Version 0.1.2: - Fixed the Quit: Excess Flood bug. - Removed the `packmod' scripts in favor of a dedicated CMake target. - Fixed packaging of mod under MinGW32. - Export some basic API so other mods may use the connection to send messages, etc. - Added /irc_disconnect and /irc_reconnect chat commands. - Added some basic documentation about the API exported by this mod. More coming soon. - Added automatic reconnection in case the bot is kicked from the channel. - Fixed delay while the bot waits for the Message Of The Day (or topic) - Fixed bug where players were able to send messages to the channel even if they had no `shout' priv. Version 0.1.1: - Moved all user configuration to `config.lua'. - Added formatted messages for sent and received messages and options to change them. - Added options to change port, password. - Added support for sending/receiving private messages. - Removed need for separate packmod.{sh|bat} scripts. Now everything is (almost) nicely handled by CMake. - Now all sources (including Lua itself) are added to a single luasocket lib. This will hopefully fix some cases where the linker b0rk3d with undefined references under Linux. - Added option to enable/disable connecting when starting the game, and the /irc_connect chat command to connect manually to the server (as suggested by OldCoder). The /irc_connect chat command requires the `irc_admin' privilege. - Added option to enable/disable joining the channel when a player joins, and the /join and /part chat commands to join and part the channel manually if desired (as suggested by OldCoder). Version 0.1.0: - At least it's working :)