1 Commits

Author SHA1 Message Date
5d53641a09 Split messages going out to avoid cutouts. 2015-05-03 20:23:22 -03:00
16 changed files with 335 additions and 561 deletions

View File

@ -1,11 +0,0 @@
on: [push, pull_request]
name: Check & Release
jobs:
lint:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@master
- name: lint
uses: Roang-zero1/factorio-mod-luacheck@master
with:
luacheckrc_url: https://raw.githubusercontent.com/minetest-mods/irc/master/.luacheckrc

4
.gitmodules vendored
View File

@ -1,3 +1,3 @@
[submodule "irc"] [submodule "src/LuaIRC"]
path = irc path = irc
url = https://sys4.fr/gitea/mtcontrib/LuaIRC.git url = https://github.com/ShadowNinja/LuaIRC.git

View File

@ -1,14 +0,0 @@
allow_defined_top = true
read_globals = {
"minetest"
}
exclude_files = {
"irc/*",
}
globals = {
"irc",
}

16
API.md
View File

@ -13,14 +13,14 @@ to your mod's `depends.txt` file.
Reference Reference
--------- ---------
irc.say([name,] message) irc:say([name,] message)
Sends <message> to either the channel (if <name> is nil or not specified), Sends <message> to either the channel (if <name> is nil or not specified),
or to the given user (if <name> is specified). or to the given user (if <name> is specified).
Example: Example:
irc.say("Hello, Channel!") irc:say("Hello, Channel!")
irc.say("john1234", "How are you?") irc:say("john1234", "How are you?")
irc.register_bot_command(name, cmdDef) irc:register_bot_command(name, cmdDef)
Registers a new bot command named <name>. Registers a new bot command named <name>.
When an user sends a private message to the bot with the command name, the When an user sends a private message to the bot with the command name, the
command's function is called. command's function is called.
@ -38,7 +38,7 @@ irc.register_bot_command(name, cmdDef)
end, end,
}; };
Example: Example:
irc.register_bot_command("hello", { irc:register_bot_command("hello", {
params = "", params = "",
description = "Greet user", description = "Greet user",
func = function(user, param) func = function(user, param)
@ -55,12 +55,12 @@ irc.joined_players[name]
-- Joe is talking on IRC -- Joe is talking on IRC
end end
irc.register_hook(name, func) irc:register_hook(name, func)
Registers a function to be called when an event happens. <name> is the name Registers a function to be called when an event happens. <name> is the name
of the event, and <func> is the function to be called. See HOOKS below of the event, and <func> is the function to be called. See HOOKS below
for more information for more information
Example: Example:
irc.register_hook("OnSend", function(line) irc:register_hook("OnSend", function(line)
print("SEND: "..line) print("SEND: "..line)
end) end)
@ -83,7 +83,7 @@ not modify these settings at runtime or you might crash the server!
Hooks Hooks
----- -----
The `irc.register_hook` function can register functions to be called The `irc:register_hook` function can register functions to be called
when some events happen. The events supported are the same as the LuaIRC when some events happen. The events supported are the same as the LuaIRC
ones with a few added (mostly for internal use). ones with a few added (mostly for internal use).
See src/LuaIRC/doc/irc.luadoc for more information. See src/LuaIRC/doc/irc.luadoc for more information.

166
README.md
View File

@ -1,17 +1,12 @@
[![](https://github.com/minetest-mods/irc/workflows/Check%20&%20Release/badge.svg)](https://github.com/minetest-mods/irc/actions)
IRC Mod for Minetest IRC Mod for Minetest
==================== ====================
Introduction Introduction
------------ ------------
This mod is just a glue between IRC and Minetest. It provides two-way This mod is just a glue between IRC and Minetest. It provides two-way
communication between the in-game chat, and an arbitrary IRC channel. communication between the in-game chat, and an arbitrary IRC channel.
The forum topic is [here][forum]. The forum topic is at https://forum.minetest.net/viewtopic.php?f=11&t=3905
[forum]: https://forum.minetest.net/viewtopic.php?f=11&t=3905
Installing Installing
@ -19,121 +14,109 @@ Installing
Quick one line install for Linux: Quick one line install for Linux:
cd <Mods directory> && git clone --recursive https://github.com/minetest-mods/irc.git cd <Mods directory> && git clone --recursive https://github.com/kaeza/minetest-irc.git irc
Please change `<Mods directory>` to fit your installation of Minetest. Please change `<Mods directory>` to fit your installation of Minetest.
For more information, see [the wiki][wiki]. For more information, see [the wiki](http://wiki.minetest.net/Installing_mods).
The IRC mod's git repository uses submodules, therefore you will have to run The IRC mod's git repository uses submodules, therefore you will have to run
`git submodule init` when first installing the mod (unless you used `git submodule init` when first installing the mod (unless you used
`--recursive` as above), and `git submodule update` every time that a submodule `--recursive` as above), and `git submodule update` every time that a submodule
is updated. These steps can be combined into `git submodule update --init`. is updated. These steps can be combined into `git submodule update --init`.
You'll need to install LuaSocket. You can do so with your package manager on You'll need to install LuaSocket. You can do so with your package manager on
many distributions, for example: many distributions, for example:
# # On Arch Linux: # # On Arch Linux:
# pacman -S lua51-socket # pacman -S lua51-socket
# # On Debian/Ubuntu: # # On Debian/Ubuntu:
# # Debian/Ubuntu's LuaSocket packages are broken, so use LuaRocks. # apt-get install lua-socket
# apt-get install luarocks
# luarocks install luasocket
You will also need to add IRC to your trusted mods if you haven't disabled mod
security. Here's an example configuration line:
secure.trusted_mods = irc
[wiki]: https://wiki.minetest.net/Installing_mods
Settings Settings
-------- --------
All settings are changed in `minetest.conf`. If any of these settings All settings are changed in `minetest.conf`. If any of these settings
are not set, the default value is used. are not set, the default value is used.
* `irc.server` (string): * `irc.server` (string)
The address of the IRC server to connect to. The address of the IRC server to connect to.
* `irc.channel` (string): * `irc.channel` (string)
The IRC channel to join. The IRC channel to join.
* `irc.interval` (number, default 2.0): * `irc.interval` (number, default 2.0)
This prevents the server from flooding. It should be at This prevents the server from flooding. It should be at
least 2.0 but can be higher. After four messages this much least 2.0 but can be higher. After four messages this much
time must pass between folowing messages. time must pass between folowing messages.
* `irc.nick` (string): * `irc.nick` (string)
Nickname the server uses when it connects to IRC. Nickname the server uses when it connects to IRC.
* `irc.password` (string, default nil): * `irc.password` (string, default nil)
Password to use when connecting to the server. Password to use when connecting to the server.
* `irc.NSPass` (string, default nil): * `irc.NSPass` (string, default nil)
NickServ password. Don't set this if you use SASL authentication. NickServ password. Don't set this if you use SASL authentication.
* `irc.sasl.pass` (string, default nil): * `irc.sasl.pass` (string, default nil)
SASL password, same as nickserv password. SASL password, same as nickserv password.
You should use this instead of NickServ authentication You should use this instead of NickServ authentication
if the server supports it. if the server supports it.
* `irc.sasl.user` (string, default `irc.nick`): * `irc.sasl.user` (string, default `irc.nick`)
The SASL username. This should normaly be set to your The SASL username. This should normaly be set to your NickServ account name.
NickServ account name.
* `irc.debug` (boolean, default false): * `irc.debug` (boolean, default false)
Whether to output debug information. Whether to output debug information.
* `irc.disable_auto_connect` (boolean, default false): * `irc.disable_auto_connect` (boolean, default false)
If false, the bot is connected by default. If true, a player with If false, the bot is connected by default. If true, a player with
the 'irc_admin' privilege has to use the `/irc_connect` command to the 'irc_admin' privilege has to use the /irc_connect command to
connect to the server. connect to the server.
* `irc.disable_auto_join` (boolean, default false): * `irc.disable_auto_join` (boolean, default false)
If false, players join the channel automatically upon entering the If false, players join the channel automatically upon entering the
game. If true, each user must manually use the `/join` command to game. If true, each user must manually use the /join command to
join the channel. In any case, the players may use the `/part` join the channel. In any case, the players may use the /part
command to opt-out of being in the channel. command to opt-out of being in the channel.
* `irc.send_join_part` (boolean, default true):
Determines whether to send player join and part messages to the channel.
* `irc.send_join_part` (boolean, default true)
Determines whether to send player join and part messages to the channel.
Usage Usage
----- -----
Once the game is connected to the IRC channel, chatting in-game will send Once the game is connected to the IRC channel, chatting in-game will send
messages to the channel, and will be visible by anyone. Also, messages sent messages to the channel, and will be visible by anyone. Also, messages sent
to the channel will be visible in-game. to the channel will be visible in-game.
Messages that begin with `[off]` from in-game or IRC are not sent to the Messages that begin with `[off]` from in-game or IRC are not sent to the other side.
other side.
This mod also adds a few chat commands: This mod also adds a few chat commands:
* `/irc_msg <nick> <message>`: * `/irc_msg <nick> <message>`
Send a private message to a IRC user. Sends a private message to a IRC user.
* `/join`: * `/join`
Join the IRC chat. Join the IRC chat.
* `/part`: * `/part`
Part the IRC chat. Part the IRC chat.
* `/irc_connect`: * `/irc_connect`
Connect the bot manually to the IRC network. Connect the bot manually to the IRC network.
* `/irc_disconnect`: * `/irc_disconnect`
Disconnect the bot manually from the IRC network (this does not Disconnect the bot manually from the IRC network (this does not
shutdown the game). shutdown the game).
* `/irc_reconnect`: * `/irc_reconnect`
Equivalent to `/irc_disconnect` followed by `/irc_connect`. Equivilant to `/irc_disconnect` followed by `/irc_connect`.
You can also send private messages from IRC to in-game players You can also send private messages from IRC to in-game players.
by sending a private message to the bot (set with the `irc.nick`
option above), in the following format: To do so, you must send a private message to the bot (set with
the `irc.nick` option above), in the following format:
@playername message @playername message
@ -142,29 +125,21 @@ a private message from IRC with:
/msg server_nick @mtuser Hello! /msg server_nick @mtuser Hello!
The bot also supports some basic commands, which are invoked by saying To avoid possible misunderstandings (since all in-game players use the
the bot name followed by either a colon or a comma and the command, or same IRC user to converse with you), the "proxy" user will reject any
sending a private message to it. For example: `ServerBot: help whereis`. private messages that are not in that format, and will send back a
nice reminder as a private message.
* `help [<command>]`: The bot also supports some basic commands, which are invoked by sending
Prints help about a command, or a list of supported commands if no a private message to it. Use `!list` to get a list of commands, and
command is given. `!help <command>` to get help about a specific command.
* `uptime`:
Prints the server's running time.
* `whereis <player>`:
Prints the coordinates of the given player.
* `players`:
Lists players currently in the server.
Thanks Thanks
------ ------
I'd like to thank the users who supported this mod both on the Minetest I'd like to thank the users who supported this mod both on the Minetest
Forums and on the `#minetest` channel. In no particular order: Forums and on the #minetest channel. In no particular order:
0gb.us, ShadowNinja, Shaun/kizeren, RAPHAEL, DARGON, Calinou, Exio, 0gb.us, ShadowNinja, Shaun/kizeren, RAPHAEL, DARGON, Calinou, Exio,
vortexlabs/mrtux, marveidemanis, marktraceur, jmf/john\_minetest, vortexlabs/mrtux, marveidemanis, marktraceur, jmf/john\_minetest,
@ -176,7 +151,10 @@ forum topic. Thanks to you all!
License License
------- -------
See `LICENSE.txt` for details. Copyright © 2012-2013 Diego Martínez <kaeza@users.sf.net>
See LICENSE.txt for licensing information.
The files in the irc directory are part of the LuaIRC project.
See irc/LICENSE.txt for licensing information.
The files in the `irc` directory are part of the LuaIRC project.
See `irc/LICENSE.txt` for details.

View File

@ -1,59 +1,39 @@
irc.bot_commands = {} irc.bot_commands = {}
-- From RFC1459: function irc:check_botcmd(msg)
-- "Because of IRCs scandanavian origin, the characters {}| are
-- considered to be the lower case equivalents of the characters
-- []\, respectively."
local irctolower = { ["["]="{", ["\\"]="|", ["]"]="}" }
local function irclower(s)
return (s:lower():gsub("[%[%]\\]", irctolower))
end
local function nickequals(nick1, nick2)
return irclower(nick1) == irclower(nick2)
end
function irc.check_botcmd(msg)
local prefix = irc.config.command_prefix local prefix = irc.config.command_prefix
local nick = irc.conn.nick local nick = irc.conn.nick:lower()
local text = msg.args[2] local text = msg.args[2]
local nickpart = text:sub(1, #nick) local nickpart = text:sub(1, #nick + 2):lower()
local suffix = text:sub(#nick+1, #nick+2)
-- First check for a nick prefix -- First check for a nick prefix
if nickequals(nickpart, nick) if nickpart == nick..": " or
and (suffix == ": " or suffix == ", ") then nickpart == nick..", " then
irc.bot_command(msg, text:sub(#nick + 3)) self:bot_command(msg, text:sub(#nick + 3))
return true return true
-- Then check for the configured prefix -- Then check for the configured prefix
elseif prefix and text:sub(1, #prefix):lower() == prefix:lower() then elseif prefix and text:sub(1, #prefix):lower() == prefix:lower() then
irc.bot_command(msg, text:sub(#prefix + 1)) self:bot_command(msg, text:sub(#prefix + 1))
return true return true
end end
return false return false
end end
function irc.bot_command(msg, text) function irc:bot_command(msg, text)
-- Remove leading whitespace
text = text:match("^%s*(.*)")
if text:sub(1, 1) == "@" then if text:sub(1, 1) == "@" then
local _, _, player_to, message = text:find("^.([^%s]+)%s(.+)$") local found, _, player_to, message = text:find("^.([^%s]+)%s(.+)$")
if not player_to then if not minetest.get_player_by_name(player_to) then
return irc:reply("User '"..player_to.."' is not in the game.")
elseif not minetest.get_player_by_name(player_to) then
irc.reply("User '"..player_to.."' is not in the game.")
return return
elseif not irc.joined_players[player_to] then elseif not irc.joined_players[player_to] then
irc.reply("User '"..player_to.."' is not using IRC.") irc:reply("User '"..player_to.."' is not using IRC.")
return return
end end
minetest.chat_send_player(player_to, minetest.chat_send_player(player_to,
minetest.colorize(irc.config.pm_color, "PM from "..msg.user.nick.."@IRC: "..message, false)
"PM from "..msg.user.nick.."@IRC: "..message, false)) irc:reply("Message sent!")
irc.reply("Message sent!")
return return
end end
local pos = text:find(" ", 1, true) local pos = text:find(" ", 1, true)
@ -66,50 +46,44 @@ function irc.bot_command(msg, text)
args = "" args = ""
end end
if not irc.bot_commands[cmd] then if not self.bot_commands[cmd] then
irc.reply("Unknown command '"..cmd.."'. Try 'help'." self:reply("Unknown command '"..cmd.."'. Try 'list'."
.." Or use @playername <message> to send a private message") .." Or use @playername <message> to send a private message")
return return
end end
local _, message = irc.bot_commands[cmd].func(msg.user, args) local success, message = self.bot_commands[cmd].func(msg.user, args)
if message then if message then
irc.reply(message) self:reply(message)
end end
end end
function irc.register_bot_command(name, def) function irc:register_bot_command(name, def)
if (not def.func) or (type(def.func) ~= "function") then if (not def.func) or (type(def.func) ~= "function") then
error("Erroneous bot command definition. def.func missing.", 2) error("Erroneous bot command definition. def.func missing.", 2)
elseif name:sub(1, 1) == "@" then elseif name:sub(1, 1) == "@" then
error("Erroneous bot command name. Command name begins with '@'.", 2) error("Erroneous bot command name. Command name begins with '@'.", 2)
end end
irc.bot_commands[name] = def self.bot_commands[name] = def
end end
irc.register_bot_command("help", { irc:register_bot_command("help", {
params = "<command>", params = "<command>",
description = "Get help about a command", description = "Get help about a command",
func = function(_, args) func = function(user, args)
if args == "" then if args == "" then
local cmdlist = { } return false, "No command name specified. Use 'list' for a list of commands."
for name in pairs(irc.bot_commands) do
cmdlist[#cmdlist+1] = name
end
return true, "Available commands: "..table.concat(cmdlist, ", ")
.." -- Use 'help <command name>' to get"
.." help about a specific command."
end end
local cmd = irc.bot_commands[args] local cmd = irc.bot_commands[args]
if not cmd then if not cmd then
return false, "Unknown command '"..args.."'." return false, "Unknown command '"..cmdname.."'."
end end
return true, ("Usage: %s%s %s -- %s"):format( return true, ("Usage: %c%s %s -- %s"):format(
irc.config.command_prefix or "", irc.config.command_prefix,
args, args,
cmd.params or "<no parameters>", cmd.params or "<no parameters>",
cmd.description or "<no description>") cmd.description or "<no description>")
@ -117,20 +91,24 @@ irc.register_bot_command("help", {
}) })
irc.register_bot_command("list", { irc:register_bot_command("list", {
params = "", params = "",
description = "List available commands.", description = "List available commands.",
func = function() func = function(user, args)
return false, "The `list` command has been merged into `help`." local cmdlist = "Available commands: "
.." Use `help` with no arguments to get a list." for name, cmd in pairs(irc.bot_commands) do
cmdlist = cmdlist..name..", "
end
return true, cmdlist.." -- Use 'help <command name>' to get"
.." help about a specific command."
end end
}) })
irc.register_bot_command("whereis", { irc:register_bot_command("whereis", {
params = "<player>", params = "<player>",
description = "Tell the location of <player>", description = "Tell the location of <player>",
func = function(_, args) func = function(user, args)
if args == "" then if args == "" then
return false, "Player name required." return false, "Player name required."
end end
@ -139,16 +117,16 @@ irc.register_bot_command("whereis", {
return false, "There is no player named '"..args.."'" return false, "There is no player named '"..args.."'"
end end
local fmt = "Player %s is at (%.2f,%.2f,%.2f)" local fmt = "Player %s is at (%.2f,%.2f,%.2f)"
local pos = player:get_pos() local pos = player:getpos()
return true, fmt:format(args, pos.x, pos.y, pos.z) return true, fmt:format(args, pos.x, pos.y, pos.z)
end end
}) })
local starttime = os.time() local starttime = os.time()
irc.register_bot_command("uptime", { irc:register_bot_command("uptime", {
description = "Tell how much time the server has been up", description = "Tell how much time the server has been up",
func = function() func = function(user, args)
local cur_time = os.time() local cur_time = os.time()
local diff = os.difftime(cur_time, starttime) local diff = os.difftime(cur_time, starttime)
local fmt = "Server has been running for %d:%02d:%02d" local fmt = "Server has been running for %d:%02d:%02d"
@ -161,18 +139,16 @@ irc.register_bot_command("uptime", {
}) })
irc.register_bot_command("players", { irc:register_bot_command("players", {
description = "List the players on the server", description = "List the players on the server",
func = function() func = function(user, args)
local players = minetest.get_connected_players() local players = minetest.get_connected_players()
local names = {} local names = {}
for _, player in pairs(players) do for _, player in pairs(players) do
table.insert(names, player:get_player_name()) table.insert(names, player:get_player_name())
end end
return true, string.format("%d connected player(s): %s", return true, "Connected players: "
#players, ..table.concat(names, ", ")
table.concat(names, ", ")
)
end end
}) })

View File

@ -5,16 +5,15 @@
minetest.register_on_joinplayer(function(player) minetest.register_on_joinplayer(function(player)
local name = player:get_player_name() local name = player:get_player_name()
if irc.connected and irc.config.send_join_part then if irc.connected and irc.config.send_join_part then
irc.say("*** "..name.." joined the game") irc:say("*** "..name.." joined the game")
end end
end) end)
minetest.register_on_leaveplayer(function(player, timed_out) minetest.register_on_leaveplayer(function(player)
local name = player:get_player_name() local name = player:get_player_name()
if irc.connected and irc.config.send_join_part then if irc.connected and irc.config.send_join_part then
irc.say("*** "..name.." left the game".. irc:say("*** "..name.." left the game")
(timed_out and " (Timed out)" or ""))
end end
end) end)
@ -31,11 +30,11 @@ minetest.register_on_chat_message(function(name, message)
if nl then if nl then
message = message:sub(1, nl - 1) message = message:sub(1, nl - 1)
end end
irc.say(irc.playerMessage(name, minetest.strip_colors(message))) irc:say(irc:playerMessage(name, message))
end) end)
minetest.register_on_shutdown(function() minetest.register_on_shutdown(function()
irc.disconnect("Game shutting down.") irc:disconnect("Game shutting down.")
end) end)

View File

@ -11,30 +11,32 @@ minetest.register_chatcommand("irc_msg", {
privs = {shout=true}, privs = {shout=true},
func = function(name, param) func = function(name, param)
if not irc.connected then if not irc.connected then
return false, "Not connected to IRC. Use /irc_connect to connect." minetest.chat_send_player(name, "Not connected to IRC. Use /irc_connect to connect.")
return
end end
local found, _, toname, message = param:find("^([^%s]+)%s(.+)") local found, _, toname, message = param:find("^([^%s]+)%s(.+)")
if not found then if not found then
return false, "Invalid usage, see /help irc_msg." minetest.chat_send_player(name, "Invalid usage, see /help irc_msg.")
return
end end
local toname_l = toname:lower() local toname_l = toname:lower()
local validNick = false local validNick = false
local hint = "They have to be in the channel" for nick, user in pairs(irc.conn.channels[irc.config.channel].users) do
for nick in pairs(irc.conn.channels[irc.config.channel].users) do
if nick:lower() == toname_l then if nick:lower() == toname_l then
validNick = true validNick = true
break break
end end
end end
if toname_l:find("serv$") or toname_l:find("bot$") then if toname_l:find("serv$") or toname_l:find("bot$") then
hint = "it looks like a bot or service"
validNick = false validNick = false
end end
if not validNick then if not validNick then
return false, "You can not message that user. ("..hint..")" minetest.chat_send_player(name,
"You can not message that user. (Hint: They have to be in the channel)")
return
end end
irc.say(toname, irc.playerMessage(name, message)) irc:say(toname, irc:playerMessage(name, message))
return true, "Message sent!" minetest.chat_send_player(name, "Message sent!")
end end
}) })
@ -42,15 +44,16 @@ minetest.register_chatcommand("irc_msg", {
minetest.register_chatcommand("irc_names", { minetest.register_chatcommand("irc_names", {
params = "", params = "",
description = "List the users in IRC.", description = "List the users in IRC.",
func = function() func = function(name, params)
if not irc.connected then if not irc.connected then
return false, "Not connected to IRC. Use /irc_connect to connect." minetest.chat_send_player(name, "Not connected to IRC. Use /irc_connect to connect.")
return
end end
local users = { } local users = { }
for nick in pairs(irc.conn.channels[irc.config.channel].users) do for k, v in pairs(irc.conn.channels[irc.config.channel].users) do
table.insert(users, nick) table.insert(users, k)
end end
return true, "Users in IRC: "..table.concat(users, ", ") minetest.chat_send_player(name, "Users in IRC: "..table.concat(users, ", "))
end end
}) })
@ -58,12 +61,13 @@ minetest.register_chatcommand("irc_names", {
minetest.register_chatcommand("irc_connect", { minetest.register_chatcommand("irc_connect", {
description = "Connect to the IRC server.", description = "Connect to the IRC server.",
privs = {irc_admin=true}, privs = {irc_admin=true},
func = function(name) func = function(name, param)
if irc.connected then if irc.connected then
return false, "You are already connected to IRC." minetest.chat_send_player(name, "You are already connected to IRC.")
return
end end
minetest.chat_send_player(name, "IRC: Connecting...") minetest.chat_send_player(name, "IRC: Connecting...")
irc.connect() irc:connect()
end end
}) })
@ -74,12 +78,13 @@ minetest.register_chatcommand("irc_disconnect", {
privs = {irc_admin=true}, privs = {irc_admin=true},
func = function(name, param) func = function(name, param)
if not irc.connected then if not irc.connected then
return false, "Not connected to IRC. Use /irc_connect to connect." minetest.chat_send_player(name, "You are not connected to IRC.")
return
end end
if param == "" then if params == "" then
param = "Manual disconnect by "..name params = "Manual disconnect by "..name
end end
irc.disconnect(param) irc:disconnect(param)
end end
}) })
@ -87,13 +92,13 @@ minetest.register_chatcommand("irc_disconnect", {
minetest.register_chatcommand("irc_reconnect", { minetest.register_chatcommand("irc_reconnect", {
description = "Reconnect to the IRC server.", description = "Reconnect to the IRC server.",
privs = {irc_admin=true}, privs = {irc_admin=true},
func = function(name) func = function(name, param)
if not irc.connected then if not irc.connected then
return false, "Not connected to IRC. Use /irc_connect to connect." minetest.chat_send_player(name, "You are not connected to IRC.")
return
end end
minetest.chat_send_player(name, "IRC: Reconnecting...") irc:disconnect("Reconnecting...")
irc.disconnect("Reconnecting...") irc:connect()
irc.connect()
end end
}) })
@ -104,31 +109,18 @@ minetest.register_chatcommand("irc_quote", {
privs = {irc_admin=true}, privs = {irc_admin=true},
func = function(name, param) func = function(name, param)
if not irc.connected then if not irc.connected then
return false, "Not connected to IRC. Use /irc_connect to connect." minetest.chat_send_player(name, "You are not connected to IRC.")
return
end end
irc.queue(param) irc:queue(param)
minetest.chat_send_player(name, "Command sent!") minetest.chat_send_player(name, "Command sent!")
end end
}) })
local oldme = minetest.chatcommands["me"].func local oldme = minetest.chatcommands["me"].func
-- luacheck: ignore
minetest.chatcommands["me"].func = function(name, param, ...) minetest.chatcommands["me"].func = function(name, param, ...)
irc.say(("* %s %s"):format(name, param)) oldme(name, param, ...)
return oldme(name, param, ...) irc:say(("* %s %s"):format(name, param))
end end
if irc.config.send_kicks and minetest.chatcommands["kick"] then
local oldkick = minetest.chatcommands["kick"].func
-- luacheck: ignore
minetest.chatcommands["kick"].func = function(name, param, ...)
local plname, reason = param:match("^(%S+)%s*(.*)$")
if not plname then
return false, "Usage: /kick player [reason]"
end
irc.say(("*** Kicked %s.%s"):format(name,
reason~="" and " Reason: "..reason or ""))
return oldkick(name, param, ...)
end
end

View File

@ -6,14 +6,12 @@ irc.config = {}
local function setting(stype, name, default, required) local function setting(stype, name, default, required)
local value local value
if minetest.settings and minetest.settings.get and minetest.settings.get_bool then if stype == "bool" then
if stype == "bool" then value = minetest.setting_getbool("irc."..name)
value = minetest.settings:get_bool("irc."..name) elseif stype == "string" then
elseif stype == "string" then value = minetest.setting_get("irc."..name)
value = minetest.settings:get("irc."..name) elseif stype == "number" then
elseif stype == "number" then value = tonumber(minetest.setting_get("irc."..name))
value = tonumber(minetest.settings:get("irc."..name))
end
end end
if value == nil then if value == nil then
if required then if required then
@ -34,13 +32,10 @@ setting("string", "server", nil, true) -- Server address to connect to
setting("number", "port", 6667) -- Server port to connect to setting("number", "port", 6667) -- Server port to connect to
setting("string", "NSPass") -- NickServ password setting("string", "NSPass") -- NickServ password
setting("string", "sasl.user", irc.config.nick) -- SASL username setting("string", "sasl.user", irc.config.nick) -- SASL username
setting("string", "username", "Minetest") -- Username/ident
setting("string", "realname", "Minetest") -- Real name/GECOS
setting("string", "sasl.pass") -- SASL password setting("string", "sasl.pass") -- SASL password
setting("string", "channel", nil, true) -- Channel to join setting("string", "channel", nil, true) -- Channel to join
setting("string", "key") -- Key for the channel setting("string", "key") -- Key for the channel
setting("bool", "send_join_part", true) -- Whether to send player join and part messages to the channel setting("bool", "send_join_part", true) -- Whether to send player join and part messages to the channel
setting("bool", "send_kicks", false) -- Whether to send player kicked messages to the channel
----------------------- -----------------------
-- ADVANCED SETTINGS -- -- ADVANCED SETTINGS --
@ -49,11 +44,9 @@ setting("bool", "send_kicks", false) -- Whether to send player kicked messages
setting("string", "password") -- Server password setting("string", "password") -- Server password
setting("bool", "secure", false) -- Enable a TLS connection, requires LuaSEC setting("bool", "secure", false) -- Enable a TLS connection, requires LuaSEC
setting("number", "timeout", 60) -- Underlying socket timeout in seconds. setting("number", "timeout", 60) -- Underlying socket timeout in seconds.
setting("number", "reconnect", 600) -- Time between reconnection attempts, in seconds.
setting("string", "command_prefix") -- Prefix to use for bot commands setting("string", "command_prefix") -- Prefix to use for bot commands
setting("bool", "debug", false) -- Enable debug output setting("bool", "debug", false) -- Enable debug output
setting("bool", "enable_player_part", true) -- Whether to enable players joining and parting the channel setting("bool", "enable_player_part", true) -- Whether to enable players joining and parting the channel
setting("bool", "auto_join", true) -- Whether to automatically show players in the channel when they join setting("bool", "auto_join", true) -- Whether to automatically show players in the channel when they join
setting("bool", "auto_connect", true) -- Whether to automatically connect to the server on mod load setting("bool", "auto_connect", true) -- Whether to automatically connect to the server on mod load
setting("string", "chat_color", "#339933") -- Color of IRC chat in-game, green by default
setting("string", "pm_color", "#8800AA") -- Color of IRC PMs in-game, purple by default

View File

@ -1,16 +1,19 @@
-- This file is licensed under the terms of the BSD 2-clause license. -- This file is licensed under the terms of the BSD 2-clause license.
-- See LICENSE.txt for details. -- See LICENSE.txt for details.
local ie = ...
-- MIME is part of LuaSocket -- MIME is part of LuaSocket
local b64e = ie.require("mime").b64 local b64e = require("mime").b64
irc.hooks = {} irc.hooks = {}
irc.registered_hooks = {} irc.registered_hooks = {}
local stripped_chars = "[\2\31]" -- TODO: Add proper conversion from CP1252 to UTF-8.
local stripped_chars = {"\2", "\31"}
for c = 127, 255 do
table.insert(stripped_chars, string.char(c))
end
stripped_chars = "["..table.concat(stripped_chars, "").."]"
local function normalize(text) local function normalize(text)
-- Strip colors -- Strip colors
@ -20,8 +23,8 @@ local function normalize(text)
end end
function irc.doHook(conn) function irc:doHook(conn)
for name, hook in pairs(irc.registered_hooks) do for name, hook in pairs(self.registered_hooks) do
for _, func in pairs(hook) do for _, func in pairs(hook) do
conn:hook(name, func) conn:hook(name, func)
end end
@ -29,9 +32,9 @@ function irc.doHook(conn)
end end
function irc.register_hook(name, func) function irc:register_hook(name, func)
irc.registered_hooks[name] = irc.registered_hooks[name] or {} self.registered_hooks[name] = self.registered_hooks[name] or {}
table.insert(irc.registered_hooks[name], func) table.insert(self.registered_hooks[name], func)
end end
@ -80,13 +83,13 @@ function irc.hooks.ctcp(msg)
local command = args[1]:upper() local command = args[1]:upper()
local function reply(s) local function reply(s)
irc.queue(irc.msgs.notice(msg.user.nick, irc:queue(irc.msgs.notice(msg.user.nick,
("\1%s %s\1"):format(command, s))) ("\1%s %s\1"):format(command, s)))
end end
if command == "ACTION" and msg.args[1] == irc.config.channel then if command == "ACTION" and msg.args[1] == irc.config.channel then
local action = text:sub(8, -1) local action = text:sub(8, -1)
irc.sendLocal(("* %s@IRC %s"):format(msg.user.nick, action)) irc:sendLocal(("* %s@IRC %s"):format(msg.user.nick, action))
elseif command == "VERSION" then elseif command == "VERSION" then
reply(("Minetest version %s, IRC mod version %s.") reply(("Minetest version %s, IRC mod version %s.")
:format(get_core_version(), irc.version)) :format(get_core_version(), irc.version))
@ -101,12 +104,11 @@ end
function irc.hooks.channelChat(msg) function irc.hooks.channelChat(msg)
local text = normalize(msg.args[2]) local text = normalize(msg.args[2])
irc.check_botcmd(msg) irc:check_botcmd(msg)
-- Don't let a user impersonate someone else by using the nick "IRC" -- Don't let a user impersonate someone else by using the nick "IRC"
local fake = msg.user.nick:lower():match("^[il|]rc$") if msg.user.nick == "IRC" then
if fake then irc:sendLocal("<IRC@IRC> "..text)
irc.sendLocal("<"..msg.user.nick.."@IRC> "..text)
return return
end end
@ -120,30 +122,25 @@ function irc.hooks.channelChat(msg)
text:find("^%*%*%* ([^%s]+) joined the game$") text:find("^%*%*%* ([^%s]+) joined the game$")
local foundleave, _, leavenick = local foundleave, _, leavenick =
text:find("^%*%*%* ([^%s]+) left the game$") text:find("^%*%*%* ([^%s]+) left the game$")
local foundtimedout, _, timedoutnick =
text:find("^%*%*%* ([^%s]+) left the game %(Timed out%)$")
local foundaction, _, actionnick, actionmessage = local foundaction, _, actionnick, actionmessage =
text:find("^%* ([^%s]+) (.*)$") text:find("^%* ([^%s]+) (.*)$")
if text:sub(1, 5) == "[off]" then if text:sub(1, 5) == "[off]" then
return return
elseif foundchat then elseif foundchat then
irc.sendLocal(("<%s@%s> %s") irc:sendLocal(("<%s@%s> %s")
:format(chatnick, msg.user.nick, chatmessage)) :format(chatnick, msg.user.nick, chatmessage))
elseif foundjoin then elseif foundjoin then
irc.sendLocal(("*** %s joined %s") irc:sendLocal(("*** %s joined %s")
:format(joinnick, msg.user.nick)) :format(joinnick, msg.user.nick))
elseif foundleave then elseif foundleave then
irc.sendLocal(("*** %s left %s") irc:sendLocal(("*** %s left %s")
:format(leavenick, msg.user.nick)) :format(leavenick, msg.user.nick))
elseif foundtimedout then
irc.sendLocal(("*** %s left %s (Timed out)")
:format(timedoutnick, msg.user.nick))
elseif foundaction then elseif foundaction then
irc.sendLocal(("* %s@%s %s") irc:sendLocal(("* %s@%s %s")
:format(actionnick, msg.user.nick, actionmessage)) :format(actionnick, msg.user.nick, actionmessage))
else else
irc.sendLocal(("<%s@IRC> %s"):format(msg.user.nick, text)) irc:sendLocal(("<%s@IRC> %s"):format(msg.user.nick, text))
end end
end end
@ -155,24 +152,24 @@ function irc.hooks.pm(msg)
if prefix and text:sub(1, #prefix) == prefix then if prefix and text:sub(1, #prefix) == prefix then
text = text:sub(#prefix + 1) text = text:sub(#prefix + 1)
end end
irc.bot_command(msg, text) irc:bot_command(msg, text)
end end
function irc.hooks.kick(channel, target, prefix, reason) function irc.hooks.kick(channel, target, prefix, reason)
if target == irc.conn.nick then if target == irc.conn.nick then
minetest.chat_send_all("IRC: kicked from "..channel.." by "..prefix.nick..".") minetest.chat_send_all("IRC: kicked from "..channel.." by "..prefix.nick..".")
irc.disconnect("Kicked") irc:disconnect("Kicked")
else else
irc.sendLocal(("-!- %s was kicked from %s by %s [%s]") irc:sendLocal(("-!- %s was kicked from %s by %s [%s]")
:format(target, channel, prefix.nick, reason)) :format(target, channel, prefix.nick, reason))
end end
end end
function irc.hooks.notice(user, target, message) function irc.hooks.notice(user, target, message)
if user and user.nick and target == irc.config.channel then if user.nick and target == irc.config.channel then
irc.sendLocal("-"..user.nick.."@IRC- "..message) irc:sendLocal("-"..user.nick.."@IRC- "..message)
end end
end end
@ -193,31 +190,31 @@ end
function irc.hooks.nick(user, newNick) function irc.hooks.nick(user, newNick)
irc.sendLocal(("-!- %s is now known as %s") irc:sendLocal(("-!- %s is now known as %s")
:format(user.nick, newNick)) :format(user.nick, newNick))
end end
function irc.hooks.join(user, channel) function irc.hooks.join(user, channel)
irc.sendLocal(("-!- %s joined %s") irc:sendLocal(("-!- %s joined %s")
:format(user.nick, channel)) :format(user.nick, channel))
end end
function irc.hooks.part(user, channel, reason) function irc.hooks.part(user, channel, reason)
reason = reason or "" reason = reason or ""
irc.sendLocal(("-!- %s has left %s [%s]") irc:sendLocal(("-!- %s has left %s [%s]")
:format(user.nick, channel, reason)) :format(user.nick, channel, reason))
end end
function irc.hooks.quit(user, reason) function irc.hooks.quit(user, reason)
irc.sendLocal(("-!- %s has quit [%s]") irc:sendLocal(("-!- %s has quit [%s]")
:format(user.nick, reason)) :format(user.nick, reason))
end end
function irc.hooks.disconnect(_, isError) function irc.hooks.disconnect(message, isError)
irc.connected = false irc.connected = false
if isError then if isError then
minetest.log("error", "IRC: Error: Disconnected, reconnecting in one minute.") minetest.log("error", "IRC: Error: Disconnected, reconnecting in one minute.")
@ -245,19 +242,19 @@ function irc.hooks.preregister(conn)
end end
irc.register_hook("PreRegister", irc.hooks.preregister) irc:register_hook("PreRegister", irc.hooks.preregister)
irc.register_hook("OnRaw", irc.hooks.raw) irc:register_hook("OnRaw", irc.hooks.raw)
irc.register_hook("OnSend", irc.hooks.send) irc:register_hook("OnSend", irc.hooks.send)
irc.register_hook("DoPrivmsg", irc.hooks.chat) irc:register_hook("DoPrivmsg", irc.hooks.chat)
irc.register_hook("OnPart", irc.hooks.part) irc:register_hook("OnPart", irc.hooks.part)
irc.register_hook("OnKick", irc.hooks.kick) irc:register_hook("OnKick", irc.hooks.kick)
irc.register_hook("OnJoin", irc.hooks.join) irc:register_hook("OnJoin", irc.hooks.join)
irc.register_hook("OnQuit", irc.hooks.quit) irc:register_hook("OnQuit", irc.hooks.quit)
irc.register_hook("NickChange", irc.hooks.nick) irc:register_hook("NickChange", irc.hooks.nick)
irc.register_hook("OnCTCP", irc.hooks.ctcp) irc:register_hook("OnCTCP", irc.hooks.ctcp)
irc.register_hook("PrivateMessage", irc.hooks.pm) irc:register_hook("PrivateMessage", irc.hooks.pm)
irc.register_hook("OnNotice", irc.hooks.notice) irc:register_hook("OnNotice", irc.hooks.notice)
irc.register_hook("OnChannelChat", irc.hooks.channelChat) irc:register_hook("OnChannelChat", irc.hooks.channelChat)
irc.register_hook("OnModeChange", irc.hooks.mode) irc:register_hook("OnModeChange", irc.hooks.mode)
irc.register_hook("OnDisconnect", irc.hooks.disconnect) irc:register_hook("OnDisconnect", irc.hooks.disconnect)

205
init.lua
View File

@ -3,50 +3,24 @@
local modpath = minetest.get_modpath(minetest.get_current_modname()) local modpath = minetest.get_modpath(minetest.get_current_modname())
-- Handle mod security if needed package.path =
local ie, req_ie = _G, minetest.request_insecure_environment
if req_ie then ie = req_ie() end
if not ie then
error("The IRC mod requires access to insecure functions in order "..
"to work. Please add the irc mod to your secure.trusted_mods "..
"setting or disable the irc mod.")
end
ie.package.path =
-- To find LuaIRC's init.lua -- To find LuaIRC's init.lua
modpath.."/?/init.lua;" modpath.."/?/init.lua;"
-- For LuaIRC to find its files -- For LuaIRC to find its files
..modpath.."/?.lua;" ..modpath.."/?.lua;"
..ie.package.path ..package.path
-- The build of Lua that Minetest comes with only looks for libraries under -- The build of Lua that Minetest comes with only looks for libraries under
-- /usr/local/share and /usr/local/lib but LuaSocket is often installed under -- /usr/local/share and /usr/local/lib but LuaSocket is often installed under
-- /usr/share and /usr/lib. -- /usr/share and /usr/lib.
if not rawget(_G, "jit") and package.config:sub(1, 1) == "/" then if not rawget(_G, "jit") and package.config:sub(1, 1) == "/" then
package.path = package.path..
ie.package.path = ie.package.path..
";/usr/share/lua/5.1/?.lua".. ";/usr/share/lua/5.1/?.lua"..
";/usr/share/lua/5.1/?/init.lua" ";/usr/share/lua/5.1/?/init.lua"
package.cpath = package.cpath..
ie.package.cpath = ie.package.cpath.. ";/usr/lib/lua/5.1/?.so"
";/usr/lib/lua/5.1/?.so"..
";/usr/lib64/lua/5.1/?.so"
ie.package.cpath = "/usr/lib/x86_64-linux-gnu/lua/5.1/?.so;"..ie.package.cpath
end end
-- Temporarily set require so that LuaIRC can access it
local old_require = require
require = ie.require
-- Silence warnings about `module` in `ltn12`.
local old_module = rawget(_G, "module")
rawset(_G, "module", ie.module)
local lib = ie.require("irc")
irc = { irc = {
version = "0.2.0", version = "0.2.0",
connected = false, connected = false,
@ -55,82 +29,45 @@ irc = {
recent_message_count = 0, recent_message_count = 0,
joined_players = {}, joined_players = {},
modpath = modpath, modpath = modpath,
lib = lib, lib = require("irc"),
} }
-- Compatibility -- Compatibility
rawset(_G, "mt_irc", irc) mt_irc = irc
local getinfo = debug.getinfo
local warned = { }
local function warn_deprecated(k)
local info = getinfo(3)
local loc = info.source..":"..info.currentline
if warned[loc] then return end
warned[loc] = true
print("COLON: "..tostring(k))
minetest.log("warning", "Deprecated use of colon notation when calling"
.." method `"..tostring(k).."` at "..loc)
end
-- This is a hack.
setmetatable(irc, {
__newindex = function(t, k, v)
if type(v) == "function" then
local f = v
v = function(me, ...)
if rawequal(me, t) then
warn_deprecated(k)
return f(...)
else
return f(me, ...)
end
end
end
rawset(t, k, v)
end,
})
dofile(modpath.."/config.lua") dofile(modpath.."/config.lua")
dofile(modpath.."/messages.lua") dofile(modpath.."/messages.lua")
loadfile(modpath.."/hooks.lua")(ie) dofile(modpath.."/hooks.lua")
dofile(modpath.."/callback.lua") dofile(modpath.."/callback.lua")
dofile(modpath.."/chatcmds.lua") dofile(modpath.."/chatcmds.lua")
dofile(modpath.."/botcmds.lua") dofile(modpath.."/botcmds.lua")
-- Restore old (safe) functions
require = old_require
rawset(_G, "module", old_module)
if irc.config.enable_player_part then if irc.config.enable_player_part then
dofile(modpath.."/player_part.lua") dofile(modpath.."/player_part.lua")
else else
setmetatable(irc.joined_players, {__index = function() return true end}) setmetatable(irc.joined_players, {__index = function(index) return true end})
end end
minetest.register_privilege("irc_admin", { minetest.register_privilege("irc_admin", {
description = "Allow IRC administrative tasks to be performed.", description = "Allow IRC administrative tasks to be performed.",
give_to_singleplayer = true, give_to_singleplayer = true
give_to_admin = true,
}) })
local stepnum = 0 local stepnum = 0
minetest.register_globalstep(function(dtime) return irc.step(dtime) end) minetest.register_globalstep(function(dtime) return irc:step(dtime) end)
function irc.step() function irc:step(dtime)
if stepnum == 3 then if stepnum == 3 then
if irc.config.auto_connect then if self.config.auto_connect then
irc.connect() self:connect()
end end
end end
stepnum = stepnum + 1 stepnum = stepnum + 1
if not irc.connected then return end if not self.connected then return end
-- Hooks will manage incoming messages and errors -- Hooks will manage incoming messages and errors
local good, err = xpcall(function() irc.conn:think() end, debug.traceback) local good, err = xpcall(function() self.conn:think() end, debug.traceback)
if not good then if not good then
print(err) print(err)
return return
@ -138,90 +75,104 @@ function irc.step()
end end
function irc.connect() function irc:connect()
if irc.connected then if self.connected then
minetest.log("error", "IRC: Ignoring attempt to connect when already connected.") minetest.log("error", "IRC: Ignoring attempt to connect when already connected.")
return return
end end
irc.conn = irc.lib.new({ self.conn = irc.lib.new({
nick = irc.config.nick, nick = self.config.nick,
username = irc.config.username, username = "Minetest",
realname = irc.config.realname, realname = "Minetest",
}) })
irc.doHook(irc.conn) self:doHook(self.conn)
-- We need to swap the `require` function again since
-- LuaIRC `require`s `ssl` if `irc.secure` is true.
old_require = require
require = ie.require
local good, message = pcall(function() local good, message = pcall(function()
irc.conn:connect({ self.conn:connect({
host = irc.config.server, host = self.config.server,
port = irc.config.port, port = self.config.port,
password = irc.config.password, password = self.config.password,
timeout = irc.config.timeout, timeout = self.config.timeout,
reconnect = irc.config.reconnect, secure = self.config.secure
secure = irc.config.secure
}) })
end) end)
require = old_require
if not good then if not good then
minetest.log("error", ("IRC: Connection error: %s: %s -- Reconnecting in %d seconds...") minetest.log("error", ("IRC: Connection error: %s: %s -- Reconnecting in ten minutes...")
:format(irc.config.server, message, irc.config.reconnect)) :format(self.config.server, message))
minetest.after(irc.config.reconnect, function() irc.connect() end) minetest.after(600, function() self:connect() end)
return return
end end
if irc.config.NSPass then if self.config.NSPass then
irc.conn:queue(irc.msgs.privmsg( self:say("NickServ", "IDENTIFY "..self.config.NSPass)
"NickServ", "IDENTIFY "..irc.config.NSPass))
end end
irc.conn:join(irc.config.channel, irc.config.key) self.conn:join(self.config.channel, self.config.key)
irc.connected = true self.connected = true
minetest.log("action", "IRC: Connected!") minetest.log("action", "IRC: Connected!")
minetest.chat_send_all("IRC: Connected!") minetest.chat_send_all("IRC: Connected!")
end end
function irc.disconnect(message) function irc:disconnect(message)
if irc.connected then if self.connected then
--The OnDisconnect hook will clear irc.connected and print a disconnect message --The OnDisconnect hook will clear self.connected and print a disconnect message
irc.conn:disconnect(message) self.conn:disconnect(message)
end end
end end
function irc.say(to, message) -- Split messages into smaller messages of this size to avoid cutting
-- off large messages at the end.
-- Note: RFC 2812 specifies a maximum of 512 characters per "line"
-- (that includes the command, parameter(s), and the "\r\n" at the
-- end). We just use a smaller number to avoid having to compute the
-- actual max length ourselves, and because it makes it a nice round
-- number :)
local MESSAGE_CHUNK_SIZE = 400
-- Maximum message size processed.
local MESSAGE_MAX_SIZE = MESSAGE_CHUNK_SIZE * 4
function irc:say(to, message)
if not message then if not message then
message = to message = to
to = irc.config.channel to = self.config.channel
end end
to = to or irc.config.channel to = to or self.config.channel
irc.queue(irc.msgs.privmsg(to, message)) message = message:sub(1, MESSAGE_MAX_SIZE)
-- Split the message into MESSAGE_CHUNK_SIZE chunks and queue each
-- chunk as a separate message. The message is split into at most
-- MAX_CHUNKS chunks. The rest of the message is dropped to prevent
-- flooding and/or locking up the server.
local msglen = #message
for pos = 1, msglen, MESSAGE_CHUNK_SIZE do
-- If we have more text to show, indicate so by appending an
-- ellipsis to this line.
local endl = (pos <= (msglen - MESSAGE_CHUNK_SIZE)) and "\2[…more…]\2" or ""
self:queue(irc.msgs.privmsg(to,
message:sub(pos, pos + MESSAGE_CHUNK_SIZE - 1)..endl))
end
end end
function irc.reply(message) function irc:reply(message)
if not irc.last_from then if not self.last_from then
return return
end end
message = message:gsub("[\r\n%z]", " \\n ") message = message:gsub("[\r\n%z]", " \\n ")
irc.say(irc.last_from, message) self:say(self.last_from, message)
end end
function irc.send(msg) function irc:send(msg)
if not irc.connected then return end if not self.connected then return end
irc.conn:send(msg) self.conn:send(msg)
end end
function irc.queue(msg) function irc:queue(msg)
if not irc.connected then return end if not self.connected then return end
irc.conn:queue(msg) self.conn:queue(msg)
end end
minetest.log("action", "[irc] loaded.")

2
irc

Submodule irc updated: b8d594e651...e49a52ede1

View File

@ -3,15 +3,11 @@
irc.msgs = irc.lib.msgs irc.msgs = irc.lib.msgs
function irc.logChat(message) function irc:sendLocal(message)
minetest.log("action", "IRC CHAT: "..message) minetest.chat_send_all(message)
end end
function irc.sendLocal(message) function irc:playerMessage(name, message)
minetest.chat_send_all(minetest.colorize(irc.config.chat_color, message))
irc.logChat(message)
end
function irc.playerMessage(name, message)
return ("<%s> %s"):format(name, message) return ("<%s> %s"):format(name, message)
end end

View File

@ -1,5 +0,0 @@
name = irc
description = """
This mod is just a glue between IRC and Minetest.
It provides two-way communication between the in-game chat, and an arbitrary IRC channel.
"""

View File

@ -2,52 +2,50 @@
-- See LICENSE.txt for details. -- See LICENSE.txt for details.
function irc.player_part(name) function irc:player_part(name)
if not irc.joined_players[name] then if not self.joined_players[name] then
return false, "You are not in the channel" minetest.chat_send_player(name, "IRC: You are not in the channel.")
return
end end
irc.joined_players[name] = nil self.joined_players[name] = nil
return true, "You left the channel" minetest.chat_send_player(name, "IRC: You are now out of the channel.")
end end
function irc.player_join(name) function irc:player_join(name)
if irc.joined_players[name] then if self.joined_players[name] then
return false, "You are already in the channel" minetest.chat_send_player(name, "IRC: You are already in the channel.")
elseif not minetest.get_player_by_name(name) then return
return false, "You need to be in-game to join the channel"
end end
irc.joined_players[name] = true self.joined_players[name] = true
return true, "You joined the channel" minetest.chat_send_player(name, "IRC: You are now in the channel.")
end end
minetest.register_chatcommand("join", { minetest.register_chatcommand("join", {
description = "Join the IRC channel", description = "Join the IRC channel",
privs = {shout=true}, privs = {shout=true},
func = function(name) func = function(name, param)
return irc.player_join(name) irc:player_join(name)
end end
}) })
minetest.register_chatcommand("part", { minetest.register_chatcommand("part", {
description = "Part the IRC channel", description = "Part the IRC channel",
privs = {shout=true}, privs = {shout=true},
func = function(name) func = function(name, param)
return irc.player_part(name) irc:player_part(name)
end end
}) })
minetest.register_chatcommand("who", { minetest.register_chatcommand("who", {
description = "Tell who is currently on the channel", description = "Tell who is currently on the channel",
privs = {}, privs = {},
func = function() func = function(name, param)
local out, n = { }, 0 local s = ""
for plname in pairs(irc.joined_players) do for name, _ in pairs(irc.joined_players) do
n = n + 1 s = s..", "..name
out[n] = plname
end end
table.sort(out) minetest.chat_send_player(name, "Players On Channel:"..s)
return true, n.." player(s) in channel: "..table.concat(out, ", ")
end end
}) })
@ -63,10 +61,9 @@ minetest.register_on_leaveplayer(function(player)
irc.joined_players[name] = nil irc.joined_players[name] = nil
end) end)
function irc.sendLocal(message) function irc:sendLocal(message)
for name, _ in pairs(irc.joined_players) do for name, _ in pairs(self.joined_players) do
minetest.chat_send_player(name, minetest.chat_send_player(name, message)
minetest.colorize(irc.config.chat_color, message))
end end
irc.logChat(message)
end end

View File

@ -1,75 +0,0 @@
[Basic]
# Whether to automatically connect to the server on mod load.
# If false, you must use /irc_connect to connect.
irc.auto_connect (Auto-connect on load) bool true
# Nickname for the bot. May only contain characters A-Z, 0-9
# '{', '}', '[', ']', '|', '^', '-', or '_'.
irc.nick (Bot nickname) string Minetest
# Server to connect to.
irc.server (IRC server) string irc.freenode.net
# Server port.
# The standard IRC protocol port is 6667 for regular servers,
# or 6697 for SSL-enabled servers.
# If unsure, leave at 6667.
irc.port (IRC server port) int 6667 1 65535
# Channel the bot joins after connecting.
irc.channel (Channel to join) string ##mt-irc-mod
[Authentication]
# Password for authenticating to NickServ.
# Leave empty to not authenticate with NickServ.
irc.NSPass (NickServ password) string
# IRC server password.
# Leave empty for no password.
irc.password (Server password) string
# Password for joining the channel.
# Leave empty if your channel is not protected.
irc.key (Channel key) string
# Enable TLS connection.
# Requires LuaSEC <https://github.com/brunoos/luasec>.
irc.secure (Use TLS) bool false
# Username for SASL authentication.
# Leave empty to use the nickname.
irc.sasl.user (SASL username) string
# Password for SASL authentication.
# Leave empty to not authenticate via SASL.
irc.sasl.pass (SASL password) string
[Advanced]
# Enable this to make the bot send messages when players join
# or leave the game server.
irc.send_join_part (Send join and part messages) bool true
# Enable this to make the bot send messages when players are kicked.
irc.send_kicks (Send kick messages) bool false
# Underlying socket timeout in seconds.
irc.timeout (Timeout) int 60 1
# Time between reconnection attempts, in seconds.
irc.reconnect (Reconnect delay) int 600 1
# Prefix to use for bot commands.
irc.command_prefix (Command prefix) string
# Enable debug output.
irc.debug (Debug mode) bool false
# Whether to enable players joining and parting the channel.
irc.enable_player_part (Allow player join/part) bool true
# Whether to automatically show players in the channel when they join.
irc.auto_join (Auto join players) bool true