forked from minetest-mods/irc
		
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			nalc-1.0
			...
			612a94bbf1
		
	
	| Author | SHA1 | Date | |
|---|---|---|---|
| 612a94bbf1 | |||
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					5e3659761b | ||
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					ac0387786c | ||
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					05ab5e9fbd | ||
| 2a88c47de4 | |||
| 351a86cbf2 | |||
| 47f889c178 | |||
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					1c23f8987b | ||
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					66bb7fc47d | 
@@ -139,7 +139,7 @@ irc.register_bot_command("whereis", {
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			return false, "There is no player named '"..args.."'"
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								return false, "There is no player named '"..args.."'"
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		end
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							end
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		local fmt = "Player %s is at (%.2f,%.2f,%.2f)"
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							local fmt = "Player %s is at (%.2f,%.2f,%.2f)"
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		local pos = player:getpos()
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							local pos = player:get_pos()
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		return true, fmt:format(args, pos.x, pos.y, pos.z)
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							return true, fmt:format(args, pos.x, pos.y, pos.z)
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	end
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						end
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})
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					})
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										10
									
								
								config.lua
									
									
									
									
									
								
							
							
						
						
									
										10
									
								
								config.lua
									
									
									
									
									
								
							@@ -7,7 +7,6 @@ irc.config = {}
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local function setting(stype, name, default, required)
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					local function setting(stype, name, default, required)
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	local value
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						local value
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	if minetest.settings and minetest.settings.get and minetest.settings.get_bool then
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						if minetest.settings and minetest.settings.get and minetest.settings.get_bool then
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		-- The current methods for getting settings
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		if stype == "bool" then
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							if stype == "bool" then
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			value = minetest.settings:get_bool("irc."..name)
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								value = minetest.settings:get_bool("irc."..name)
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		elseif stype == "string" then
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							elseif stype == "string" then
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@@ -15,15 +14,6 @@ local function setting(stype, name, default, required)
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		elseif stype == "number" then
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							elseif stype == "number" then
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			value = tonumber(minetest.settings:get("irc."..name))
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								value = tonumber(minetest.settings:get("irc."..name))
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		end
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							end
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	else
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		-- The old methods for getting settings for backward compatibility. Deprecated on 0.4.16+
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		if stype == "bool" then
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			value = minetest.setting_getbool("irc."..name)
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		elseif stype == "string" then
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			value = minetest.setting_get("irc."..name)
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		elseif stype == "number" then
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			value = tonumber(minetest.setting_get("irc."..name))
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		end
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	end
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						end
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	if value == nil then
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						if value == nil then
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		if required then
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							if required then
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@@ -1,4 +0,0 @@
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This mod is just a glue between IRC and Minetest.
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It provides two-way communication between the
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in-game chat, and an arbitrary IRC channel.
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@@ -120,6 +120,8 @@ function irc.hooks.channelChat(msg)
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		text:find("^%*%*%* ([^%s]+) joined the game$")
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							text:find("^%*%*%* ([^%s]+) joined the game$")
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	local foundleave, _, leavenick =
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						local foundleave, _, leavenick =
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		text:find("^%*%*%* ([^%s]+) left the game$")
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							text:find("^%*%*%* ([^%s]+) left the game$")
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						local foundtimedout, _, timedoutnick =
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							text:find("^%*%*%* ([^%s]+) left the game %(Timed out%)$")
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	local foundaction, _, actionnick, actionmessage =
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						local foundaction, _, actionnick, actionmessage =
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		text:find("^%* ([^%s]+) (.*)$")
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							text:find("^%* ([^%s]+) (.*)$")
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@@ -134,6 +136,9 @@ function irc.hooks.channelChat(msg)
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	elseif foundleave then
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						elseif foundleave then
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		irc.sendLocal(("*** %s left %s")
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							irc.sendLocal(("*** %s left %s")
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				:format(leavenick, msg.user.nick))
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									:format(leavenick, msg.user.nick))
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						elseif foundtimedout then
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							irc.sendLocal(("*** %s left %s (Timed out)")
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									:format(timedoutnick, msg.user.nick))
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	elseif foundaction then
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						elseif foundaction then
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		irc.sendLocal(("* %s@%s %s")
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							irc.sendLocal(("* %s@%s %s")
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				:format(actionnick, msg.user.nick, actionmessage))
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									:format(actionnick, msg.user.nick, actionmessage))
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										12
									
								
								init.lua
									
									
									
									
									
								
							
							
						
						
									
										12
									
								
								init.lua
									
									
									
									
									
								
							@@ -23,11 +23,18 @@ ie.package.path =
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-- /usr/local/share and /usr/local/lib but LuaSocket is often installed under
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					-- /usr/local/share and /usr/local/lib but LuaSocket is often installed under
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-- /usr/share and /usr/lib.
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					-- /usr/share and /usr/lib.
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if not rawget(_G, "jit") and package.config:sub(1, 1) == "/" then
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					if not rawget(_G, "jit") and package.config:sub(1, 1) == "/" then
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	ie.package.path = ie.package.path..
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						ie.package.path = ie.package.path..
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			";/usr/share/lua/5.1/?.lua"..
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								";/usr/share/lua/5.1/?.lua"..
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			";/usr/share/lua/5.1/?/init.lua"
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								";/usr/share/lua/5.1/?/init.lua"
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	ie.package.cpath = ie.package.cpath..
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						ie.package.cpath = ie.package.cpath..
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			";/usr/lib/lua/5.1/?.so"
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								";/usr/lib/lua/5.1/?.so"..
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								";/usr/lib64/lua/5.1/?.so"
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						ie.package.cpath = "/usr/lib/x86_64-linux-gnu/lua/5.1/?.so;"..ie.package.cpath
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end
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					end
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-- Temporarily set require so that LuaIRC can access it
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					-- Temporarily set require so that LuaIRC can access it
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@@ -104,7 +111,8 @@ end
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minetest.register_privilege("irc_admin", {
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					minetest.register_privilege("irc_admin", {
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	description = "Allow IRC administrative tasks to be performed.",
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						description = "Allow IRC administrative tasks to be performed.",
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	give_to_singleplayer = true
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						give_to_singleplayer = true,
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						give_to_admin = true,
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})
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					})
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local stepnum = 0
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					local stepnum = 0
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										4
									
								
								mod.conf
									
									
									
									
									
								
							
							
						
						
									
										4
									
								
								mod.conf
									
									
									
									
									
								
							@@ -1 +1,5 @@
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name = irc
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					name = irc
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					description = """
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					This mod is just a glue between IRC and Minetest.
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					It provides two-way communication between the in-game chat, and an arbitrary IRC channel.
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					"""
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@@ -13,6 +13,8 @@ end
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function irc.player_join(name)
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					function irc.player_join(name)
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	if irc.joined_players[name] then
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						if irc.joined_players[name] then
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		return false, "You are already in the channel"
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							return false, "You are already in the channel"
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						elseif not minetest.get_player_by_name(name) then
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							return false, "You need to be in-game to join the channel"
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	end
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						end
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	irc.joined_players[name] = true
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						irc.joined_players[name] = true
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	return true, "You joined the channel"
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						return true, "You joined the channel"
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