adjusted texture of sign to changes in minetest_game

This commit is contained in:
Sokomine 2016-09-09 21:21:45 +02:00
parent f1b404fb13
commit 2f420ef71a

View File

@ -5,9 +5,9 @@
minetest.register_node("locks:shared_locked_sign_wall", {
description = "Shared locked sign",
drawtype = "signlike",
tiles = {"default_sign_wall.png"},
inventory_image = "default_sign_wall.png",
wield_image = "default_sign_wall.png",
tiles = {"locks_lock16.png^default_sign_wood.png"},
inventory_image = "locks_lock16.png^default_sign_wood.png",
wield_image = "locks_lock16.png^default_sign_wood.png",
paramtype = "light",
paramtype2 = "wallmounted",
sunlight_propagates = true,
@ -29,8 +29,8 @@ minetest.register_node("locks:shared_locked_sign_wall", {
"size[8,4]"..
"field[0.3,0.6;6,0.7;text;Text:;${text}]"..
"field[0.3,3.6;6,0.7;locks_sent_lock_command;Locked sign. Type /help for help:;]"..
"button_exit[6.3,3.2;1.7,0.7;locks_sent_input;Proceed]"..
"background[-0.5,-0.5;9,5;bg_shared_locked_sign.jpg]" );
"button_exit[6.3,3.2;1.7,0.7;locks_sent_input;Proceed]");
-- "background[-0.5,-0.5;9,5;bg_shared_locked_sign.jpg]" );
end,
after_place_node = function(pos, placer)