
output = 'homedecor:chain_brass_top',
recipe = {
{'basic_materials:brass_ingot'},
{'basic_materials:chainlink_brass'},
},
})
minetest.register_craft({
output = 'homedecor:chandelier_brass',
recipe = {
{'', 'basic_materials:chainlink_brass', ''},
{'default:torch', 'basic_materials:chainlink_brass', 'default:torch'},
{'basic_materials:brass_ingot', 'basic_materials:brass_ingot', 'basic_materials:brass_ingot'},
}
})
-- candles
minetest.register_craft({
output = "homedecor:candle_thin 4",
recipe = {
{"farming:string" },
{"basic_materials:paraffin" }
}
})
minetest.register_craft({
output = "homedecor:candle 2",
recipe = {
{"farming:string" },
{"basic_materials:paraffin" },
{"basic_materials:paraffin" }
}
})
minetest.register_craft({
output = "homedecor:wall_sconce 2",
recipe = {
{"default:iron_lump", "", ""},
{"default:iron_lump", "homedecor:candle", ""},
{"default:iron_lump", "", ""},
}
})
minetest.register_craft({
output = "homedecor:candlestick_wrought_iron",
recipe = {
{""},
{"homedecor:candle_thin"},
{"default:iron_lump"},
}
})
minetest.register_craft({
output = "homedecor:candlestick_brass",
recipe = {
{""},
{"homedecor:candle_thin"},
{"basic_materials:brass_ingot"},
}
})
minetest.register_craft({
output = "homedecor:oil_lamp",
recipe = {
{ "", "vessels:glass_bottle", "" },
{ "", "farming:string", "" },
{ "default:steel_ingot", "basic_materials:oil_extract", "default:steel_ingot" }
}
})
minetest.register_craft({
output = "homedecor:oil_lamp_tabletop",
recipe = {
{ "", "vessels:glass_bottle", "" },
{ "", "farming:string", "" },
{ "default:iron_lump", "basic_materials:oil_extract", "default:iron_lump" }
}
})
-- Wrought-iron wall latern
minetest.register_craft({
output = "homedecor:ground_lantern",
recipe = {
{ "default:iron_lump", "default:iron_lump", "default:iron_lump" },
{ "default:iron_lump", "default:torch", "default:iron_lump" },
{ "", "default:iron_lump", "" }
}
})
-- wood-lattice lamps
if minetest.get_modpath("darkage") then
minetest.register_craft( {
output = "homedecor:lattice_lantern_small 8",
recipe = {
{ "darkage:lamp" },
},
})
minetest.register_craft( {
output = "darkage:lamp",
type = "shapeless",
recipe = {
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
},
})
else
minetest.register_craft( {
output = "homedecor:lattice_lantern_large 2",
recipe = {
{ "dye:black", "dye:yellow", "dye:black" },
{ "group:stick", "building_blocks:woodglass", "group:stick" },
{ "group:stick", "basic_materials:energy_crystal_simple", "group:stick" }
},
})
minetest.register_craft( {
output = "homedecor:lattice_lantern_small 8",
recipe = {
{ "homedecor:lattice_lantern_large" },
},
})
minetest.register_craft( {
output = "homedecor:lattice_lantern_large",
type = "shapeless",
recipe = {
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
"homedecor:lattice_lantern_small",
},
})
end
-- glowlights
minetest.register_craft({
output = "homedecor:glowlight_half 6",
recipe = {
{ "default:glass", "basic_materials:energy_crystal_simple", "default:glass", },
}
})
minetest.register_craft({
output = "homedecor:glowlight_half 6",
recipe = {
{"moreblocks:super_glow_glass", "moreblocks:glow_glass", "moreblocks:super_glow_glass", },
}
})
minetest.register_craft({
output = "homedecor:glowlight_half",
recipe = {
{"homedecor:glowlight_small_cube","homedecor:glowlight_small_cube"},
{"homedecor:glowlight_small_cube","homedecor:glowlight_small_cube"}
}
})
minetest.register_craft({
output = "homedecor:glowlight_half",
type = "shapeless",
recipe = {
"homedecor:glowlight_quarter",
"homedecor:glowlight_quarter"
}
})
unifieddyes.register_color_craft({
output = "homedecor:glowlight_half",
palette = "wallmounted",
type = "shapeless",
neutral_node = "homedecor:glowlight_half",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
minetest.register_craft({
output = "homedecor:glowlight_quarter 6",
recipe = {
{"homedecor:glowlight_half", "homedecor:glowlight_half", "homedecor:glowlight_half", },
}
})
unifieddyes.register_color_craft({
output = "homedecor:glowlight_quarter",
palette = "wallmounted",
type = "shapeless",
neutral_node = "homedecor:glowlight_quarter",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
minetest.register_craft({
output = "homedecor:glowlight_small_cube 8",
recipe = {
{ "dye:white" },
{ "default:glass" },
{ "basic_materials:energy_crystal_simple" },
}
})
minetest.register_craft({
output = "homedecor:glowlight_small_cube 8",
recipe = {
{"dye:white" },
{"moreblocks:super_glow_glass" },
}
})
minetest.register_craft({
output = "homedecor:glowlight_small_cube 4",
recipe = {
{"homedecor:glowlight_half" },
}
})
unifieddyes.register_color_craft({
output = "homedecor:glowlight_small_cube",
palette = "wallmounted",
type = "shapeless",
neutral_node = "homedecor:glowlight_small_cube",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
----
minetest.register_craft({
output = "homedecor:plasma_lamp",
recipe = {
{"", "default:glass", ""},
{"default:glass", "basic_materials:energy_crystal_simple", "default:glass"},
{"", "default:glass", ""}
}
})
minetest.register_craft({
output = "homedecor:plasma_ball 2",
recipe = {
{"", "default:glass", ""},
{"default:glass", "default:copper_ingot", "default:glass"},
{"basic_materials:plastic_sheet", "basic_materials:energy_crystal_simple", "basic_materials:plastic_sheet"}
}
})
minetest.register_craft({
output = "homedecor:desk_lamp 2",
recipe = {
{ "", "default:steel_ingot", "homedecor:glowlight_small_cube" },
{ "", "basic_materials:steel_strip", "" },
{ "basic_materials:plastic_sheet", "basic_materials:copper_wire", "basic_materials:plastic_sheet" },
},
})
unifieddyes.register_color_craft({
output = "homedecor:desk_lamp",
palette = "wallmounted",
type = "shapeless",
neutral_node = "homedecor:desk_lamp",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
minetest.register_craft({
output = "homedecor:hanging_lantern 2",
recipe = {
{ "default:iron_lump", "default:iron_lump", "" },
{ "default:iron_lump", "homedecor:lattice_lantern_large", "" },
{ "default:iron_lump", "", "" },
},
})
minetest.register_craft({
output = "homedecor:ceiling_lantern 2",
recipe = {
{ "default:iron_lump", "default:iron_lump", "default:iron_lump" },
{ "default:iron_lump", "homedecor:lattice_lantern_large", "default:iron_lump" },
{ "", "default:iron_lump", "" },
},
})
minetest.register_craft({
output = "homedecor:wall_lamp 2",
recipe = {
{ "", "homedecor:lattice_lantern_large", "" },
{ "default:iron_lump", "group:stick", "" },
{ "default:iron_lump", "group:stick", "" },
},
})
minetest.register_craft({
output = "homedecor:ceiling_lamp",
recipe = {
{ "", "basic_materials:brass_ingot", ""},
{ "", "basic_materials:chainlink_brass", ""},
{ "default:glass", "homedecor:glowlight_small_cube", "default:glass"}
},
})
minetest.register_craft({
output = "homedecor:ceiling_lamp",
recipe = {
{ "", "basic_materials:chain_steel_top_brass", ""},
{ "default:glass", "homedecor:glowlight_small_cube", "default:glass"}
},
})
minetest.register_craft({
output = "homedecor:standing_lamp_hi",
recipe = {
{"homedecor:table_lamp_hi"},
{"group:stick"},
{"group:stick"},
},
})
unifieddyes.register_color_craft({
output = "homedecor:standing_lamp_hi",
palette = "extended",
type = "shapeless",
neutral_node = "homedecor:standing_lamp_hi",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:table_lamp_hi",
burntime = 10,
})
minetest.register_craft({
output = "homedecor:table_lamp_hi",
recipe = {
{ "wool:white", "default:torch", "wool:white"},
{ "", "group:stick", ""},
{ "", "stairs:slab_wood", "" },
},
})
minetest.register_craft({
output = "homedecor:table_lamp_hi",
recipe = {
{ "cottages:wool", "default:torch", "cottages:wool"},
{ "", "group:stick", ""},
{ "", "stairs:slab_wood", "" },
},
})
minetest.register_craft({
output = "homedecor:table_lamp_hi",
recipe = {
{ "wool:white", "default:torch", "wool:white"},
{ "", "group:stick", ""},
{ "", "moreblocks:slab_wood", "" },
},
})
minetest.register_craft({
output = "homedecor:table_lamp_hi",
recipe = {
{ "cottages:wool", "default:torch", "cottages:wool"},
{ "", "group:stick", ""},
{ "", "moreblocks:slab_wood", "" },
},
})
unifieddyes.register_color_craft({
output = "homedecor:table_lamp_hi",
palette = "extended",
type = "shapeless",
neutral_node = "homedecor:table_lamp_hi",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
-- aliases
minetest.register_alias("chains:chain_top", "homedecor:chain_steel_top")
minetest.register_alias("chains:chain_top_brass", "homedecor:chain_brass_top")
minetest.register_alias("chains:chandelier_steel", "homedecor:chandelier_steel")
minetest.register_alias("chains:chandelier_brass", "homedecor:chandelier_brass")
minetest.register_alias("homedecor:glowlight_half", "homedecor:glowlight_half_on")
minetest.register_alias("homedecor:glowlight_quarter", "homedecor:glowlight_quarter_on")
minetest.register_alias("homedecor:glowlight_small_cube", "homedecor:glowlight_small_cube_on")
minetest.register_alias("homedecor:plasma_lamp", "homedecor:plasma_lamp_on")
minetest.register_alias("homedecor:plasma_ball", "homedecor:plasma_ball_on")
minetest.register_alias("homedecor:wall_lantern", "homedecor:ground_lantern")
minetest.register_alias("homedecor:ground_lantern", "homedecor:ground_lantern_on")
minetest.register_alias("homedecor:hanging_lantern", "homedecor:hanging_lantern_on")
minetest.register_alias("homedecor:ceiling_lamp", "homedecor:ceiling_lamp_on")
minetest.register_alias("homedecor:ceiling_lantern", "homedecor:ceiling_lantern_on")
minetest.register_alias("homedecor:lattice_lantern_large", "homedecor:lattice_lantern_large_on")
minetest.register_alias("homedecor:lattice_lantern_small", "homedecor:lattice_lantern_small_on")
minetest.register_alias("homedecor:desk_lamp", "homedecor:desk_lamp_on")
minetest.register_alias("homedecor:rope_light_on_floor", "homedecor:rope_light_on_floor_on")
minetest.register_alias("homedecor:rope_light_on_ceiling", "homedecor:rope_light_on_ceiling_on")
if minetest.get_modpath("darkage") then
minetest.register_alias("homedecor:lattice_lantern_large_on", "darkage:lamp")
minetest.register_alias("homedecor:lattice_lantern_large_off", "darkage:lamp")
end