forked from mtcontrib/maidroid
[UPDATE] Add comments, and apply my coding style
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@ -143,16 +143,19 @@ maidroid.manufacturing_data = (function()
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return {}
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end) ()
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---------------------------------------------------------------------
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local formspec_opened_selves = {}
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-- formspec_opened_selves represents a table that contains player names and
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-- maidroids whose formspec is opened.
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local formspec_opened_maidroids = {}
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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if formname ~= "maidroid:gui" then return end
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if formname ~= "maidroid:gui" then
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return
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end
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local self = formspec_opened_selves[player]
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if not self then return end
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local self = formspec_opened_maidroids[player]
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if not self then -- if the maidroid is dead now.
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return
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end
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if fields.name then
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if fields.name == "" then
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@ -160,13 +163,14 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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else
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self.nametag = fields.name
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end
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self.object:set_nametag_attributes{
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text = self.nametag
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}
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end
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end)
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---------------------------------------------------------------------
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-- maidroid.register_core registers a definition of a new core.
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function maidroid.register_core(core_name, def)
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maidroid.registered_cores[core_name] = def
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@ -342,7 +346,7 @@ function maidroid.register_maidroid(product_name, def)
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-- on_rightclick is a callback function that is called when a player right-click them.
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local function on_rightclick(self, clicker)
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formspec_opened_selves[clicker] = self
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formspec_opened_maidroids[clicker] = self
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minetest.show_formspec(
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clicker:get_player_name(),
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@ -415,6 +419,7 @@ function maidroid.register_maidroid(product_name, def)
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description = product_name .. " spawner",
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inventory_image = def.inventory_image,
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stack_max = 1,
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on_use = function(item_stack, user, pointed_thing)
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if pointed_thing.above ~= nil then
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minetest.add_entity(pointed_thing.above, product_name)
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