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maidroid/api.lua
114
maidroid/api.lua
@ -14,6 +14,22 @@ maidroid.animation_frames = {
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WALK_MINE = {x = 200, y = 219},
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}
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-- maidroid.registered_maidroids represents a table that contains
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-- definitions of maidroid registered by maidroid.register_maidroid.
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maidroid.registered_maidroids = {}
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-- maidroid.registered_cores represents a table that contains
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-- definitions of core registered by maidroid.register_core.
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maidroid.registered_cores = {}
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-- maidroid.is_core reports whether a item is a core item by the name.
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function maidroid.is_core(item_name)
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if maidroid.registered_cores[item_name] then
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return true
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end
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return false
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end
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-- maidroid.get_inventory returns a inventory of a maidroid.
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function maidroid.get_inventory(self)
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return minetest.get_inventory {
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@ -22,6 +38,25 @@ function maidroid.get_inventory(self)
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}
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end
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-- maidroid.get_core_name returns a name of a maidroid's current core.
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function maidroid.get_core_name(self)
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local inventory = maidroid.get_inventory(self)
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local list = inventory:get_list("core")[1]
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if list ~= nil then
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return list:get_name()
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end
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return ""
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end
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-- maidroid.get_core returns a maidroid's current core definition.
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function maidroid.get_core(self)
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local name = maidroid.get_core_name(self)
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if name ~= "" then
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return maidroid.registered_cores[name]
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end
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return nil
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end
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-- maidroid.register_maidroid registers a definition of a new maidroid.
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function maidroid.register_maidroid(product_name, def)
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@ -31,15 +66,32 @@ function maidroid.register_maidroid(product_name, def)
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local inventory = minetest.create_detached_inventory(self.inventory_name, {
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on_put = function(inv, listname, index, stack, player)
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if listname == "core" then
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local core_name = stack:get_name()
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local core = registered_cores[core_name]
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core.initialize(self)
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self.core_name = core_name
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end
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end,
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allow_put = function(inv, listname, index, stack, player)
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-- only cores can put to a core inventory.
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if listname == "main" then
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return stack:get_count()
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elseif listname == "core" and maidroid.is_core(stack:get_name()) then
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return stack:get_count()
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end
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return 0
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end,
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on_take = function(inv, listname, index, stack, player)
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if listname == "core" then
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local core = registered_cores[self.core_name]
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self.core_name = ""
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core.finalize(self)
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end
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end,
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})
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inventory:set_size("main", 16)
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@ -72,7 +124,7 @@ function maidroid.register_maidroid(product_name, def)
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local inventory = create_inventory(self)
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if data["inventory"]["module"] ~= "" then
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if data["inventory"]["core"] ~= "" then
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end
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@ -82,14 +134,14 @@ function maidroid.register_maidroid(product_name, def)
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end
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-- get_staticdata is a callback function that is called when the object is destroyed.
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function get_staticdata = function(self)
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function get_staticdata(self)
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local inventory = maidroid.get_inventory(self)
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local data = {
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["product_name"] = self.product_name,
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["manufacturing_number"] = self.manufacturing_number,
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["inventory"] = {
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["main"] = {},
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["core"] = core_name, -- TODO
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["core"] = self.core_name,
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},
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}
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@ -104,11 +156,65 @@ function maidroid.register_maidroid(product_name, def)
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return minetest.serialize(data)
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end
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-- on_step is a callback function that is called every delta times.
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function on_step(self, dtime)
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if (not self.pause) and self.core_name ~= "" then
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local core = registered_cores[self.core_name]
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core.on_step(self, dtime)
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end
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end
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-- on_rightclick is a callback function that is called when a player right-click them.
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function on_rightclick(self, clicker)
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minetest.show_formspec(
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clicker:get_player_name(),
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self.inventory_name,
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self.formspec_string,
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)
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end
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-- on_punch is a callback function that is called when a player punch then.
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function on_punch(self, puncher, time_from_last_punch, tool_capabilities, dir)
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if self.pause == true then
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self.pause = false
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if self.core_name ~= "" then
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local core = registered_cores[self.core_name]
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core.on_pause(self)
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end
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else
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self.pause = true
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if self.core_name ~= "" then
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local core = registered_cores[self.core_name]
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core.on_resume(self)
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end
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end
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end
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-- register a definition of a new maidroid.
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minetest.register_entity(product_name, {
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-- basic initial properties
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hp_max = def.hp_max,
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weight = def.weight,
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mesh = def.mesh,
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textures = def.textures,
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physical = true,
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visual = "mesh",
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visual_size = {x = 10, y = 10},
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is_visible = true,
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makes_footstep_sound = true,
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-- extra initial properties
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pause = false,
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product_name = "",
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manufacturing_number = -1,
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core_name = "",
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-- callback methods.
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on_activate = on_activate,
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on_step = on_step,
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on_rightclick = on_rightclick,
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on_punch = on_punch,
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get_staticdata = get_staticdata,
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})
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end
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@ -1,4 +0,0 @@
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{
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"product_name" : "maidroid_mk2",
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"serial_number" : 831,
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}
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