forked from mtcontrib/homedecor_modpack
b08c0905c0
Any of these new submods can be run without any other components that were once part of the big "homedecor" mod, other than homedecor_common and homedecor_i18n Reduced dependencies where possible, but each submod still has its various dependencies more or less the same as before, i.e. some need basic_materials, others need unifieddyes, some need building_blocks, and so on. All of the stuff that used to be under homedecor/handlers got moved to homedecor_common, as did any models and/or textures that are used by more than one other homedecor component. All the miscellaneous items that didn't warrant their own mod ended up in homedecor_misc, which can also be thought of as the remains of the original "homedecor" mod, renamed.
122 lines
3.1 KiB
Lua
122 lines
3.1 KiB
Lua
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local S = homedecor_i18n.gettext
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homedecor.register("coatrack_wallmount", {
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tiles = { homedecor.plain_wood },
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inventory_image = "homedecor_coatrack_wallmount_inv.png",
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description = S("Wall-mounted coat rack"),
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groups = {snappy=3},
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sounds = default.node_sound_wood_defaults(),
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node_box = {
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type = "fixed",
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fixed = {
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{-0.375, 0, 0.4375, 0.375, 0.14, 0.5}, -- NodeBox1
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{-0.3025, 0.0475, 0.375, -0.26, 0.09, 0.4375}, -- NodeBox2
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{0.26, 0.0475, 0.375, 0.3025, 0.09, 0.4375}, -- NodeBox3
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{0.0725, 0.0475, 0.375, 0.115, 0.09, 0.4375}, -- NodeBox4
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{-0.115, 0.0475, 0.375, -0.0725, 0.09, 0.4375}, -- NodeBox5
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{0.24, 0.025, 0.352697, 0.3225, 0.115, 0.375}, -- NodeBox6
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{-0.3225, 0.025, 0.352697, -0.24, 0.115, 0.375}, -- NodeBox7
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{-0.135, 0.025, 0.352697, -0.0525, 0.115, 0.375}, -- NodeBox8
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{0.0525, 0.025, 0.352697, 0.135, 0.115, 0.375}, -- NodeBox9
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}
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},
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})
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homedecor.register("coat_tree", {
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mesh = "homedecor_coatrack.obj",
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tiles = {
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homedecor.plain_wood,
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"homedecor_generic_wood_old.png"
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},
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inventory_image = "homedecor_coatrack_inv.png",
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description = S("Coat tree"),
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groups = {snappy=3},
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sounds = default.node_sound_wood_defaults(),
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expand = { top="placeholder" },
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = { -0.4, -0.5, -0.4, 0.4, 1.5, 0.4 }
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},
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on_rotate = screwdriver.rotate_simple
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})
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local mat_colors = {
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{ "green", S("Green welcome mat") },
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{ "brown", S("Brown welcome mat") },
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{ "grey", S("Grey welcome mat") },
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}
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for _, mat in ipairs(mat_colors) do
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local color, desc = unpack(mat)
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homedecor.register("welcome_mat_"..color, {
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description = desc,
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tiles = {
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"homedecor_welcome_mat_"..color..".png",
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"homedecor_welcome_mat_bottom.png",
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"homedecor_welcome_mat_"..color..".png",
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},
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groups = {crumbly=3},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_grass_footstep", gain=0.25},
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}),
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node_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, -0.375, 0.5, -0.46875, 0.375 }
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}
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})
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end
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-- crafting
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minetest.register_craft({
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output = "homedecor:welcome_mat_grey 2",
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recipe = {
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{ "", "dye:black", "" },
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{ "wool:grey", "wool:grey", "wool:grey" },
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},
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})
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minetest.register_craft({
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output = "homedecor:welcome_mat_brown 2",
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recipe = {
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{ "", "dye:black", "" },
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{ "wool:brown", "wool:brown", "wool:brown" },
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},
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})
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minetest.register_craft({
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output = "homedecor:welcome_mat_green 2",
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recipe = {
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{ "", "dye:white", "" },
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{ "wool:dark_green", "wool:dark_green", "wool:dark_green" },
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},
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})
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minetest.register_craft({
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output = "homedecor:welcome_mat_green 2",
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recipe = {
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{ "", "dye:white", "" },
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{ "dye:black", "dye:black", "dye:black" },
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{ "wool:green", "wool:green", "wool:green" },
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},
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})
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minetest.register_craft( {
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output = "homedecor:coat_tree",
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recipe = {
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{ "group:stick", "group:stick", "group:stick" },
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{ "", "group:stick", "" },
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{ "", "group:wood", "" }
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},
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})
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minetest.register_craft( {
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output = "homedecor:coatrack_wallmount",
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recipe = {
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{ "group:stick", "homedecor:curtainrod_wood", "group:stick" },
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},
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})
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