[FIX] Fix spawner

This commit is contained in:
tacigar 2016-09-15 10:59:12 +09:00
parent 2505e60984
commit 0d09680184
1 changed files with 12 additions and 16 deletions

View File

@ -3,8 +3,6 @@
-- https://github.com/tacigar/maidroid -- https://github.com/tacigar/maidroid
------------------------------------------------------------ ------------------------------------------------------------
maidroid.debug_mode = true
-- maidroid.animation_frames represents the animation frame data -- maidroid.animation_frames represents the animation frame data
-- of "models/maidroid.b3d". -- of "models/maidroid.b3d".
maidroid.animation_frames = { maidroid.animation_frames = {
@ -352,18 +350,16 @@ function maidroid.register_maidroid(product_name, def)
}) })
-- register a spawner for debugging maidroid mods. -- register a spawner for debugging maidroid mods.
if maidroid.debug_mode then minetest.register_craftitem(product_name .. "_spawner", {
minetest.register_craftitem(product_name .. "_spawner", { description = product_name .. " spawner",
description = product_name .. " spawner", inventory_image = def.inventory_image,
inventory_image = "maidroid_debug_spawner.png", stack_max = 1,
stack_max = 1, on_use = function(item_stack, user, pointed_thing)
on_use = function(item_stack, user, pointed_thing) if pointed_thing.above ~= nil then
if pointed_thing.above ~= nil then minetest.add_entity(pointed_thing.above, product_name)
minetest.add_entity(pointed_thing.above, product_name) return itemstack
return itemstack end
end return nil
return nil end,
end, })
})
end
end end