This commit is contained in:
Sokomine 2018-07-30 18:54:04 +02:00
commit e8aabfd6ea
2 changed files with 10 additions and 7 deletions

View File

@ -86,10 +86,10 @@ end
function locks.get_furnace_active_formspec(pos, percent)
local formspec =
"size[8,9]"..
"image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
"image[2,1.5;1,1;default_furnace_fire_bg.png^[lowpart:"..
(100-percent)..":default_furnace_fire_fg.png]"..
"list[current_name;fuel;2,3;1,1;]"..
"list[current_name;src;2,1;1,1;]"..
"list[current_name;fuel;2,2.5;1,1;]"..
"list[current_name;src;2,0.5;1,1;]"..
"list[current_name;dst;5,1;2,2;]"..
"list[current_player;main;0,5;8,4;]"..
"background[-0.5,-0.65;9,10.35;bg_shared_locked_furnace.jpg]"..
@ -101,9 +101,9 @@ end
locks.furnace_inactive_formspec =
"size[8,9]"..
"image[2,2;1,1;default_furnace_fire_bg.png]"..
"list[current_name;fuel;2,3;1,1;]"..
"list[current_name;src;2,1;1,1;]"..
"image[2,1.5;1,1;default_furnace_fire_bg.png]"..
"list[current_name;fuel;2,2.5;1,1;]"..
"list[current_name;src;2,0.5;1,1;]"..
"list[current_name;dst;5,1;2,2;]"..
"list[current_player;main;0,5;8,4;]"..
"background[-0.5,-0.65;9,10.35;bg_shared_locked_furnace.jpg]"..

View File

@ -1,4 +1,4 @@
-- xDoors² mod by xyz
-- xDoors² mod by xyz
-- modified by Sokomine to allow locked doors that can only be opened/closed/dig up by the player who placed them
-- a little bit modified by addi to allow someone with the priv "opendoors" to open/close/dig all locked doors.
-- Sokomine: modified again so that it uses the new locks-mod
@ -33,8 +33,10 @@ local xdoors2_transform = function(pos, node, puncher)
local p2 = 0
if t == 2 then
p2 = (node.param2 + 1) % 4
minetest.sound_play("doors_door_open", { pos = pos, gain = 0.3, max_hear_distance = 10})
else
p2 = (node.param2 + 3) % 4
minetest.sound_play("doors_door_close", { pos = pos, gain = 0.3, max_hear_distance = 10})
end
local olddata = locks:get_lockdata( pos );
@ -137,6 +139,7 @@ minetest.register_node("locks:door", {
inventory_image = 'locks_xdoors2_door.png',
wield_image = 'xdoors2_door.png',
stack_max = 1,
sunlight_propogates = true,
on_place = function(itemstack, placer, pointed_thing)
local above = pointed_thing.above