forked from minetest-mods/irc
2f55e0f9a0
Default value is false.
55 lines
2.1 KiB
Lua
55 lines
2.1 KiB
Lua
-- This file is licensed under the terms of the BSD 2-clause license.
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-- See LICENSE.txt for details.
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irc.config = {}
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local function setting(stype, name, default, required)
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local value
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if stype == "bool" then
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value = minetest.setting_getbool("irc."..name)
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elseif stype == "string" then
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value = minetest.setting_get("irc."..name)
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elseif stype == "number" then
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value = tonumber(minetest.setting_get("irc."..name))
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end
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if value == nil then
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if required then
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error("Required configuration option irc."..
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name.." missing.")
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end
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value = default
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end
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irc.config[name] = value
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end
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-------------------------
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-- BASIC USER SETTINGS --
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-------------------------
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setting("string", "nick", nil, true) -- Nickname
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setting("string", "server", nil, true) -- Server address to connect to
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setting("number", "port", 6667) -- Server port to connect to
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setting("string", "NSPass") -- NickServ password
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setting("string", "sasl.user", irc.config.nick) -- SASL username
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setting("string", "sasl.pass") -- SASL password
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setting("string", "channel", nil, true) -- Channel to join
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setting("string", "key") -- Key for the channel
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setting("bool", "send_join_part", true) -- Whether to send player join and part messages to the channel
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setting("bool", "send_kicks", false) -- Whether to send player kicked messages to the channel
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-----------------------
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-- ADVANCED SETTINGS --
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-----------------------
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setting("string", "password") -- Server password
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setting("bool", "secure", false) -- Enable a TLS connection, requires LuaSEC
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setting("number", "timeout", 60) -- Underlying socket timeout in seconds.
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setting("number", "reconnect", 600) -- Time between reconnection attempts, in seconds.
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setting("string", "command_prefix") -- Prefix to use for bot commands
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setting("bool", "debug", false) -- Enable debug output
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setting("bool", "enable_player_part", true) -- Whether to enable players joining and parting the channel
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setting("bool", "auto_join", true) -- Whether to automatically show players in the channel when they join
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setting("bool", "auto_connect", true) -- Whether to automatically connect to the server on mod load
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