#ifndef IO_H #define IO_H /*=========================================================================*\ * Input/Output abstraction * LuaSocket toolkit * * This module defines the interface that LuaSocket expects from the * transport layer for streamed input/output. The idea is that if any * transport implements this interface, then the buffer.c functions * automatically work on it. * * The module socket.h implements this interface, and thus the module tcp.h * is very simple. * * RCS ID: $Id: io.h,v 1.11 2005/10/07 04:40:59 diego Exp $ \*=========================================================================*/ #include #include "lua.h" #include "timeout.h" /* IO error codes */ enum { IO_DONE = 0, /* operation completed successfully */ IO_TIMEOUT = -1, /* operation timed out */ IO_CLOSED = -2, /* the connection has been closed */ IO_UNKNOWN = -3 }; /* interface to error message function */ typedef const char *(*p_error) ( void *ctx, /* context needed by send */ int err /* error code */ ); /* interface to send function */ typedef int (*p_send) ( void *ctx, /* context needed by send */ const char *data, /* pointer to buffer with data to send */ size_t count, /* number of bytes to send from buffer */ size_t *sent, /* number of bytes sent uppon return */ p_timeout tm /* timeout control */ ); /* interface to recv function */ typedef int (*p_recv) ( void *ctx, /* context needed by recv */ char *data, /* pointer to buffer where data will be writen */ size_t count, /* number of bytes to receive into buffer */ size_t *got, /* number of bytes received uppon return */ p_timeout tm /* timeout control */ ); /* IO driver definition */ typedef struct t_io_ { void *ctx; /* context needed by send/recv */ p_send send; /* send function pointer */ p_recv recv; /* receive function pointer */ p_error error; /* strerror function */ } t_io; typedef t_io *p_io; void io_init(p_io io, p_send send, p_recv recv, p_error error, void *ctx); const char *io_strerror(int err); #endif /* IO_H */