forked from mtcontrib/homedecor_modpack
546cd7110f
* make materials.lua with hades, minetest game, farlands items * make textures file for central handling * make mods game agnostic * take out the trash * handle multiple seats in sofas * add github luacheck workflow and various luacheck fixes * add fluxionary scope creep * fix devtest breaking right to a name policy Co-authored-by: wsor4035 <24964441+wsor4035@users.noreply.github.com> Co-authored-by: SFENCE <sfence.software@gmail.com>
174 lines
4.4 KiB
Lua
174 lines
4.4 KiB
Lua
local S = minetest.get_translator("homedecor_seating")
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local armchair_cbox = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0, 0.5 },
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{-0.5, -0.5, 0.4, 0.5, 0.5, 0.5 }
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}
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}
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minetest.register_node(":lrfurn:armchair", {
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description = S("Armchair"),
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drawtype = "mesh",
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mesh = "lrfurn_armchair.obj",
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tiles = {
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"lrfurn_upholstery.png",
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{ name = "lrfurn_sofa_bottom.png", color = 0xffffffff }
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},
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paramtype = "light",
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paramtype2 = "colorwallmounted",
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palette = "unifieddyes_palette_colorwallmounted.png",
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inventory_image = "lrfurn_armchair_inv.png",
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groups = {snappy=3, ud_param2_colorable = 1, dig_tree=2},
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_sound_def = {
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key = "node_sound_wood_defaults",
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},
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node_box = armchair_cbox,
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
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end,
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on_dig = unifieddyes.on_dig,
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on_rotate = unifieddyes.fix_after_screwdriver_nsew,
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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return lrfurn.sit(pos, node, clicker, itemstack, pointed_thing, 1)
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end
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})
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homedecor.register("armchair", {
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description = S("Armchair"),
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mesh = "forniture_armchair.obj",
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tiles = {
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homedecor.textures.wool_white,
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{ name = homedecor.textures.wool_dark_grey, color = 0xffffffff },
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{ name = homedecor.textures.default_wood, color = 0xffffffff }
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},
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inventory_image = "homedecor_armchair_inv.png",
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paramtype2 = "colorwallmounted",
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palette = "unifieddyes_palette_colorwallmounted.png",
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groups = {snappy=3, ud_param2_colorable = 1, dig_tree=2},
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_sound_def = {
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key = "node_sound_wood_defaults",
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},
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node_box = armchair_cbox,
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
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end,
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on_dig = unifieddyes.on_dig,
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on_rotate = unifieddyes.fix_after_screwdriver_nsew,
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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return lrfurn.sit(pos, node, clicker, itemstack, pointed_thing, 1)
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end
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})
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-- crafts
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minetest.register_craft({
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output = "lrfurn:armchair",
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recipe = {
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{"wool:white", "", "", },
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{homedecor.materials.slab_wood, "", "", },
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{"group:stick", "", "", }
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}
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})
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minetest.register_craft({
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output = "lrfurn:armchair",
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recipe = {
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{"wool:white", "", "", },
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{"moreblocks:slab_wood", "", "", },
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{"group:stick", "", "", }
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}
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})
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unifieddyes.register_color_craft({
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output = "lrfurn:armchair",
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palette = "wallmounted",
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type = "shapeless",
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neutral_node = "lrfurn:armchair",
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recipe = {
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"NEUTRAL_NODE",
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"MAIN_DYE"
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}
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})
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minetest.register_craft({
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output = "homedecor:armchair 2",
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recipe = {
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{ homedecor.materials.wool_white,""},
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{ "group:wood","group:wood" },
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{ homedecor.materials.wool_white,homedecor.materials.wool_white },
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},
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})
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unifieddyes.register_color_craft({
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output = "homedecor:armchair",
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palette = "wallmounted",
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type = "shapeless",
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neutral_node = "homedecor:armchair",
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recipe = {
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"NEUTRAL_NODE",
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"MAIN_DYE"
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}
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "homedecor:armchair",
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burntime = 30,
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})
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minetest.register_alias('armchair', 'homedecor:armchair')
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-- convert old static nodes to param2 color
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lrfurn.old_static_armchairs = {}
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for _, color in ipairs(lrfurn.colors) do
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table.insert(lrfurn.old_static_armchairs, "lrfurn:armchair_"..color)
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end
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minetest.register_lbm({
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name = ":lrfurn:convert_armchairs",
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label = "Convert lrfurn armchairs to use param2 color",
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run_at_every_load = false,
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nodenames = lrfurn.old_static_armchairs,
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action = function(pos, node)
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local name = node.name
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local color = string.sub(name, string.find(name, "_")+1)
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if color == "red" then
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color = "medium_red"
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elseif color == "dark_green" then
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color = "medium_green"
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elseif color == "magenta" then
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color = "medium_magenta"
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elseif color == "cyan" then
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color = "medium_cyan"
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end
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local paletteidx, _ = unifieddyes.getpaletteidx("unifieddyes:"..color, "wallmounted")
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local old_fdir = math.floor(node.param2 % 32)
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local new_fdir = 3
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if old_fdir == 0 then
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new_fdir = 3
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elseif old_fdir == 1 then
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new_fdir = 4
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elseif old_fdir == 2 then
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new_fdir = 2
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elseif old_fdir == 3 then
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new_fdir = 5
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end
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local param2 = paletteidx + new_fdir
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minetest.set_node(pos, { name = "lrfurn:armchair", param2 = param2 })
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local meta = minetest.get_meta(pos)
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meta:set_string("dye", "unifieddyes:"..color)
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end
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})
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if minetest.settings:get("log_mods") then
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minetest.log("action", "[lrfurn/armchairs] Loaded!")
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end
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