converted shared_locked_chest.lua to unix

This commit is contained in:
Sokomine 2018-07-30 17:11:40 +02:00
parent f402756940
commit c7914acec2

View File

@ -1,138 +1,138 @@
-- 09.01.13 Added support for pipeworks. -- 09.01.13 Added support for pipeworks.
locks.chest_add = {}; locks.chest_add = {};
locks.chest_add.tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png", locks.chest_add.tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
"default_chest_side.png", "default_chest_side.png", "default_chest_front.png"}; "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"};
locks.chest_add.groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}; locks.chest_add.groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2};
locks.chest_add.tube = {}; locks.chest_add.tube = {};
-- additional/changed definitions for pipeworks; -- additional/changed definitions for pipeworks;
-- taken from pipeworks/compat.lua -- taken from pipeworks/compat.lua
if( locks.pipeworks_enabled ) then if( locks.pipeworks_enabled ) then
locks.chest_add.tiles = { locks.chest_add.tiles = {
"default_chest_top.png^pipeworks_tube_connection_wooden.png", "default_chest_top.png^pipeworks_tube_connection_wooden.png",
"default_chest_top.png^pipeworks_tube_connection_wooden.png", "default_chest_top.png^pipeworks_tube_connection_wooden.png",
"default_chest_side.png^pipeworks_tube_connection_wooden.png", "default_chest_side.png^pipeworks_tube_connection_wooden.png",
"default_chest_side.png^pipeworks_tube_connection_wooden.png", "default_chest_side.png^pipeworks_tube_connection_wooden.png",
"default_chest_side.png^pipeworks_tube_connection_wooden.png", "default_chest_side.png^pipeworks_tube_connection_wooden.png",
"default_chest_front.png"}; "default_chest_front.png"};
locks.chest_add.groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, locks.chest_add.groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,
tubedevice = 1, tubedevice_receiver = 1 }; tubedevice = 1, tubedevice_receiver = 1 };
locks.chest_add.tube = { locks.chest_add.tube = {
insert_object = function(pos, node, stack, direction) insert_object = function(pos, node, stack, direction)
local meta = minetest.env:get_meta(pos) local meta = minetest.env:get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
return inv:add_item("main", stack) return inv:add_item("main", stack)
end, end,
can_insert = function(pos, node, stack, direction) can_insert = function(pos, node, stack, direction)
local meta = minetest.env:get_meta(pos) local meta = minetest.env:get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
return inv:room_for_item("main", stack) return inv:room_for_item("main", stack)
end, end,
input_inventory = "main", input_inventory = "main",
connect_sides = {left=1, right=1, back=1, front=1, bottom=1, top=1} connect_sides = {left=1, right=1, back=1, front=1, bottom=1, top=1}
}; };
end end
minetest.register_node("locks:shared_locked_chest", { minetest.register_node("locks:shared_locked_chest", {
description = "Shared locked chest", description = "Shared locked chest",
tiles = locks.chest_add.tiles, tiles = locks.chest_add.tiles,
paramtype2 = "facedir", paramtype2 = "facedir",
groups = locks.chest_add.groups, groups = locks.chest_add.groups,
tube = locks.chest_add.tube, tube = locks.chest_add.tube,
legacy_facedir_simple = true, legacy_facedir_simple = true,
on_construct = function(pos) on_construct = function(pos)
local meta = minetest.env:get_meta(pos) local meta = minetest.env:get_meta(pos)
-- prepare the lock of the chest -- prepare the lock of the chest
locks:lock_init( pos, locks:lock_init( pos,
"size[8,10]".. "size[8,10]"..
-- "field[0.5,0.2;8,1.0;locks_sent_lock_command;Locked chest. Type password, command or /help for help:;]".. -- "field[0.5,0.2;8,1.0;locks_sent_lock_command;Locked chest. Type password, command or /help for help:;]"..
-- "button_exit[3,0.8;2,1.0;locks_sent_input;Proceed]".. -- "button_exit[3,0.8;2,1.0;locks_sent_input;Proceed]"..
"list[current_name;main;0,0;8,4;]".. "list[current_name;main;0,0;8,4;]"..
"list[current_player;main;0,5;8,4;]".. "list[current_player;main;0,5;8,4;]"..
"field[0.3,9.6;6,0.7;locks_sent_lock_command;Locked chest. Type /help for help:;]".. "field[0.3,9.6;6,0.7;locks_sent_lock_command;Locked chest. Type /help for help:;]"..
"background[-0.5,-0.65;9,11.2;bg_shared_locked_chest.jpg]".. "background[-0.5,-0.65;9,11.2;bg_shared_locked_chest.jpg]"..
"button_exit[6.3,9.2;1.7,0.7;locks_sent_input;Proceed]" ); "button_exit[6.3,9.2;1.7,0.7;locks_sent_input;Proceed]" );
-- "size[8,9]".. -- "size[8,9]"..
-- "list[current_name;main;0,0;8,4;]".. -- "list[current_name;main;0,0;8,4;]"..
-- "list[current_player;main;0,5;8,4;]"); -- "list[current_player;main;0,5;8,4;]");
local inv = meta:get_inventory() local inv = meta:get_inventory()
inv:set_size("main", 8*4) inv:set_size("main", 8*4)
end, end,
after_place_node = function(pos, placer) after_place_node = function(pos, placer)
if( locks.pipeworks_enabled ) then if( locks.pipeworks_enabled ) then
pipeworks.scan_for_tube_objects( pos ); pipeworks.scan_for_tube_objects( pos );
end end
locks:lock_set_owner( pos, placer, "Shared locked chest" ); locks:lock_set_owner( pos, placer, "Shared locked chest" );
end, end,
can_dig = function(pos,player) can_dig = function(pos,player)
if( not(locks:lock_allow_dig( pos, player ))) then if( not(locks:lock_allow_dig( pos, player ))) then
return false; return false;
end end
local meta = minetest.env:get_meta(pos); local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory() local inv = meta:get_inventory()
return inv:is_empty("main") return inv:is_empty("main")
end, end,
on_receive_fields = function(pos, formname, fields, sender) on_receive_fields = function(pos, formname, fields, sender)
locks:lock_handle_input( pos, formname, fields, sender ); locks:lock_handle_input( pos, formname, fields, sender );
end, end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
if( not( locks:lock_allow_use( pos, player ))) then if( not( locks:lock_allow_use( pos, player ))) then
return 0; return 0;
end end
return count; return count;
end, end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player) allow_metadata_inventory_put = function(pos, listname, index, stack, player)
if( not( locks:lock_allow_use( pos, player ))) then if( not( locks:lock_allow_use( pos, player ))) then
return 0; return 0;
end end
return stack:get_count() return stack:get_count()
end, end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player) allow_metadata_inventory_take = function(pos, listname, index, stack, player)
if( not( locks:lock_allow_use( pos, player ))) then if( not( locks:lock_allow_use( pos, player ))) then
return 0; return 0;
end end
return stack:get_count() return stack:get_count()
end, end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name().. minetest.log("action", player:get_player_name()..
" moves stuff in locked shared chest at "..minetest.pos_to_string(pos)) " moves stuff in locked shared chest at "..minetest.pos_to_string(pos))
end, end,
on_metadata_inventory_put = function(pos, listname, index, stack, player) on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name().. minetest.log("action", player:get_player_name()..
" moves stuff to locked shared chest at "..minetest.pos_to_string(pos)) " moves stuff to locked shared chest at "..minetest.pos_to_string(pos))
end, end,
on_metadata_inventory_take = function(pos, listname, index, stack, player) on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name().. minetest.log("action", player:get_player_name()..
" takes stuff from locked shared chest at "..minetest.pos_to_string(pos)) " takes stuff from locked shared chest at "..minetest.pos_to_string(pos))
end, end,
after_dig_node = function( pos ) after_dig_node = function( pos )
if( locks.pipeworks_enabled ) then if( locks.pipeworks_enabled ) then
pipeworks.scan_for_tube_objects(pos) pipeworks.scan_for_tube_objects(pos)
end end
end end
}) })
minetest.register_craft({ minetest.register_craft({
output = 'locks:shared_locked_chest', output = 'locks:shared_locked_chest',
recipe = { recipe = {
{ 'default:chest', 'locks:lock', '' }, { 'default:chest', 'locks:lock', '' },
}, },
}) })
print( "[Mod] locks: loading locks:shared_locked_chest"); print( "[Mod] locks: loading locks:shared_locked_chest");