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ShadowNinja 2015-04-03 13:18:38 -04:00
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@ -6,28 +6,31 @@ Introduction
This mod is just a glue between IRC and Minetest. It provides two-way This mod is just a glue between IRC and Minetest. It provides two-way
communication between the in-game chat, and an arbitrary IRC channel. communication between the in-game chat, and an arbitrary IRC channel.
The forum topic is at http://minetest.net/forum/viewtopic.php?id=3905 The forum topic is at https://forum.minetest.net/viewtopic.php?f=11&t=3905
Installing Installing
---------- ----------
Quick one line install for linux: Quick one line install for Linux:
cd <Mod directory> && git clone https://github.com/kaeza/minetest-irc.git irc && cd irc && git submodule update --init cd <Mods directory> && git clone --recursive https://github.com/kaeza/minetest-irc.git irc
Please change `<Mod directory>` to fit your installation of minetest. Please change `<Mods directory>` to fit your installation of Minetest.
For more information, see [the wiki](http://wiki.minetest.net/Installing_mods). For more information, see [the wiki](http://wiki.minetest.net/Installing_mods).
The Minetest IRC mod uses submodules, therefore you will have to run The IRC mod's git repository uses submodules, therefore you will have to run
`git submodule init` when first installing the mod, and `git submodule update` `git submodule init` when first installing the mod (unless you used
every time that a submodule is updated. These steps can be combined as `--recursive` as above), and `git submodule update` every time that a submodule
`git submodule update --init`. is updated. These steps can be combined into `git submodule update --init`.
The Minetest IRC mod also requires LuaSocket. This can be installed using your You'll need to install LuaSocket. You can do so with your package manager on
package manager on many distributions, for example on Arch Linux: many distributions, for example:
# # On Arch Linux:
# pacman -S lua51-socket # pacman -S lua51-socket
# # On Debian/Ubuntu:
# apt-get install lua-socket
Settings Settings
@ -35,10 +38,10 @@ Settings
All settings are changed in `minetest.conf`. If any of these settings All settings are changed in `minetest.conf`. If any of these settings
are not set, the default value is used. are not set, the default value is used.
* `irc.server` (string, default "irc.freenode.net") * `irc.server` (string)
This is the IRC server the mod connects to. The address of the IRC server to connect to.
* `irc.channel` (string, default "##mt-irc-mod") * `irc.channel` (string)
The IRC channel to join. The IRC channel to join.
* `irc.interval` (number, default 2.0) * `irc.interval` (number, default 2.0)
@ -46,15 +49,14 @@ are not set, the default value is used.
least 2.0 but can be higher. After four messages this much least 2.0 but can be higher. After four messages this much
time must pass between folowing messages. time must pass between folowing messages.
* `irc.nick` (string, default "MT-FFFFFF") * `irc.nick` (string)
Nickname used as "proxy" for the in-game chat. Nickname the server uses when it connects to IRC.
'F' stands for a random base-16 number.
* `irc.password` (string, default "") * `irc.password` (string, default nil)
Password to use when connecting to the server. Password to use when connecting to the server.
* `irc.NSPass` (string, default nil) * `irc.NSPass` (string, default nil)
NickServ password. Don't use this if you use SASL authentication. NickServ password. Don't set this if you use SASL authentication.
* `irc.sasl.pass` (string, default nil) * `irc.sasl.pass` (string, default nil)
SASL password, same as nickserv password. SASL password, same as nickserv password.
@ -62,7 +64,7 @@ are not set, the default value is used.
if the server supports it. if the server supports it.
* `irc.sasl.user` (string, default `irc.nick`) * `irc.sasl.user` (string, default `irc.nick`)
The SASL username. This should normaly be set to your main NickServ account name. The SASL username. This should normaly be set to your NickServ account name.
* `irc.debug` (boolean, default false) * `irc.debug` (boolean, default false)
Whether to output debug information. Whether to output debug information.
@ -84,13 +86,11 @@ are not set, the default value is used.
Usage Usage
----- -----
Once the game is connected to the IRC channel, chatting using the 'T' or Once the game is connected to the IRC channel, chatting in-game will send
F10 hotkeys will send the messages to the channel, and will be visible messages to the channel, and will be visible by anyone. Also, messages sent
by anyone. Also, when someone sends a message to the channel, that text to the channel will be visible in-game.
will be visible in-game.
Messages that begin with `[off]` from in-game or IRC are not sent to the Messages that begin with `[off]` from in-game or IRC are not sent to the other side.
other side.
This mod also adds a few chat commands: This mod also adds a few chat commands:
@ -115,7 +115,7 @@ This mod also adds a few chat commands:
You can also send private messages from IRC to in-game players. You can also send private messages from IRC to in-game players.
To do it, you must send a private message to the bot (set with To do so, you must send a private message to the bot (set with
the `irc.nick` option above), in the following format: the `irc.nick` option above), in the following format:
@playername message @playername message
@ -151,7 +151,7 @@ forum topic. Thanks to you all!
License License
------- -------
(C) 2012-2013 Diego Martínez <kaeza@users.sf.net> Copyright © 2012-2013 Diego Martínez <kaeza@users.sf.net>
See LICENSE.txt for licensing information. See LICENSE.txt for licensing information.