maidroid/maidroid_tool/core_writer.lua

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------------------------------------------------------------
-- Copyright (c) 2016 tacigar. All rights reserved.
-- https://github.com/tacigar/maidroid
------------------------------------------------------------
-- register a definition of a core writer.
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(function()
local node_box = {
type = "fixed",
fixed = {
{-0.4375, -0.25, -0.4375, 0.4375, 0.1875, 0.4375},
{ 0.1875, 0.3125, 0.0625, 0.4375, 0.375, 0.125},
{ -0.375, 0.1875, -0.375, 0.375, 0.25, 0.375},
{-0.0625, -0.5, -0.0625, 0.0625, 0.375, 0.0625},
{ 0.375, 0.1875, 0.0625, 0.4375, 0.375, 0.125},
{ -0.375, -0.5, -0.375, 0.375, -0.25, 0.375},
},
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}
function can_dig(pos, player)
local meta = minetest.get_meta(pos)
local inventory = meta:get_inventory()
return (
inventory:is_empty("core") and
inventory:is_empty("fuel") and
inventory:is_empty("dye")
)
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end
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function allow_metadata_inventory_put(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
local inventory = meta:get_inventory()
local itemname = stack:get_name()
if (listname == "fuel" and itemname == "default:coal_lump") then
return stack:get_count()
elseif listname == "dye" and minetest.get_item_group(itemname, "dye") > 0 then
return stack:get_count()
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elseif listname == "core" and maidroid.is_core(itemname) then
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return stack:get_count()
end
return 0
end
function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
local inventory = meta:get_inventory()
local stack = inventory:get_stack(from_list, from_index)
return allow_metadata_inventory_put(pos, listname, to_index, stack, player)
end
--------------------------------------------------------------------
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;(function() -- register a definition of an inactive core writer.
local tiles = {
"maidroid_tool_core_writer_top.png",
"maidroid_tool_core_writer_bottom.png",
"maidroid_tool_core_writer_right.png",
"maidroid_tool_core_writer_right.png^[transformFX",
"maidroid_tool_core_writer_front.png^[transformFX",
"maidroid_tool_core_writer_front.png",
}
local formspec_string = "size[8,9]"
.. "list[current_player;main;0,5;8,1;]"
.. "list[current_player;main;0,6.2;8,3;8]"
function on_construct(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", formspec_string)
local inventory = meta:get_inventory()
inventory:set_size("core", 1)
inventory:set_size("fuel", 1)
inventory:set_size("dye", 1)
end
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function on_metadata_inventory_move(pos)
end
function allow_metadata_inventory_take(pos, listname, index, stack, player)
return stack:get_count() -- maybe add more.
end
minetest.register_node("maidroid_tool:core_writer", {
description = "maidroid tool : core writer",
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky = 2},
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
node_box = node_box,
tiles = tiles,
can_dig = can_dig,
on_construct = on_construct,
on_metadata_inventory_move = on_metadata_inventory_move,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_move = allow_metadata_inventory_move,
allow_metadata_inventory_take = allow_metadata_inventory_take,
})
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end) ()
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--------------------------------------------------------------------
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;(function () -- register a definition of an active core writer.
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local tiles = {
"maidroid_tool_core_writer_top.png",
"maidroid_tool_core_writer_bottom.png",
"maidroid_tool_core_writer_right.png",
"maidroid_tool_core_writer_right.png^[transformFX",
"maidroid_tool_core_writer_front.png^[transformFX",
{
backface_culling = false,
image = "maidroid_tool_core_writer_front_active.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 1.5,
},
},
}
function allow_metadata_inventory_take(pos, listname, index, stack, player)
return stack:get_count() -- maybe add more.
end
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minetest.register_node("maidroid_tool:core_writer_active", {
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky = 2},
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
node_box = node_box,
tiles = tiles,
can_dig = can_dig,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_move = allow_metadata_inventory_move,
allow_metadata_inventory_take = allow_metadata_inventory_take,
})
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end) ()
end) ()
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-- register a definition of a core entity.
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;(function()
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local node_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.125, 0.5, -0.4375, 0.125},
{ -0.125, -0.5, -0.5, 0.125, -0.4375, 0.5},
{ -0.25, -0.5, -0.4375, 0.25, -0.4375, 0.4375},
{ -0.375, -0.5, -0.375, 0.375, -0.4375, 0.375},
{-0.4375, -0.5, -0.25, 0.4375, -0.4375, 0.25},
},
}
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local tiles = {
"maidroid_tool_core_top.png",
"maidroid_tool_core_top.png",
"maidroid_tool_core_right.png",
"maidroid_tool_core_right.png",
"maidroid_tool_core_right.png",
"maidroid_tool_core_right.png",
}
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minetest.register_node("maidroid_tool:core_node", {
drawtype = "nodebox",
tiles = tiles,
node_box = node_box,
paramtype = "light",
paramtype2 = "facedir",
})
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minetest.register_entity("maidroid_tool:core_entity", {
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physical = false,
visual = "wielditem",
visual_size = {x = 0.5, y = 0.5},
collisionbox = {0, 0, 0, 0, 0, 0},
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on_activate = function(self, staticdata)
self.object:set_properties{textures = {"maidroid_tool:core_node"}}
end,
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on_step = function(self, dtime)
local yaw = self.object:getyaw()
self.object:setyaw(yaw + 0.1)
end,
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})
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end) ()