forked from mtcontrib/homedecor_modpack
234 lines
7.2 KiB
Lua
234 lines
7.2 KiB
Lua
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local S = homedecor_i18n.gettext
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local BOOK_FORMNAME = "homedecor:book_form"
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local player_current_book = { }
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local function book_dig(pos, node, digger)
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if minetest.is_protected(pos, digger:get_player_name()) then return end
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local meta = minetest.get_meta(pos)
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local data = minetest.serialize({
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title = meta:get_string("title") or "",
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text = meta:get_string("text") or "",
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owner = meta:get_string("owner") or "",
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_recover = meta:get_string("_recover") or "",
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})
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local stack = ItemStack({
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name = "homedecor:book",
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metadata = data,
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})
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stack = digger:get_inventory():add_item("main", stack)
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if not stack:is_empty() then
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minetest.item_drop(stack, digger, pos)
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end
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minetest.remove_node(pos)
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end
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local inv_img = "homedecor_book_inv.png^homedecor_book_trim_inv.png"
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homedecor.register("book", {
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description = S("Writable Book"),
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mesh = "homedecor_book.obj",
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tiles = {
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"homedecor_book_cover.png",
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{ name = "homedecor_book_edges.png", color = 0xffffffff },
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{ name = "homedecor_book_cover_trim.png", color = 0xffffffff }
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},
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inventory_image = inv_img,
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wield_image = inv_img,
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groups = { snappy=3, oddly_breakable_by_hand=3, book=1, ud_param2_colorable = 1 },
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walkable = false,
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paramtype2 = "colorwallmounted",
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palette = "unifieddyes_palette_colorwallmounted.png",
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after_dig_node = unifieddyes.after_dig_node,
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stack_max = 1,
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on_punch = function(pos, node, puncher, pointed_thing)
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local fdir = node.param2
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minetest.swap_node(pos, { name = "homedecor:book_open", param2 = fdir })
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end,
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on_place = function(itemstack, placer, pointed_thing)
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local plname = placer:get_player_name()
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local pos = pointed_thing.under
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local node = minetest.get_node_or_nil(pos)
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local def = node and minetest.registered_nodes[node.name]
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if not def or not def.buildable_to then
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pos = pointed_thing.above
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node = minetest.get_node_or_nil(pos)
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def = node and minetest.registered_nodes[node.name]
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if not def or not def.buildable_to then return itemstack end
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end
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if minetest.is_protected(pos, plname) then return itemstack end
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local fdir = minetest.dir_to_facedir(placer:get_look_dir())
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minetest.set_node(pos, {
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name = "homedecor:book",
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param2 = fdir,
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})
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local text = itemstack:get_metadata() or ""
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local meta = minetest.get_meta(pos)
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local data = minetest.deserialize(text) or {}
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if type(data) ~= "table" then
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data = {}
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-- Store raw metadata in case some data is lost by the
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-- transition to the new meta format, so it is not lost
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-- and can be recovered if needed.
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meta:set_string("_recover", text)
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end
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meta:set_string("title", data.title or "")
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meta:set_string("text", data.text or "")
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meta:set_string("owner", data.owner or "")
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if data.title and data.title ~= "" then
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meta:set_string("infotext", data.title)
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end
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if not homedecor.expect_infinite_stacks then
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itemstack:take_item()
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end
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unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
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return itemstack
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end,
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on_dig = book_dig,
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selection_box = {
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type = "fixed",
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fixed = {-0.2, -0.5, -0.25, 0.2, -0.35, 0.25}
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}
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})
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homedecor.register("book_open", {
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mesh = "homedecor_book_open.obj",
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tiles = {
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"homedecor_book_cover.png",
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{ name = "homedecor_book_edges.png", color = 0xffffffff },
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{ name = "homedecor_book_pages.png", color = 0xffffffff }
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},
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groups = { snappy=3, oddly_breakable_by_hand=3, not_in_creative_inventory=1, ud_param2_colorable = 1 },
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drop = "homedecor:book",
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walkable = false,
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paramtype2 = "colorwallmounted",
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palette = "unifieddyes_palette_colorwallmounted.png",
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after_place_node = unifieddyes.fix_rotation_nsew,
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after_dig_node = unifieddyes.after_dig_node,
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on_dig = book_dig,
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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local meta = minetest.get_meta(pos)
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local player_name = clicker:get_player_name()
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local title = meta:get_string("title") or ""
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local text = meta:get_string("text") or ""
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local owner = meta:get_string("owner") or ""
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local formspec
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if owner == "" or owner == player_name then
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formspec = "size[8,8]"..default.gui_bg..default.gui_bg_img..
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"field[0.5,1;7.5,0;title;Book title :;"..
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minetest.formspec_escape(title).."]"..
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"textarea[0.5,1.5;7.5,7;text;Book content :;"..
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minetest.formspec_escape(text).."]"..
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"button_exit[2.5,7.5;3,1;save;Save]"
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else
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formspec = "size[8,8]"..default.gui_bg..
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"button_exit[7,0.25;1,0.5;close;X]"..
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default.gui_bg_img..
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"label[0.5,0.5;by "..owner.."]"..
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"label[0.5,0;"..minetest.formspec_escape(title).."]"..
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"textarea[0.5,1.5;7.5,7;;"..minetest.formspec_escape(text)..";]"
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end
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player_current_book[player_name] = pos
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minetest.show_formspec(player_name, BOOK_FORMNAME, formspec)
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return itemstack
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end,
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on_punch = function(pos, node, puncher, pointed_thing)
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local fdir = node.param2
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minetest.swap_node(pos, { name = "homedecor:book", param2 = fdir })
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minetest.sound_play("homedecor_book_close", {
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pos=pos,
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max_hear_distance = 3,
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gain = 2,
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})
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end,
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selection_box = {
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type = "fixed",
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fixed = {-0.35, -0.5, -0.25, 0.35, -0.4, 0.25}
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}
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})
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minetest.register_on_player_receive_fields(function(player, form_name, fields)
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if form_name ~= BOOK_FORMNAME or not fields.save then
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return
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end
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local player_name = player:get_player_name()
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local pos = player_current_book[player_name]
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if not pos then return end
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local meta = minetest.get_meta(pos)
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meta:set_string("title", fields.title or "")
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meta:set_string("text", fields.text or "")
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meta:set_string("owner", player_name)
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if (fields.title or "") ~= "" then
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meta:set_string("infotext", fields.title)
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end
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minetest.log("action", S("@1 has written in a book (title: \"@2\"): \"@3\" at location @4",
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player:get_player_name(), fields.title, fields.text, minetest.pos_to_string(player:getpos())))
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end)
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-- convert old static nodes to param2
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local bookcolors = {
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"red",
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"green",
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"blue",
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"violet",
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"grey",
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"brown"
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}
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homedecor.old_static_books = {}
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for _, color in ipairs(bookcolors) do
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table.insert(homedecor.old_static_books, "homedecor:book_"..color)
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table.insert(homedecor.old_static_books, "homedecor:book_open_"..color)
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end
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minetest.register_lbm({
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name = "homedecor:convert_books",
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label = "Convert homedecor books to use param2 color",
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run_at_every_load = false,
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nodenames = homedecor.old_static_books,
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action = function(pos, node)
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local name = node.name
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local color = string.sub(name, string.find(name, "_", -7)+1)
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local newname = "homedecor:book"
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if string.find(name, "open") then
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newname = "homedecor:book_open"
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end
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local old_fdir = math.floor(node.param2 % 32)
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local new_fdir = 3
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if old_fdir == 0 then
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new_fdir = 3
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elseif old_fdir == 1 then
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new_fdir = 4
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elseif old_fdir == 2 then
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new_fdir = 2
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elseif old_fdir == 3 then
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new_fdir = 5
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end
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if color == "grey" then
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color = "dark_grey"
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elseif color == "violet" then
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color = "dark_magenta"
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elseif color == "brown" then
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color = "dark_orange"
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elseif color == "blue" then
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color = "light_blue"
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else
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color = "medium_"..color
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end
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local paletteidx = unifieddyes.getpaletteidx("unifieddyes:"..color, "wallmounted")
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local param2 = paletteidx + new_fdir
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minetest.swap_node(pos, { name = newname, param2 = param2 })
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local meta = minetest.get_meta(pos)
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meta:set_string("dye", "unifieddyes:"..color)
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end
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})
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