homedecor_modpack/homedecor/furniture.lua
2015-02-28 10:14:46 +01:00

498 lines
15 KiB
Lua

local S = homedecor.gettext
function homedecor.sit(pos, node, clicker)
local name = clicker:get_player_name()
local meta = minetest:get_meta(pos)
local param2 = node.param2
if clicker:get_player_name() == meta:get_string("player") then
meta:set_string("player", "")
pos.y = pos.y-0.5
clicker:setpos(pos)
clicker:set_eye_offset({x=0,y=0,z=0}, {x=0,y=0,z=0})
clicker:set_physics_override(1, 1, 1)
default.player_attached[name] = false
default.player_set_animation(clicker, "stand", 30)
else
meta:set_string("player", clicker:get_player_name())
clicker:set_eye_offset({x=0,y=-7,z=2}, {x=0,y=0,z=0})
clicker:set_physics_override(0, 0, 0)
default.player_attached[name] = true
if param2 == 1 then
clicker:set_look_yaw(7.9)
elseif param2 == 3 then
clicker:set_look_yaw(4.75)
elseif param2 == 0 then
clicker:set_look_yaw(3.15)
else
clicker:set_look_yaw(6.28)
end
end
end
function homedecor.sit_exec(pos, node, clicker) -- don't move these functions inside sit()
if not clicker or not clicker:is_player()
or clicker:get_player_control().up == true or clicker:get_player_control().down == true
or clicker:get_player_control().left == true or clicker:get_player_control().right == true
or clicker:get_player_control().jump == true then -- make sure that the player is immobile.
return end
homedecor.sit(pos, node, clicker)
clicker:setpos(pos)
default.player_set_animation(clicker, "sit", 30)
end
local table_colors = { "", "mahogany", "white" }
for _, i in ipairs(table_colors) do
local color = "_"..i
local desc = S("Table ("..i..")")
if i == "" then
color = ""
desc = S("Table")
end
homedecor.register("table"..color, {
description = desc,
tiles = { "forniture_wood"..color..".png" },
node_box = {
type = "fixed",
fixed = {
{ -0.4, -0.5, -0.4, -0.3, 0.4, -0.3 },
{ 0.3, -0.5, -0.4, 0.4, 0.4, -0.3 },
{ -0.4, -0.5, 0.3, -0.3, 0.4, 0.4 },
{ 0.3, -0.5, 0.3, 0.4, 0.4, 0.4 },
{ -0.5, 0.4, -0.5, 0.5, 0.5, 0.5 },
{ -0.4, -0.2, -0.3, -0.3, -0.1, 0.3 },
{ 0.3, -0.2, -0.4, 0.4, -0.1, 0.3 },
{ -0.3, -0.2, -0.4, 0.4, -0.1, -0.3 },
{ -0.3, -0.2, 0.3, 0.3, -0.1, 0.4 },
},
},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
})
end
local chaircolors = {
{ "", "plain" },
{ "black", "Black" },
{ "red", "Red" },
{ "pink", "Pink" },
{ "violet", "Violet" },
{ "blue", "Blue" },
{ "dark_green", "Dark Green" },
}
for i in ipairs(chaircolors) do
local color = "_"..chaircolors[i][1]
local color2 = chaircolors[i][1]
local name = S(chaircolors[i][2])
local chairtiles = {
"forniture_kitchen_chair_top"..color..".png",
"forniture_wood.png",
"forniture_kitchen_chair_sides"..color..".png",
"forniture_kitchen_chair_sides"..color..".png^[transformFX",
"forniture_kitchen_chair_back"..color..".png",
"forniture_kitchen_chair_front"..color..".png",
}
if chaircolors[i][1] == "" then
color = ""
chairtiles = { "forniture_wood.png" }
end
homedecor.register("chair"..color, {
description = S("Kitchen chair (%s)"):format(name),
tiles = chairtiles,
node_box = {
type = "fixed",
fixed = {
{-0.3125, -0.5, 0.1875, -0.1875, 0.5, 0.3125},
{0.1875, -0.5, 0.1875, 0.3125, 0.5, 0.3125},
{-0.3125, -0.5, -0.3125, -0.1875, 0, -0.1875},
{0.1875, -0.5, -0.3125, 0.3125, 0, -0.1875},
{-0.3125, -0.125, -0.3125, 0.3125, 0, 0.3125},
{-0.25, 0.0625, 0.25, 0.25, 0.4375, 0.25},
},
},
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3},
},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
on_rightclick = function(pos, node, clicker)
pos.y = pos.y-0 -- player's sit position.
homedecor.sit_exec(pos, node, clicker)
end,
})
if color ~= "" then
homedecor.register("armchair"..color, {
description = S("Armchair (%s)"):format(name),
tiles = { "forniture_armchair_top"..color..".png" },
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {
{ -0.50, -0.50, -0.45, -0.30, 0.05, 0.30 },
{ -0.45, -0.50, -0.50, -0.35, 0.05, -0.45 },
{ -0.45, 0.05, -0.45, -0.35, 0.10, 0.15 },
{ 0.30, -0.50, -0.45, 0.50, 0.05, 0.30 },
{ 0.35, -0.50, -0.50, 0.45, 0.05, -0.45 },
{ 0.35, 0.05, -0.45, 0.45, 0.10, 0.15 },
{ -0.50, -0.50, 0.30, 0.50, 0.45, 0.50 },
{ -0.45, 0.45, 0.35, 0.45, 0.50, 0.45 },
{ -0.30, -0.45, -0.35, 0.30, -0.10, 0.30 },
{ -0.30, -0.45, -0.40, 0.30, -0.15, -0.35 },
{ -0.50, 0.05, 0.15, -0.30, 0.45, 0.30 },
{ -0.45, 0.10, 0.10, -0.35, 0.45, 0.15 },
{ -0.45, 0.45, 0.15, -0.35, 0.50, 0.35 },
{ 0.30, 0.05, 0.15, 0.50, 0.45, 0.30 },
{ 0.35, 0.10, 0.10, 0.45, 0.45, 0.15 },
{ 0.35, 0.45, 0.15, 0.45, 0.50, 0.35 },
},
},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
on_rightclick = function(pos, node, clicker)
pos.y = pos.y-0.1 -- player's sit position.
homedecor.sit_exec(pos, node, clicker)
clicker:set_hp(20)
end,
})
minetest.register_craft({
output = "homedecor:armchair"..color.." 2",
recipe = {
{ "wool:"..color2,""},
{ "group:wood","group:wood" },
{ "wool:"..color2,"wool:"..color2 },
},
})
end
end
minetest.register_node(":homedecor:openframe_bookshelf", {
description = "Bookshelf (open-frame)",
drawtype = "mesh",
mesh = "homedecor_openframe_bookshelf.obj",
tiles = { "homedecor_openframe_bookshelf.png" },
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
groups = {choppy=3,oddly_breakable_by_hand=2,flammable=3},
sounds = default.node_sound_wood_defaults(),
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, 0, 0.5, 0.5, 0.5 }
},
collision_box = {
type = "fixed",
fixed = { -0.5, -0.5, 0, 0.5, 0.5, 0.5 }
},
})
local bedcolors = {
"red",
"green",
"blue",
"violet",
"brown",
"darkgrey",
"orange",
"yellow",
"pink",
}
local function bed_extension(pos, color)
local topnode = minetest.get_node({x=pos.x, y=pos.y+1.0, z=pos.z})
local thisnode = minetest.get_node(pos)
local bottomnode = minetest.get_node({x=pos.x, y=pos.y-1.0, z=pos.z})
local fdir = thisnode.param2
if string.find(topnode.name, "homedecor:bed_.*_foot$") then
if fdir == topnode.param2 then
local newnode = string.gsub(thisnode.name, "_foot", "_footext")
minetest.set_node(pos, { name = newnode, param2 = fdir})
end
end
if string.find(bottomnode.name, "homedecor:bed_.*_foot$") then
if fdir == bottomnode.param2 then
local newnode = string.gsub(bottomnode.name, "_foot", "_footext")
minetest.set_node({x=pos.x, y=pos.y-1.0, z=pos.z}, { name = newnode, param2 = fdir})
end
end
end
local function unextend_bed(pos, color)
local bottomnode = minetest.get_node({x=pos.x, y=pos.y-1.0, z=pos.z})
local fdir = bottomnode.param2
if string.find(bottomnode.name, "homedecor:bed_.*_footext$") then
local newnode = string.gsub(bottomnode.name, "_footext", "_foot")
minetest.set_node({x=pos.x, y=pos.y-1.0, z=pos.z}, { name = newnode, param2 = fdir})
end
end
for _, color in ipairs(bedcolors) do
homedecor.register("bed_"..color.."_head", {
tiles = {
"homedecor_bed_"..color.."_top1.png",
"homedecor_bed_bottom1.png",
"homedecor_bed_"..color.."_side1.png",
"homedecor_bed_"..color.."_side1.png^[transformFX",
"homedecor_bed_head1.png",
"homedecor_bed_"..color.."_head2.png"
},
groups = {snappy=3, not_in_creative_inventory=1},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, 0.4375, -0.375, 0.5, 0.5}, -- NodeBox1
{0.375, -0.5, 0.4375, 0.5, 0.5, 0.5}, -- NodeBox2
{-0.5, 0.25, 0.4375, 0.5, 0.4375, 0.5}, -- NodeBox3
{-0.5, -0.0625, 0.4375, 0.5, 0.1875, 0.5}, -- NodeBox4
{-0.5, -0.375, -0.5, 0.5, -0.125, 0.5}, -- NodeBox5
{0.375, -0.375, -0.5, 0.4375, -0.125, 0.5}, -- NodeBox6
{-0.4375, -0.3125, -0.5, 0.4375, -0.0625, 0.4375}, -- NodeBox7
{-0.3125, -0.125, 0.0625, 0.3125, 0.0625, 0.4375}, -- NodeBox8
}
},
selection_box = homedecor.nodebox.null
})
homedecor.register("bed_"..color.."_foot", {
tiles = {
"homedecor_bed_"..color.."_top2.png",
"homedecor_bed_bottom2.png",
"homedecor_bed_"..color.."_side2.png",
"homedecor_bed_"..color.."_side2.png^[transformFX",
"homedecor_bed_foot2.png",
"homedecor_bed_"..color.."_foot1.png"
},
inventory_image = "homedecor_bed_"..color.."_inv.png",
description = S("Bed (%s)"):format(color),
groups = {snappy=3},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, -0.375, 0.1875, -0.4375}, -- NodeBox1
{0.375, -0.5, -0.5, 0.5, 0.1875, -0.4375}, -- NodeBox2
{-0.5, 0, -0.5, 0.5, 0.125, -0.4375}, -- NodeBox3
{-0.5, -0.375, -0.5, 0.5, -0.125, 0.5}, -- NodeBox4
{-0.4375, -0.3125, -0.4375, 0.4375, -0.0625, 0.5}, -- NodeBox5
}
},
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 1.5 }
},
on_construct = function(pos)
bed_extension(pos, color)
end,
expand = { forward = "homedecor:bed_"..color.."_head" },
after_unexpand = function(pos)
unextend_bed(pos, color)
end,
})
homedecor.register("bed_"..color.."_footext", {
tiles = {
"homedecor_bed_"..color.."_top2.png",
"homedecor_bed_bottom2.png",
"homedecor_bed_"..color.."_side2ext.png",
"homedecor_bed_"..color.."_side2ext.png^[transformFX",
"homedecor_bed_foot2ext.png",
"homedecor_bed_"..color.."_foot1ext.png"
},
groups = {snappy=3, not_in_creative_inventory=1},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, -0.375, 0.5, -0.4375}, -- NodeBox1
{0.375, -0.5, -0.5, 0.5, 0.5, -0.4375}, -- NodeBox2
{-0.5, 0, -0.5, 0.5, 0.125, -0.4375}, -- NodeBox3
{-0.5, -0.375, -0.5, 0.5, -0.125, 0.5}, -- NodeBox4
{-0.4375, -0.3125, -0.4375, 0.4375, -0.0625, 0.5}, -- NodeBox5
}
},
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 1.5 }
},
expand = { forward = "homedecor:bed_"..color.."_head" },
after_unexpand = function(pos)
unextend_bed(pos, color)
end,
drop = "homedecor:bed_"..color.."_foot"
})
end
homedecor.register("wardrobe_top", {
tiles = {
"forniture_wood.png",
"forniture_wood.png",
"forniture_wood.png^[transformR90",
"forniture_wood.png^[transformR270",
"forniture_wood.png^[transformR90",
"homedecor_wardrobe_frontt.png"
},
groups = {snappy=3, not_in_creative_inventory=1},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.4375, 0.5, 0.5, 0.5}, -- NodeBox1
{0.0625, -0.4375, -0.5, 0.4375, 0.4375, -0.4375}, -- NodeBox2
{-0.4375, -0.4375, -0.5, -0.0625, 0.4375, -0.4375}, -- NodeBox3
}
},
selection_box = homedecor.nodebox.null,
})
homedecor.register("wardrobe_bottom", {
tiles = {
"forniture_wood.png",
"forniture_wood.png^[transformR180",
"forniture_wood.png^[transformR90",
"forniture_wood.png^[transformR270",
"forniture_wood.png^[transformR90",
"homedecor_wardrobe_frontb.png"
},
inventory_image = "homedecor_wardrobe_inv.png",
description = "Wardrobe",
groups = {snappy=3},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.4375, 0.5, 0.5, 0.5}, -- NodeBox1
{-0.4375, -0.375, -0.5, 0.4375, -0.125, -0.4375}, -- NodeBox2
{-0.4375, -0.0625, -0.5, 0.4375, 0.1875, -0.4375}, -- NodeBox3
{-0.4375, 0.25, -0.5, 0.4375, 0.5, -0.4375}, -- NodeBox4
}
},
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 }
},
expand = { top="homedecor:wardrobe_top" },
infotext = S("Wardrobe cabinet"),
inventory = {
size=24,
},
})
homedecor.register("wall_shelf", {
description = "Wall Shelf",
tiles = {
"homedecor_wood_table_large_edges.png",
},
groups = { snappy = 3 },
node_box = {
type = "fixed",
fixed = {
{-0.5, 0.4, 0.47, 0.5, 0.47, 0.5},
{-0.5, 0.47, -0.1875, 0.5, 0.5, 0.5}
}
}
})
homedecor.register("grandfather_clock_bottom", {
description = "Grandfather Clock",
tiles = {
"homedecor_grandfather_clock_sides.png",
"homedecor_grandfather_clock_sides.png",
"homedecor_grandfather_clock_sides.png",
"homedecor_grandfather_clock_sides.png",
"homedecor_grandfather_clock_sides.png",
"homedecor_grandfather_clock_bottom.png"
},
inventory_image = "homedecor_grandfather_clock_inv.png",
groups = { snappy = 3 },
node_box = {
type = "fixed",
fixed = {
{-0.4, -0.5, -0.4, -0.3125, 0.5, 0.4}, -- NodeBox1
{-0.3125, -0.4375, -0.3125, 0.3125, 0.5, 0.4}, -- NodeBox2
{0.3125, -0.5, -0.4, 0.4, 0.5, 0.4}, -- NodeBox3
{-0.3125, -0.5, -0.4, 0.3125, -0.405, 0.4}, -- NodeBox4
}
},
selection_box = {
type = "fixed",
fixed = { -0.4, -0.5, -0.4, 0.4, 1.5, 0.4 }
},
expand = { top="homedecor:grandfather_clock_top" },
})
homedecor.register("grandfather_clock_top", {
tiles = {
"homedecor_grandfather_clock_sides.png",
"homedecor_grandfather_clock_sides.png",
"homedecor_grandfather_clock_sides.png",
"homedecor_grandfather_clock_sides.png",
"homedecor_grandfather_clock_sides.png",
"homedecor_grandfather_clock_top.png"
},
groups = { snappy = 3, not_in_creative_inventory=1 },
node_box = {
type = "fixed",
fixed = {
{-0.4, -0.5, -0.4, -0.3125, 0.5, 0.4}, -- NodeBox1
{-0.3125, -0.1875, -0.4, 0.3125, 0.5, 0.4}, -- NodeBox2
{0.3125, -0.5, -0.4, 0.4, 0.5, 0.4}, -- NodeBox3
{-0.3125, -0.5, -0.3125, 0.3125, 0.5, 0.4}, -- NodeBox4
}
},
selection_box = homedecor.nodebox.null,
})
local ofchairs_sbox = {
type = "fixed",
fixed = { -8/16, -8/16, -8/16, 8/16, 29/32, 8/16 }
}
local ofchairs_cbox = {
type = "fixed",
fixed = {
{ -5/16, 1/16, -7/16, 5/16, 4/16, 7/16 }, -- seat
{ -5/16, 4/16, 4/16, 5/16, 29/32, 15/32 }, -- seatback
{ -1/16, -11/32, -1/16, 1/16, 1/16, 1/16 }, -- cylinder
{ -8/16, -8/16, -8/16, 8/16, -11/32, 8/16 } -- legs/wheels
}
}
local ofchairs = {"basic", "upscale"}
for _, c in ipairs(ofchairs) do
homedecor.register("office_chair_"..c, {
description = "Office chair ("..c..")",
drawtype = "mesh",
tiles = { "homedecor_office_chair_"..c..".png" },
mesh = "homedecor_office_chair_"..c..".obj",
groups = { snappy = 3 },
sounds = default.node_sound_wood_defaults(),
selection_box = ofchairs_sbox,
collision_box = ofchairs_cbox,
expand = { top = "air" },
on_rightclick = function(pos, node, clicker)
pos.y = pos.y+0.14 -- player's sit position.
homedecor.sit_exec(pos, node, clicker)
end,
})
end
-- Aliases for 3dforniture mod.
minetest.register_alias("3dforniture:table", "homedecor:table")
minetest.register_alias("3dforniture:chair", "homedecor:chair")
minetest.register_alias("3dforniture:armchair", "homedecor:armchair_black")
minetest.register_alias("homedecor:armchair", "homedecor:armchair_black")
minetest.register_alias('table', 'homedecor:table')
minetest.register_alias('chair', 'homedecor:chair')
minetest.register_alias('armchair', 'homedecor:armchair')