forked from mtcontrib/homedecor_modpack
4eaf265e65
fixed by using some code from mt_game, with changes
25 lines
723 B
Lua
25 lines
723 B
Lua
local handlerpath = homedecor.modpath .. "/handlers/"
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-- nodebox arithmetics and helpers
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-- (please keep non-generic nodeboxes with their node definition)
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dofile(handlerpath.."nodeboxes.lua")
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-- expand and unexpand decor
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dofile(handlerpath.."expansion.lua")
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-- register nodes that cook stuff
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dofile(handlerpath.."furnaces.lua")
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-- inventory related functionality, like initialization, ownership and spawning locked versions
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dofile(handlerpath.."inventory.lua")
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-- glue it all together into a registration function
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dofile(handlerpath.."registration.lua")
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-- some nodes have particle spawners
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dofile(handlerpath.."water_particles.lua")
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dofile(handlerpath.."mt_game_beds_functions.lua")
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dofile(handlerpath.."sit.lua")
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