Merge pull request #59 from tacigar/maidroid_egg_creator

[WIP] Add maidroid egg writer
Close #55
This commit is contained in:
tacigar 2016-12-17 15:40:29 +09:00 committed by GitHub
commit 7d7bd1259e
11 changed files with 493 additions and 287 deletions

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@ -22,6 +22,10 @@ maidroid.registered_maidroids = {}
-- definitions of core registered by maidroid.register_core. -- definitions of core registered by maidroid.register_core.
maidroid.registered_cores = {} maidroid.registered_cores = {}
-- maidroid.registered_eggs represents a table that contains
-- definition of egg registered by maidroid.register_egg.
maidroid.registered_eggs = {}
-- maidroid.is_core reports whether a item is a core item by the name. -- maidroid.is_core reports whether a item is a core item by the name.
function maidroid.is_core(item_name) function maidroid.is_core(item_name)
if maidroid.registered_cores[item_name] then if maidroid.registered_cores[item_name] then
@ -271,6 +275,25 @@ function maidroid.register_core(core_name, def)
}) })
end end
-- maidroid.register_egg registers a definition of a new egg.
function maidroid.register_egg(egg_name, def)
maidroid.registered_eggs[egg_name] = def
minetest.register_craftitem(egg_name, {
description = def.description,
inventory_image = def.inventory_image,
stack_max = 1,
on_use = function(item_stack, user, pointed_thing)
if pointed_thing.above ~= nil and def.product_name ~= nil then
minetest.add_entity(pointed_thing.above, def.product_name)
return itemstack
end
return nil
end,
})
end
-- maidroid.register_maidroid registers a definition of a new maidroid. -- maidroid.register_maidroid registers a definition of a new maidroid.
function maidroid.register_maidroid(product_name, def) function maidroid.register_maidroid(product_name, def)
maidroid.registered_maidroids[product_name] = def maidroid.registered_maidroids[product_name] = def
@ -523,18 +546,10 @@ function maidroid.register_maidroid(product_name, def)
move_main_to_wield = maidroid.maidroid.move_main_to_wield, move_main_to_wield = maidroid.maidroid.move_main_to_wield,
}) })
-- register a spawner for debugging maidroid mods. -- register maidroid egg.
minetest.register_craftitem(product_name .. "_spawner", { maidroid.register_egg(product_name .. "_egg", {
description = product_name .. " spawner", description = product_name .. " egg",
inventory_image = def.inventory_image, inventory_image = def.egg_image,
stack_max = 1, product_name = product_name,
on_use = function(item_stack, user, pointed_thing)
if pointed_thing.above ~= nil then
minetest.add_entity(pointed_thing.above, product_name)
return itemstack
end
return nil
end,
}) })
end end

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@ -3,20 +3,26 @@
-- https://github.com/tacigar/maidroid -- https://github.com/tacigar/maidroid
------------------------------------------------------------ ------------------------------------------------------------
maidroid.register_egg("maidroid:empty_egg", {
description = "Empty Egg",
inventory_image = "maidroid_empty_egg.png",
})
maidroid.register_maidroid("maidroid:maidroid_mk1", { maidroid.register_maidroid("maidroid:maidroid_mk1", {
hp_max = 10, hp_max = 10,
weight = 20, weight = 20,
mesh = "maidroid.b3d", mesh = "maidroid.b3d",
textures = {"maidroid_mk1.png"}, textures = {"maidroid_mk1.png"},
inventory_image = "maidroid_mk1_spawner.png", egg_image = "maidroid_maidroid_mk1_egg.png",
}) })
--[[
maidroid.register_maidroid("maidroid:maidroid_mk2", { maidroid.register_maidroid("maidroid:maidroid_mk2", {
hp_max = 10, hp_max = 10,
weight = 20, weight = 20,
mesh = "maidroid.b3d", mesh = "maidroid.b3d",
textures = {"maidroid_mk2.png"}, textures = {"maidroid_mk2.png"},
inventory_image = "maidroid_mk2_spawner.png", egg_image = "maidroid_mk2_egg.png",
}) })
maidroid.register_maidroid("maidroid:maidroid_mk3", { maidroid.register_maidroid("maidroid:maidroid_mk3", {
@ -24,5 +30,6 @@ maidroid.register_maidroid("maidroid:maidroid_mk3", {
weight = 20, weight = 20,
mesh = "maidroid.b3d", mesh = "maidroid.b3d",
textures = {"maidroid_mk3.png"}, textures = {"maidroid_mk3.png"},
inventory_image = "maidroid_mk3_spawner.png", egg_image = "maidroid_mk3_egg.png",
}) })
]]--

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214
maidroid_tool/api.lua Normal file
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@ -0,0 +1,214 @@
------------------------------------------------------------
-- Copyright (c) 2016 tacigar. All rights reserved.
-- https://github.com/tacigar/maidroid
------------------------------------------------------------
maidroid_tool.shared = {}
-- maidroid_tool.shared.generate_writer is a shared
-- function called for registering egg writer and core writer.
function maidroid_tool.register_writer(nodename, options)
local description = options.description
local formspec = options.formspec
local tiles = options.tiles
local node_box = options.node_box
local selection_box = options.selection_box
local duration = options.duration
local on_activate = options.on_activate
local on_deactivate = options.on_deactivate
local empty_itemname = options.empty_itemname
local dye_item_map = options.dye_item_map
local is_mainitem = options.is_mainitem
local on_metadata_inventory_put_to_main = options.on_metadata_inventory_put_to_main
local on_metadata_inventory_take_from_main = options.on_metadata_inventory_take_from_main
-- can_dig is a common callback.
local function can_dig(pos, player)
local meta = minetest.get_meta(pos)
local inventory = meta:get_inventory()
return (
inventory:is_empty("main") and
inventory:is_empty("fuel") and
inventory:is_empty("dye")
)
end
-- swap_node is a helper function that swap two nodes.
local function swap_node(pos, name)
local node = minetest.get_node(pos)
node.name = name
minetest.swap_node(pos, node)
end
-- on_timer is a common callback.
local function on_timer(pos, elapsed)
local meta = minetest.get_meta(pos)
local inventory = meta:get_inventory()
local main_list = inventory:get_list("main")
local fuel_list = inventory:get_list("fuel")
local dye_list = inventory:get_list("dye")
local time = meta:get_float("time")
local output = meta:get_string("output")
-- if time is positive, this node is active.
if time >= 0 then
if time <= duration then
meta:set_float("time", time + 1)
meta:set_string("formspec", formspec.active(time))
else
meta:set_float("time", -1)
meta:set_string("output", "")
meta:set_string("formspec", formspec.inactive)
inventory:set_stack("main", 1, ItemStack(output))
swap_node(pos, nodename)
if on_deactivate ~= nil then -- call on_deactivate callback.
on_deactivate(pos)
end
end
else
local main_name = main_list[1]:get_name()
if main_name == empty_itemname and (not fuel_list[1]:is_empty()) and (not dye_list[1]:is_empty()) then
meta:set_string("time", 0)
meta:set_string("output", dye_item_map[dye_list[1]:get_name()])
local fuel_stack = fuel_list[1]
fuel_stack:take_item()
inventory:set_stack("fuel", 1, fuel_stack)
local dye_stack = dye_list[1]
dye_stack:take_item()
inventory:set_stack("dye", 1, dye_stack)
swap_node(pos, nodename .. "_active")
if on_activate ~= nil then -- call on_activate callback.
on_activate(pos)
end
end
end
return true -- on_timer should return boolean value.
end
-- allow_metadata_inventory_put is a common callback.
local function allow_metadata_inventory_put(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
local inventory = meta:get_inventory()
local itemname = stack:get_name()
if (listname == "fuel" and itemname == "default:coal_lump") then
return stack:get_count()
elseif listname == "dye" and dye_item_map[itemname] ~= nil then
return stack:get_count()
elseif listname == "main" and itemname == empty_itemname then
return stack:get_count()
end
return 0
end
-- allow_metadata_inventory_move is a common callback for the node.
local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
local inventory = meta:get_inventory()
local stack = inventory:get_stack(from_list, from_index)
return allow_metadata_inventory_put(pos, listname, to_index, stack, player)
end
do -- register a definition of an inactive node.
local function on_construct(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", formspec.inactive)
meta:set_string("output", "")
meta:set_string("time", -1)
local inventory = meta:get_inventory()
inventory:set_size("main", 1)
inventory:set_size("fuel", 1)
inventory:set_size("dye", 1)
end
local function on_metadata_inventory_put(pos, listname, index, stack, player)
local timer = minetest.get_node_timer(pos)
timer:start(0.25)
local meta = minetest.get_meta(pos)
if listname == "main" then
if on_metadata_inventory_put_to_main ~= nil then
on_metadata_inventory_put_to_main(pos) -- call on_metadata_inventory_put_to_main callback.
end
end
end
local function on_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
local inventory = meta:get_inventory()
local stack = inventory:get_stack(from_list, from_index)
on_metadata_inventory_put(pos, listname, to_index, stack, player)
end
local function on_metadata_inventory_take(pos, listname, index, stack, player)
if listname == "main" then
if on_metadata_inventory_take_from_main ~= nil then
on_metadata_inventory_take_from_main(pos) -- call on_metadata_inventory_take_from_main callback.
end
end
end
local function allow_metadata_inventory_take(pos, listname, index, stack, player)
return stack:get_count() -- maybe add more.
end
minetest.register_node(nodename, {
description = description,
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky = 2},
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
node_box = node_box,
selection_box = selection_box,
tiles = tiles.inactive,
can_dig = can_dig,
on_timer = on_timer,
on_construct = on_construct,
on_metadata_inventory_put = on_metadata_inventory_put,
on_metadata_inventory_move = on_metadata_inventory_move,
on_metadata_inventory_take = on_metadata_inventory_take,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_move = allow_metadata_inventory_move,
allow_metadata_inventory_take = allow_metadata_inventory_take,
})
end -- end register inactive node.
do -- register a definition of an active node.
local function allow_metadata_inventory_take(pos, listname, index, stack, player)
if listname == "main" then
return 0
end
return stack:get_count()
end
minetest.register_node(nodename .. "_active", {
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky = 2},
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
node_box = node_box,
selection_box = selection_box,
tiles = tiles.active,
can_dig = can_dig,
on_timer = on_timer,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_move = allow_metadata_inventory_move,
allow_metadata_inventory_take = allow_metadata_inventory_take,
})
end -- end register active node.
end

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@ -3,12 +3,12 @@
-- https://github.com/tacigar/maidroid -- https://github.com/tacigar/maidroid
------------------------------------------------------------ ------------------------------------------------------------
local dye_core_map = { do -- register core writer
["dye:red"] = "maidroid_core:basic",
} local dye_item_map = {
["dye:red"] = "maidroid_core:basic",
}
-- register a definition of a core writer.
;(function()
local node_box = { local node_box = {
type = "fixed", type = "fixed",
fixed = { fixed = {
@ -28,12 +28,13 @@ local dye_core_map = {
}, },
} }
local formspec_inactive = "size[8,9]" local formspec = {
["inactive"] = "size[8,9]"
.. default.gui_bg .. default.gui_bg
.. default.gui_bg_img .. default.gui_bg_img
.. default.gui_slots .. default.gui_slots
.. "label[3.75,0;Core]" .. "label[3.75,0;Core]"
.. "list[current_name;core;3.5,0.5;1,1;]" .. "list[current_name;main;3.5,0.5;1,1;]"
.. "label[2.75,2;Coal]" .. "label[2.75,2;Coal]"
.. "list[current_name;fuel;2.5,2.5;1,1;]" .. "list[current_name;fuel;2.5,2.5;1,1;]"
.. "label[4.75,2;Dye]" .. "label[4.75,2;Dye]"
@ -41,24 +42,22 @@ local dye_core_map = {
.. "image[3.5,1.5;1,2;maidroid_tool_gui_arrow.png]" .. "image[3.5,1.5;1,2;maidroid_tool_gui_arrow.png]"
.. "image[3.1,3.5;2,1;maidroid_tool_gui_meter.png^[transformR270]" .. "image[3.1,3.5;2,1;maidroid_tool_gui_meter.png^[transformR270]"
.. "list[current_player;main;0,5;8,1;]" .. "list[current_player;main;0,5;8,1;]"
.. "list[current_player;main;0,6.2;8,3;8]" .. "list[current_player;main;0,6.2;8,3;8]",
local function generate_formspec_active(writing_time)
local arrow_percent = (100 / 40) * writing_time
["active"] = function(time)
local arrow_percent = (100 / 40) * time
local merter_percent = 0 local merter_percent = 0
if writing_time % 16 >= 8 then if time % 16 >= 8 then
meter_percent = (8 - (writing_time % 8)) * (100 / 8) meter_percent = (8 - (time % 8)) * (100 / 8)
else else
meter_percent = (writing_time % 8) * (100 / 8) meter_percent = (time % 8) * (100 / 8)
end end
return "size[8,9]" return "size[8,9]"
.. default.gui_bg .. default.gui_bg
.. default.gui_bg_img .. default.gui_bg_img
.. default.gui_slots .. default.gui_slots
.. "label[3.75,0;Core]" .. "label[3.75,0;Core]"
.. "list[current_name;core;3.5,0.5;1,1;]" .. "list[current_name;main;3.5,0.5;1,1;]"
.. "label[2.75,2;Coal]" .. "label[2.75,2;Coal]"
.. "list[current_name;fuel;2.5,2.5;1,1;]" .. "list[current_name;fuel;2.5,2.5;1,1;]"
.. "label[4.75,2;Dye]" .. "label[4.75,2;Dye]"
@ -71,200 +70,20 @@ local dye_core_map = {
.. ":maidroid_tool_gui_meter_filled.png^[transformR270]" .. ":maidroid_tool_gui_meter_filled.png^[transformR270]"
.. "list[current_player;main;0,5;8,1;]" .. "list[current_player;main;0,5;8,1;]"
.. "list[current_player;main;0,6.2;8,3;8]" .. "list[current_player;main;0,6.2;8,3;8]"
end end,
}
-- get_nearest_core_entity returns the nearest core entity.
local function get_nearest_core_entity(pos)
local all_objects = minetest.get_objects_inside_radius(pos, 1.0)
for _, object in ipairs(all_objects) do
if object:get_luaentity().name == "maidroid_tool:core_entity" then
return object:get_luaentity()
end
end
return nil
end
-- can_dig is a common callback for the core writer.
local function can_dig(pos, player)
local meta = minetest.get_meta(pos)
local inventory = meta:get_inventory()
return (
inventory:is_empty("core") and
inventory:is_empty("fuel") and
inventory:is_empty("dye")
)
end
-- swap_node is a helper function that swap two nodes.
local function swap_node(pos, name)
local node = minetest.get_node(pos)
node.name = name
minetest.swap_node(pos, node)
end
-- on_timer is a common callback for the core writer.
local function on_timer(pos, elapsed)
local meta = minetest.get_meta(pos)
local inventory = meta:get_inventory()
local core_list = inventory:get_list("core")
local fuel_list = inventory:get_list("fuel")
local dye_list = inventory:get_list("dye")
local writing_time = meta:get_float("writing_time")
local writing_total_time = 40
local output_core = meta:get_string("output_core")
-- if writing time is positive, the core writer is active.
if writing_time >= 0 then
if writing_time <= writing_total_time then
meta:set_float("writing_time", writing_time + 1)
meta:set_string("formspec", generate_formspec_active(writing_time))
else -- else place output core to core list.
meta:set_float("writing_time", -1)
meta:set_string("output_core", "")
meta:set_string("formspec", formspec_inactive)
inventory:set_stack("core", 1, ItemStack(output_core))
swap_node(pos, "maidroid_tool:core_writer")
local core_entity = get_nearest_core_entity(pos)
core_entity:stop_rotate()
end
else -- else the core writer is inactive.
local core_name = core_list[1]:get_name()
if core_name == "maidroid_core:empty" and (not fuel_list[1]:is_empty()) and (not dye_list[1]:is_empty()) then
meta:set_float("writing_time", 0)
meta:set_string("output_core", dye_core_map[dye_list[1]:get_name()])
local fuel_stack = fuel_list[1]
fuel_stack:take_item()
inventory:set_stack("fuel", 1, fuel_stack)
local dye_stack = dye_list[1]
dye_stack:take_item()
inventory:set_stack("dye", 1, dye_stack)
swap_node(pos, "maidroid_tool:core_writer_active")
local core_entity = get_nearest_core_entity(pos)
core_entity:start_rotate()
end
end
return true
end
-- allow_metadata_inventory_put is a common callback for the core writer.
local function allow_metadata_inventory_put(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
local inventory = meta:get_inventory()
local itemname = stack:get_name()
if (listname == "fuel" and itemname == "default:coal_lump") then
return stack:get_count()
elseif listname == "dye" and dye_core_map[itemname] ~= nil then
return stack:get_count()
elseif listname == "core" and maidroid.is_core(itemname) then
return stack:get_count()
end
return 0
end
-- allow_metadata_inventory_move is a common callback for the core writer.
local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
local inventory = meta:get_inventory()
local stack = inventory:get_stack(from_list, from_index)
return allow_metadata_inventory_put(pos, listname, to_index, stack, player)
end
--------------------------------------------------------------------
;(function() -- register a definition of an inactive core writer.
local tiles = { local tiles = {
["inactive"] = {
"maidroid_tool_core_writer_top.png", "maidroid_tool_core_writer_top.png",
"maidroid_tool_core_writer_bottom.png", "maidroid_tool_core_writer_bottom.png",
"maidroid_tool_core_writer_right.png", "maidroid_tool_core_writer_right.png",
"maidroid_tool_core_writer_right.png^[transformFX", "maidroid_tool_core_writer_right.png^[transformFX",
"maidroid_tool_core_writer_front.png^[transformFX", "maidroid_tool_core_writer_front.png^[transformFX",
"maidroid_tool_core_writer_front.png", "maidroid_tool_core_writer_front.png",
} },
local function on_construct(pos) ["active"] = {
local meta = minetest.get_meta(pos)
meta:set_string("formspec", formspec_inactive)
meta:set_string("output_core", "")
meta:set_float("writing_time", -1)
local inventory = meta:get_inventory()
inventory:set_size("core", 1)
inventory:set_size("fuel", 1)
inventory:set_size("dye", 1)
end
local function on_metadata_inventory_put(pos, listname, index, stack, player)
local timer = minetest.get_node_timer(pos)
timer:start(0.25)
local meta = minetest.get_meta(pos)
if listname == "core" then
local entity_position = {
x = pos.x, y = pos.y + 0.65, z = pos.z
}
minetest.add_entity(entity_position, "maidroid_tool:core_entity")
end
end
local function on_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
local inventory = meta:get_inventory()
local stack = inventory:get_stack(from_list, from_index)
on_metadata_inventory_put(pos, listname, to_index, stack, player)
end
local function on_metadata_inventory_take(pos, listname, index, stack, player)
if listname == "core" then
local core_entity = get_nearest_core_entity(pos)
core_entity.object:remove()
end
end
local function allow_metadata_inventory_take(pos, listname, index, stack, player)
return stack:get_count() -- maybe add more.
end
minetest.register_node("maidroid_tool:core_writer", {
description = "maidroid tool : core writer",
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky = 2},
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
node_box = node_box,
selection_box = selection_box,
tiles = tiles,
can_dig = can_dig,
on_timer = on_timer,
on_construct = on_construct,
on_metadata_inventory_put = on_metadata_inventory_put,
on_metadata_inventory_move = on_metadata_inventory_move,
on_metadata_inventory_take = on_metadata_inventory_take,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_move = allow_metadata_inventory_move,
allow_metadata_inventory_take = allow_metadata_inventory_take,
})
end) ()
--------------------------------------------------------------------
;(function () -- register a definition of an active core writer.
local tiles = {
"maidroid_tool_core_writer_top.png", "maidroid_tool_core_writer_top.png",
"maidroid_tool_core_writer_bottom.png", "maidroid_tool_core_writer_bottom.png",
"maidroid_tool_core_writer_right.png", "maidroid_tool_core_writer_right.png",
@ -291,36 +110,61 @@ local dye_core_map = {
length = 1.5, length = 1.5,
}, },
}, },
},
} }
local function allow_metadata_inventory_take(pos, listname, index, stack, player) -- get_nearest_core_entity returns the nearest core entity.
if listname == "core" then local function get_nearest_core_entity(pos)
return 0 local all_objects = minetest.get_objects_inside_radius(pos, 1.0)
for _, object in ipairs(all_objects) do
if object:get_luaentity().name == "maidroid_tool:core_entity" then
return object:get_luaentity()
end end
return stack:get_count() end
return nil
end end
minetest.register_node("maidroid_tool:core_writer_active", { local function on_deactivate(pos)
drawtype = "nodebox", local core_entity = get_nearest_core_entity(pos)
paramtype = "light", core_entity:stop_rotate()
paramtype2 = "facedir", end
groups = {cracky = 2},
is_ground_content = false, local function on_activate(pos)
sounds = default.node_sound_stone_defaults(), local core_entity = get_nearest_core_entity(pos)
core_entity:start_rotate()
end
local function on_metadata_inventory_put_to_main(pos)
local entity_position = {
x = pos.x, y = pos.y + 0.65, z = pos.z,
}
minetest.add_entity(entity_position, "maidroid_tool:core_entity")
end
local function on_metadata_inventory_take_from_main(pos)
local core_entity = get_nearest_core_entity(pos)
core_entity.object:remove()
end
maidroid_tool.register_writer("maidroid_tool:core_writer", {
description = "maidroid tool : core writer",
formspec = formspec,
tiles = tiles,
node_box = node_box, node_box = node_box,
selection_box = selection_box, selection_box = selection_box,
tiles = tiles, duration = 40,
can_dig = can_dig, on_activate = on_activate,
on_timer = on_timer, on_deactivate = on_deactivate,
allow_metadata_inventory_put = allow_metadata_inventory_put, empty_itemname = "maidroid_core:empty",
allow_metadata_inventory_move = allow_metadata_inventory_move, dye_item_map = dye_item_map,
allow_metadata_inventory_take = allow_metadata_inventory_take, on_metadata_inventory_put_to_main = on_metadata_inventory_put_to_main,
on_metadata_inventory_take_from_main = on_metadata_inventory_take_from_main,
}) })
end) ()
end) () end
-- register a definition of a core entity. -- register a definition of a core entity.
;(function() do
local node_box = { local node_box = {
type = "fixed", type = "fixed",
fixed = { fixed = {
@ -351,14 +195,34 @@ end) ()
local function on_activate(self, staticdata) local function on_activate(self, staticdata)
self.object:set_properties{textures = {"maidroid_tool:core_node"}} self.object:set_properties{textures = {"maidroid_tool:core_node"}}
print(staticdata)
if staticdata ~= "" then
local data = minetest.deserialize(staticdata)
self.is_rotating = data["is_rotating"]
if self.is_rotating then
self:start_rotate()
end
end
end end
local function start_rotate(self) local function start_rotate(self)
self.object:set_properties{automatic_rotate = 1} self.object:set_properties{automatic_rotate = 1}
self.is_rotating = true
end end
local function stop_rotate(self) local function stop_rotate(self)
self.object:set_properties{automatic_rotate = 0} self.object:set_properties{automatic_rotate = 0}
self.is_rotating = false
end
local function get_staticdata(self)
local data = {
["is_rotating"] = self.is_rotating,
}
return minetest.serialize(data)
end end
minetest.register_entity("maidroid_tool:core_entity", { minetest.register_entity("maidroid_tool:core_entity", {
@ -369,5 +233,7 @@ end) ()
on_activate = on_activate, on_activate = on_activate,
start_rotate = start_rotate, start_rotate = start_rotate,
stop_rotate = stop_rotate, stop_rotate = stop_rotate,
get_staticdata = get_staticdata,
is_rotating = false,
}) })
end) () end

View File

@ -11,3 +11,12 @@ minetest.register_craft{
{ "default:cobble", "default:cobble", "default:cobble"}, { "default:cobble", "default:cobble", "default:cobble"},
}, },
} }
minetest.register_craft{
output = "maidroid_tool:egg_writer",
recipe = {
{ "default:diamond", "default:diamond", "default:diamond"},
{ "default:cobble", "default:steel_ingot", "default:cobble"},
{"default:steel_ingot", "default:cobble", "default:steel_ingot"},
},
}

View File

@ -0,0 +1,93 @@
------------------------------------------------------------
-- Copyright (c) 2016 tacigar. All rights reserved.
-- https://github.com/tacigar/maidroid
------------------------------------------------------------
local dye_item_map = {
["dye:red"] = "maidroid:maidroid_mk1_egg",
}
local formspec = { -- want to change.
["inactive"] = "size[8,9]"
.. default.gui_bg
.. default.gui_bg_img
.. default.gui_slots
.. "label[3.75,0;Egg]"
.. "list[current_name;main;3.5,0.5;1,1;]"
.. "label[2.75,2;Coal]"
.. "list[current_name;fuel;2.5,2.5;1,1;]"
.. "label[4.75,2;Dye]"
.. "list[current_name;dye;4.5,2.5;1,1;]"
.. "image[3.5,1.5;1,2;maidroid_tool_gui_arrow.png]"
.. "image[3.1,3.5;2,1;maidroid_tool_gui_meter.png^[transformR270]"
.. "list[current_player;main;0,5;8,1;]"
.. "list[current_player;main;0,6.2;8,3;8]",
["active"] = function(time)
local arrow_percent = (100 / 40) * time
local merter_percent = 0
if time % 16 >= 8 then
meter_percent = (8 - (time % 8)) * (100 / 8)
else
meter_percent = (time % 8) * (100 / 8)
end
return "size[8,9]"
.. default.gui_bg
.. default.gui_bg_img
.. default.gui_slots
.. "label[3.75,0;Egg]"
.. "list[current_name;main;3.5,0.5;1,1;]"
.. "label[2.75,2;Coal]"
.. "list[current_name;fuel;2.5,2.5;1,1;]"
.. "label[4.75,2;Dye]"
.. "list[current_name;dye;4.5,2.5;1,1;]"
.. "image[3.5,1.5;1,2;maidroid_tool_gui_arrow.png^[lowpart:"
.. arrow_percent
.. ":maidroid_tool_gui_arrow_filled.png]"
.. "image[3.1,3.5;2,1;maidroid_tool_gui_meter.png^[lowpart:"
.. meter_percent
.. ":maidroid_tool_gui_meter_filled.png^[transformR270]"
.. "list[current_player;main;0,5;8,1;]"
.. "list[current_player;main;0,6.2;8,3;8]"
end,
}
local tiles = {
["active"] = {
"default_stone.png",
},
["inactive"] = {
"default_stone.png",
},
}
local node_box = {
type = "fixed",
fixed = {
{ -0.5, -0.375, -0.4375, 0.5, 0.3125, 0.4375},
{-0.4375, -0.4375, -0.5, 0.4375, 0.25, 0.5},
{-0.3125, -0.5, -0.3125, 0.3125, -0.4375, 0.3125},
{ -0.375, 0.3125, -0.375, -0.3125, 0.375, 0.375},
{ 0.3125, 0.3125, -0.375, 0.375, 0.375, 0.375},
{ -0.125, -0.5, -0.0625, 0.125, 0.375, 0.0625},
},
}
local selection_box = {
type = "fixed",
fixed = {
{-0.4375, -0.4375, -0.4375, 0.4375, -0.4375, 0.4375},
},
}
maidroid_tool.register_writer("maidroid_tool:egg_writer", {
description = "maidroid tool : egg writer",
formspec = formspec,
tiles = tiles,
node_box = node_box,
selection_box = selection_box,
duration = 40,
empty_itemname = "maidroid:empty_egg",
dye_item_map = dye_item_map,
})

View File

@ -8,5 +8,7 @@ maidroid_tool = {}
maidroid_tool.modname = "maidroid_tool" maidroid_tool.modname = "maidroid_tool"
maidroid_tool.modpath = minetest.get_modpath(maidroid_tool.modname) maidroid_tool.modpath = minetest.get_modpath(maidroid_tool.modname)
dofile(maidroid_tool.modpath .. "/api.lua")
dofile(maidroid_tool.modpath .. "/core_writer.lua") dofile(maidroid_tool.modpath .. "/core_writer.lua")
dofile(maidroid_tool.modpath .. "/egg_writer.lua")
dofile(maidroid_tool.modpath .. "/crafting.lua") dofile(maidroid_tool.modpath .. "/crafting.lua")