forked from minetest-mods/irc
initial commit
This commit is contained in:
20
doc/luasocket/LICENSE
Normal file
20
doc/luasocket/LICENSE
Normal file
@ -0,0 +1,20 @@
|
||||
LuaSocket 2.0 license
|
||||
Copyright <20> 2004-2005 Diego Nehab
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a
|
||||
copy of this software and associated documentation files (the "Software"),
|
||||
to deal in the Software without restriction, including without limitation
|
||||
the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
and/or sell copies of the Software, and to permit persons to whom the
|
||||
Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
54
doc/luasocket/NEW
Normal file
54
doc/luasocket/NEW
Normal file
@ -0,0 +1,54 @@
|
||||
What's New
|
||||
|
||||
There is no big change for the 2.0 (final) release. It is
|
||||
basically a bug fix release. The main improvement is in the
|
||||
non-blocking support.
|
||||
|
||||
* New: sample module dispatch.lua implements a coroutine
|
||||
based dispatcher;
|
||||
* New: sample check-links.lua works both in blocking and
|
||||
non-blocking mode using coroutines (using the new
|
||||
dispatcher);
|
||||
* New: sample forward.lua implements a coroutine based
|
||||
forward server (using the new dispatcher);
|
||||
* Improved: tcp:send(data, i, j) to return (i+sent-1). This
|
||||
is great for non-blocking I/O, but might break some code;
|
||||
* Improved: HTTP, SMTP, and FTP functions to accept a new
|
||||
field create that overrides the function used to create
|
||||
socket objects;
|
||||
* Improved: smtp.message now supports multipart/alternative
|
||||
(for the HTML messages we all love so much);
|
||||
* Fixed: smtp.send was hanging on errors returned by LTN12
|
||||
sources;
|
||||
* Fixed: url.absolute() to work when base_url is in parsed
|
||||
form;
|
||||
* Fixed: http.request() not to redirect when the location
|
||||
header is empty (naughty servers...);
|
||||
* Fixed: tcp{client}:shutdown() to check for class instead
|
||||
of group;
|
||||
* Fixed: The manual to stop using socket.try() in place of
|
||||
assert(), since it can't;
|
||||
* Improved: Got rid of package.loaded.base = _G kludge;
|
||||
* Fixed: Parts of the manual referred to require("http")
|
||||
instead of require("socket.http");
|
||||
* Improved: Socket and MIME binaries are called 'core' each
|
||||
inside their directory (ex. "socket/core.dll"). The 'l'
|
||||
prefix was just a bad idea;
|
||||
* Improved: Using bundles in Mac OS X, instead of dylibs;
|
||||
* Fixed: luasocket.h to export luaopen_socket_core;
|
||||
* Fixed: udp:setpeername() so you can "disconnect" an UDP
|
||||
socket;
|
||||
* Fixed: A weird bug in HTTP support that caused some
|
||||
requests to fail (Florian Berger);
|
||||
* Fixed: Bug in socket.select() that caused sockets with
|
||||
descriptor 0 to be ignored (Renato Maia);
|
||||
* Fixed: "Bug" that caused dns.toip() to crash under uLinux
|
||||
(William Trenker);
|
||||
* Fixed: "Bug" that caused gethostbyname to crash under VMS
|
||||
(Renato Maia);
|
||||
* Fixed: tcp:send("") to return 0 bytes sent (Alexander
|
||||
Marinov);
|
||||
* Improved: socket.DEBUG and socket.VERSION became
|
||||
socket._DEBUGs and socket._VERSION for uniformity with other
|
||||
libraries;
|
||||
* Improved: socket.select now works on empty sets on Windows.
|
6
doc/luasocket/README
Normal file
6
doc/luasocket/README
Normal file
@ -0,0 +1,6 @@
|
||||
This is the LuaSocket 2.0. It has been tested on WinXP, Mac OS X,
|
||||
and Linux. Please use the Lua mailing list to report any bugs
|
||||
(or "features") you encounter.
|
||||
|
||||
Have fun,
|
||||
Diego Nehab.
|
132
doc/luasocket/dns.html
Normal file
132
doc/luasocket/dns.html
Normal file
@ -0,0 +1,132 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
|
||||
"http://www.w3.org/TR/html4/strict.dtd">
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta name="description" content="LuaSocket: DNS support">
|
||||
<meta name="keywords" content="Lua, LuaSocket, DNS, Network, Library, Support">
|
||||
<title>LuaSocket: DNS support</title>
|
||||
<link rel="stylesheet" href="reference.css" type="text/css">
|
||||
</head>
|
||||
|
||||
<body>
|
||||
|
||||
<!-- header +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<div class=header>
|
||||
<hr>
|
||||
<center>
|
||||
<table summary="LuaSocket logo">
|
||||
<tr><td align=center><a href="http://www.lua.org">
|
||||
<img width=128 height=128 border=0 alt="LuaSocket" src="luasocket.png">
|
||||
</a></td></tr>
|
||||
<tr><td align=center valign=top>Network support for the Lua language
|
||||
</td></tr>
|
||||
</table>
|
||||
<p class=bar>
|
||||
<a href="home.html">home</a> ·
|
||||
<a href="home.html#download">download</a> ·
|
||||
<a href="installation.html">installation</a> ·
|
||||
<a href="introduction.html">introduction</a> ·
|
||||
<a href="reference.html">reference</a>
|
||||
</p>
|
||||
</center>
|
||||
<hr>
|
||||
</div>
|
||||
|
||||
<!-- dns ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<h2 id=dns>DNS</h2>
|
||||
|
||||
<p>
|
||||
Name resolution functions return <em>all</em> information obtained from the
|
||||
resolver in a table of the form:
|
||||
</p>
|
||||
|
||||
<blockquote><tt>
|
||||
resolved = {<br>
|
||||
name = <i>canonic-name</i>,<br>
|
||||
alias = <i>alias-list</i>,<br>
|
||||
ip = <i>ip-address-list</i><br>
|
||||
}
|
||||
</tt> </blockquote>
|
||||
|
||||
<p>
|
||||
Note that the <tt>alias</tt> list can be empty.
|
||||
</p>
|
||||
|
||||
<!-- gethostname ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=gethostname>
|
||||
socket.dns.<b>gethostname()</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Returns the standard host name for the machine as a string.
|
||||
</p>
|
||||
|
||||
<!-- tohostname +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=tohostname>
|
||||
socket.dns.<b>tohostname(</b>address<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Converts from IP address to host name.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
<tt>Address</tt> can be an IP address or host name.
|
||||
</p>
|
||||
|
||||
<p class=return>
|
||||
The function returns a string with the canonic host name of the given
|
||||
<tt>address</tt>, followed by a table with all information returned by
|
||||
the resolver. In case of error, the function returns <b><tt>nil</tt></b>
|
||||
followed by an error message.
|
||||
</p>
|
||||
|
||||
<!-- toip +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=toip>
|
||||
socket.dns.<b>toip(</b>address<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Converts from host name to IP address.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
<tt>Address</tt> can be an IP address or host name.
|
||||
</p>
|
||||
|
||||
<p class=return>
|
||||
Returns a string with the first IP address found for <tt>address</tt>,
|
||||
followed by a table with all information returned by the resolver.
|
||||
In case of error, the function returns <b><tt>nil</tt></b> followed by an error
|
||||
message.
|
||||
</p>
|
||||
|
||||
<!-- footer +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<div class=footer>
|
||||
<hr>
|
||||
<center>
|
||||
<p class=bar>
|
||||
<a href="home.html">home</a> ·
|
||||
<a href="home.html#down">download</a> ·
|
||||
<a href="installation.html">installation</a> ·
|
||||
<a href="introduction.html">introduction</a> ·
|
||||
<a href="reference.html">reference</a>
|
||||
</p>
|
||||
<p>
|
||||
<small>
|
||||
Last modified by Diego Nehab on <br>
|
||||
Mon Nov 21 01:56:09 EST 2005
|
||||
</small>
|
||||
</p>
|
||||
</center>
|
||||
</div>
|
||||
|
||||
</body>
|
||||
</html>
|
289
doc/luasocket/ftp.html
Normal file
289
doc/luasocket/ftp.html
Normal file
@ -0,0 +1,289 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
|
||||
"http://www.w3.org/TR/html4/strict.dtd">
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta name="description" content="LuaSocket: FTP support">
|
||||
<meta name="keywords" content="Lua, LuaSocket, FTP, Network, Library, Support">
|
||||
<title>LuaSocket: FTP support</title>
|
||||
<link rel="stylesheet" href="reference.css" type="text/css">
|
||||
</head>
|
||||
|
||||
<body>
|
||||
|
||||
<!-- header ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<div class=header>
|
||||
<hr>
|
||||
<center>
|
||||
<table summary="LuaSocket logo">
|
||||
<tr><td align=center><a href="http://www.lua.org">
|
||||
<img width=128 height=128 border=0 alt="LuaSocket" src="luasocket.png">
|
||||
</a></td></tr>
|
||||
<tr><td align=center valign=top>Network support for the Lua language
|
||||
</td></tr>
|
||||
</table>
|
||||
<p class=bar>
|
||||
<a href="home.html">home</a> ·
|
||||
<a href="home.html#download">download</a> ·
|
||||
<a href="installation.html">installation</a> ·
|
||||
<a href="introduction.html">introduction</a> ·
|
||||
<a href="reference.html">reference</a>
|
||||
</p>
|
||||
</center>
|
||||
<hr>
|
||||
</div>
|
||||
|
||||
<!-- ftp ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<h2 id=ftp>FTP</h2>
|
||||
|
||||
<p>
|
||||
FTP (File Transfer Protocol) is a protocol used to transfer files
|
||||
between hosts. The <tt>ftp</tt> namespace offers thorough support
|
||||
to FTP, under a simple interface. The implementation conforms to
|
||||
<a href="http://www.cs.princeton.edu/~diego/rfc/rfc0959.txt">RFC 959</a>.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
High level functions are provided supporting the most common operations.
|
||||
These high level functions are implemented on top of a lower level
|
||||
interface. Using the low-level interface, users can easily create their
|
||||
own functions to access <em>any</em> operation supported by the FTP
|
||||
protocol. For that, check the implementation.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
To really benefit from this module, a good understanding of
|
||||
<a href="http://lua-users.org/wiki/FiltersSourcesAndSinks">
|
||||
LTN012, Filters sources and sinks</a> is necessary.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
To obtain the <tt>ftp</tt> namespace, run:
|
||||
</p>
|
||||
|
||||
<pre class=example>
|
||||
-- loads the FTP module and any libraries it requires
|
||||
local ftp = require("socket.ftp")
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
URLs MUST conform to
|
||||
<a href="http://www.cs.princeton.edu/~diego/rfc/rfc1738.txt">RFC
|
||||
1738</a>, that is, an URL is a string in the form:
|
||||
</p>
|
||||
|
||||
<blockquote>
|
||||
<tt>
|
||||
[ftp://][<user>[:<password>]@]<host>[:<port>][/<path>][<i>type</i>=a|i]</tt>
|
||||
</blockquote>
|
||||
|
||||
<p>
|
||||
The following constants in the namespace can be set to control the default behavior of
|
||||
the FTP module:
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li> <tt>PASSWORD</tt>: default anonymous password.
|
||||
<li> <tt>PORT</tt>: default port used for the control connection;
|
||||
<li> <tt>TIMEOUT</tt>: sets the timeout for all I/O operations;
|
||||
<li> <tt>USER</tt>: default anonymous user;
|
||||
</ul>
|
||||
|
||||
|
||||
<!-- ftp.get ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=get>
|
||||
ftp.<b>get(</b>url<b>)</b><br>
|
||||
ftp.<b>get{</b><br>
|
||||
host = <i>string</i>,<br>
|
||||
sink = <i>LTN12 sink</i>,<br>
|
||||
argument <i>or</i> path = <i>string</i>,<br>
|
||||
[user = <i>string</i>,]<br>
|
||||
[password = <i>string</i>]<br>
|
||||
[command = <i>string</i>,]<br>
|
||||
[port = <i>number</i>,]<br>
|
||||
[type = <i>string</i>,]<br>
|
||||
[step = <i>LTN12 pump step</i>,]<br>
|
||||
[create = <i>function</i>]<br>
|
||||
<b>}</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
The <tt>get</tt> function has two forms. The simple form has fixed
|
||||
functionality: it downloads the contents of a URL and returns it as a
|
||||
string. The generic form allows a <em>lot</em> more control, as explained
|
||||
below.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
If the argument of the <tt>get</tt> function is a table, the function
|
||||
expects at least the fields <tt>host</tt>, <tt>sink</tt>, and one of
|
||||
<tt>argument</tt> or <tt>path</tt> (<tt>argument</tt> takes
|
||||
precedence). <tt>Host</tt> is the server to connect to. <tt>Sink</tt> is
|
||||
the <em>simple</em>
|
||||
<a href="http://lua-users.org/wiki/FiltersSourcesAndSinks">LTN12</a>
|
||||
sink that will receive the downloaded data. <tt>Argument</tt> or
|
||||
<tt>path</tt> give the target path to the resource in the server. The
|
||||
optional arguments are the following:
|
||||
</p>
|
||||
<ul>
|
||||
<li><tt>user</tt>, <tt>password</tt>: User name and password used for
|
||||
authentication. Defaults to "<tt>ftp:anonymous@anonymous.org</tt>";
|
||||
<li><tt>command</tt>: The FTP command used to obtain data. Defaults to
|
||||
"<tt>retr</tt>", but see example below;
|
||||
<li><tt>port</tt>: The port to used for the control connection. Defaults to 21;
|
||||
<li><tt>type</tt>: The transfer mode. Can take values "<tt>i</tt>" or
|
||||
"<tt>a</tt>". Defaults to whatever is the server default;
|
||||
<li><tt>step</tt>:
|
||||
<a href="http://lua-users.org/wiki/FiltersSourcesAndSinks">LTN12</a>
|
||||
pump step function used to pass data from the
|
||||
server to the sink. Defaults to the LTN12 <tt>pump.step</tt> function;
|
||||
<li><tt>create</tt>: An optional function to be used instead of
|
||||
<a href=tcp.html#socket.tcp><tt>socket.tcp</tt></a> when the communications socket is created.
|
||||
</ul>
|
||||
|
||||
<p class=return>
|
||||
If successful, the simple version returns the URL contents as a
|
||||
string, and the generic function returns 1. In case of error, both
|
||||
functions return <b><tt>nil</tt></b> and an error message describing the
|
||||
error.
|
||||
</p>
|
||||
|
||||
<pre class=example>
|
||||
-- load the ftp support
|
||||
local ftp = require("socket.ftp")
|
||||
|
||||
-- Log as user "anonymous" on server "ftp.tecgraf.puc-rio.br",
|
||||
-- and get file "lua.tar.gz" from directory "pub/lua" as binary.
|
||||
f, e = ftp.get("ftp://ftp.tecgraf.puc-rio.br/pub/lua/lua.tar.gz;type=i")
|
||||
</pre>
|
||||
|
||||
<pre class=example>
|
||||
-- load needed modules
|
||||
local ftp = require("socket.ftp")
|
||||
local ltn12 = require("ltn12")
|
||||
local url = require("socket.url")
|
||||
|
||||
-- a function that returns a directory listing
|
||||
function nlst(u)
|
||||
local t = {}
|
||||
local p = url.parse(u)
|
||||
p.command = "nlst"
|
||||
p.sink = ltn12.sink.table(t)
|
||||
local r, e = ftp.get(p)
|
||||
return r and table.concat(t), e
|
||||
end
|
||||
</pre>
|
||||
|
||||
<!-- put ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=put>
|
||||
ftp.<b>put(</b>url, content<b>)</b><br>
|
||||
ftp.<b>put{</b><br>
|
||||
host = <i>string</i>,<br>
|
||||
source = <i>LTN12 sink</i>,<br>
|
||||
argument <i>or</i> path = <i>string</i>,<br>
|
||||
[user = <i>string</i>,]<br>
|
||||
[password = <i>string</i>]<br>
|
||||
[command = <i>string</i>,]<br>
|
||||
[port = <i>number</i>,]<br>
|
||||
[type = <i>string</i>,]<br>
|
||||
[step = <i>LTN12 pump step</i>,]<br>
|
||||
[create = <i>function</i>]<br>
|
||||
<b>}</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
The <tt>put</tt> function has two forms. The simple form has fixed
|
||||
functionality: it uploads a string of content into a URL. The generic form
|
||||
allows a <em>lot</em> more control, as explained below.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
If the argument of the <tt>put</tt> function is a table, the function
|
||||
expects at least the fields <tt>host</tt>, <tt>source</tt>, and one of
|
||||
<tt>argument</tt> or <tt>path</tt> (<tt>argument</tt> takes
|
||||
precedence). <tt>Host</tt> is the server to connect to. <tt>Source</tt> is
|
||||
the <em>simple</em>
|
||||
<a href="http://lua-users.org/wiki/FiltersSourcesAndSinks">LTN12</a>
|
||||
source that will provide the contents to be uploaded.
|
||||
<tt>Argument</tt> or
|
||||
<tt>path</tt> give the target path to the resource in the server. The
|
||||
optional arguments are the following:
|
||||
</p>
|
||||
<ul>
|
||||
<li><tt>user</tt>, <tt>password</tt>: User name and password used for
|
||||
authentication. Defaults to "<tt>ftp:anonymous@anonymous.org</tt>";
|
||||
<li><tt>command</tt>: The FTP command used to send data. Defaults to
|
||||
"<tt>stor</tt>", but see example below;
|
||||
<li><tt>port</tt>: The port to used for the control connection. Defaults to 21;
|
||||
<li><tt>type</tt>: The transfer mode. Can take values "<tt>i</tt>" or
|
||||
"<tt>a</tt>". Defaults to whatever is the server default;
|
||||
<li><tt>step</tt>:
|
||||
<a href="http://lua-users.org/wiki/FiltersSourcesAndSinks">LTN12</a>
|
||||
pump step function used to pass data from the
|
||||
server to the sink. Defaults to the LTN12 <tt>pump.step</tt> function;
|
||||
<li><tt>create</tt>: An optional function to be used instead of
|
||||
<a href=tcp.html#socket.tcp><tt>socket.tcp</tt></a> when the communications socket is created.
|
||||
</ul>
|
||||
|
||||
<p class=return>
|
||||
Both functions return 1 if successful, or <b><tt>nil</tt></b> and an error
|
||||
message describing the reason for failure.
|
||||
</p>
|
||||
|
||||
<pre class=example>
|
||||
-- load the ftp support
|
||||
local ftp = require("socket.ftp")
|
||||
|
||||
-- Log as user "fulano" on server "ftp.example.com",
|
||||
-- using password "silva", and store a file "README" with contents
|
||||
-- "wrong password, of course"
|
||||
f, e = ftp.put("ftp://fulano:silva@ftp.example.com/README",
|
||||
"wrong password, of course")
|
||||
</pre>
|
||||
|
||||
<pre class=example>
|
||||
-- load the ftp support
|
||||
local ftp = require("socket.ftp")
|
||||
local ltn12 = require("ltn12")
|
||||
|
||||
-- Log as user "fulano" on server "ftp.example.com",
|
||||
-- using password "silva", and append to the remote file "LOG", sending the
|
||||
-- contents of the local file "LOCAL-LOG"
|
||||
f, e = ftp.put{
|
||||
host = "ftp.example.com",
|
||||
user = "fulano",
|
||||
password = "silva",
|
||||
command = "appe",
|
||||
argument = "LOG",
|
||||
source = ltn12.source.file(io.open("LOCAL-LOG", "r"))
|
||||
}
|
||||
</pre>
|
||||
|
||||
|
||||
<!-- footer +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<div class=footer>
|
||||
<hr>
|
||||
<center>
|
||||
<p class=bar>
|
||||
<a href="home.html">home</a> ·
|
||||
<a href="home.html#download">download</a> ·
|
||||
<a href="installation.html">installation</a> ·
|
||||
<a href="introduction.html">introduction</a> ·
|
||||
<a href="reference.html">reference</a>
|
||||
</p>
|
||||
<p>
|
||||
<small>
|
||||
Last modified by Diego Nehab on <br>
|
||||
Mon Nov 21 01:56:32 EST 2005
|
||||
</small>
|
||||
</p>
|
||||
</center>
|
||||
</div>
|
||||
|
||||
</body>
|
||||
</html>
|
256
doc/luasocket/home.html
Normal file
256
doc/luasocket/home.html
Normal file
@ -0,0 +1,256 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
|
||||
"http://www.w3.org/TR/html4/strict.dtd">
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta name="description" content="The LuaSocket Homepage">
|
||||
<meta name="keywords" content="Lua, LuaSocket, Network, Library, Support, Internet">
|
||||
<title>LuaSocket: Network support for the Lua language </title>
|
||||
<link rel="stylesheet" href="reference.css" type="text/css">
|
||||
</head>
|
||||
|
||||
<body>
|
||||
|
||||
<!-- header +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<div class=header>
|
||||
<hr>
|
||||
<center>
|
||||
<table summary="LuaSocket logo">
|
||||
<tr><td align=center><a href="http://www.lua.org">
|
||||
<img width=128 height=128 border=0 alt="LuaSocket" src="luasocket.png">
|
||||
</a></td></tr>
|
||||
<tr><td align=center valign=top>Network support for the Lua language
|
||||
</td></tr>
|
||||
</table>
|
||||
<p class=bar>
|
||||
<a href="home.html">home</a> ·
|
||||
<a href="home.html#download">download</a> ·
|
||||
<a href="installation.html">installation</a> ·
|
||||
<a href="introduction.html">introduction</a> ·
|
||||
<a href="reference.html">reference</a>
|
||||
</p>
|
||||
</center>
|
||||
<hr>
|
||||
</div>
|
||||
|
||||
<!-- whatis +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<h2 id=whatis>What is LuaSocket?</h2>
|
||||
|
||||
<p>
|
||||
LuaSocket is a <a href="http://www.lua.org">Lua</a> extension library
|
||||
that is composed by two parts: a C core that provides support for the TCP
|
||||
and UDP transport layers, and a set of Lua modules that add support for
|
||||
functionality commonly needed by applications that deal with the Internet.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The core support has been implemented so that it is both efficient and
|
||||
simple to use. It is available to any Lua application once it has been
|
||||
properly initialized by the interpreter in use. The code has been tested
|
||||
and runs well on several Windows and Unix platforms. </p>
|
||||
|
||||
<p>
|
||||
Among the support modules, the most commonly used implement the
|
||||
<a href=smtp.html>SMTP</a>
|
||||
(sending e-mails),
|
||||
<a href=http.html>HTTP</a>
|
||||
(WWW access) and
|
||||
<a href=ftp.html>FTP</a>
|
||||
(uploading and downloading files) client
|
||||
protocols. These provide a very natural and generic interface to the
|
||||
functionality defined by each protocol.
|
||||
In addition, you will find that the
|
||||
<a href=mime.html>MIME</a> (common encodings),
|
||||
<a href=url.html>URL</a>
|
||||
(anything you could possible want to do with one) and
|
||||
<a href=ltn12.html>LTN12</a>
|
||||
(filters, sinks, sources and pumps) modules can be very handy.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The library is available under the same
|
||||
<a href="http://www.lua.org/copyright.html">
|
||||
terms and conditions</a> as the Lua language, the MIT license. The idea is
|
||||
that if you can use Lua in a project, you should also be able to use
|
||||
LuaSocket.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Copyright © 2004-2005 Diego Nehab. All rights reserved. <br>
|
||||
Author: <A href="http://www.cs.princeton.edu/~diego">Diego Nehab</a>
|
||||
</p>
|
||||
|
||||
<!-- download +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<h2 id=download>Download</h2>
|
||||
|
||||
<p>
|
||||
LuaSocket version 2.0 (final) is now available for download! It is
|
||||
compatible with Lua 5.0 and has been tested on
|
||||
Windows XP, Linux, and Mac OS X.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The library can be downloaded in source code from the
|
||||
<a href=http://luaforge.net/projects/luasocket/>LuaSocket
|
||||
project page</a> at LuaForge.
|
||||
Besides the full C and Lua source code for the library, the distribution
|
||||
contains several examples, this user's manual and basic test procedures.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Danilo Tuler is maintaining Win32 binaries for LuaSocket, which are also
|
||||
available from LuaForge. These are compatible with the
|
||||
<a href=http://luaforge.net/projects/luabinaries>LuaBinaries</a>
|
||||
available from LuaForge.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
For those that want to give LuaSocket a quick try, download the
|
||||
stand-alone archive and unpack everything into
|
||||
a directory, say <tt>c:\luasocket</tt>. Then set <tt>LUA_INIT</tt> to load
|
||||
the <tt>compat-5.1.lua</tt> and set <tt>LUA_PATH</tt> and
|
||||
<tt>LUA_CPATH</tt> to look for files in the current directory:
|
||||
</p>
|
||||
|
||||
<pre class=example>
|
||||
c:\luasocket\> set LUA_INIT=@c:\luasocket\compat-5.1.lua
|
||||
c:\luasocket\> set LUA_CPATH=?.dll
|
||||
c:\luasocket\> set LUA_PATH=?.lua
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
From that directory, you can then run the interpreter and it should find all
|
||||
files it needs. To download this manual page from the Internet, for example,
|
||||
do the following:
|
||||
</p>
|
||||
|
||||
<pre class=example>
|
||||
c:\luasocket\> lua50
|
||||
Lua 5.0.2 Copyright (C) 1994-2004 Tecgraf, PUC-Rio
|
||||
> http = require"socket.http"
|
||||
> print(http.request"http://www.cs.princeton.edu/~diego/professional/luasocket/")
|
||||
--> the source to this web page gets dumped to terminal
|
||||
</pre>
|
||||
|
||||
<p> When you are done playing, take a look at the
|
||||
<a href=installation.html>installation</a> section of the manual to find out
|
||||
how to properly install the library. </p>
|
||||
|
||||
<!-- thanks +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<h2 id=thanks>Special thanks</h2>
|
||||
|
||||
<p>
|
||||
Throughout LuaSocket's history, many people gave suggestions that helped
|
||||
improve it. For that, I thank the Lua community.
|
||||
Special thanks go to
|
||||
David Burgess, who has helped push the library to a new level of quality and
|
||||
from whom I have learned a lot of stuff that doesn't show up in RFCs.
|
||||
Special thanks also to Carlos Cassino, who played a big part in the
|
||||
extensible design seen in the C core of LuaSocket 2.0. Recently, Mike Pall
|
||||
has been helping a lot too! Thanks to you all!
|
||||
</p>
|
||||
|
||||
<!-- whatsnew +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<h2 id=new>What's New</h2>
|
||||
|
||||
<p>
|
||||
There is no big change for the 2.0 (final) release. It is basically a
|
||||
bug fix release. The only improvement is in the non-blocking
|
||||
support.
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li> New: sample module <tt>dispatch.lua</tt> implements a
|
||||
coroutine based dispatcher;
|
||||
<li> New: sample <tt>check-links.lua</tt> works
|
||||
both in blocking and non-blocking mode using coroutines
|
||||
(using the new dispatcher);
|
||||
<li> New: sample <tt>forward.lua</tt> implements a coroutine
|
||||
based forward server (using the new dispatcher);
|
||||
<li> Improved: <tt>tcp:send(data, i, j)</tt> to return <tt>(i+sent-1)</tt>. This is great for non-blocking I/O, but might break some code;
|
||||
<li> Improved: HTTP, SMTP, and FTP functions to accept a new field
|
||||
<tt>create</tt> that overrides the function used to create socket objects;
|
||||
<li> Improved: <tt>smtp.message</tt> now supports multipart/alternative
|
||||
(for the HTML messages we all love so much);
|
||||
<li> Fixed: <tt>smtp.send</tt> was hanging on errors returned by LTN12 sources;
|
||||
<li> Fixed: <tt>url.absolute()</tt> to work when <tt>base_url</tt> is in
|
||||
parsed form;
|
||||
<li> Fixed: <tt>http.request()</tt> not to redirect when the location
|
||||
header is empty (naughty servers...);
|
||||
<li> Fixed: <tt>tcp{client}:shutdown()</tt> to check for class instead of
|
||||
group;
|
||||
<li> Fixed: The manual to stop using <tt>socket.try()</tt> in place of
|
||||
<tt>assert()</tt>, since it can't;
|
||||
<li> Improved: Got rid of <tt>package.loaded.base = _G</tt> kludge;
|
||||
<li> Fixed: Parts of the manual referred to <tt>require("http")</tt> instead of
|
||||
<tt>require("socket.http")</tt>;
|
||||
<li> Improved: Socket and MIME binaries are called 'core' each inside their
|
||||
directory (ex. "socket/core.dll"). The 'l' prefix was just a bad idea;
|
||||
<li> Improved: Using bundles in Mac OS X, instead of dylibs;
|
||||
<li> Fixed: <tt>luasocket.h</tt> to export <tt>luaopen_socket_core</tt>;
|
||||
<li> Fixed: <tt>udp:setpeername()</tt> so you can "disconnect" an
|
||||
<tt>UDP</tt> socket;
|
||||
<li> Fixed: A weird bug in HTTP support that caused some requests to
|
||||
fail (Florian Berger);
|
||||
<li> Fixed: Bug in <tt>socket.select()</tt> that caused sockets
|
||||
with descriptor 0 to be ignored (Renato Maia);
|
||||
<li> Fixed: "Bug" that caused <tt>dns.toip()</tt> to crash under uLinux
|
||||
(William Trenker);
|
||||
<li> Fixed: "Bug" that caused <tt>gethostbyname</tt> to crash under VMS
|
||||
(Renato Maia);
|
||||
<li> Fixed: <tt>tcp:send("")</tt> to return 0 bytes sent (Alexander Marinov);
|
||||
<li> Improved: <tt>socket.DEBUG</tt> and <tt>socket.VERSION</tt> became <tt>socket._DEBUGs</tt> and <tt>socket._VERSION</tt> for uniformity with other libraries;
|
||||
<li> Improved: <tt>socket.select</tt> now works on empty sets on Windows.
|
||||
</ul>
|
||||
|
||||
<!-- incompatible +++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<h3 id=incompatible>Incompatibilities with previous versions</h3>
|
||||
|
||||
<ul>
|
||||
<li> If you use the return value of <tt>tcp:send()</tt> <em>and</em> you
|
||||
use the extra parameters to select only part of the string to be sent, your
|
||||
code is now broken, but when you fix it, it will be much simpler;
|
||||
<li> If you check <tt>socket.DEBUG</tt> or <tt>socket.VERSION</tt>,
|
||||
change it to <tt>socket._DEBUG</tt> or <tt>socket._VERSION</tt>.
|
||||
</ul>
|
||||
|
||||
<!-- old ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<h2 id=old>Old Versions</h2>
|
||||
|
||||
<p>
|
||||
All previous versions of the LuaSocket library can be downloaded <a
|
||||
href="http://www.cs.princeton.edu/~diego/professional/luasocket/old">
|
||||
here</a>. Although these versions are no longer supported, they are
|
||||
still available for those that have compatibility issues.
|
||||
</p>
|
||||
|
||||
<!-- footer +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<div class=footer>
|
||||
<hr>
|
||||
<center>
|
||||
<p class=bar>
|
||||
<a href="home.html#down">download</a> ·
|
||||
<a href="home.html#download">download</a> ·
|
||||
<a href="installation.html">installation</a> ·
|
||||
<a href="introduction.html">introduction</a> ·
|
||||
<a href="reference.html">reference</a>
|
||||
</p>
|
||||
<p>
|
||||
<small>
|
||||
Last modified by Diego Nehab on <br>
|
||||
Mon Nov 21 01:56:56 EST 2005
|
||||
</small>
|
||||
</p>
|
||||
</center>
|
||||
</div>
|
||||
|
||||
</body>
|
||||
</html>
|
325
doc/luasocket/http.html
Normal file
325
doc/luasocket/http.html
Normal file
@ -0,0 +1,325 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
|
||||
"http://www.w3.org/TR/html4/strict.dtd">
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta name="description" content="LuaSocket: HTTP support">
|
||||
<meta name="keywords" content="Lua, HTTP, Library, WWW, Browser, Network, Support">
|
||||
<title>LuaSocket: HTTP support</title>
|
||||
<link rel="stylesheet" href="reference.css" type="text/css">
|
||||
</head>
|
||||
|
||||
<body>
|
||||
|
||||
<!-- header ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<div class=header>
|
||||
<hr>
|
||||
<center>
|
||||
<table summary="LuaSocket logo">
|
||||
<tr><td align=center><a href="http://www.lua.org">
|
||||
<img width=128 height=128 border=0 alt="LuaSocket" src="luasocket.png">
|
||||
</a></td></tr>
|
||||
<tr><td align=center valign=top>Network support for the Lua language
|
||||
</td></tr>
|
||||
</table>
|
||||
<p class=bar>
|
||||
<a href="home.html">home</a> ·
|
||||
<a href="home.html#download">download</a> ·
|
||||
<a href="introduction.html">introduction</a> ·
|
||||
<a href="introduction.html">introduction</a> ·
|
||||
<a href="reference.html">reference</a>
|
||||
</p>
|
||||
</center>
|
||||
<hr>
|
||||
</div>
|
||||
|
||||
<!-- http +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<h2 id=http>HTTP</h2>
|
||||
|
||||
<p>
|
||||
HTTP (Hyper Text Transfer Protocol) is the protocol used to exchange
|
||||
information between web-browsers and servers. The <tt>http</tt>
|
||||
namespace offers full support for the client side of the HTTP
|
||||
protocol (i.e.,
|
||||
the facilities that would be used by a web-browser implementation). The
|
||||
implementation conforms to the HTTP/1.1 standard,
|
||||
<a href="http://www.cs.princeton.edu/~diego/rfc/rfc2616.txt">RFC
|
||||
2616</a>.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The module exports functions that provide HTTP functionality in different
|
||||
levels of abstraction. From the simple
|
||||
string oriented requests, through generic
|
||||
<a href="http://lua-users.org/wiki/FiltersSourcesAndSinks">LTN12</a> based, down to even lower-level if you bother to look through the source code.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
To obtain the <tt>http</tt> namespace, run:
|
||||
</p>
|
||||
|
||||
<pre class=example>
|
||||
-- loads the HTTP module and any libraries it requires
|
||||
local http = require("socket.http")
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
URLs must conform to
|
||||
<a href="http://www.cs.princeton.edu/~diego/rfc/rfc1738.txt">RFC
|
||||
1738</a>,
|
||||
that is, an URL is a string in the form:
|
||||
</p>
|
||||
|
||||
<blockquote>
|
||||
<pre>
|
||||
[http://][<user>[:<password>]@]<host>[:<port>][/<path>]
|
||||
</pre>
|
||||
</blockquote>
|
||||
|
||||
<p>
|
||||
MIME headers are represented as a Lua table in the form:
|
||||
</p>
|
||||
|
||||
<blockquote>
|
||||
<table summary="MIME headers in Lua table">
|
||||
<tr><td><tt>
|
||||
headers = {<br>
|
||||
field-1-name = <i>field-1-value</i>,<br>
|
||||
field-2-name = <i>field-2-value</i>,<br>
|
||||
field-3-name = <i>field-3-value</i>,<br>
|
||||
...<br>
|
||||
field-n-name = <i>field-n-value</i><br>
|
||||
}
|
||||
</tt></td></tr>
|
||||
</table>
|
||||
</blockquote>
|
||||
|
||||
<p>
|
||||
Field names are case insensitive (as specified by the standard) and all
|
||||
functions work with lowercase field names.
|
||||
Field values are left unmodified.
|
||||
</p>
|
||||
|
||||
<p class=note>
|
||||
Note: MIME headers are independent of order. Therefore, there is no problem
|
||||
in representing them in a Lua table.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The following constants can be set to control the default behavior of
|
||||
the HTTP module:
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li> <tt>PORT</tt>: default port used for connections;
|
||||
<li> <tt>PROXY</tt>: default proxy used for connections;
|
||||
<li> <tt>TIMEOUT</tt>: sets the timeout for all I/O operations;
|
||||
<li> <tt>USERAGENT</tt>: default user agent reported to server.
|
||||
</ul>
|
||||
|
||||
<!-- http.request ++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=request>
|
||||
http.<b>request(</b>url [, body]<b>)</b><br>
|
||||
http.<b>request{</b><br>
|
||||
url = <i>string</i>,<br>
|
||||
[sink = <i>LTN12 sink</i>,]<br>
|
||||
[method = <i>string</i>,]<br>
|
||||
[headers = <i>header-table</i>,]<br>
|
||||
[source = <i>LTN12 source</i>],<br>
|
||||
[step = <i>LTN12 pump step</i>,]<br>
|
||||
[proxy = <i>string</i>,]<br>
|
||||
[redirect = <i>boolean</i>,]<br>
|
||||
[create = <i>function</i>]<br>
|
||||
<b>}</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
The request function has two forms. The simple form downloads
|
||||
a URL using the <tt>GET</tt> or <tt>POST</tt> method and is based
|
||||
on strings. The generic form performs any HTTP method and is
|
||||
<a href=http://lua-users.org/wiki/FiltersSourcesAndSinks>LTN12</a> based.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
If the first argument of the <tt>request</tt> function is a string, it
|
||||
should be an <tt>url</tt>. In that case, if a <tt>body</tt>
|
||||
is provided as a string, the function will perform a <tt>POST</tt> method
|
||||
in the <tt>url</tt>. Otherwise, it performs a <tt>GET</tt> in the
|
||||
<tt>url</tt>
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
If the first argument is instead a table, the most important fields are
|
||||
the <tt>url</tt> and the <em>simple</em>
|
||||
<a href="http://lua-users.org/wiki/FiltersSourcesAndSinks">LTN12</a>
|
||||
<tt>sink</tt> that will receive the downloaded content.
|
||||
Any part of the <tt>url</tt> can be overridden by including
|
||||
the appropriate field in the request table.
|
||||
If authentication information is provided, the function
|
||||
uses the Basic Authentication Scheme (see <a href="#authentication">note</a>)
|
||||
to retrieve the document. If <tt>sink</tt> is <tt><b>nil</b></tt>, the
|
||||
function discards the downloaded data. The optional parameters are the
|
||||
following:
|
||||
</p>
|
||||
<ul>
|
||||
<li><tt>method</tt>: The HTTP request method. Defaults to "GET";
|
||||
<li><tt>headers</tt>: Any additional HTTP headers to send with the request;
|
||||
<li><tt>source</tt>: <em>simple</em>
|
||||
<a href="http://lua-users.org/wiki/FiltersSourcesAndSinks">LTN12</a>
|
||||
source to provide the request body. If there
|
||||
is a body, you need to provide an appropriate "<tt>content-length</tt>"
|
||||
request header field, or the function will attempt to send the body as
|
||||
"<tt>chunked</tt>" (something few servers support). Defaults to the empty source;
|
||||
<li><tt>step</tt>:
|
||||
<a href="http://lua-users.org/wiki/FiltersSourcesAndSinks">LTN12</a>
|
||||
pump step function used to move data.
|
||||
Defaults to the LTN12 <tt>pump.step</tt> function.
|
||||
<li><tt>proxy</tt>: The URL of a proxy server to use. Defaults to no proxy;
|
||||
<li><tt>redirect</tt>: Set to <tt><b>false</b></tt> to prevent the
|
||||
function from automatically following 301 or 302 server redirect messages;
|
||||
<li><tt>create</tt>: An optional function to be used instead of
|
||||
<a href=tcp.html#socket.tcp><tt>socket.tcp</tt></a> when the communications socket is created.
|
||||
</ul>
|
||||
|
||||
<p class=return>
|
||||
In case of failure, the function returns <tt><b>nil</b></tt> followed by an
|
||||
error message. If successful, the simple form returns the response
|
||||
body as a string, followed by the response status code, the response
|
||||
headers and the response status line. The complex function returns the same
|
||||
information, except the first return value is just the number 1 (the body
|
||||
goes to the <tt>sink</tt>).
|
||||
</p>
|
||||
|
||||
<p class=return>
|
||||
Even when the server fails to provide the contents of the requested URL (URL not found, for example),
|
||||
it usually returns a message body (a web page informing the
|
||||
URL was not found or some other useless page). To make sure the
|
||||
operation was successful, check the returned status <tt>code</tt>. For
|
||||
a list of the possible values and their meanings, refer to <a
|
||||
href="http://www.cs.princeton.edu/~diego/rfc/rfc2616.txt">RFC
|
||||
2616</a>.
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Here are a few examples with the simple interface:
|
||||
</p>
|
||||
|
||||
<pre class=example>
|
||||
-- load the http module
|
||||
local io = require("io")
|
||||
local http = require("socket.http")
|
||||
local ltn12 = require("ltn12")
|
||||
|
||||
-- connect to server "www.cs.princeton.edu" and retrieves this manual
|
||||
-- file from "~diego/professional/luasocket/http.html" and print it to stdout
|
||||
http.request{
|
||||
url = "http://www.cs.princeton.edu/~diego/professional/luasocket/http.html",
|
||||
sink = ltn12.sink.file(io.stdout)
|
||||
}
|
||||
|
||||
-- connect to server "www.example.com" and tries to retrieve
|
||||
-- "/private/index.html". Fails because authentication is needed.
|
||||
b, c, h = http.request("http://www.example.com/private/index.html")
|
||||
-- b returns some useless page telling about the denied access,
|
||||
-- h returns authentication information
|
||||
-- and c returns with value 401 (Authentication Required)
|
||||
|
||||
-- tries to connect to server "wrong.host" to retrieve "/"
|
||||
-- and fails because the host does not exist.
|
||||
r, e = http.request("http://wrong.host/")
|
||||
-- r is nil, and e returns with value "host not found"
|
||||
</pre>
|
||||
|
||||
<p class=description>
|
||||
And here is an example using the generic interface:
|
||||
</p>
|
||||
|
||||
<pre class=example>
|
||||
-- load the http module
|
||||
http = require("socket.http")
|
||||
|
||||
-- Requests information about a document, without downloading it.
|
||||
-- Useful, for example, if you want to display a download gauge and need
|
||||
-- to know the size of the document in advance
|
||||
r, c, h = http.request {
|
||||
method = "HEAD",
|
||||
url = "http://www.tecgraf.puc-rio.br/~diego"
|
||||
}
|
||||
-- r is 1, c is 200, and h would return the following headers:
|
||||
-- h = {
|
||||
-- date = "Tue, 18 Sep 2001 20:42:21 GMT",
|
||||
-- server = "Apache/1.3.12 (Unix) (Red Hat/Linux)",
|
||||
-- ["last-modified"] = "Wed, 05 Sep 2001 06:11:20 GMT",
|
||||
-- ["content-length"] = 15652,
|
||||
-- ["connection"] = "close",
|
||||
-- ["content-Type"] = "text/html"
|
||||
-- }
|
||||
</pre>
|
||||
|
||||
<p class=note id=authentication>
|
||||
Note: Some URLs are protected by their
|
||||
servers from anonymous download. For those URLs, the server must receive
|
||||
some sort of authentication along with the request or it will deny
|
||||
download and return status "401 Authentication Required".
|
||||
</p>
|
||||
|
||||
<p class=note>
|
||||
The HTTP/1.1 standard defines two authentication methods: the Basic
|
||||
Authentication Scheme and the Digest Authentication Scheme, both
|
||||
explained in detail in
|
||||
<a href="http://www.cs.princeton.edu/~diego/rfc/rfc2068.txt">RFC 2068</a>.
|
||||
</p>
|
||||
|
||||
<p class=note>The Basic Authentication Scheme sends
|
||||
<tt><user></tt> and
|
||||
<tt><password></tt> unencrypted to the server and is therefore
|
||||
considered unsafe. Unfortunately, by the time of this implementation,
|
||||
the wide majority of servers and browsers support the Basic Scheme only.
|
||||
Therefore, this is the method used by the toolkit whenever
|
||||
authentication is required.
|
||||
</p>
|
||||
|
||||
<pre class=example>
|
||||
-- load required modules
|
||||
http = require("socket.http")
|
||||
mime = require("mime")
|
||||
|
||||
-- Connect to server "www.example.com" and tries to retrieve
|
||||
-- "/private/index.html", using the provided name and password to
|
||||
-- authenticate the request
|
||||
b, c, h = http.request("http://fulano:silva@www.example.com/private/index.html")
|
||||
|
||||
-- Alternatively, one could fill the appropriate header and authenticate
|
||||
-- the request directly.
|
||||
r, c = http.request {
|
||||
url = "http://www.example.com/private/index.html",
|
||||
headers = { authentication = "Basic " .. (mime.b64("fulano:silva")) }
|
||||
}
|
||||
</pre>
|
||||
|
||||
<!-- footer +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<div class=footer>
|
||||
<hr>
|
||||
<center>
|
||||
<p class=bar>
|
||||
<a href="home.html">home</a> ·
|
||||
<a href="home.html#download">download</a> ·
|
||||
<a href="installation.html">installation</a> ·
|
||||
<a href="introduction.html">introduction</a> ·
|
||||
<a href="reference.html">reference</a>
|
||||
</p>
|
||||
<p>
|
||||
<small>
|
||||
Last modified by Diego Nehab on <br>
|
||||
Mon Nov 21 01:57:03 EST 2005
|
||||
</small>
|
||||
</p>
|
||||
</center>
|
||||
</div>
|
||||
|
||||
</body>
|
||||
</html>
|
161
doc/luasocket/installation.html
Normal file
161
doc/luasocket/installation.html
Normal file
@ -0,0 +1,161 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
|
||||
"http://www.w3.org/TR/html4/strict.dtd">
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta name="description" content="LuaSocket: Introduction to the core">
|
||||
<meta name="keywords" content="Lua, LuaSocket, TCP, UDP, Network, Support,
|
||||
Installation">
|
||||
<title>LuaSocket: Installation</title>
|
||||
<link rel="stylesheet" href="reference.css" type="text/css">
|
||||
</head>
|
||||
|
||||
<body>
|
||||
|
||||
<!-- header +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<div class=header>
|
||||
<hr>
|
||||
<center>
|
||||
<table summary="LuaSocket logo">
|
||||
<tr><td align=center><a href="http://www.lua.org">
|
||||
<img width=128 height=128 border=0 alt="LuaSocket" src="luasocket.png">
|
||||
</a></td></tr>
|
||||
<tr><td align=center valign=top>Network support for the Lua language
|
||||
</td></tr>
|
||||
</table>
|
||||
<p class=bar>
|
||||
<a href="home.html">home</a> ·
|
||||
<a href="home.html#download">download</a> ·
|
||||
<a href="installation.html">installation</a> ·
|
||||
<a href="introduction.html">introduction</a> ·
|
||||
<a href="reference.html">reference</a>
|
||||
</p>
|
||||
</center>
|
||||
<hr>
|
||||
</div>
|
||||
|
||||
<!-- installation ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<h2>Installation</h2>
|
||||
|
||||
<p> LuaSocket 2.0 uses the new package proposal for Lua 5.1.
|
||||
All Lua library developers are encouraged to update their libraries so that
|
||||
all libraries can coexist peacefully and users can benefit from the
|
||||
standardization and flexibility of the standard.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The proposal was considered important enough by some of us to justify
|
||||
early adoption, even before release of Lua 5.1.
|
||||
Thus, a compatibility module
|
||||
<a href=http://www.keplerproject.org/compat/>compat-5.1</a>
|
||||
has been released in conjunction with Roberto Ierusalimschy and <a
|
||||
href=http://www.keplerproject.org/>The Kepler Project</a> team.
|
||||
It implements the Lua 5.1 package proposal on top of Lua 5.0. </p>
|
||||
|
||||
<p> As far as LuaSocket is concerned, this means that whoever is
|
||||
deploying a non-standard distribution of LuaSocket will probably
|
||||
have no problems customizing it. Here we will only describe the standard distribution. If the standard doesn't meet your
|
||||
needs, we refer you to the Lua discussion list, where any question about
|
||||
the package scheme will likely already have been answered.
|
||||
</p>
|
||||
|
||||
<h3>Directory structure</h3>
|
||||
|
||||
<p> On Unix systems, the standard distribution uses two base
|
||||
directories, one for system dependent files, and another for system
|
||||
independent files. Let's call these directories <tt><CDIR></tt>
|
||||
and <tt><LDIR></tt>, respectively.
|
||||
For instance, in my laptop, I use '<tt>/usr/local/lib/lua/5.0</tt>' for
|
||||
<tt><CDIR></tt> and '<tt>/usr/local/share/lua/5.0</tt>' for
|
||||
<tt><LDIR></tt>. On Windows, sometimes only one directory is used, say
|
||||
'<tt>c:\program files\lua\5.0</tt>'. Here is the standard LuaSocket
|
||||
distribution directory structure:</p>
|
||||
|
||||
<pre class=example>
|
||||
<LDIR>/compat-5.1.lua
|
||||
<LDIR>/ltn12.lua
|
||||
<LDIR>/socket.lua
|
||||
<CDIR>/socket/core.dll
|
||||
<LDIR>/socket/http.lua
|
||||
<LDIR>/socket/tp.lua
|
||||
<LDIR>/socket/ftp.lua
|
||||
<LDIR>/socket/smtp.lua
|
||||
<LDIR>/socket/url.lua
|
||||
<LDIR>/mime.lua
|
||||
<CDIR>/mime/core.dll
|
||||
</pre>
|
||||
|
||||
<p> Naturally, on Unix systems, <tt>core.dll</tt>
|
||||
would be replaced by <tt>core.so</tt>.
|
||||
</p>
|
||||
|
||||
<p> In order for the interpreter to find all LuaSocket components, three
|
||||
environment variables need to be set. The first environment variable tells
|
||||
the interpreter to load the <tt>compat-5.1.lua</tt> module at startup: </p>
|
||||
|
||||
<pre class=example>
|
||||
LUA_INIT=@<LDIR>/compat-5.1.lua
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
The other two environment variables instruct the compatibility module to
|
||||
look for dynamic libraries and extension modules in the appropriate
|
||||
directories and with the appropriate filename extensions.
|
||||
</p>
|
||||
|
||||
<pre class=example>
|
||||
LUA_PATH=<LDIR>/?.lua;?.lua
|
||||
LUA_CPATH=<CDIR>/?.dll;?.dll
|
||||
</pre>
|
||||
|
||||
<p> Again, naturally, on Unix systems the shared library extension would be
|
||||
<tt>.so</tt> instead of <tt>.dll</tt>.</p>
|
||||
|
||||
<h3>Using LuaSocket</h3>
|
||||
|
||||
<p> With the above setup, and an interpreter with shared library support,
|
||||
it should be easy to use LuaSocket. Just fire the interpreter and use the
|
||||
<tt>require</tt> function to gain access to whatever module you need:</p>
|
||||
|
||||
<pre class=example>
|
||||
Lua 5.0.2 Copyright (C) 1994-2004 Tecgraf, PUC-Rio
|
||||
> socket = require("socket")
|
||||
> print(socket._VERSION)
|
||||
--> LuaSocket 2.0
|
||||
</pre>
|
||||
|
||||
<p> Each module loads their dependencies automatically, so you only need to
|
||||
load the modules you directly depend upon: </p>
|
||||
|
||||
<pre class=example>
|
||||
Lua 5.0.2 Copyright (C) 1994-2004 Tecgraf, PUC-Rio
|
||||
> http = require("socket.http")
|
||||
> print(http.request("http://www.cs.princeton.edu/~diego/professional/luasocket"))
|
||||
--> homepage gets dumped to terminal
|
||||
</pre>
|
||||
|
||||
<!-- footer +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<div class=footer>
|
||||
<hr>
|
||||
<center>
|
||||
<p class=bar>
|
||||
<a href="home.html">home</a> ·
|
||||
<a href="home.html#down">download</a> ·
|
||||
<a href="installation.html">installation</a> ·
|
||||
<a href="introduction.html">introduction</a> ·
|
||||
<a href="reference.html">reference</a>
|
||||
</p>
|
||||
<p>
|
||||
<small>
|
||||
Last modified by Diego Nehab on <br>
|
||||
Mon Nov 21 01:57:22 EST 2005
|
||||
</small>
|
||||
</p>
|
||||
</center>
|
||||
</div>
|
||||
|
||||
</body>
|
||||
</html>
|
333
doc/luasocket/introduction.html
Normal file
333
doc/luasocket/introduction.html
Normal file
@ -0,0 +1,333 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
|
||||
"http://www.w3.org/TR/html4/strict.dtd">
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta name="description" content="LuaSocket: Introduction to the core">
|
||||
<meta name="keywords" content="Lua, LuaSocket, TCP, UDP, Network,
|
||||
Library, Support">
|
||||
<title>LuaSocket: Introduction to the core</title>
|
||||
<link rel="stylesheet" href="reference.css" type="text/css">
|
||||
</head>
|
||||
|
||||
<body>
|
||||
|
||||
<!-- header +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<div class=header>
|
||||
<hr>
|
||||
<center>
|
||||
<table summary="LuaSocket logo">
|
||||
<tr><td align=center><a href="http://www.lua.org">
|
||||
<img width=128 height=128 border=0 alt="LuaSocket" src="luasocket.png">
|
||||
</a></td></tr>
|
||||
<tr><td align=center valign=top>Network support for the Lua language
|
||||
</td></tr>
|
||||
</table>
|
||||
<p class=bar>
|
||||
<a href="home.html">home</a> ·
|
||||
<a href="home.html#download">download</a> ·
|
||||
<a href="installation.html">installation</a> ·
|
||||
<a href="introduction.html">introduction</a> ·
|
||||
<a href="reference.html">reference</a>
|
||||
</p>
|
||||
</center>
|
||||
<hr>
|
||||
</div>
|
||||
|
||||
<!-- introduction +++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<h2>Introduction</h2>
|
||||
|
||||
<p>
|
||||
LuaSocket is a <a href="http://www.lua.org">Lua</a> extension library
|
||||
that is composed by two parts: a C core that provides support for the TCP
|
||||
and UDP transport layers, and a set of Lua modules that add support for
|
||||
the SMTP (sending e-mails), HTTP (WWW access) and FTP (uploading and
|
||||
downloading files) protocols and other functionality commonly needed by
|
||||
applications that deal with the Internet. This introduction is about the C
|
||||
core.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Communication in LuaSocket is performed via I/O objects. These can
|
||||
represent different network domains. Currently, support is provided for TCP
|
||||
and UDP, but nothing prevents other developers from implementing SSL, Local
|
||||
Domain, Pipes, File Descriptors etc. I/O objects provide a standard
|
||||
interface to I/O across different domains and operating systems.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The API design had two goals in mind. First, users
|
||||
experienced with the C API to sockets should feel comfortable using LuaSocket.
|
||||
Second, the simplicity and the feel of the Lua language should be
|
||||
preserved. To achieve these goals, the LuaSocket API keeps the function names and semantics the C API whenever possible, but their usage in Lua has been greatly simplified.
|
||||
</p>
|
||||
|
||||
|
||||
<p>
|
||||
One of the simplifications is the receive pattern capability.
|
||||
Applications can read data from stream domains (such as TCP)
|
||||
line by line, block by block, or until the connection is closed.
|
||||
All I/O reads are buffered and the performance differences between
|
||||
different receive patterns are negligible.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Another advantage is the flexible timeout control
|
||||
mechanism. As in C, all I/O operations are blocking by default. For
|
||||
example, the <a href=tcp.html#send><tt>send</tt></a>,
|
||||
<a href=tcp.html#receive><tt>receive</tt></a> and
|
||||
<a href=tcp.html#accept><tt>accept</tt></a> methods
|
||||
of the TCP domain will block the caller application until
|
||||
the operation is completed (if ever!). However, with a call to the
|
||||
<a href=tcp.html#settimeout><tt>settimeout</tt></a>
|
||||
method, an application can specify upper limits on
|
||||
the time it can be blocked by LuaSocket (the "<tt>total</tt>" timeout), on
|
||||
the time LuaSocket can internally be blocked by any OS call (the
|
||||
"<tt>block</tt>" timeout) or a combination of the two. Each LuaSocket
|
||||
call might perform several OS calls, so that the two timeout values are
|
||||
<em>not</em> equivalent.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Finally, the host name resolution is transparent, meaning that most
|
||||
functions and methods accept both IP addresses and host names. In case a
|
||||
host name is given, the library queries the system's resolver and
|
||||
tries the main IP address returned. Note that direct use of IP addresses
|
||||
is more efficient, of course. The
|
||||
<a href=dns.html#toip><tt>toip</tt></a>
|
||||
and <a href=dns.html#tohostname><tt>tohostname</tt></a>
|
||||
functions from the DNS module are provided to convert between host names and IP addresses.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Together, these changes make network programming in LuaSocket much simpler
|
||||
than it is in C, as the following sections will show.
|
||||
</p>
|
||||
|
||||
<!-- tcp ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<h3 id=tcp>TCP</h3>
|
||||
|
||||
<p>
|
||||
TCP (Transfer Control Protocol) is reliable stream protocol. In other
|
||||
words, applications communicating through TCP can send and receive data as
|
||||
an error free stream of bytes. Data is split in one end and
|
||||
reassembled transparently on the other end. There are no boundaries in
|
||||
the data transfers. The library allows users to read data from the
|
||||
sockets in several different granularities: patterns are available for
|
||||
lines, arbitrary sized blocks or "read up to connection closed", all with
|
||||
good performance.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The library distinguishes three types of TCP sockets: <em>master</em>,
|
||||
<em>client</em> and <em>server</em> sockets.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Master sockets are newly created TCP sockets returned by the function
|
||||
<a href=tcp.html#tcp><tt>socket.tcp</tt></a>. A master socket is
|
||||
transformed into a server socket
|
||||
after it is associated with a <em>local</em> address by a call to the
|
||||
<a href=tcp.html#bind><tt>bind</tt></a> method followed by a call to the
|
||||
<a href=tcp.html#listen><tt>listen</tt></a>. Conversely, a master socket
|
||||
can be changed into a client socket with the method
|
||||
<a href=tcp.html#connect><tt>connect</tt></a>,
|
||||
which associates it with a <em>remote</em> address.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
On server sockets, applications can use the
|
||||
<a href=tcp.html#accept><tt>accept</tt></a> method
|
||||
to wait for a client connection. Once a connection is established, a
|
||||
client socket object is returned representing this connection. The
|
||||
other methods available for server socket objects are
|
||||
<a href=tcp.html#getsockname><tt>getsockname</tt></a>,
|
||||
<a href=tcp.html#setoption><tt>setoption</tt></a>,
|
||||
<a href=tcp.html#settimeout><tt>settimeout</tt></a>, and
|
||||
<a href=tcp.html#close><tt>close</tt></a>.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Client sockets are used to exchange data between two applications over
|
||||
the Internet. Applications can call the methods
|
||||
<a href=tcp.html#send><tt>send</tt></a> and
|
||||
<a href=tcp.html#receive><tt>receive</tt></a>
|
||||
to send and receive data. The other methods
|
||||
available for client socket objects are
|
||||
<a href=tcp.html#getsockname><tt>getsockname</tt></a>,
|
||||
<a href=tcp.html#getpeername><tt>getpeername</tt></a>,
|
||||
<a href=tcp.html#setoption><tt>setoption</tt></a>,
|
||||
<a href=tcp.html#settimeout><tt>settimeout</tt></a>,
|
||||
<a href=tcp.html#shutdown><tt>shutdown</tt></a>, and
|
||||
<a href=tcp.html#close><tt>close</tt></a>.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Example:
|
||||
</p>
|
||||
<blockquote>
|
||||
<p>
|
||||
A simple echo server, using LuaSocket. The program binds to an ephemeral
|
||||
port (one that is chosen by the operating system) on the local host and
|
||||
awaits client connections on that port. When a connection is established,
|
||||
the program reads a line from the remote end and sends it back, closing
|
||||
the connection immediately. You can test it using the telnet
|
||||
program.
|
||||
</p>
|
||||
|
||||
<pre class=example>
|
||||
-- load namespace
|
||||
local socket = require("socket")
|
||||
-- create a TCP socket and bind it to the local host, at any port
|
||||
local server = assert(socket.bind("*", 0))
|
||||
-- find out which port the OS chose for us
|
||||
local ip, port = server:getsockname()
|
||||
-- print a message informing what's up
|
||||
print("Please telnet to localhost on port " .. port)
|
||||
print("After connecting, you have 10s to enter a line to be echoed")
|
||||
-- loop forever waiting for clients
|
||||
while 1 do
|
||||
-- wait for a connection from any client
|
||||
local client = server:accept()
|
||||
-- make sure we don't block waiting for this client's line
|
||||
client:settimeout(10)
|
||||
-- receive the line
|
||||
local line, err = client:receive()
|
||||
-- if there was no error, send it back to the client
|
||||
if not err then client:send(line .. "\n") end
|
||||
-- done with client, close the object
|
||||
client:close()
|
||||
end
|
||||
</pre>
|
||||
</blockquote>
|
||||
|
||||
<!-- udp ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<h3 id=udp>UDP</h3>
|
||||
|
||||
<p>
|
||||
UDP (User Datagram Protocol) is a non-reliable datagram protocol. In
|
||||
other words, applications communicating through UDP send and receive
|
||||
data as independent blocks, which are not guaranteed to reach the other
|
||||
end. Even when they do reach the other end, they are not guaranteed to be
|
||||
error free. Data transfers are atomic, one datagram at a time. Reading
|
||||
only part of a datagram discards the rest, so that the following read
|
||||
operation will act on the next datagram. The advantages are in
|
||||
simplicity (no connection setup) and performance (no error checking or
|
||||
error correction).
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Note that although no guarantees are made, these days
|
||||
networks are so good that, under normal circumstances, few errors
|
||||
happen in practice.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
An UDP socket object is created by the
|
||||
<a href=udp.html#udp><tt>socket.udp</tt></a> function. UDP
|
||||
sockets do not need to be connected before use. The method
|
||||
<a href=udp.html#sendto><tt>sendto</tt></a>
|
||||
can be used immediately after creation to
|
||||
send a datagram to IP address and port. Host names are not allowed
|
||||
because performing name resolution for each packet would be forbiddingly
|
||||
slow. Methods
|
||||
<a href=udp.html#receive><tt>receive</tt></a> and
|
||||
<a href=udp.html#receivefrom><tt>receivefrom</tt></a>
|
||||
can be used to retrieve datagrams, the latter returning the IP and port of
|
||||
the sender as extra return values (thus being slightly less
|
||||
efficient).
|
||||
</p>
|
||||
|
||||
<p>
|
||||
When communication is performed repeatedly with a single peer, an
|
||||
application should call the
|
||||
<a href=udp.html#setpeername><tt>setpeername</tt></a> method to specify a
|
||||
permanent partner. Methods
|
||||
<a href=udp.html#sendto><tt>sendto</tt></a> and
|
||||
<a href=udp.html#receivefrom><tt>receivefrom</tt></a>
|
||||
can no longer be used, but the method
|
||||
<a href=udp.html#send><tt>send</tt></a> can be used to send data
|
||||
directly to the peer, and the method
|
||||
<a href=udp.html#receive><tt>receive</tt></a>
|
||||
will only return datagrams originating
|
||||
from that peer. There is about 30% performance gain due to this practice.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
To associate an UDP socket with a local address, an application calls the
|
||||
<a href=udp.html#setsockname><tt>setsockname</tt></a>
|
||||
method <em>before</em> sending any datagrams. Otherwise, the socket is
|
||||
automatically bound to an ephemeral address before the first data
|
||||
transmission and once bound the local address cannot be changed.
|
||||
The other methods available for UDP sockets are
|
||||
<a href=udp.html#getpeername><tt>getpeername</tt></a>,
|
||||
<a href=udp.html#getsockname><tt>getsockname</tt></a>,
|
||||
<a href=udp.html#settimeout><tt>settimeout</tt></a>,
|
||||
<a href=udp.html#setoption><tt>setoption</tt></a> and
|
||||
<a href=udp.html#close><tt>close</tt></a>.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Example:
|
||||
</p>
|
||||
<blockquote>
|
||||
<p>
|
||||
A simple daytime client, using LuaSocket. The program connects to a remote
|
||||
server and tries to retrieve the daytime, printing the answer it got or an
|
||||
error message.
|
||||
</p>
|
||||
|
||||
<pre class=example>
|
||||
-- change here to the host an port you want to contact
|
||||
local host, port = "localhost", 13
|
||||
-- load namespace
|
||||
local socket = require("socket")
|
||||
-- convert host name to ip address
|
||||
local ip = assert(socket.dns.toip(host))
|
||||
-- create a new UDP object
|
||||
local udp = assert(socket.udp())
|
||||
-- contact daytime host
|
||||
assert(udp:sendto("anything", ip, port))
|
||||
-- retrieve the answer and print results
|
||||
io.write(assert(udp:receive()))
|
||||
</pre>
|
||||
</blockquote>
|
||||
|
||||
<!-- More +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<h3 id=more>Support modules</h3>
|
||||
|
||||
<p> Although not covered in the introduction, LuaSocket offers
|
||||
much more than TCP and UDP functionality. As the library
|
||||
evolved, support for <a href=http.html>HTTP</a>, <a href=ftp.html>FTP</a>,
|
||||
and <a href=smtp.html>SMTP</a> were built on top of these. These modules
|
||||
and many others are covered by the <a href=reference.html>reference manual</a>.
|
||||
</p>
|
||||
|
||||
<!-- footer +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<div class=footer>
|
||||
<hr>
|
||||
<center>
|
||||
<p class=bar>
|
||||
<a href="home.html">home</a> ·
|
||||
<a href="home.html#down">download</a> ·
|
||||
<a href="installation.html">installation</a> ·
|
||||
<a href="introduction.html">introduction</a> ·
|
||||
<a href="reference.html">reference</a>
|
||||
</p>
|
||||
<p>
|
||||
<small>
|
||||
Last modified by Diego Nehab on <br>
|
||||
Mon Nov 21 01:57:43 EST 2005
|
||||
</small>
|
||||
</p>
|
||||
</center>
|
||||
</div>
|
||||
|
||||
</body>
|
||||
</html>
|
430
doc/luasocket/ltn12.html
Normal file
430
doc/luasocket/ltn12.html
Normal file
@ -0,0 +1,430 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
|
||||
"http://www.w3.org/TR/html4/strict.dtd">
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta name="description" content="LuaSocket: LTN12 support">
|
||||
<meta name="keywords" content="Lua, LuaSocket, Filters, Source, Sink,
|
||||
Pump, Support, Library">
|
||||
<title>LuaSocket: LTN12 module</title>
|
||||
<link rel="stylesheet" href="reference.css" type="text/css">
|
||||
</head>
|
||||
|
||||
<body>
|
||||
|
||||
<!-- header +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<div class=header>
|
||||
<hr>
|
||||
<center>
|
||||
<table summary="LuaSocket logo">
|
||||
<tr><td align=center><a href="http://www.lua.org">
|
||||
<img width=128 height=128 border=0 alt="LuaSocket" src="luasocket.png">
|
||||
</a></td></tr>
|
||||
<tr><td align=center valign=top>Network support for the Lua language
|
||||
</td></tr>
|
||||
</table>
|
||||
<p class=bar>
|
||||
<a href="home.html">home</a> ·
|
||||
<a href="home.html#download">download</a> ·
|
||||
<a href="installation.html">installation</a> ·
|
||||
<a href="introduction.html">introduction</a> ·
|
||||
<a href="reference.html">reference</a>
|
||||
</p>
|
||||
</center>
|
||||
<hr>
|
||||
</div>
|
||||
|
||||
<!-- ltn12 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<h2 id=ltn12>LTN12</h2>
|
||||
|
||||
<p> The <tt>ltn12</tt> namespace implements the ideas described in
|
||||
<a href="http://lua-users.org/wiki/FiltersSourcesAndSinks">
|
||||
LTN012, Filters sources and sinks</a>. This manual simply describes the
|
||||
functions. Please refer to the LTN for a deeper explanation of the
|
||||
functionality provided by this module.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
To obtain the <tt>ltn12</tt> namespace, run:
|
||||
</p>
|
||||
|
||||
<pre class=example>
|
||||
-- loads the LTN21 module
|
||||
local ltn12 = require("ltn12")
|
||||
</pre>
|
||||
|
||||
<!-- filters ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<h3 id="filter">Filters</h3>
|
||||
|
||||
<!-- chain ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id="filter.chain">
|
||||
ltn12.filter.<b>chain(</b>filter<sub>1</sub>, filter<sub>2</sub>
|
||||
[, ... filter<sub>N</sub>]<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Returns a filter that passes all data it receives through each of a
|
||||
series of given filters.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
<tt>Filter<sub>1</sub></tt> to <tt>filter<sub>N</sub></tt> are simple
|
||||
filters.
|
||||
</p>
|
||||
|
||||
<p class=return>
|
||||
The function returns the chained filter.
|
||||
</p>
|
||||
|
||||
<p class=note>
|
||||
The nesting of filters can be arbitrary. For instance, the useless filter
|
||||
below doesn't do anything but return the data that was passed to it,
|
||||
unaltered.
|
||||
</p>
|
||||
|
||||
<pre class=example>
|
||||
-- load required modules
|
||||
local ltn12 = require("ltn12")
|
||||
local mime = require("mime")
|
||||
|
||||
-- create a silly identity filter
|
||||
id = ltn12.filter.chain(
|
||||
mime.encode("quoted-printable"),
|
||||
mime.encode("base64"),
|
||||
mime.decode("base64"),
|
||||
mime.decode("quoted-printable")
|
||||
)
|
||||
</pre>
|
||||
|
||||
<!-- cycle ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id="filter.cycle">
|
||||
ltn12.filter.<b>cycle(</b>low [, ctx, extra]<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Returns a high-level filter that cycles though a low-level filter by
|
||||
passing it each chunk and updating a context between calls.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
<tt>Low</tt> is the low-level filter to be cycled,
|
||||
<tt>ctx</tt> is the initial context and <tt>extra</tt> is any extra
|
||||
argument the low-level filter might take.
|
||||
</p>
|
||||
|
||||
<p class=return>
|
||||
The function returns the high-level filter.
|
||||
</p>
|
||||
|
||||
<pre class=example>
|
||||
-- load the ltn12 module
|
||||
local ltn12 = require("ltn12")
|
||||
|
||||
-- the base64 mime filter factory
|
||||
encodet['base64'] = function()
|
||||
return ltn12.filter.cycle(b64, "")
|
||||
end
|
||||
</pre>
|
||||
|
||||
<!-- pumps ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<h3 id="pump">Pumps</h3>
|
||||
|
||||
<!-- all ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id="pump.all">
|
||||
ltn12.pump.<b>all(</b>source, sink<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Pumps <em>all</em> data from a <tt>source</tt> to a <tt>sink</tt>.
|
||||
</p>
|
||||
|
||||
<p class=return>
|
||||
If successful, the function returns a value that evaluates to
|
||||
<b><tt>true</tt></b>. In case
|
||||
of error, the function returns a <b><tt>false</tt></b> value, followed by an error message.
|
||||
</p>
|
||||
|
||||
<!-- step +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id="pump.step">
|
||||
ltn12.pump.<b>step(</b>source, sink<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Pumps <em>one</em> chunk of data from a <tt>source</tt> to a <tt>sink</tt>.
|
||||
</p>
|
||||
|
||||
<p class=return>
|
||||
If successful, the function returns a value that evaluates to
|
||||
<b><tt>true</tt></b>. In case
|
||||
of error, the function returns a <b><tt>false</tt></b> value, followed by an error message.
|
||||
</p>
|
||||
|
||||
<!-- sinks ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<h3 id="sink">Sinks</h3>
|
||||
|
||||
<!-- chain ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id="sink.chain">
|
||||
ltn12.sink.<b>chain(</b>filter, sink<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Creates and returns a new sink that passes data through a <tt>filter</tt> before sending it to a given <tt>sink</tt>.
|
||||
</p>
|
||||
|
||||
<!-- error ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id="sink.error">
|
||||
ltn12.sink.<b>error(</b>message<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Creates and returns a sink that aborts transmission with the error
|
||||
<tt>message</tt>.
|
||||
</p>
|
||||
|
||||
<!-- file +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id="sink.file">
|
||||
ltn12.sink.<b>file(</b>handle, message<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Creates a sink that sends data to a file.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
<tt>Handle</tt> is a file handle. If <tt>handle</tt> is <tt><b>nil</b></tt>,
|
||||
<tt>message</tt> should give the reason for failure.
|
||||
</p>
|
||||
|
||||
<p class=return>
|
||||
The function returns a sink that sends all data to the given <tt>handle</tt>
|
||||
and closes the file when done, or a sink that aborts the transmission with
|
||||
the error <tt>message</tt>
|
||||
</p>
|
||||
|
||||
<p class=note>
|
||||
In the following example, notice how the prototype is designed to
|
||||
fit nicely with the <tt>io.open</tt> function.
|
||||
</p>
|
||||
|
||||
<pre class=example>
|
||||
-- load the ltn12 module
|
||||
local ltn12 = require("ltn12")
|
||||
|
||||
-- copy a file
|
||||
ltn12.pump.all(
|
||||
ltn12.source.file(io.open("original.png")),
|
||||
ltn12.sink.file(io.open("copy.png"))
|
||||
)
|
||||
</pre>
|
||||
|
||||
<!-- null +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id="sink.null">
|
||||
ltn12.sink.<b>null()</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Returns a sink that ignores all data it receives.
|
||||
</p>
|
||||
|
||||
<!-- simplify +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id="sink.simplify">
|
||||
ltn12.sink.<b>simplify(</b>sink<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Creates and returns a simple sink given a fancy <tt>sink</tt>.
|
||||
</p>
|
||||
|
||||
<!-- table ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id="sink.table">
|
||||
ltn12.sink.<b>table(</b>[table]<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Creates a sink that stores all chunks in a table. The chunks can later be
|
||||
efficiently concatenated into a single string.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
<tt>Table</tt> is used to hold the chunks. If
|
||||
<tt><b>nil</b></tt>, the function creates its own table.
|
||||
</p>
|
||||
|
||||
<p class=return>
|
||||
The function returns the sink and the table used to store the chunks.
|
||||
</p>
|
||||
|
||||
<pre class=example>
|
||||
-- load needed modules
|
||||
local http = require("socket.http")
|
||||
local ltn12 = require("ltn12")
|
||||
|
||||
-- a simplified http.get function
|
||||
function http.get(u)
|
||||
local t = {}
|
||||
local respt = request{
|
||||
url = u,
|
||||
sink = ltn12.sink.table(t)
|
||||
}
|
||||
return table.concat(t), respt.headers, respt.code
|
||||
end
|
||||
</pre>
|
||||
|
||||
<!-- sinks ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<h3 id="source">Sources</h3>
|
||||
|
||||
<!-- cat ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id="source.cat">
|
||||
ltn12.source.<b>cat(</b>source<sub>1</sub> [, source<sub>2</sub>, ...,
|
||||
source<sub>N</sub>]<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Creates a new source that produces the concatenation of the data produced
|
||||
by a number of sources.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
<tt>Source<sub>1</sub></tt> to <tt>source<sub>N</sub></tt> are the original
|
||||
sources.
|
||||
</p>
|
||||
|
||||
<p class=return>
|
||||
The function returns the new source.
|
||||
</p>
|
||||
|
||||
<!-- chain ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id="source.chain">
|
||||
ltn12.source.<b>chain(</b>source, filter<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Creates a new <tt>source</tt> that passes data through a <tt>filter</tt>
|
||||
before returning it.
|
||||
</p>
|
||||
|
||||
<p class=return>
|
||||
The function returns the new source.
|
||||
</p>
|
||||
|
||||
<!-- empty ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id="source.empty">
|
||||
ltn12.source.<b>empty()</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Creates and returns an empty source.
|
||||
</p>
|
||||
|
||||
<!-- error ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id="source.error">
|
||||
ltn12.source.<b>error(</b>message<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Creates and returns a source that aborts transmission with the error
|
||||
<tt>message</tt>.
|
||||
</p>
|
||||
|
||||
<!-- file +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id="source.file">
|
||||
ltn12.source.<b>file(</b>handle, message<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Creates a source that produces the contents of a file.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
<tt>Handle</tt> is a file handle. If <tt>handle</tt> is <tt><b>nil</b></tt>,
|
||||
<tt>message</tt> should give the reason for failure.
|
||||
</p>
|
||||
|
||||
<p class=return>
|
||||
The function returns a source that reads chunks of data from
|
||||
given <tt>handle</tt> and returns it to the user,
|
||||
closing the file when done, or a source that aborts the transmission with
|
||||
the error <tt>message</tt>
|
||||
</p>
|
||||
|
||||
<p class=note>
|
||||
In the following example, notice how the prototype is designed to
|
||||
fit nicely with the <tt>io.open</tt> function.
|
||||
</p>
|
||||
|
||||
<pre class=example>
|
||||
-- load the ltn12 module
|
||||
local ltn12 = require("ltn12")
|
||||
|
||||
-- copy a file
|
||||
ltn12.pump.all(
|
||||
ltn12.source.file(io.open("original.png")),
|
||||
ltn12.sink.file(io.open("copy.png"))
|
||||
)
|
||||
</pre>
|
||||
|
||||
<!-- simplify +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id="source.simplify">
|
||||
ltn12.source.<b>simplify(</b>source<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Creates and returns a simple source given a fancy <tt>source</tt>.
|
||||
</p>
|
||||
|
||||
<!-- string +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id="source.string">
|
||||
ltn12.source.<b>string(</b>string<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Creates and returns a source that produces the contents of a
|
||||
<tt>string</tt>, chunk by chunk.
|
||||
</p>
|
||||
|
||||
<!-- footer +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<div class=footer>
|
||||
<hr>
|
||||
<center>
|
||||
<p class=bar>
|
||||
<a href="home.html">home</a> ·
|
||||
<a href="home.html#down">download</a> ·
|
||||
<a href="installation.html">installation</a> ·
|
||||
<a href="introduction.html">introduction</a> ·
|
||||
<a href="reference.html">reference</a>
|
||||
</p>
|
||||
<p>
|
||||
<small>
|
||||
Last modified by Diego Nehab on <br>
|
||||
Mon Nov 21 01:57:47 EST 2005
|
||||
</small>
|
||||
</p>
|
||||
</center>
|
||||
</div>
|
||||
|
||||
</body>
|
||||
</html>
|
BIN
doc/luasocket/luasocket.png
Normal file
BIN
doc/luasocket/luasocket.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 12 KiB |
476
doc/luasocket/mime.html
Normal file
476
doc/luasocket/mime.html
Normal file
@ -0,0 +1,476 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
|
||||
"http://www.w3.org/TR/html4/strict.dtd">
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta name="description" content="LuaSocket: MIME support">
|
||||
<meta name="keywords" content="Lua, LuaSocket, MIME, Library, Support">
|
||||
<title>LuaSocket: MIME module</title>
|
||||
<link rel="stylesheet" href="reference.css" type="text/css">
|
||||
</head>
|
||||
|
||||
<body>
|
||||
|
||||
<!-- header +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<div class=header>
|
||||
<hr>
|
||||
<center>
|
||||
<table summary="LuaSocket logo">
|
||||
<tr><td align=center><a href="http://www.lua.org">
|
||||
<img width=128 height=128 border=0 alt="LuaSocket" src="luasocket.png">
|
||||
</a></td></tr>
|
||||
<tr><td align=center valign=top>Network support for the Lua language
|
||||
</td></tr>
|
||||
</table>
|
||||
<p class=bar>
|
||||
<a href="home.html">home</a> ·
|
||||
<a href="home.html#download">download</a> ·
|
||||
<a href="installation.html">installation</a> ·
|
||||
<a href="introduction.html">introduction</a> ·
|
||||
<a href="reference.html">reference</a>
|
||||
</p>
|
||||
</center>
|
||||
<hr>
|
||||
</div>
|
||||
|
||||
<!-- mime +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<h2 id=mime>MIME</h2>
|
||||
|
||||
<p>
|
||||
The <tt>mime</tt> namespace offers filters that apply and remove common
|
||||
content transfer encodings, such as Base64 and Quoted-Printable.
|
||||
It also provides functions to break text into lines and change
|
||||
the end-of-line convention.
|
||||
MIME is described mainly in
|
||||
<a href="http://www.cs.princeton.edu/~diego/rfc/rfc2045.txt">RFC 2045</a>,
|
||||
<a href="http://www.cs.princeton.edu/~diego/rfc/rfc2046.txt">2046</a>,
|
||||
<a href="http://www.cs.princeton.edu/~diego/rfc/rfc2047.txt">2047</a>,
|
||||
<a href="http://www.cs.princeton.edu/~diego/rfc/rfc2047.txt">2048</a>, and
|
||||
<a href="http://www.cs.princeton.edu/~diego/rfc/rfc2048.txt">2049</a>.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
All functionality provided by the MIME module
|
||||
follows the ideas presented in
|
||||
<a href="http://lua-users.org/wiki/FiltersSourcesAndSinks">
|
||||
LTN012, Filters sources and sinks</a>.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
To obtain the <tt>mime</tt> namespace, run:
|
||||
</p>
|
||||
|
||||
<pre class=example>
|
||||
-- loads the MIME module and everything it requires
|
||||
local mime = require("mime")
|
||||
</pre>
|
||||
|
||||
|
||||
<!-- High-level +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<h3 id=high>High-level filters</h3>
|
||||
|
||||
<!-- normalize ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id="normalize">
|
||||
mime.<b>normalize(</b>[marker]<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Converts most common end-of-line markers to a specific given marker.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
<tt>Marker</tt> is the new marker. It defaults to CRLF, the canonic
|
||||
end-of-line marker defined by the MIME standard.
|
||||
</p>
|
||||
|
||||
<p class=return>
|
||||
The function returns a filter that performs the conversion.
|
||||
</p>
|
||||
|
||||
<p class=note>
|
||||
Note: There is no perfect solution to this problem. Different end-of-line
|
||||
markers are an evil that will probably plague developers forever.
|
||||
This function, however, will work perfectly for text created with any of
|
||||
the most common end-of-line markers, i.e. the Mac OS (CR), the Unix (LF),
|
||||
or the DOS (CRLF) conventions. Even if the data has mixed end-of-line
|
||||
markers, the function will still work well, although it doesn't
|
||||
guarantee that the number of empty lines will be correct.
|
||||
</p>
|
||||
|
||||
<!-- decode +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id="decode">
|
||||
mime.<b>decode(</b>"base64"<b>)</b><br>
|
||||
mime.<b>decode(</b>"quoted-printable"<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Returns a filter that decodes data from a given transfer content
|
||||
encoding.
|
||||
</p>
|
||||
|
||||
<!-- encode +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id="encode">
|
||||
mime.<b>encode(</b>"base64"<b>)</b><br>
|
||||
mime.<b>encode(</b>"quoted-printable" [, mode]<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Returns a filter that encodes data according to a given transfer content
|
||||
encoding.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
In the Quoted-Printable case, the user can specify whether the data is
|
||||
textual or binary, by passing the <tt>mode</tt> strings "<tt>text</tt>" or
|
||||
"<tt>binary</tt>". <tt>Mode</tt> defaults to "<tt>text</tt>".
|
||||
</p>
|
||||
|
||||
<p class=note>
|
||||
Although both transfer content encodings specify a limit for the line
|
||||
length, the encoding filters do <em>not</em> break text into lines (for
|
||||
added flexibility).
|
||||
Below is a filter that converts binary data to the Base64 transfer content
|
||||
encoding and breaks it into lines of the correct size.
|
||||
</p>
|
||||
|
||||
<pre class=example>
|
||||
base64 = ltn12.filter.chain(
|
||||
mime.encode("base64"),
|
||||
mime.wrap("base64")
|
||||
)
|
||||
</pre>
|
||||
|
||||
<p class=note>
|
||||
Note: Text data <em>has</em> to be converted to canonic form
|
||||
<em>before</em> being encoded.
|
||||
</p>
|
||||
|
||||
<pre class=example>
|
||||
base64 = ltn12.filter.chain(
|
||||
mime.normalize(),
|
||||
mime.encode("base64"),
|
||||
mime.wrap("base64")
|
||||
)
|
||||
</pre>
|
||||
|
||||
<!-- stuff +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id="stuff">
|
||||
mime.<b>stuff()</b><br>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Creates and returns a filter that performs stuffing of SMTP messages.
|
||||
</p>
|
||||
|
||||
<p class=note>
|
||||
Note: The <a href=smtp.html#send><tt>smtp.send</tt></a> function
|
||||
uses this filter automatically. You don't need to chain it with your
|
||||
source, or apply it to your message body.
|
||||
</p>
|
||||
|
||||
<!-- wrap +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id="wrap">
|
||||
mime.<b>wrap(</b>"text" [, length]<b>)</b><br>
|
||||
mime.<b>wrap(</b>"base64"<b>)</b><br>
|
||||
mime.<b>wrap(</b>"quoted-printable"<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Returns a filter that breaks data into lines.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
The "<tt>text</tt>" line-wrap filter simply breaks text into lines by
|
||||
inserting CRLF end-of-line markers at appropriate positions.
|
||||
<tt>Length</tt> defaults 76.
|
||||
The "<tt>base64</tt>" line-wrap filter works just like the default
|
||||
"<tt>text</tt>" line-wrap filter with default length.
|
||||
The function can also wrap "<tt>quoted-printable</tt>" lines, taking care
|
||||
not to break lines in the middle of an escaped character. In that case, the
|
||||
line length is fixed at 76.
|
||||
</p>
|
||||
|
||||
<p class=note>
|
||||
For example, to create an encoding filter for the Quoted-Printable transfer content encoding of text data, do the following:
|
||||
</p>
|
||||
|
||||
<pre class=example>
|
||||
qp = ltn12.filter.chain(
|
||||
mime.normalize(),
|
||||
mime.encode("quoted-printable"),
|
||||
mime.wrap("quoted-printable")
|
||||
)
|
||||
</pre>
|
||||
|
||||
<p class=note>
|
||||
Note: To break into lines with a different end-of-line convention, apply
|
||||
a normalization filter after the line break filter.
|
||||
</p>
|
||||
|
||||
<!-- Low-level ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<h3 id=low>Low-level filters</h3>
|
||||
|
||||
<!-- b64 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id="b64">
|
||||
A, B = mime.<b>b64(</b>C [, D]<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Low-level filter to perform Base64 encoding.
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
<tt>A</tt> is the encoded version of the largest prefix of
|
||||
<tt>C..D</tt>
|
||||
that can be encoded unambiguously. <tt>B</tt> has the remaining bytes of
|
||||
<tt>C..D</tt>, <em>before</em> encoding.
|
||||
If <tt>D</tt> is <tt><b>nil</b></tt>, <tt>A</tt> is padded with
|
||||
the encoding of the remaining bytes of <tt>C</tt>.
|
||||
</p>
|
||||
|
||||
<p class=note>
|
||||
Note: The simplest use of this function is to encode a string into it's
|
||||
Base64 transfer content encoding. Notice the extra parenthesis around the
|
||||
call to <tt>mime.b64</tt>, to discard the second return value.
|
||||
</p>
|
||||
|
||||
<pre class=example>
|
||||
print((mime.b64("diego:password")))
|
||||
--> ZGllZ286cGFzc3dvcmQ=
|
||||
</pre>
|
||||
|
||||
<!-- dot +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
<p class=name id="dot">
|
||||
A, n = mime.<b>dot(</b>m [, B]<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Low-level filter to perform SMTP stuffing and enable transmission of
|
||||
messages containing the sequence "CRLF.CRLF".
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
<tt>A</tt> is the stuffed version of <tt>B</tt>. '<tt>n</tt>' gives the
|
||||
number of characters from the sequence CRLF seen in the end of <tt>B</tt>.
|
||||
'<tt>m</tt>' should tell the same, but for the previous chunk.
|
||||
</p>
|
||||
|
||||
<p class=note>Note: The message body is defined to begin with
|
||||
an implicit CRLF. Therefore, to stuff a message correctly, the
|
||||
first <tt>m</tt> should have the value 2.
|
||||
</p>
|
||||
|
||||
<pre class=example>
|
||||
print((string.gsub(mime.dot(2, ".\r\nStuffing the message.\r\n.\r\n."), "\r\n", "\\n")))
|
||||
--> ..\nStuffing the message.\n..\n..
|
||||
</pre>
|
||||
|
||||
<p class=note>
|
||||
Note: The <a href=smtp.html#send><tt>smtp.send</tt></a> function
|
||||
uses this filter automatically. You don't need to
|
||||
apply it again.
|
||||
</p>
|
||||
|
||||
<!-- eol ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id="eol">
|
||||
A, B = mime.<b>eol(</b>C [, D, marker]<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Low-level filter to perform end-of-line marker translation.
|
||||
For each chunk, the function needs to know if the last character of the
|
||||
previous chunk could be part of an end-of-line marker or not. This is the
|
||||
context the function receives besides the chunk. An updated version of
|
||||
the context is returned after each new chunk.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
<tt>A</tt> is the translated version of <tt>D</tt>. <tt>C</tt> is the
|
||||
ASCII value of the last character of the previous chunk, if it was a
|
||||
candidate for line break, or 0 otherwise.
|
||||
<tt>B</tt> is the same as <tt>C</tt>, but for the current
|
||||
chunk. <tt>Marker</tt> gives the new end-of-line marker and defaults to CRLF.
|
||||
</p>
|
||||
|
||||
<pre class=example>
|
||||
-- translates the end-of-line marker to UNIX
|
||||
unix = mime.eol(0, dos, "\n")
|
||||
</pre>
|
||||
|
||||
<!-- qp ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id="qp">
|
||||
A, B = mime.<b>qp(</b>C [, D, marker]<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Low-level filter to perform Quoted-Printable encoding.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
<tt>A</tt> is the encoded version of the largest prefix of
|
||||
<tt>C..D</tt>
|
||||
that can be encoded unambiguously. <tt>B</tt> has the remaining bytes of
|
||||
<tt>C..D</tt>, <em>before</em> encoding.
|
||||
If <tt>D</tt> is <tt><b>nil</b></tt>, <tt>A</tt> is padded with
|
||||
the encoding of the remaining bytes of <tt>C</tt>.
|
||||
Throughout encoding, occurrences of CRLF are replaced by the
|
||||
<tt>marker</tt>, which itself defaults to CRLF.
|
||||
</p>
|
||||
|
||||
<p class=note>
|
||||
Note: The simplest use of this function is to encode a string into it's
|
||||
Quoted-Printable transfer content encoding.
|
||||
Notice the extra parenthesis around the call to <tt>mime.qp</tt>, to discard the second return value.
|
||||
</p>
|
||||
|
||||
<pre class=example>
|
||||
print((mime.qp("ma<6D><61>")))
|
||||
--> ma=E7=E3=
|
||||
</pre>
|
||||
|
||||
<!-- qpwrp ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id="qpwrp">
|
||||
A, m = mime.<b>qpwrp(</b>n [, B, length]<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Low-level filter to break Quoted-Printable text into lines.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
<tt>A</tt> is a copy of <tt>B</tt>, broken into lines of at most
|
||||
<tt>length</tt> bytes (defaults to 76).
|
||||
'<tt>n</tt>' should tell how many bytes are left for the first
|
||||
line of <tt>B</tt> and '<tt>m</tt>' returns the number of bytes
|
||||
left in the last line of <tt>A</tt>.
|
||||
</p>
|
||||
|
||||
<p class=note>
|
||||
Note: Besides breaking text into lines, this function makes sure the line
|
||||
breaks don't fall in the middle of an escaped character combination. Also,
|
||||
this function only breaks lines that are bigger than <tt>length</tt> bytes.
|
||||
</p>
|
||||
|
||||
<!-- unb64 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id="unb64">
|
||||
A, B = mime.<b>unb64(</b>C [, D]<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Low-level filter to perform Base64 decoding.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
<tt>A</tt> is the decoded version of the largest prefix of
|
||||
<tt>C..D</tt>
|
||||
that can be decoded unambiguously. <tt>B</tt> has the remaining bytes of
|
||||
<tt>C..D</tt>, <em>before</em> decoding.
|
||||
If <tt>D</tt> is <tt><b>nil</b></tt>, <tt>A</tt> is the empty string
|
||||
and <tt>B</tt> returns whatever couldn't be decoded.
|
||||
</p>
|
||||
|
||||
<p class=note>
|
||||
Note: The simplest use of this function is to decode a string from it's
|
||||
Base64 transfer content encoding.
|
||||
Notice the extra parenthesis around the call to <tt>mime.unqp</tt>, to discard the second return value.
|
||||
</p>
|
||||
|
||||
<pre class=example>
|
||||
print((mime.unb64("ZGllZ286cGFzc3dvcmQ=")))
|
||||
--> diego:password
|
||||
</pre>
|
||||
|
||||
<!-- unqp +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id="unqp">
|
||||
A, B = mime.<b>unqp(</b>C [, D]<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Low-level filter to remove the Quoted-Printable transfer content encoding
|
||||
from data.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
<tt>A</tt> is the decoded version of the largest prefix of
|
||||
<tt>C..D</tt>
|
||||
that can be decoded unambiguously. <tt>B</tt> has the remaining bytes of
|
||||
<tt>C..D</tt>, <em>before</em> decoding.
|
||||
If <tt>D</tt> is <tt><b>nil</b></tt>, <tt>A</tt> is augmented with
|
||||
the encoding of the remaining bytes of <tt>C</tt>.
|
||||
</p>
|
||||
|
||||
<p class=note>
|
||||
Note: The simplest use of this function is to decode a string from it's
|
||||
Quoted-Printable transfer content encoding.
|
||||
Notice the extra parenthesis around the call to <tt>mime.unqp</tt>, to discard the second return value.
|
||||
</p>
|
||||
|
||||
<pre class=example>
|
||||
print((mime.qp("ma=E7=E3=")))
|
||||
--> ma<6D><61>
|
||||
</pre>
|
||||
|
||||
<!-- wrp ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id="wrp">
|
||||
A, m = mime.<b>wrp(</b>n [, B, length]<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Low-level filter to break text into lines with CRLF marker.
|
||||
Text is assumed to be in the <a href=#normalize><tt>normalize</tt></a> form.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
<tt>A</tt> is a copy of <tt>B</tt>, broken into lines of at most
|
||||
<tt>length</tt> bytes (defaults to 76).
|
||||
'<tt>n</tt>' should tell how many bytes are left for the first
|
||||
line of <tt>B</tt> and '<tt>m</tt>' returns the number of bytes
|
||||
left in the last line of <tt>A</tt>.
|
||||
</p>
|
||||
|
||||
<p class=note>
|
||||
Note: This function only breaks lines that are bigger than
|
||||
<tt>length</tt> bytes. The resulting line length does not include the CRLF
|
||||
marker.
|
||||
</p>
|
||||
|
||||
|
||||
<!-- footer +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<div class=footer>
|
||||
<hr>
|
||||
<center>
|
||||
<p class=bar>
|
||||
<a href="home.html">home</a> ·
|
||||
<a href="home.html#down">download</a> ·
|
||||
<a href="installation.html">installation</a> ·
|
||||
<a href="introduction.html">introduction</a> ·
|
||||
<a href="reference.html">reference</a>
|
||||
</p>
|
||||
<p>
|
||||
<small>
|
||||
Last modified by Diego Nehab on <br>
|
||||
Mon Nov 21 01:57:51 EST 2005
|
||||
</small>
|
||||
</p>
|
||||
</center>
|
||||
</div>
|
||||
|
||||
</body>
|
||||
</html>
|
54
doc/luasocket/reference.css
Normal file
54
doc/luasocket/reference.css
Normal file
@ -0,0 +1,54 @@
|
||||
body {
|
||||
margin-left: 1em;
|
||||
margin-right: 1em;
|
||||
font-family: "Verdana", sans-serif;
|
||||
}
|
||||
|
||||
tt {
|
||||
font-family: "Andale Mono", monospace;
|
||||
}
|
||||
|
||||
h1, h2, h3, h4 { margin-left: 0em; }
|
||||
|
||||
|
||||
h3 { padding-top: 1em; }
|
||||
|
||||
p { margin-left: 1em; }
|
||||
|
||||
p.name {
|
||||
font-family: "Andale Mono", monospace;
|
||||
padding-top: 1em;
|
||||
margin-left: 0em;
|
||||
}
|
||||
|
||||
a[href] { color: #00007f; }
|
||||
|
||||
blockquote { margin-left: 3em; }
|
||||
|
||||
pre.example {
|
||||
background: #ccc;
|
||||
padding: 1em;
|
||||
margin-left: 1em;
|
||||
font-family: "Andale Mono", monospace;
|
||||
font-size: small;
|
||||
}
|
||||
|
||||
hr {
|
||||
margin-left: 0em;
|
||||
background: #00007f;
|
||||
border: 0px;
|
||||
height: 1px;
|
||||
}
|
||||
|
||||
ul { list-style-type: disc; }
|
||||
|
||||
table.index { border: 1px #00007f; }
|
||||
table.index td { text-align: left; vertical-align: top; }
|
||||
table.index ul { padding-top: 0em; margin-top: 0em; }
|
||||
|
||||
h1:first-letter,
|
||||
h2:first-letter,
|
||||
h2:first-letter,
|
||||
h3:first-letter { color: #00007f; }
|
||||
|
||||
div.header, div.footer { margin-left: 0em; }
|
239
doc/luasocket/reference.html
Normal file
239
doc/luasocket/reference.html
Normal file
@ -0,0 +1,239 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
|
||||
"http://www.w3.org/TR/html4/strict.dtd">
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta name="description" content="LuaSocket: Index to reference manual">
|
||||
<meta name="keywords" content="Lua, LuaSocket, Index, Manual, Network, Library,
|
||||
Support, Manual">
|
||||
<title>LuaSocket: Index to reference manual</title>
|
||||
<link rel="stylesheet" href="reference.css" type="text/css">
|
||||
</head>
|
||||
|
||||
<body>
|
||||
|
||||
<!-- header ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<div class=header>
|
||||
<hr>
|
||||
<center>
|
||||
<table summary="LuaSocket logo">
|
||||
<tr><td align=center><a href="http://www.lua.org">
|
||||
<img width=128 height=128 border=0 alt="LuaSocket" src="luasocket.png">
|
||||
</a></td></tr>
|
||||
<tr><td align=center valign=top>Network support for the Lua language
|
||||
</td></tr>
|
||||
</table>
|
||||
<p class=bar>
|
||||
<a href="home.html">home</a> ·
|
||||
<a href="home.html#download">download</a> ·
|
||||
<a href="installation.html">installation</a> ·
|
||||
<a href="introduction.html">introduction</a> ·
|
||||
<a href="reference.html">reference</a>
|
||||
</p>
|
||||
</center>
|
||||
<hr>
|
||||
</div>
|
||||
|
||||
<!-- reference +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<h2>Reference</h2>
|
||||
|
||||
<blockquote>
|
||||
<a href="dns.html">DNS (in socket)</a>
|
||||
<blockquote>
|
||||
<a href="dns.html#toip">toip</a>,
|
||||
<a href="dns.html#tohostname">tohostname</a>,
|
||||
<a href="dns.html#gethostname">gethostname</a>.
|
||||
</blockquote>
|
||||
</blockquote>
|
||||
|
||||
<!-- ftp ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<blockquote>
|
||||
<a href="ftp.html">FTP</a>
|
||||
<blockquote>
|
||||
<a href="ftp.html#get">get</a>,
|
||||
<a href="ftp.html#put">put</a>.
|
||||
</blockquote>
|
||||
</blockquote>
|
||||
|
||||
<!-- http +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<blockquote>
|
||||
<a href="http.html">HTTP</a>
|
||||
<blockquote>
|
||||
<a href="http.html#request">request</a>.
|
||||
</blockquote>
|
||||
</blockquote>
|
||||
|
||||
<!-- ltn12 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<blockquote>
|
||||
<a href="ltn12.html">LTN12</a>
|
||||
<blockquote>
|
||||
<a href="ltn12.html#filter">filter</a>:
|
||||
<a href="ltn12.html#filter.chain">chain</a>,
|
||||
<a href="ltn12.html#filter.cycle">cycle</a>.
|
||||
</blockquote>
|
||||
<blockquote>
|
||||
<a href="ltn12.html#pump">pump</a>:
|
||||
<a href="ltn12.html#pump.all">all</a>,
|
||||
<a href="ltn12.html#pump.step">step</a>.
|
||||
</blockquote>
|
||||
<blockquote>
|
||||
<a href="ltn12.html#sink">sink</a>:
|
||||
<a href="ltn12.html#sink.chain">chain</a>,
|
||||
<a href="ltn12.html#sink.error">error</a>,
|
||||
<a href="ltn12.html#sink.file">file</a>,
|
||||
<a href="ltn12.html#sink.null">null</a>,
|
||||
<a href="ltn12.html#sink.simplify">simplify</a>,
|
||||
<a href="ltn12.html#sink.table">table</a>.
|
||||
</blockquote>
|
||||
<blockquote>
|
||||
<a href="ltn12.html#source">source</a>:
|
||||
<a href="ltn12.html#source.cat">cat</a>,
|
||||
<a href="ltn12.html#source.chain">chain</a>,
|
||||
<a href="ltn12.html#source.empty">empty</a>,
|
||||
<a href="ltn12.html#source.error">error</a>,
|
||||
<a href="ltn12.html#source.file">file</a>,
|
||||
<a href="ltn12.html#source.simplify">simplify</a>,
|
||||
<a href="ltn12.html#source.string">string</a>.
|
||||
</blockquote>
|
||||
</blockquote>
|
||||
|
||||
<!-- mime +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<blockquote>
|
||||
<a href="mime.html">MIME</a>
|
||||
<blockquote>
|
||||
<a href="mime.html#high">high-level</a>:
|
||||
<a href="mime.html#normalize">normalize</a>,
|
||||
<a href="mime.html#decode">decode</a>,
|
||||
<a href="mime.html#encode">encode</a>,
|
||||
<a href="mime.html#stuff">stuff</a>,
|
||||
<a href="mime.html#wrap">wrap</a>.
|
||||
</blockquote>
|
||||
<blockquote>
|
||||
<a href="mime.html#low">low-level</a>:
|
||||
<a href="mime.html#b64">b64</a>,
|
||||
<a href="mime.html#dot">dot</a>,
|
||||
<a href="mime.html#eol">eol</a>,
|
||||
<a href="mime.html#qp">qp</a>,
|
||||
<a href="mime.html#wrp">wrp</a>,
|
||||
<a href="mime.html#qpwrp">qpwrp</a>.
|
||||
<a href="mime.html#unb64">unb64</a>,
|
||||
<a href="mime.html#unqp">unqp</a>,
|
||||
</blockquote>
|
||||
</blockquote>
|
||||
|
||||
<!-- smtp +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<blockquote>
|
||||
<a href="smtp.html">SMTP</a>
|
||||
<blockquote>
|
||||
<a href="smtp.html#message">message</a>,
|
||||
<a href="smtp.html#send">send</a>.
|
||||
</blockquote>
|
||||
</blockquote>
|
||||
|
||||
<!-- socket +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<blockquote>
|
||||
<a href="socket.html">Socket</a>
|
||||
<blockquote>
|
||||
<a href="socket.html#debug">_DEBUG</a>,
|
||||
<a href="dns.html#dns">dns</a>,
|
||||
<a href="socket.html#gettime">gettime</a>,
|
||||
<a href="socket.html#newtry">newtry</a>,
|
||||
<a href="socket.html#protect">protect</a>,
|
||||
<a href="socket.html#select">select</a>,
|
||||
<a href="socket.html#sink">sink</a>,
|
||||
<a href="socket.html#skip">skip</a>,
|
||||
<a href="socket.html#sleep">sleep</a>,
|
||||
<a href="socket.html#source">source</a>,
|
||||
<a href="tcp.html#tcp">tcp</a>,
|
||||
<a href="socket.html#try">try</a>,
|
||||
<a href="udp.html#udp">udp</a>,
|
||||
<a href="socket.html#version">_VERSION</a>.
|
||||
</blockquote>
|
||||
</blockquote>
|
||||
|
||||
<!-- tcp +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<blockquote>
|
||||
<a href="tcp.html">TCP (in socket)</a>
|
||||
<blockquote>
|
||||
<a href="tcp.html#accept">accept</a>,
|
||||
<a href="tcp.html#bind">bind</a>,
|
||||
<a href="tcp.html#close">close</a>,
|
||||
<a href="tcp.html#connect">connect</a>,
|
||||
<a href="tcp.html#getpeername">getpeername</a>,
|
||||
<a href="tcp.html#getsockname">getsockname</a>,
|
||||
<a href="tcp.html#getstats">getstats</a>,
|
||||
<a href="tcp.html#receive">receive</a>,
|
||||
<a href="tcp.html#send">send</a>,
|
||||
<a href="tcp.html#setoption">setoption</a>,
|
||||
<a href="tcp.html#setstats">setstats</a>,
|
||||
<a href="tcp.html#settimeout">settimeout</a>,
|
||||
<a href="tcp.html#shutdown">shutdown</a>.
|
||||
</blockquote>
|
||||
</blockquote>
|
||||
|
||||
<!-- udp +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<blockquote>
|
||||
<a href="udp.html">UDP (in socket)</a>
|
||||
<blockquote>
|
||||
<a href="udp.html#close">close</a>,
|
||||
<a href="udp.html#getpeername">getpeername</a>,
|
||||
<a href="udp.html#getsockname">getsockname</a>,
|
||||
<a href="udp.html#receive">receive</a>,
|
||||
<a href="udp.html#receivefrom">receivefrom</a>,
|
||||
<a href="udp.html#send">send</a>,
|
||||
<a href="udp.html#sendto">sendto</a>,
|
||||
<a href="udp.html#setpeername">setpeername</a>,
|
||||
<a href="udp.html#setsockname">setsockname</a>,
|
||||
<a href="udp.html#setoption">setoption</a>,
|
||||
<a href="udp.html#settimeout">settimeout</a>.
|
||||
</blockquote>
|
||||
</blockquote>
|
||||
|
||||
<!-- url ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<blockquote>
|
||||
<a href="url.html">URL</a>
|
||||
<blockquote>
|
||||
<a href="url.html#absolute">absolute</a>,
|
||||
<a href="url.html#build">build</a>,
|
||||
<a href="url.html#build_path">build_path</a>,
|
||||
<a href="url.html#escape">escape</a>,
|
||||
<a href="url.html#parse">parse</a>,
|
||||
<a href="url.html#parse_path">parse_path</a>,
|
||||
<a href="url.html#unescape">unescape</a>.
|
||||
</blockquote>
|
||||
</blockquote>
|
||||
|
||||
<!-- footer ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<div class=footer>
|
||||
<hr>
|
||||
<center>
|
||||
<p class=bar>
|
||||
<a href="home.html">home</a> ·
|
||||
<a href="home.html#down">download</a> ·
|
||||
<a href="installation.html">installation</a> ·
|
||||
<a href="introduction.html">introduction</a> ·
|
||||
<a href="reference.html">reference</a>
|
||||
</p>
|
||||
<p>
|
||||
<small>
|
||||
Last modified by Diego Nehab on <br>
|
||||
Mon Nov 21 01:57:56 EST 2005
|
||||
</small>
|
||||
</p>
|
||||
</center>
|
||||
</div>
|
||||
|
||||
</body>
|
||||
</html>
|
417
doc/luasocket/smtp.html
Normal file
417
doc/luasocket/smtp.html
Normal file
@ -0,0 +1,417 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
|
||||
"http://www.w3.org/TR/html4/strict.dtd">
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta name="description" content="LuaSocket: SMTP support">
|
||||
<meta name="keywords" content="Lua, LuaSocket, SMTP, E-Mail, MIME, Multipart,
|
||||
Library, Support">
|
||||
<title>LuaSocket: SMTP support</title>
|
||||
<link rel="stylesheet" href="reference.css" type="text/css">
|
||||
</head>
|
||||
|
||||
<body>
|
||||
|
||||
<!-- header +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<div class=header>
|
||||
<hr>
|
||||
<center>
|
||||
<table summary="LuaSocket logo">
|
||||
<tr><td align=center><a href="http://www.lua.org">
|
||||
<img width=128 height=128 border=0 alt="LuaSocket" src="luasocket.png">
|
||||
</a></td></tr>
|
||||
<tr><td align=center valign=top>Network support for the Lua language
|
||||
</td></tr>
|
||||
</table>
|
||||
<p class=bar>
|
||||
<a href="home.html">home</a> ·
|
||||
<a href="home.html#download">download</a> ·
|
||||
<a href="installation.html">installation</a> ·
|
||||
<a href="introduction.html">introduction</a> ·
|
||||
<a href="reference.html">reference</a>
|
||||
</p>
|
||||
</center>
|
||||
<hr>
|
||||
</div>
|
||||
|
||||
<!-- smtp +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<h2 id=smtp>SMTP</h2>
|
||||
|
||||
<p> The <tt>smtp</tt> namespace provides functionality to send e-mail
|
||||
messages. The high-level API consists of two functions: one to
|
||||
define an e-mail message, and another to actually send the message.
|
||||
Although almost all users will find that these functions provide more than
|
||||
enough functionality, the underlying implementation allows for even more
|
||||
control (if you bother to read the code).
|
||||
</p>
|
||||
|
||||
<p>The implementation conforms to the Simple Mail Transfer Protocol,
|
||||
<a href="http://www.cs.princeton.edu/~diego/rfc/rfc2821.txt">RFC 2821</a>.
|
||||
Another RFC of interest is <a
|
||||
href="http://www.cs.princeton.edu/~diego/rfc/rfc2822.txt">RFC 2822</a>,
|
||||
which governs the Internet Message Format.
|
||||
Multipart messages (those that contain attachments) are part
|
||||
of the MIME standard, but described mainly
|
||||
in <a href="http://www.cs.princeton.edu/~diego/rfc/rfc2046.txt">RFC
|
||||
2046</a>
|
||||
|
||||
<p> In the description below, good understanding of <a
|
||||
href="http://lua-users.org/wiki/FiltersSourcesAndSinks"> LTN012, Filters
|
||||
sources and sinks</a> and the <a href=mime.html>MIME</a> module is
|
||||
assumed. In fact, the SMTP module was the main reason for their
|
||||
creation. </p>
|
||||
|
||||
<p>
|
||||
To obtain the <tt>smtp</tt> namespace, run:
|
||||
</p>
|
||||
|
||||
<pre class=example>
|
||||
-- loads the SMTP module and everything it requires
|
||||
local smtp = require("socket.smtp")
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
MIME headers are represented as a Lua table in the form:
|
||||
</p>
|
||||
|
||||
<blockquote>
|
||||
<table summary="MIME headers in Lua table">
|
||||
<tr><td><tt>
|
||||
headers = {<br>
|
||||
field-1-name = <i>field-1-value</i>,<br>
|
||||
field-2-name = <i>field-2-value</i>,<br>
|
||||
field-3-name = <i>field-3-value</i>,<br>
|
||||
...<br>
|
||||
field-n-name = <i>field-n-value</i><br>
|
||||
}
|
||||
</tt></td></tr>
|
||||
</table>
|
||||
</blockquote>
|
||||
|
||||
<p>
|
||||
Field names are case insensitive (as specified by the standard) and all
|
||||
functions work with lowercase field names.
|
||||
Field values are left unmodified.
|
||||
</p>
|
||||
|
||||
<p class=note>
|
||||
Note: MIME headers are independent of order. Therefore, there is no problem
|
||||
in representing them in a Lua table.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The following constants can be set to control the default behavior of
|
||||
the SMTP module:
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li> <tt>DOMAIN</tt>: domain used to greet the server;
|
||||
<li> <tt>PORT</tt>: default port used for the connection;
|
||||
<li> <tt>SERVER</tt>: default server used for the connection;
|
||||
<li> <tt>TIMEOUT</tt>: default timeout for all I/O operations;
|
||||
<li> <tt>ZONE</tt>: default time zone.
|
||||
</ul>
|
||||
|
||||
<!-- send +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=send>
|
||||
smtp.<b>send{</b><br>
|
||||
from = <i>string</i>,<br>
|
||||
rcpt = <i>string</i> or <i>string-table</i>,<br>
|
||||
source = <i>LTN12 source</i>,<br>
|
||||
[user = <i>string</i>,]<br>
|
||||
[password = <i>string</i>,]<br>
|
||||
[server = <i>string</i>,]<br>
|
||||
[port = <i>number</i>,]<br>
|
||||
[domain = <i>string</i>,]<br>
|
||||
[step = <i>LTN12 pump step</i>,]<br>
|
||||
[create = <i>function</i>]<br>
|
||||
<b>}</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Sends a message to a recipient list. Since sending messages is not as
|
||||
simple as downloading an URL from a FTP or HTTP server, this function
|
||||
doesn't have a simple interface. However, see the
|
||||
<a href=#message><tt>message</tt></a> source factory for
|
||||
a very powerful way to define the message contents.
|
||||
</p>
|
||||
|
||||
|
||||
<p class=parameters>
|
||||
The sender is given by the e-mail address in the <tt>from</tt> field.
|
||||
<tt>Rcpt</tt> is a Lua table with one entry for each recipient e-mail
|
||||
address, or a string
|
||||
in case there is just one recipient.
|
||||
The contents of the message are given by a <em>simple</em>
|
||||
<a href="http://lua-users.org/wiki/FiltersSourcesAndSinks">LTN12</a>
|
||||
<tt>source</tt>. Several arguments are optional:
|
||||
</p>
|
||||
<ul>
|
||||
<li> <tt>user</tt>, <tt>password</tt>: User and password for
|
||||
authentication. The function will attempt LOGIN and PLAIN authentication
|
||||
methods if supported by the server (both are unsafe);
|
||||
<li> <tt>server</tt>: Server to connect to. Defaults to "localhost";
|
||||
<li> <tt>port</tt>: Port to connect to. Defaults to 25;
|
||||
<li> <tt>domain</tt>: Domain name used to greet the server; Defaults to the
|
||||
local machine host name;
|
||||
<li> <tt>step</tt>:
|
||||
<a href="http://lua-users.org/wiki/FiltersSourcesAndSinks">LTN12</a>
|
||||
pump step function used to pass data from the
|
||||
source to the server. Defaults to the LTN12 <tt>pump.step</tt> function;
|
||||
<li><tt>create</tt>: An optional function to be used instead of
|
||||
<a href=tcp.html#socket.tcp><tt>socket.tcp</tt></a> when the communications socket is created.
|
||||
</ul>
|
||||
|
||||
<p class=return>
|
||||
If successful, the function returns 1. Otherwise, the function returns
|
||||
<b><tt>nil</tt></b> followed by an error message.
|
||||
</p>
|
||||
|
||||
<p class=note>
|
||||
Note: SMTP servers can be very picky with the format of e-mail
|
||||
addresses. To be safe, use only addresses of the form
|
||||
"<tt><fulano@example.com></tt>" in the <tt>from</tt> and
|
||||
<tt>rcpt</tt> arguments to the <tt>send</tt> function. In headers, e-mail
|
||||
addresses can take whatever form you like. </p>
|
||||
|
||||
<p class=note>
|
||||
Big note: There is a good deal of misconception with the use of the
|
||||
destination address field headers, i.e., the '<tt>To</tt>', '<tt>Cc</tt>',
|
||||
and, more importantly, the '<tt>Bcc</tt>' headers. Do <em>not</em> add a
|
||||
'<tt>Bcc</tt>' header to your messages because it will probably do the
|
||||
exact opposite of what you expect.
|
||||
</p>
|
||||
|
||||
<p class=note>
|
||||
Only recipients specified in the <tt>rcpt</tt> list will receive a copy of the
|
||||
message. Each recipient of an SMTP mail message receives a copy of the
|
||||
message body along with the headers, and nothing more. The headers
|
||||
<em>are</em> part of the message and should be produced by the
|
||||
<a href="http://lua-users.org/wiki/FiltersSourcesAndSinks">LTN12</a>
|
||||
<tt>source</tt> function. The <tt>rcpt</tt> list is <em>not</em>
|
||||
part of the message and will not be sent to anyone.
|
||||
</p>
|
||||
|
||||
<p class=note>
|
||||
<a href="http://www.cs.princeton.edu/~diego/rfc/rfc2822.txt">RFC 2822</a>
|
||||
has two <em>important and short</em> sections, "3.6.3. Destination address
|
||||
fields" and "5. Security considerations", explaining the proper
|
||||
use of these headers. Here is a summary of what it says:
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li> <tt>To</tt>: contains the address(es) of the primary recipient(s)
|
||||
of the message;
|
||||
<li> <tt>Cc</tt>: (where the "Cc" means "Carbon Copy" in the sense of
|
||||
making a copy on a typewriter using carbon paper) contains the
|
||||
addresses of others who are to receive the message, though the
|
||||
content of the message may not be directed at them;
|
||||
<li> <tt>Bcc</tt>: (where the "Bcc" means "Blind Carbon
|
||||
Copy") contains addresses of recipients of the message whose addresses are not to be revealed to other recipients of the message.
|
||||
</ul>
|
||||
|
||||
<p class=note>
|
||||
The LuaSocket <tt>send</tt> function does not care or interpret the
|
||||
headers you send, but it gives you full control over what is sent and
|
||||
to whom it is sent:
|
||||
</p>
|
||||
<ul>
|
||||
<li> If someone is to receive the message, the e-mail address <em>has</em>
|
||||
to be in the recipient list. This is the only parameter that controls who
|
||||
gets a copy of the message;
|
||||
<li> If there are multiple recipients, none of them will automatically
|
||||
know that someone else got that message. That is, the default behavior is
|
||||
similar to the <tt>Bcc</tt> field of popular e-mail clients;
|
||||
<li> It is up to you to add the <tt>To</tt> header with the list of primary
|
||||
recipients so that other recipients can see it;
|
||||
<li> It is also up to you to add the <tt>Cc</tt> header with the
|
||||
list of additional recipients so that everyone else sees it;
|
||||
<li> Adding a header <tt>Bcc</tt> is nonsense, unless it is
|
||||
empty. Otherwise, everyone receiving the message will see it and that is
|
||||
exactly what you <em>don't</em> want to happen!
|
||||
</ul>
|
||||
|
||||
<p class=note>
|
||||
I hope this clarifies the issue. Otherwise, please refer to
|
||||
<a href="http://www.cs.princeton.edu/~diego/rfc/rfc2821.txt">RFC 2821</a>
|
||||
and
|
||||
<a href="http://www.cs.princeton.edu/~diego/rfc/rfc2822.txt">RFC 2822</a>.
|
||||
</p>
|
||||
|
||||
<pre class=example>
|
||||
-- load the smtp support
|
||||
local smtp = require("socket.smtp")
|
||||
|
||||
-- Connects to server "localhost" and sends a message to users
|
||||
-- "fulano@example.com", "beltrano@example.com",
|
||||
-- and "sicrano@example.com".
|
||||
-- Note that "fulano" is the primary recipient, "beltrano" receives a
|
||||
-- carbon copy and neither of them knows that "sicrano" received a blind
|
||||
-- carbon copy of the message.
|
||||
from = "<luasocket@example.com>"
|
||||
|
||||
rcpt = {
|
||||
"<fulano@example.com>",
|
||||
"<beltrano@example.com>",
|
||||
"<sicrano@example.com>"
|
||||
}
|
||||
|
||||
mesgt = {
|
||||
headers = {
|
||||
to = "Fulano da Silva <fulano@example.com>",
|
||||
cc = '"Beltrano F. Nunes" <beltrano@example.com>',
|
||||
subject = "My first message"
|
||||
},
|
||||
body = "I hope this works. If it does, I can send you another 1000 copies."
|
||||
}
|
||||
|
||||
r, e = smtp.send{
|
||||
from = from,
|
||||
rcpt = rcpt,
|
||||
source = smtp.message(mesgt)
|
||||
}
|
||||
</pre>
|
||||
|
||||
<!-- message ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=message>
|
||||
smtp.<b>message(</b>mesgt<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Returns a <em>simple</em>
|
||||
<a href="http://lua-users.org/wiki/FiltersSourcesAndSinks">LTN12</a> source that sends an SMTP message body, possibly multipart (arbitrarily deep).
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
The only parameter of the function is a table describing the message.
|
||||
<tt>Mesgt</tt> has the following form (notice the recursive structure):
|
||||
</p>
|
||||
|
||||
<blockquote>
|
||||
<table summary="Mesgt table structure">
|
||||
<tr><td><tt>
|
||||
mesgt = {<br>
|
||||
headers = <i>header-table</i>,<br>
|
||||
body = <i>LTN12 source</i> or <i>string</i> or
|
||||
<i>multipart-mesgt</i><br>
|
||||
}<br>
|
||||
<br>
|
||||
multipart-mesgt = {<br>
|
||||
[preamble = <i>string</i>,]<br>
|
||||
[1] = <i>mesgt</i>,<br>
|
||||
[2] = <i>mesgt</i>,<br>
|
||||
...<br>
|
||||
[<i>n</i>] = <i>mesgt</i>,<br>
|
||||
[epilogue = <i>string</i>,]<br>
|
||||
}<br>
|
||||
</tt></td></tr>
|
||||
</table>
|
||||
</blockquote>
|
||||
|
||||
<p class=parameters>
|
||||
For a simple message, all that is needed is a set of <tt>headers</tt>
|
||||
and the <tt>body</tt>. The message <tt>body</tt> can be given as a string
|
||||
or as a <em>simple</em>
|
||||
<a href="http://lua-users.org/wiki/FiltersSourcesAndSinks">LTN12</a>
|
||||
source. For multipart messages, the body is a table that
|
||||
recursively defines each part as an independent message, plus an optional
|
||||
<tt>preamble</tt> and <tt>epilogue</tt>.
|
||||
</p>
|
||||
|
||||
<p class=return>
|
||||
The function returns a <em>simple</em>
|
||||
<a href="http://lua-users.org/wiki/FiltersSourcesAndSinks">LTN12</a>
|
||||
source that produces the
|
||||
message contents as defined by <tt>mesgt</tt>, chunk by chunk.
|
||||
Hopefully, the following
|
||||
example will make things clear. When in doubt, refer to the appropriate RFC
|
||||
as listed in the introduction. </p>
|
||||
|
||||
<pre class=example>
|
||||
-- load the smtp support and its friends
|
||||
local smtp = require("socket.smtp")
|
||||
local mime = require("mime")
|
||||
local ltn12 = require("ltn12")
|
||||
|
||||
-- creates a source to send a message with two parts. The first part is
|
||||
-- plain text, the second part is a PNG image, encoded as base64.
|
||||
source = smtp.message{
|
||||
headers = {
|
||||
-- Remember that headers are *ignored* by smtp.send.
|
||||
from = "Sicrano de Oliveira <sicrano@example.com>",
|
||||
to = "Fulano da Silva <fulano@example.com>",
|
||||
subject = "Here is a message with attachments"
|
||||
},
|
||||
body = {
|
||||
preamble = "If your client doesn't understand attachments, \r\n" ..
|
||||
"it will still display the preamble and the epilogue.\r\n" ..
|
||||
"Preamble will probably appear even in a MIME enabled client.",
|
||||
-- first part: no headers means plain text, us-ascii.
|
||||
-- The mime.eol low-level filter normalizes end-of-line markers.
|
||||
[1] = {
|
||||
body = mime.eol(0, [[
|
||||
Lines in a message body should always end with CRLF.
|
||||
The smtp module will *NOT* perform translation. However, the
|
||||
send function *DOES* perform SMTP stuffing, whereas the message
|
||||
function does *NOT*.
|
||||
]])
|
||||
},
|
||||
-- second part: headers describe content to be a png image,
|
||||
-- sent under the base64 transfer content encoding.
|
||||
-- notice that nothing happens until the message is actually sent.
|
||||
-- small chunks are loaded into memory right before transmission and
|
||||
-- translation happens on the fly.
|
||||
[2] = {
|
||||
headers = {
|
||||
["content-type"] = 'image/png; name="image.png"',
|
||||
["content-disposition"] = 'attachment; filename="image.png"',
|
||||
["content-description"] = 'a beautiful image',
|
||||
["content-transfer-encoding"] = "BASE64"
|
||||
},
|
||||
body = ltn12.source.chain(
|
||||
ltn12.source.file(io.open("image.png", "rb")),
|
||||
ltn12.filter.chain(
|
||||
mime.encode("base64"),
|
||||
mime.wrap()
|
||||
)
|
||||
)
|
||||
},
|
||||
epilogue = "This might also show up, but after the attachments"
|
||||
}
|
||||
}
|
||||
|
||||
-- finally send it
|
||||
r, e = smtp.send{
|
||||
from = "<sicrano@example.com>",
|
||||
rcpt = "<fulano@example.com>",
|
||||
source = source,
|
||||
}
|
||||
</pre>
|
||||
|
||||
<!-- footer +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<div class=footer>
|
||||
<hr>
|
||||
<center>
|
||||
<p class=bar>
|
||||
<a href="home.html">home</a> ·
|
||||
<a href="home.html#down">download</a> ·
|
||||
<a href="installation.html">installation</a> ·
|
||||
<a href="introduction.html">introduction</a> ·
|
||||
<a href="reference.html">reference</a>
|
||||
</p>
|
||||
<p>
|
||||
<small>
|
||||
Last modified by Diego Nehab on <br>
|
||||
Mon Nov 21 01:58:01 EST 2005
|
||||
</small>
|
||||
</p>
|
||||
</center>
|
||||
</div>
|
||||
|
||||
</body>
|
||||
</html>
|
398
doc/luasocket/socket.html
Normal file
398
doc/luasocket/socket.html
Normal file
@ -0,0 +1,398 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
|
||||
"http://www.w3.org/TR/html4/strict.dtd">
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta name="description" content="LuaSocket: The core namespace">
|
||||
<meta name="keywords" content="Lua, LuaSocket, Socket, Network, Library, Support">
|
||||
<title>LuaSocket: The socket namespace</title>
|
||||
<link rel="stylesheet" href="reference.css" type="text/css">
|
||||
</head>
|
||||
|
||||
<body>
|
||||
|
||||
<!-- header +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<div class=header>
|
||||
<hr>
|
||||
<center>
|
||||
<table summary="LuaSocket logo">
|
||||
<tr><td align=center><a href="http://www.lua.org">
|
||||
<img width=128 height=128 border=0 alt="LuaSocket" src="luasocket.png">
|
||||
</a></td></tr>
|
||||
<tr><td align=center valign=top>Network support for the Lua language
|
||||
</td></tr>
|
||||
</table>
|
||||
<p class=bar>
|
||||
<a href="home.html">home</a> ·
|
||||
<a href="home.html#download">download</a> ·
|
||||
<a href="installation.html">installation</a> ·
|
||||
<a href="introduction.html">introduction</a> ·
|
||||
<a href="reference.html">reference</a>
|
||||
</p>
|
||||
</center>
|
||||
<hr>
|
||||
</div>
|
||||
|
||||
<!-- socket +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<h2 id=socket>The socket namespace</h2>
|
||||
|
||||
<p>
|
||||
The <tt>socket</tt> namespace contains the core functionality of LuaSocket.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
To obtain the <tt>socket</tt> namespace, run:
|
||||
</p>
|
||||
|
||||
<pre class=example>
|
||||
-- loads the socket module
|
||||
local socket = require("socket")
|
||||
</pre>
|
||||
|
||||
<!-- bind ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=bind>
|
||||
socket.<b>bind(</b>address, port [, backlog]<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
This function is a shortcut that creates and returns a TCP server object
|
||||
bound to a local <tt>address</tt> and <tt>port</tt>, ready to
|
||||
accept client connections. Optionally,
|
||||
user can also specify the <tt>backlog</tt> argument to the
|
||||
<a href=tcp.html#listen><tt>listen</tt></a> method (defaults to 32).
|
||||
</p>
|
||||
|
||||
<p class=note>
|
||||
Note: The server object returned will have the option "<tt>reuseaddr</tt>"
|
||||
set to <tt><b>true</b></tt>.
|
||||
</p>
|
||||
|
||||
<!-- connect ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=connect>
|
||||
socket.<b>connect(</b>address, port [, locaddr, locport]<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
This function is a shortcut that creates and returns a TCP client object
|
||||
connected to a remote <tt>host</tt> at a given <tt>port</tt>. Optionally,
|
||||
the user can also specify the local address and port to bind
|
||||
(<tt>locaddr</tt> and <tt>locport</tt>).
|
||||
</p>
|
||||
|
||||
<!-- debug ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=debug>
|
||||
socket.<b>_DEBUG</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
This constant is set to <tt><b>true</b></tt> if the library was compiled
|
||||
with debug support.
|
||||
</p>
|
||||
|
||||
<!-- newtry +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=newtry>
|
||||
socket.<b>newtry(</b>finalizer<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Creates and returns a <em>clean</em>
|
||||
<a href="#try"><tt>try</tt></a>
|
||||
function that allows for cleanup before the exception
|
||||
is raised.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
<tt>Finalizer</tt> is a function that will be called before
|
||||
<tt>try</tt> throws the exception. It will be called
|
||||
in <em>protected</em> mode.
|
||||
</p>
|
||||
|
||||
<p class=return>
|
||||
The function returns your customized <tt>try</tt> function.
|
||||
</p>
|
||||
|
||||
<p class=note>
|
||||
Note: This idea saved a <em>lot</em> of work with the
|
||||
implementation of protocols in LuaSocket:
|
||||
</p>
|
||||
|
||||
<pre class=example>
|
||||
foo = socket.protect(function()
|
||||
-- connect somewhere
|
||||
local c = socket.try(socket.connect("somewhere", 42))
|
||||
-- create a try function that closes 'c' on error
|
||||
local try = socket.newtry(function() c:close() end)
|
||||
-- do everything reassured c will be closed
|
||||
try(c:send("hello there?\r\n"))
|
||||
local answer = try(c:receive())
|
||||
...
|
||||
try(c:send("good bye\r\n"))
|
||||
c:close()
|
||||
end)
|
||||
</pre>
|
||||
|
||||
|
||||
<!-- protect +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=protect>
|
||||
socket.<b>protect(</b>func<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Converts a function that throws exceptions into a safe function. This
|
||||
function only catches exceptions thrown by the <a href=#try><tt>try</tt></a>
|
||||
and <a href=#newtry><tt>newtry</tt></a> functions. It does not catch normal
|
||||
Lua errors.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
<tt>Func</tt> is a function that calls
|
||||
<a href=#try><tt>try</tt></a> (or <tt>assert</tt>, or <tt>error</tt>)
|
||||
to throw exceptions.
|
||||
</p>
|
||||
|
||||
<p class=return>
|
||||
Returns an equivalent function that instead of throwing exceptions,
|
||||
returns <tt><b>nil</b></tt> followed by an error message.
|
||||
</p>
|
||||
|
||||
<p class=note>
|
||||
Note: Beware that if your function performs some illegal operation that
|
||||
raises an error, the protected function will catch the error and return it
|
||||
as a string. This is because the <a href=#try><tt>try</tt></a> function
|
||||
uses errors as the mechanism to throw exceptions.
|
||||
</p>
|
||||
|
||||
<!-- select +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=select>
|
||||
socket.<b>select(</b>recvt, sendt [, timeout]<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Waits for a number of sockets to change status.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
<tt>Recvt</tt> is an array with the sockets to test for characters
|
||||
available for reading. Sockets in the <tt>sendt</tt> array are watched to
|
||||
see if it is OK to immediately write on them. <tt>Timeout</tt> is the
|
||||
maximum amount of time (in seconds) to wait for a change in status. A
|
||||
<tt><b>nil</b></tt>, negative or omitted <tt>timeout</tt> value allows the
|
||||
function to block indefinitely. <tt>Recvt</tt> and <tt>sendt</tt> can also
|
||||
be empty tables or <tt><b>nil</b></tt>. Non-socket values (or values with
|
||||
non-numeric indices) in the arrays will be silently ignored.
|
||||
</p>
|
||||
|
||||
<p class=return> The function returns a table with the sockets ready for
|
||||
reading, a table with the sockets ready for writing and an error message.
|
||||
The error message is "<tt>timeout</tt>" if a timeout condition was met and
|
||||
<tt><b>nil</b></tt> otherwise. The returned tables are associative, to
|
||||
simplify the test if a specific socket has changed status.
|
||||
</p>
|
||||
|
||||
<p class=note>
|
||||
<b>Important note</b>: a known bug in WinSock causes <tt>select</tt> to fail
|
||||
on non-blocking TCP sockets. The function may return a socket as
|
||||
writable even though the socket is <em>not</em> ready for sending.
|
||||
</p>
|
||||
|
||||
<p class=note>
|
||||
<b>Another important note</b>: calling select with a server socket in the receive parameter before a call to accept does <em>not</em> guarantee
|
||||
<a href=tcp.html#accept><tt>accept</tt></a> will return immediately.
|
||||
Use the <a href=tcp.html#settimeout><tt>settimeout</tt></a>
|
||||
method or <tt>accept</tt> might block forever.
|
||||
</p>
|
||||
|
||||
<!-- sink ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=sink>
|
||||
socket.<b>sink(</b>mode, socket<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Creates an
|
||||
<a href="http://lua-users.org/wiki/FiltersSourcesAndSinks">LTN12</a>
|
||||
sink from a stream socket object.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
<tt>Mode</tt> defines the behavior of the sink. The following
|
||||
options are available:
|
||||
</p>
|
||||
<ul>
|
||||
<li> <tt>"http-chunked"</tt>: sends data through socket after applying the
|
||||
<em>chunked transfer coding</em>, closing the socket when done;
|
||||
<li> <tt>"close-when-done"</tt>: sends all received data through the
|
||||
socket, closing the socket when done;
|
||||
<li> <tt>"keep-open"</tt>: sends all received data through the
|
||||
socket, leaving it open when done.
|
||||
</ul>
|
||||
<p>
|
||||
<tt>Socket</tt> is the stream socket object used to send the data.
|
||||
</p>
|
||||
|
||||
<p class=return>
|
||||
The function returns a sink with the appropriate behavior.
|
||||
</p>
|
||||
|
||||
<!-- skip ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=skip>
|
||||
socket.<b>skip(</b>d [, ret<sub>1</sub>, ret<sub>2</sub> ... ret<sub>N</sub>]<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Drops a number of arguments and returns the remaining.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
<tt>D</tt> is the number of arguments to drop. <tt>Ret<sub>1</sub></tt> to
|
||||
<tt>ret<sub>N</sub></tt> are the arguments.
|
||||
</p>
|
||||
|
||||
<p class=return>
|
||||
The function returns <tt>ret<sub>d+1</sub></tt> to <tt>ret<sub>N</sub></tt>.
|
||||
</p>
|
||||
|
||||
<p class=note>
|
||||
Note: This function is useful to avoid creation of dummy variables:
|
||||
</p>
|
||||
|
||||
<pre class=example>
|
||||
-- get the status code and separator from SMTP server reply
|
||||
local code, sep = socket.skip(2, string.find(line, "^(%d%d%d)(.?)"))
|
||||
</pre>
|
||||
|
||||
<!-- sleep ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=sleep>
|
||||
socket.<b>sleep(</b>time<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Freezes the program execution during a given amount of time.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
<tt>Time</tt> is the number of seconds to sleep for.
|
||||
The function truncates <tt>time</tt> down to the nearest integer.
|
||||
</p>
|
||||
|
||||
<!-- source +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=source>
|
||||
socket.<b>source(</b>mode, socket [, length]<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Creates an
|
||||
<a href="http://lua-users.org/wiki/FiltersSourcesAndSinks">LTN12</a>
|
||||
source from a stream socket object.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
<tt>Mode</tt> defines the behavior of the source. The following
|
||||
options are available:
|
||||
</p>
|
||||
<ul>
|
||||
<li> <tt>"http-chunked"</tt>: receives data from socket and removes the
|
||||
<em>chunked transfer coding</em> before returning the data;
|
||||
<li> <tt>"by-length"</tt>: receives a fixed number of bytes from the
|
||||
socket. This mode requires the extra argument <tt>length</tt>;
|
||||
<li> <tt>"until-closed"</tt>: receives data from a socket until the other
|
||||
side closes the connection.
|
||||
</ul>
|
||||
<p>
|
||||
<tt>Socket</tt> is the stream socket object used to receive the data.
|
||||
</p>
|
||||
|
||||
<p class=return>
|
||||
The function returns a source with the appropriate behavior.
|
||||
</p>
|
||||
|
||||
<!-- time ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=gettime>
|
||||
socket.<b>gettime()</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Returns the time in seconds, relative to the origin of the
|
||||
universe. You should subtract the values returned by this function
|
||||
to get meaningful values.
|
||||
</p>
|
||||
|
||||
<pre class=example>
|
||||
t = socket.gettime()
|
||||
-- do stuff
|
||||
print(socket.gettime() - t .. " seconds elapsed")
|
||||
</pre>
|
||||
|
||||
<!-- try ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=try>
|
||||
socket.<b>try(</b>ret<sub>1</sub> [, ret<sub>2</sub> ... ret<sub>N</sub>]<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Throws an exception in case of error. The exception can only be caught
|
||||
by the <a href=#protect><tt>protect</tt></a> function. It does not explode
|
||||
into an error message.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
<tt>Ret<sub>1</sub></tt> to <tt>ret<sub>N</sub></tt> can be arbitrary
|
||||
arguments, but are usually the return values of a function call
|
||||
nested with <tt>try</tt>.
|
||||
</p>
|
||||
|
||||
<p class=return>
|
||||
The function returns <tt>ret</tt><sub>1</sub> to <tt>ret</tt><sub>N</sub> if
|
||||
<tt>ret</tt><sub>1</sub> is not <tt><b>nil</b></tt>. Otherwise, it calls <tt>error</tt> passing <tt>ret</tt><sub>2</sub>.
|
||||
</p>
|
||||
|
||||
<pre class=example>
|
||||
-- connects or throws an exception with the appropriate error message
|
||||
c = socket.try(socket.connect("localhost", 80))
|
||||
</pre>
|
||||
|
||||
<!-- version ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=version>
|
||||
socket.<b>_VERSION</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
This constant has a string describing the current LuaSocket version.
|
||||
</p>
|
||||
|
||||
<!-- footer +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<div class=footer>
|
||||
<hr>
|
||||
<center>
|
||||
<p class=bar>
|
||||
<a href="home.html">home</a> ·
|
||||
<a href="home.html#down">download</a> ·
|
||||
<a href="installation.html">installation</a> ·
|
||||
<a href="introduction.html">introduction</a> ·
|
||||
<a href="reference.html">reference</a>
|
||||
</p>
|
||||
<p>
|
||||
<small>
|
||||
Last modified by Diego Nehab on <br>
|
||||
Mon Nov 21 01:58:06 EST 2005
|
||||
</small>
|
||||
</p>
|
||||
</center>
|
||||
</div>
|
||||
|
||||
</body>
|
||||
</html>
|
532
doc/luasocket/tcp.html
Normal file
532
doc/luasocket/tcp.html
Normal file
@ -0,0 +1,532 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
|
||||
"http://www.w3.org/TR/html4/strict.dtd">
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta name="description" content="LuaSocket: The TCP/IP support">
|
||||
<meta name="keywords" content="Lua, LuaSocket, Socket, TCP, Library, Network, Support">
|
||||
<title>LuaSocket: TCP/IP support</title>
|
||||
<link rel="stylesheet" href="reference.css" type="text/css">
|
||||
</head>
|
||||
|
||||
<body>
|
||||
|
||||
<!-- header +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<div class=header>
|
||||
<hr>
|
||||
<center>
|
||||
<table summary="LuaSocket logo">
|
||||
<tr><td align=center><a href="http://www.lua.org">
|
||||
<img width=128 height=128 border=0 alt="LuaSocket" src="luasocket.png">
|
||||
</a></td></tr>
|
||||
<tr><td align=center valign=top>Network support for the Lua language
|
||||
</td></tr>
|
||||
</table>
|
||||
<p class=bar>
|
||||
<a href="home.html">home</a> ·
|
||||
<a href="home.html#download">download</a> ·
|
||||
<a href="installation.html">installation</a> ·
|
||||
<a href="introduction.html">introduction</a> ·
|
||||
<a href="reference.html">reference</a>
|
||||
</p>
|
||||
</center>
|
||||
<hr>
|
||||
</div>
|
||||
|
||||
<!-- tcp ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<h2 id=tcp>TCP</h2>
|
||||
|
||||
<!-- socket.tcp +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=socket.tcp>
|
||||
socket.<b>tcp()</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Creates and returns a TCP master object. A master object can
|
||||
be transformed into a server object with the method
|
||||
<a href=#listen><tt>listen</tt></a> (after a call to <a
|
||||
href=#bind><tt>bind</tt></a>) or into a client object with
|
||||
the method <a href=#connect><tt>connect</tt></a>. The only other
|
||||
method supported by a master object is the
|
||||
<a href=#close><tt>close</tt></a> method.</p>
|
||||
|
||||
<p class=return>
|
||||
In case of success, a new master object is returned. In case of error,
|
||||
<b><tt>nil</tt></b> is returned, followed by an error message.
|
||||
</p>
|
||||
|
||||
<!-- accept +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=accept>
|
||||
server:<b>accept()</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Waits for a remote connection on the server
|
||||
object and returns a client object representing that connection.
|
||||
</p>
|
||||
|
||||
<p class=return>
|
||||
If a connection is successfully initiated, a client object is returned.
|
||||
If a timeout condition is met, the method returns <b><tt>nil</tt></b>
|
||||
followed by the error string '<tt>timeout</tt>'. Other errors are
|
||||
reported by <b><tt>nil</tt></b> followed by a message describing the error.
|
||||
</p>
|
||||
|
||||
<p class=note>
|
||||
Note: calling <a href=socket.html#select><tt>socket.select</tt></a>
|
||||
with a server object in
|
||||
the <tt>recvt</tt> parameter before a call to <tt>accept</tt> does
|
||||
<em>not</em> guarantee <tt>accept</tt> will return immediately. Use the <a
|
||||
href=#settimeout><tt>settimeout</tt></a> method or <tt>accept</tt>
|
||||
might block until <em>another</em> client shows up.
|
||||
</p>
|
||||
|
||||
<!-- bind +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=bind>
|
||||
master:<b>bind(</b>address, port<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Binds a master object to <tt>address</tt> and <tt>port</tt> on the
|
||||
local host.
|
||||
|
||||
<p class=parameters>
|
||||
<tt>Address</tt> can be an IP address or a host name.
|
||||
<tt>Port</tt> must be an integer number in the range [0..64K).
|
||||
If <tt>address</tt>
|
||||
is '<tt>*</tt>', the system binds to all local interfaces
|
||||
using the <tt>INADDR_ANY</tt> constant. If <tt>port</tt> is 0, the system automatically
|
||||
chooses an ephemeral port.
|
||||
</p>
|
||||
|
||||
<p class=return>
|
||||
In case of success, the method returns 1. In case of error, the
|
||||
method returns <b><tt>nil</tt></b> followed by an error message.
|
||||
</p>
|
||||
|
||||
<p class=note>
|
||||
Note: The function <a href=socket.html#bind><tt>socket.bind</tt></a>
|
||||
is available and is a shortcut for the creation of server sockets.
|
||||
</p>
|
||||
|
||||
<!-- close ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=close>
|
||||
master:<b>close()</b><br>
|
||||
client:<b>close()</b><br>
|
||||
server:<b>close()</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Closes a TCP object. The internal socket used by the object is closed
|
||||
and the local address to which the object was
|
||||
bound is made available to other applications. No further operations
|
||||
(except for further calls to the <tt>close</tt> method) are allowed on
|
||||
a closed socket.
|
||||
</p>
|
||||
|
||||
<p class=note>
|
||||
Note: It is important to close all used sockets once they are not
|
||||
needed, since, in many systems, each socket uses a file descriptor,
|
||||
which are limited system resources. Garbage-collected objects are
|
||||
automatically closed before destruction, though.
|
||||
</p>
|
||||
|
||||
<!-- connect ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=connect>
|
||||
master:<b>connect(</b>address, port<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Attempts to connect a master object to a remote host, transforming it into a
|
||||
client object.
|
||||
Client objects support methods
|
||||
<a href=#send><tt>send</tt></a>,
|
||||
<a href=#receive><tt>receive</tt></a>,
|
||||
<a href=#getsockname><tt>getsockname</tt></a>,
|
||||
<a href=#getpeername><tt>getpeername</tt></a>,
|
||||
<a href=#settimeout><tt>settimeout</tt></a>,
|
||||
and <a href=#close><tt>close</tt></a>.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
<tt>Address</tt> can be an IP address or a host name.
|
||||
<tt>Port</tt> must be an integer number in the range [1..64K).
|
||||
</p>
|
||||
|
||||
<p class=return>
|
||||
In case of error, the method returns <b><tt>nil</tt></b> followed by a string
|
||||
describing the error. In case of success, the method returns 1.
|
||||
</p>
|
||||
|
||||
<p class=note>
|
||||
Note: The function <a href=socket.html#connect><tt>socket.connect</tt></a>
|
||||
is available and is a shortcut for the creation of client sockets.
|
||||
</p>
|
||||
|
||||
<p class=note>
|
||||
Note: Starting with LuaSocket 2.0,
|
||||
the <a href=#settimeout><tt>settimeout</tt></a>
|
||||
method affects the behavior of <tt>connect</tt>, causing it to return
|
||||
with an error in case of a timeout. If that happens, you can still call <a
|
||||
href=socket.html#select><tt>socket.select</tt></a> with the socket in the
|
||||
<tt>sendt</tt> table. The socket will be writable when the connection is
|
||||
established.
|
||||
</p>
|
||||
|
||||
<!-- getpeername ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=getpeername>
|
||||
client:<b>getpeername()</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Returns information about the remote side of a connected client object.
|
||||
</p>
|
||||
|
||||
<p class=return>
|
||||
Returns a string with the IP address of the peer, followed by the
|
||||
port number that peer is using for the connection.
|
||||
In case of error, the method returns <b><tt>nil</tt></b>.
|
||||
</p>
|
||||
|
||||
<p class=note>
|
||||
Note: It makes no sense to call this method on server objects.
|
||||
</p>
|
||||
|
||||
<!-- getsockname ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=getsockname>
|
||||
master:<b>getsockname()</b><br>
|
||||
client:<b>getsockname()</b><br>
|
||||
server:<b>getsockname()</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Returns the local address information associated to the object.
|
||||
</p>
|
||||
|
||||
<p class=return>
|
||||
The method returns a string with local IP address and a number with
|
||||
the port. In case of error, the method returns <b><tt>nil</tt></b>.
|
||||
</p>
|
||||
|
||||
<!-- getstats +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=getstats>
|
||||
master:<b>getstats()</b><br>
|
||||
client:<b>getstats()</b><br>
|
||||
server:<b>getstats()</b><br>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Returns accounting information on the socket, useful for throttling
|
||||
of bandwidth.
|
||||
</p>
|
||||
|
||||
<p class=return>
|
||||
The method returns the number of bytes received, the number of bytes sent,
|
||||
and the age of the socket object in seconds.
|
||||
</p>
|
||||
|
||||
<!-- listen ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=listen>
|
||||
master:<b>listen(</b>backlog<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Specifies the socket is willing to receive connections, transforming the
|
||||
object into a server object. Server objects support the
|
||||
<a href=#accept><tt>accept</tt></a>,
|
||||
<a href=#getsockname><tt>getsockname</tt></a>,
|
||||
<a href=#setoption><tt>setoption</tt></a>,
|
||||
<a href=#settimeout><tt>settimeout</tt></a>,
|
||||
and <a href=#close><tt>close</tt></a> methods.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
The parameter <tt>backlog</tt> specifies the number of client
|
||||
connections that can
|
||||
be queued waiting for service. If the queue is full and another client
|
||||
attempts connection, the connection is refused.
|
||||
</p>
|
||||
|
||||
<p class=return>
|
||||
In case of success, the method returns 1. In case of error, the
|
||||
method returns <b><tt>nil</tt></b> followed by an error message.
|
||||
</p>
|
||||
|
||||
<!-- receive ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=receive>
|
||||
client:<b>receive(</b>[pattern [, prefix]]<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Reads data from a client object, according to the specified <em>read
|
||||
pattern</em>. Patterns follow the Lua file I/O format, and the difference in performance between all patterns is negligible.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
<tt>Pattern</tt> can be any of the following:
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li> '<tt>*a</tt>': reads from the socket until the connection is
|
||||
closed. No end-of-line translation is performed;
|
||||
<li> '<tt>*l</tt>': reads a line of text from the socket. The line is
|
||||
terminated by a LF character (ASCII 10), optionally preceded by a
|
||||
CR character (ASCII 13). The CR and LF characters are not included in
|
||||
the returned line. This is the default pattern;
|
||||
<li> <tt>number</tt>: causes the method to read a specified <tt>number</tt>
|
||||
of bytes from the socket.
|
||||
</ul>
|
||||
|
||||
<p class=parameters>
|
||||
<tt>Prefix</tt> is an optional string to be concatenated to the beginning
|
||||
of any received data before return.
|
||||
</p>
|
||||
|
||||
<p class=return>
|
||||
If successful, the method returns the received pattern. In case of error,
|
||||
the method returns <tt><b>nil</b></tt> followed by an error message which
|
||||
can be the string '<tt>closed</tt>' in case the connection was
|
||||
closed before the transmission was completed or the string
|
||||
'<tt>timeout</tt>' in case there was a timeout during the operation.
|
||||
Also, after the error message, the function returns the partial result of
|
||||
the transmission.
|
||||
</p>
|
||||
|
||||
<p class=note>
|
||||
<b>Important note</b>: This function was changed <em>severely</em>. It used
|
||||
to support multiple patterns (but I have never seen this feature used) and
|
||||
now it doesn't anymore. Partial results used to be returned in the same
|
||||
way as successful results. This last feature violated the idea that all
|
||||
functions should return <tt><b>nil</b></tt> on error. Thus it was changed
|
||||
too.
|
||||
</p>
|
||||
|
||||
<!-- send +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=send>
|
||||
client:<b>send(</b>data [, i [, j]]<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Sends <tt>data</tt> through client object.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
<tt>Data</tt> is the string to be sent. The optional arguments
|
||||
<tt>i</tt> and <tt>j</tt> work exactly like the standard
|
||||
<tt>string.sub</tt> Lua function to allow the selection of a
|
||||
substring to be sent.
|
||||
</p>
|
||||
|
||||
<p class=return>
|
||||
If successful, the method returns the index of the last byte
|
||||
within <tt>[i, j]</tt> that has been sent. Notice that, if
|
||||
<tt>i</tt> is 1 or absent, this is effectively the total
|
||||
number of bytes sent. In case of error, the method returns
|
||||
<b><tt>nil</tt></b>, followed by an error message, followed
|
||||
by the index of the last byte within <tt>[i, j]</tt> that
|
||||
has been sent. You might want to try again from the byte
|
||||
following that. The error message can be '<tt>closed</tt>'
|
||||
in case the connection was closed before the transmission
|
||||
was completed or the string '<tt>timeout</tt>' in case
|
||||
there was a timeout during the operation.
|
||||
</p>
|
||||
|
||||
<p class=note>
|
||||
Note: Output is <em>not</em> buffered. For small strings,
|
||||
it is always better to concatenate them in Lua
|
||||
(with the '<tt>..</tt>' operator) and send the result in one call
|
||||
instead of calling the method several times.
|
||||
</p>
|
||||
|
||||
<!-- setoption ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=setoption>
|
||||
client:<b>setoption(</b>option [, value]<b>)</b><br>
|
||||
server:<b>setoption(</b>option [, value]<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Sets options for the TCP object. Options are only needed by low-level or
|
||||
time-critical applications. You should only modify an option if you
|
||||
are sure you need it.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
<tt>Option</tt> is a string with the option name, and <tt>value</tt>
|
||||
depends on the option being set:
|
||||
|
||||
<ul>
|
||||
|
||||
<li> '<tt>keepalive</tt>': Setting this option to <tt>true</tt> enables
|
||||
the periodic transmission of messages on a connected socket. Should the
|
||||
connected party fail to respond to these messages, the connection is
|
||||
considered broken and processes using the socket are notified;
|
||||
|
||||
<li> '<tt>linger</tt>': Controls the action taken when unsent data are
|
||||
queued on a socket and a close is performed. The value is a table with a
|
||||
boolean entry '<tt>on</tt>' and a numeric entry for the time interval
|
||||
'<tt>timeout</tt>' in seconds. If the '<tt>on</tt>' field is set to
|
||||
<tt>true</tt>, the system will block the process on the close attempt until
|
||||
it is able to transmit the data or until '<tt>timeout</tt>' has passed. If
|
||||
'<tt>on</tt>' is <tt>false</tt> and a close is issued, the system will
|
||||
process the close in a manner that allows the process to continue as
|
||||
quickly as possible. I do not advise you to set this to anything other than
|
||||
zero;
|
||||
|
||||
<li> '<tt>reuseaddr</tt>': Setting this option indicates that the rules
|
||||
used in validating addresses supplied in a call to
|
||||
<a href=#bind><tt>bind</tt></a> should allow reuse of local addresses;
|
||||
|
||||
<li> '<tt>tcp-nodelay</tt>': Setting this option to <tt>true</tt>
|
||||
disables the Nagle's algorithm for the connection.
|
||||
|
||||
</ul>
|
||||
|
||||
<p class=return>
|
||||
The method returns 1 in case of success, or <b><tt>nil</tt></b> otherwise.
|
||||
</p>
|
||||
|
||||
<p class=note>
|
||||
Note: The descriptions above come from the man pages.
|
||||
</p>
|
||||
|
||||
<!-- setstats +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=setstats>
|
||||
master:<b>setstats(</b>received, sent, age<b>)</b><br>
|
||||
client:<b>setstats(</b>received, sent, age<b>)</b><br>
|
||||
server:<b>setstats(</b>received, sent, age<b>)</b><br>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Resets accounting information on the socket, useful for throttling
|
||||
of bandwidth.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
<tt>Received</tt> is a number with the new number of bytes received.
|
||||
<tt>Sent</tt> is a number with the new number of bytes sent.
|
||||
<tt>Age</tt> is the new age in seconds.
|
||||
</p>
|
||||
|
||||
<p class=return>
|
||||
The method returns 1 in case of success and <tt><b>nil</b></tt> otherwise.
|
||||
</p>
|
||||
|
||||
<!-- settimeout +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=settimeout>
|
||||
master:<b>settimeout(</b>value [, mode]<b>)</b><br>
|
||||
client:<b>settimeout(</b>value [, mode]<b>)</b><br>
|
||||
server:<b>settimeout(</b>value [, mode]<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Changes the timeout values for the object. By default,
|
||||
all I/O operations are blocking. That is, any call to the methods
|
||||
<a href=#send><tt>send</tt></a>,
|
||||
<a href=#receive><tt>receive</tt></a>, and
|
||||
<a href=#accept><tt>accept</tt></a>
|
||||
will block indefinitely, until the operation completes. The
|
||||
<tt>settimeout</tt> method defines a limit on the amount of time the
|
||||
I/O methods can block. When a timeout is set and the specified amount of
|
||||
time has elapsed, the affected methods give up and fail with an error code.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
The amount of time to wait is specified as the
|
||||
<tt>value</tt> parameter, in seconds. There are two timeout modes and
|
||||
both can be used together for fine tuning:
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li> '<tt>b</tt>': <em>block</em> timeout. Specifies the upper limit on
|
||||
the amount of time LuaSocket can be blocked by the operating system
|
||||
while waiting for completion of any single I/O operation. This is the
|
||||
default mode;</li>
|
||||
|
||||
<li> '<tt>t</tt>': <em>total</em> timeout. Specifies the upper limit on
|
||||
the amount of time LuaSocket can block a Lua script before returning from
|
||||
a call.</li>
|
||||
</ul>
|
||||
|
||||
<p class=parameters>
|
||||
The <b><tt>nil</tt></b> timeout <tt>value</tt> allows operations to block
|
||||
indefinitely. Negative timeout values have the same effect.
|
||||
</p>
|
||||
|
||||
<p class=note>
|
||||
Note: although timeout values have millisecond precision in LuaSocket,
|
||||
large blocks can cause I/O functions not to respect timeout values due
|
||||
to the time the library takes to transfer blocks to and from the OS
|
||||
and to and from the Lua interpreter. Also, function that accept host names
|
||||
and perform automatic name resolution might be blocked by the resolver for
|
||||
longer than the specified timeout value.
|
||||
</p>
|
||||
|
||||
<p class=note>
|
||||
Note: The old <tt>timeout</tt> method is deprecated. The name has been
|
||||
changed for sake of uniformity, since all other method names already
|
||||
contained verbs making their imperative nature obvious.
|
||||
</p>
|
||||
|
||||
<!-- shutdown +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=shutdown>
|
||||
client:<b>shutdown(</b>mode<b>)</b><br>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Shuts down part of a full-duplex connection.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
Mode tells which way of the connection should be shut down and can
|
||||
take the value:
|
||||
<ul>
|
||||
<li>"<tt>both</tt>": disallow further sends and receives on the object.
|
||||
This is the default mode;
|
||||
<li>"<tt>send</tt>": disallow further sends on the object;
|
||||
<li>"<tt>receive</tt>": disallow further receives on the object.
|
||||
</ul>
|
||||
|
||||
<p class=return>
|
||||
This function returns 1.
|
||||
</p>
|
||||
|
||||
<!-- footer +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<div class=footer>
|
||||
<hr>
|
||||
<center>
|
||||
<p class=bar>
|
||||
<a href="home.html">home</a> ·
|
||||
<a href="home.html#down">download</a> ·
|
||||
<a href="installation.html">installation</a> ·
|
||||
<a href="introduction.html">introduction</a> ·
|
||||
<a href="reference.html">reference</a>
|
||||
</p>
|
||||
<p>
|
||||
<small>
|
||||
Last modified by Diego Nehab on <br>
|
||||
Mon Nov 21 01:58:10 EST 2005
|
||||
</small>
|
||||
</p>
|
||||
</center>
|
||||
</div>
|
||||
|
||||
</body>
|
||||
</html>
|
416
doc/luasocket/udp.html
Normal file
416
doc/luasocket/udp.html
Normal file
@ -0,0 +1,416 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
|
||||
"http://www.w3.org/TR/html4/strict.dtd">
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta name="description" content="LuaSocket: The UDP support">
|
||||
<meta name="keywords" content="Lua, LuaSocket, Socket, UDP, Library, Network, Support">
|
||||
<title>LuaSocket: UDP support</title>
|
||||
<link rel="stylesheet" href="reference.css" type="text/css">
|
||||
</head>
|
||||
|
||||
<body>
|
||||
|
||||
<!-- header ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<div class=header>
|
||||
<hr>
|
||||
<center>
|
||||
<table summary="LuaSocket logo">
|
||||
<tr><td align=center><a href="http://www.lua.org">
|
||||
<img width=128 height=128 border=0 alt="LuaSocket" src="luasocket.png">
|
||||
</a></td></tr>
|
||||
<tr><td align=center valign=top>Network support for the Lua language
|
||||
</td></tr>
|
||||
</table>
|
||||
<p class=bar>
|
||||
<a href="home.html">home</a> ·
|
||||
<a href="home.html#download">download</a> ·
|
||||
<a href="installation.html">installation</a> ·
|
||||
<a href="introduction.html">introduction</a> ·
|
||||
<a href="reference.html">reference</a>
|
||||
</p>
|
||||
</center>
|
||||
<hr>
|
||||
</div>
|
||||
|
||||
|
||||
<!-- udp ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<h2 id=udp>UDP</h2>
|
||||
|
||||
<!-- socket.udp ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class="name" id="socket.udp">
|
||||
socket.<b>udp()</b>
|
||||
</p>
|
||||
|
||||
<p class="description">
|
||||
Creates and returns an unconnected UDP object. Unconnected objects support the
|
||||
<a href="#sendto"><tt>sendto</tt></a>,
|
||||
<a href="#receive"><tt>receive</tt></a>,
|
||||
<a href="#receivefrom"><tt>receivefrom</tt></a>,
|
||||
<a href="#getsockname"><tt>getsockname</tt></a>,
|
||||
<a href="#setoption"><tt>setoption</tt></a>,
|
||||
<a href="#settimeout"><tt>settimeout</tt></a>,
|
||||
<a href="#setpeername"><tt>setpeername</tt></a>,
|
||||
<a href="#setsockname"><tt>setsockname</tt></a>, and
|
||||
<a href="#close"><tt>close</tt></a>.
|
||||
The <a href="#setpeername"><tt>setpeername</tt></a>
|
||||
is used to connect the object.
|
||||
</p>
|
||||
|
||||
<p class="return">
|
||||
In case of success, a new unconnected UDP object
|
||||
returned. In case of error, <b><tt>nil</tt></b> is returned, followed by
|
||||
an error message.
|
||||
</p>
|
||||
|
||||
<!-- close +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class="name" id="close">
|
||||
connected:<b>close()</b><br>
|
||||
unconnected:<b>close()</b>
|
||||
</p>
|
||||
|
||||
<p class="description">
|
||||
Closes a UDP object. The internal socket
|
||||
used by the object is closed and the local address to which the
|
||||
object was bound is made available to other applications. No
|
||||
further operations (except for further calls to the <tt>close</tt>
|
||||
method) are allowed on a closed socket.
|
||||
</p>
|
||||
|
||||
<p class="note">
|
||||
Note: It is important to close all used sockets
|
||||
once they are not needed, since, in many systems, each socket uses
|
||||
a file descriptor, which are limited system resources.
|
||||
Garbage-collected objects are automatically closed before
|
||||
destruction, though.
|
||||
</p>
|
||||
|
||||
<!-- getpeername +++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class="name" id="getpeername">
|
||||
connected:<b>getpeername()</b>
|
||||
</p>
|
||||
|
||||
<p class="description">
|
||||
Retrieves information about the peer
|
||||
associated with a connected UDP object.
|
||||
</p>
|
||||
|
||||
<p class="return">
|
||||
Returns the IP address and port number of the peer.
|
||||
</p>
|
||||
|
||||
<p class="note">
|
||||
Note: It makes no sense to call this method on unconnected objects.
|
||||
</p>
|
||||
|
||||
<!-- getsockname +++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class="name" id="getsockname">
|
||||
connected:<b>getsockname()</b><br>
|
||||
unconnected:<b>getsockname()</b>
|
||||
</p>
|
||||
|
||||
<p class="description">
|
||||
Returns the local address information associated to the object.
|
||||
</p>
|
||||
|
||||
<p class="return">
|
||||
The method returns a string with local IP
|
||||
address and a number with the port. In case of error, the method
|
||||
returns <b><tt>nil</tt></b>.
|
||||
</p>
|
||||
|
||||
<p class="note">
|
||||
Note: UDP sockets are not bound to any address
|
||||
until the <a href="#setsockname"><tt>setsockname</tt></a> or the
|
||||
<a href="#sendto"><tt>sendto</tt></a> method is called for the
|
||||
first time (in which case it is bound to an ephemeral port and the
|
||||
wild-card address).
|
||||
</p>
|
||||
|
||||
<!-- receive +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class="name" id="receive">
|
||||
connected:<b>receive(</b>[size]<b>)</b><br>
|
||||
unconnected:<b>receive(</b>[size]<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class="description">
|
||||
Receives a datagram from the UDP object. If
|
||||
the UDP object is connected, only datagrams coming from the peer
|
||||
are accepted. Otherwise, the returned datagram can come from any
|
||||
host.
|
||||
</p>
|
||||
|
||||
<p class="parameters">
|
||||
The optional <tt>size</tt> parameter
|
||||
specifies the maximum size of the datagram to be retrieved. If
|
||||
there are more than <tt>size</tt> bytes available in the datagram,
|
||||
the excess bytes are discarded. If there are less then
|
||||
<tt>size</tt> bytes available in the current datagram, the
|
||||
available bytes are returned. If <tt>size</tt> is omitted, the
|
||||
maximum datagram size is used (which is currently limited by the
|
||||
implementation to 8192 bytes).
|
||||
</p>
|
||||
|
||||
<p class="return">
|
||||
In case of success, the method returns the
|
||||
received datagram. In case of timeout, the method returns
|
||||
<b><tt>nil</tt></b> followed by the string '<tt>timeout</tt>'.
|
||||
</p>
|
||||
|
||||
<!-- receivefrom +++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class="name" id="receivefrom">
|
||||
unconnected:<b>receivefrom(</b>[size]<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class="description">
|
||||
Works exactly as the <a href="#receive"><tt>receive</tt></a>
|
||||
method, except it returns the IP
|
||||
address and port as extra return values (and is therefore slightly less
|
||||
efficient).
|
||||
</p>
|
||||
|
||||
<!-- send ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class="name" id="send">
|
||||
connected:<b>send(</b>datagram<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class="description">
|
||||
Sends a datagram to the UDP peer of a connected object.
|
||||
</p>
|
||||
|
||||
<p class="parameters">
|
||||
<tt>Datagram</tt> is a string with the datagram contents.
|
||||
The maximum datagram size for UDP is 64K minus IP layer overhead.
|
||||
However datagrams larger than the link layer packet size will be
|
||||
fragmented, which may deteriorate performance and/or reliability.
|
||||
</p>
|
||||
|
||||
<p class="return">
|
||||
If successful, the method returns 1. In case of
|
||||
error, the method returns <b><tt>nil</tt></b> followed by an error message.
|
||||
</p>
|
||||
|
||||
<p class="note">
|
||||
Note: In UDP, the <tt>send</tt> method never blocks
|
||||
and the only way it can fail is if the underlying transport layer
|
||||
refuses to send a message to the specified address (i.e. no
|
||||
interface accepts the address).
|
||||
</p>
|
||||
|
||||
<!-- sendto ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class="name" id="sendto">
|
||||
unconnected:<b>sendto(</b>datagram, ip, port<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class="description">
|
||||
Sends a datagram to the specified IP address and port number.
|
||||
</p>
|
||||
|
||||
<p class="parameters">
|
||||
<tt>Datagram</tt> is a string with the
|
||||
datagram contents.
|
||||
The maximum datagram size for UDP is 64K minus IP layer overhead.
|
||||
However datagrams larger than the link layer packet size will be
|
||||
fragmented, which may deteriorate performance and/or reliability.
|
||||
<tt>Ip</tt> is the IP address of the recipient.
|
||||
Host names are <em>not</em> allowed for performance reasons.
|
||||
|
||||
<tt>Port</tt> is the port number at the recipient.
|
||||
</p>
|
||||
|
||||
<p class="return">
|
||||
If successful, the method returns 1. In case of
|
||||
error, the method returns <b><tt>nil</tt></b> followed by an error message.
|
||||
</p>
|
||||
|
||||
<p class="note">
|
||||
Note: In UDP, the <tt>send</tt> method never blocks
|
||||
and the only way it can fail is if the underlying transport layer
|
||||
refuses to send a message to the specified address (i.e. no
|
||||
interface accepts the address).
|
||||
</p>
|
||||
|
||||
<!-- setpeername +++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class="name" id="setpeername">
|
||||
connected:<b>setpeername(</b>'*'<b>)</b><br>
|
||||
unconnected:<b>setpeername(</b>address, port<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class="description">
|
||||
Changes the peer of a UDP object. This
|
||||
method turns an unconnected UDP object into a connected UDP
|
||||
object or vice versa.
|
||||
</p>
|
||||
|
||||
<p class="description">
|
||||
For connected objects, outgoing datagrams
|
||||
will be sent to the specified peer, and datagrams received from
|
||||
other peers will be discarded by the OS. Connected UDP objects must
|
||||
use the <a href="#send"><tt>send</tt></a> and
|
||||
<a href="#receive"><tt>receive</tt></a> methods instead of
|
||||
<a href="#sendto"><tt>sendto</tt></a> and
|
||||
<a href="#receivefrom"><tt>receivefrom</tt></a>.
|
||||
</p>
|
||||
|
||||
<p class="parameters">
|
||||
<tt>Address</tt> can be an IP address or a
|
||||
host name. <tt>Port</tt> is the port number. If <tt>address</tt> is
|
||||
'<tt>*</tt>' and the object is connected, the peer association is
|
||||
removed and the object becomes an unconnected object again. In that
|
||||
case, the <tt>port</tt> argument is ignored.
|
||||
</p>
|
||||
|
||||
<p class="return">
|
||||
In case of error the method returns
|
||||
<b><tt>nil</tt></b> followed by an error message. In case of success, the
|
||||
method returns 1.
|
||||
</p>
|
||||
|
||||
<p class="note">
|
||||
Note: Since the address of the peer does not have
|
||||
to be passed to and from the OS, the use of connected UDP objects
|
||||
is recommended when the same peer is used for several transmissions
|
||||
and can result in up to 30% performance gains.
|
||||
</p>
|
||||
|
||||
<!-- setsockname +++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class="name" id="setsockname">
|
||||
unconnected:<b>setsockname(</b>address, port<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class="description">
|
||||
Binds the UDP object to a local address.
|
||||
</p>
|
||||
|
||||
<p class="parameters">
|
||||
<tt>Address</tt> can be an IP address or a
|
||||
host name. If <tt>address</tt> is '<tt>*</tt>' the system binds to
|
||||
all local interfaces using the constant <tt>INADDR_ANY</tt>. If
|
||||
<tt>port</tt> is 0, the system chooses an ephemeral port.
|
||||
</p>
|
||||
|
||||
<p class="return">
|
||||
If successful, the method returns 1. In case of
|
||||
error, the method returns <b><tt>nil</tt></b> followed by an error
|
||||
message.
|
||||
</p>
|
||||
|
||||
<p class="note">
|
||||
Note: This method can only be called before any
|
||||
datagram is sent through the UDP object, and only once. Otherwise,
|
||||
the system automatically binds the object to all local interfaces
|
||||
and chooses an ephemeral port as soon as the first datagram is
|
||||
sent. After the local address is set, either automatically by the
|
||||
system or explicitly by <tt>setsockname</tt>, it cannot be
|
||||
changed.
|
||||
</p>
|
||||
|
||||
<!-- setoption +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class="name" id="setoption">
|
||||
connected:<b>setoption(</b>option [, value]<b>)</b><br>
|
||||
unconnected:<b>setoption(</b>option [, value]<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class="description">
|
||||
Sets options for the UDP object. Options are
|
||||
only needed by low-level or time-critical applications. You should
|
||||
only modify an option if you are sure you need it.</p>
|
||||
<p class="parameters"><tt>Option</tt> is a string with the option
|
||||
name, and <tt>value</tt> depends on the option being set:
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li>'<tt>dontroute</tt>': Setting this option to <tt>true</tt>
|
||||
indicates that outgoing messages should bypass the standard routing
|
||||
facilities;</li>
|
||||
<li>'<tt>broadcast</tt>': Setting this option to <tt>true</tt>
|
||||
requests permission to send broadcast datagrams on the
|
||||
socket.</li>
|
||||
</ul>
|
||||
|
||||
<p class="return">
|
||||
The method returns 1 in case of success, or
|
||||
<b><tt>nil</tt></b> followed by an error message otherwise.
|
||||
</p>
|
||||
|
||||
<p class="note">
|
||||
Note: The descriptions above come from the man
|
||||
pages.
|
||||
</p>
|
||||
|
||||
<!-- settimeout +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class="name" id="settimeout">
|
||||
connected:<b>settimeout(</b>value<b>)</b><br>
|
||||
unconnected:<b>settimeout(</b>value<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class="description">
|
||||
Changes the timeout values for the object. By default, the
|
||||
<a href="#receive"><tt>receive</tt></a> and
|
||||
<a href="#receivefrom"><tt>receivefrom</tt></a>
|
||||
operations are blocking. That is, any call to the methods will block
|
||||
indefinitely, until data arrives. The <tt>settimeout</tt> function defines
|
||||
a limit on the amount of time the functions can block. When a timeout is
|
||||
set and the specified amount of time has elapsed, the affected methods
|
||||
give up and fail with an error code.
|
||||
</p>
|
||||
|
||||
<p class="parameters">
|
||||
The amount of time to wait is specified as
|
||||
the <tt>value</tt> parameter, in seconds. The <b><tt>nil</tt></b> timeout
|
||||
<tt>value</tt> allows operations to block indefinitely. Negative
|
||||
timeout values have the same effect.
|
||||
</p>
|
||||
|
||||
<p class="note">
|
||||
Note: In UDP, the <a href="#send"><tt>send</tt></a>
|
||||
and <a href="#sentdo"><tt>sendto</tt></a> methods never block (the
|
||||
datagram is just passed to the OS and the call returns
|
||||
immediately). Therefore, the <tt>settimeout</tt> method has no
|
||||
effect on them.
|
||||
</p>
|
||||
|
||||
<p class="note">
|
||||
Note: The old <tt>timeout</tt> method is
|
||||
deprecated. The name has been changed for sake of uniformity, since
|
||||
all other method names already contained verbs making their
|
||||
imperative nature obvious.
|
||||
</p>
|
||||
|
||||
<!-- footer ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<div class=footer>
|
||||
<hr>
|
||||
<center>
|
||||
<p class=bar>
|
||||
<a href="home.html">home</a> ·
|
||||
<a href="home.html#download">download</a> ·
|
||||
<a href="installation.html">installation</a> ·
|
||||
<a href="introduction.html">introduction</a> ·
|
||||
<a href="reference.html">reference</a>
|
||||
</p>
|
||||
<p>
|
||||
<small>
|
||||
Last modified by Diego Nehab on <br>
|
||||
Mon Nov 21 01:58:15 EST 2005
|
||||
</small>
|
||||
</p>
|
||||
</center>
|
||||
</div>
|
||||
|
||||
</body>
|
||||
</html>
|
329
doc/luasocket/url.html
Normal file
329
doc/luasocket/url.html
Normal file
@ -0,0 +1,329 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
|
||||
"http://www.w3.org/TR/html4/strict.dtd">
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta name="description" content="LuaSocket: URL manipulation">
|
||||
<meta name="keywords" content="Lua, LuaSocket, URL, Library, Link, Network, Support">
|
||||
<title>LuaSocket: URL support</title>
|
||||
<link rel="stylesheet" href="reference.css" type="text/css">
|
||||
</head>
|
||||
|
||||
<body>
|
||||
|
||||
<!-- header +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<div class=header>
|
||||
<hr>
|
||||
<center>
|
||||
<table summary="LuaSocket logo">
|
||||
<tr><td align=center><a href="http://www.lua.org">
|
||||
<img width=128 height=128 border=0 alt="LuaSocket" src="luasocket.png">
|
||||
</a></td></tr>
|
||||
<tr><td align=center valign=top>Network support for the Lua language
|
||||
</td></tr>
|
||||
</table>
|
||||
<p class=bar>
|
||||
<a href="home.html">home</a> ·
|
||||
<a href="home.html#download">download</a> ·
|
||||
<a href="installation.html">installation</a> ·
|
||||
<a href="introduction.html">introduction</a> ·
|
||||
<a href="reference.html">reference</a>
|
||||
</p>
|
||||
</center>
|
||||
<hr>
|
||||
</div>
|
||||
|
||||
<!-- url ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<h2 id=url>URL</h2>
|
||||
|
||||
<p>
|
||||
The <tt>url</tt> namespace provides functions to parse, protect,
|
||||
and build URLs, as well as functions to compose absolute URLs
|
||||
from base and relative URLs, according to
|
||||
<a href="http://www.cs.princeton.edu/~diego/rfc/rfc2396.txt">RFC
|
||||
2396</a>.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
To obtain the <tt>url</tt> namespace, run:
|
||||
</p>
|
||||
|
||||
<pre class=example>
|
||||
-- loads the URL module
|
||||
local url = require("socket.url")
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
An URL is defined by the following grammar:
|
||||
</p>
|
||||
|
||||
<blockquote>
|
||||
<tt>
|
||||
<url> ::= [<scheme>:][//<authority>][/<path>][;<params>][?<query>][#<fragment>]<br>
|
||||
<authority> ::= [<userinfo>@]<host>[:<port>]<br>
|
||||
<userinfo> ::= <user>[:<password>]<br>
|
||||
<path> ::= {<segment>/}<segment><br>
|
||||
</tt>
|
||||
</blockquote>
|
||||
|
||||
<!-- absolute +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=absolute>
|
||||
url.<b>absolute(</b>base, relative<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Builds an absolute URL from a base URL and a relative URL.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
<tt>Base</tt> is a string with the base URL or
|
||||
a parsed URL table. <tt>Relative</tt> is a
|
||||
string with the relative URL.
|
||||
</p>
|
||||
|
||||
<p class=return>
|
||||
The function returns a string with the absolute URL.
|
||||
</p>
|
||||
|
||||
<p class=note>
|
||||
Note: The rules that
|
||||
govern the composition are fairly complex, and are described in detail in
|
||||
<a href="http://www.cs.princeton.edu/~diego/rfc/rfc2396.txt">RFC 2396</a>.
|
||||
The example bellow should give an idea of what the rules are.
|
||||
</p>
|
||||
|
||||
<pre class=example>
|
||||
http://a/b/c/d;p?q
|
||||
|
||||
+
|
||||
|
||||
g:h = g:h
|
||||
g = http://a/b/c/g
|
||||
./g = http://a/b/c/g
|
||||
g/ = http://a/b/c/g/
|
||||
/g = http://a/g
|
||||
//g = http://g
|
||||
?y = http://a/b/c/?y
|
||||
g?y = http://a/b/c/g?y
|
||||
#s = http://a/b/c/d;p?q#s
|
||||
g#s = http://a/b/c/g#s
|
||||
g?y#s = http://a/b/c/g?y#s
|
||||
;x = http://a/b/c/;x
|
||||
g;x = http://a/b/c/g;x
|
||||
g;x?y#s = http://a/b/c/g;x?y#s
|
||||
. = http://a/b/c/
|
||||
./ = http://a/b/c/
|
||||
.. = http://a/b/
|
||||
../ = http://a/b/
|
||||
../g = http://a/b/g
|
||||
../.. = http://a/
|
||||
../../ = http://a/
|
||||
../../g = http://a/g
|
||||
</pre>
|
||||
|
||||
<!-- build ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=build>
|
||||
url.<b>build(</b>parsed_url<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Rebuilds an URL from its parts.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
<tt>Parsed_url</tt> is a table with same components returned by
|
||||
<a href="#parse"><tt>parse</tt></a>.
|
||||
Lower level components, if specified,
|
||||
take precedence over high level components of the URL grammar.
|
||||
</p>
|
||||
|
||||
<p class=return>
|
||||
The function returns a string with the built URL.
|
||||
</p>
|
||||
|
||||
<!-- build_path +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=build_path>
|
||||
url.<b>build_path(</b>segments, unsafe<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Builds a <tt><path></tt> component from a list of
|
||||
<tt><segment></tt> parts.
|
||||
Before composition, any reserved characters found in a segment are escaped into
|
||||
their protected form, so that the resulting path is a valid URL path
|
||||
component.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
<tt>Segments</tt> is a list of strings with the <tt><segment></tt>
|
||||
parts. If <tt>unsafe</tt> is anything but <b><tt>nil</tt></b>, reserved
|
||||
characters are left untouched.
|
||||
</p>
|
||||
|
||||
<p class=return>
|
||||
The function returns a string with the
|
||||
built <tt><path></tt> component.
|
||||
</p>
|
||||
|
||||
<!-- escape +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id="escape">
|
||||
url.<b>escape(</b>content<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Applies the URL escaping content coding to a string
|
||||
Each byte is encoded as a percent character followed
|
||||
by the two byte hexadecimal representation of its integer
|
||||
value.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
<tt>Content</tt> is the string to be encoded.
|
||||
</p>
|
||||
|
||||
<p class=result>
|
||||
The function returns the encoded string.
|
||||
</p>
|
||||
|
||||
<pre class=example>
|
||||
-- load url module
|
||||
url = require("socket.url")
|
||||
|
||||
code = url.escape("/#?;")
|
||||
-- code = "%2f%23%3f%3b"
|
||||
</pre>
|
||||
|
||||
<!-- parse ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=parse>
|
||||
url.<b>parse(</b>url, default<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Parses an URL given as a string into a Lua table with its components.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
<tt>Url</tt> is the URL to be parsed. If the <tt>default</tt> table is
|
||||
present, it is used to store the parsed fields. Only fields present in the
|
||||
URL are overwritten. Therefore, this table can be used to pass default
|
||||
values for each field.
|
||||
</p>
|
||||
|
||||
<p class=return>
|
||||
The function returns a table with all the URL components:
|
||||
</p>
|
||||
|
||||
<blockquote><tt>
|
||||
parsed_url = {<br>
|
||||
url = <i>string</i>,<br>
|
||||
scheme = <i>string</i>,<br>
|
||||
authority = <i>string</i>,<br>
|
||||
path = <i>string</i>,<br>
|
||||
params = <i>string</i>,<br>
|
||||
query = <i>string</i>,<br>
|
||||
fragment = <i>string</i>,<br>
|
||||
userinfo = <i>string</i>,<br>
|
||||
host = <i>string</i>,<br>
|
||||
port = <i>string</i>,<br>
|
||||
user = <i>string</i>,<br>
|
||||
password = <i>string</i><br>
|
||||
}
|
||||
</tt></blockquote>
|
||||
|
||||
<pre class=example>
|
||||
-- load url module
|
||||
url = require("socket.url")
|
||||
|
||||
parsed_url = url.parse("http://www.example.com/cgilua/index.lua?a=2#there")
|
||||
-- parsed_url = {
|
||||
-- scheme = "http",
|
||||
-- authority = "www.example.com",
|
||||
-- path = "/cgilua/index.lua"
|
||||
-- query = "a=2",
|
||||
-- fragment = "there",
|
||||
-- host = "www.puc-rio.br",
|
||||
-- }
|
||||
|
||||
parsed_url = url.parse("ftp://root:passwd@unsafe.org/pub/virus.exe;type=i")
|
||||
-- parsed_url = {
|
||||
-- scheme = "ftp",
|
||||
-- authority = "root:passwd@unsafe.org",
|
||||
-- path = "/pub/virus.exe",
|
||||
-- params = "type=i",
|
||||
-- userinfo = "root:passwd",
|
||||
-- host = "unsafe.org",
|
||||
-- user = "root",
|
||||
-- password = "passwd",
|
||||
-- }
|
||||
</pre>
|
||||
|
||||
<!-- parse_path +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id=parse_path>
|
||||
url.<b>parse_path(</b>path<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Breaks a <tt><path></tt> URL component into all its
|
||||
<tt><segment></tt> parts.
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
<tt>Path</tt> is a string with the path to be parsed.
|
||||
</p>
|
||||
|
||||
<p class=return>
|
||||
Since some characters are reserved in URLs, they must be escaped
|
||||
whenever present in a <tt><path></tt> component. Therefore, before
|
||||
returning a list with all the parsed segments, the function removes
|
||||
escaping from all of them.
|
||||
</p>
|
||||
|
||||
<!-- unescape +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<p class=name id="unescape">
|
||||
url.<b>unescape(</b>content<b>)</b>
|
||||
</p>
|
||||
|
||||
<p class=description>
|
||||
Removes the URL escaping content coding from a string.
|
||||
</p>
|
||||
|
||||
<p class=parameters>
|
||||
<tt>Content</tt> is the string to be decoded.
|
||||
</p>
|
||||
|
||||
<p class=return>
|
||||
The function returns the decoded string.
|
||||
</p>
|
||||
|
||||
<!-- footer +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||
|
||||
<div class=footer>
|
||||
<hr>
|
||||
<center>
|
||||
<p class=bar>
|
||||
<a href="home.html">home</a> ·
|
||||
<a href="home.html#down">download</a> ·
|
||||
<a href="installation.html">installation</a> ·
|
||||
<a href="introduction.html">introduction</a> ·
|
||||
<a href="reference.html">reference</a>
|
||||
</p>
|
||||
<p>
|
||||
<small>
|
||||
Last modified by Diego Nehab on <br>
|
||||
Mon Nov 21 01:58:20 EST 2005
|
||||
</small>
|
||||
</p>
|
||||
</center>
|
||||
</div>
|
||||
|
||||
</body>
|
||||
</html>
|
Reference in New Issue
Block a user