------------------------------------------------------------ -- Copyright (c) 2016 tacigar. All rights reserved. -- https://github.com/tacigar/maidroid ------------------------------------------------------------ do -- register core writer local dye_item_map = { ["dye:red"] = "maidroid_core:basic", ["dye:yellow"] = "maidroid_core:farming", ["dye:white"] = "maidroid_core:ocr", ["dye:orange"] = "maidroid_core:torcher" } local node_box = { type = "fixed", fixed = { {-0.4375, -0.25, -0.4375, 0.4375, 0.1875, 0.4375}, { 0.1875, 0.3125, 0.0625, 0.4375, 0.375, 0.125}, { -0.375, 0.1875, -0.375, 0.375, 0.25, 0.375}, {-0.0625, -0.5, -0.0625, 0.0625, 0.375, 0.0625}, { 0.375, 0.1875, 0.0625, 0.4375, 0.375, 0.125}, { -0.375, -0.5, -0.375, 0.375, -0.25, 0.375}, }, } local selection_box = { type = "fixed", fixed = { {-0.4375, -0.5, -0.4375, 0.4375, 0.25, 0.4375}, }, } local formspec = { ["inactive"] = "size[8,9]" .. default.gui_bg .. default.gui_bg_img .. default.gui_slots .. "label[3.75,0;Core]" .. "list[current_name;main;3.5,0.5;1,1;]" .. "label[2.75,2;Coal]" .. "list[current_name;fuel;2.5,2.5;1,1;]" .. "label[4.75,2;Dye]" .. "list[current_name;dye;4.5,2.5;1,1;]" .. "image[3.5,1.5;1,2;maidroid_tool_gui_arrow.png]" .. "image[3.1,3.5;2,1;maidroid_tool_gui_meter.png^[transformR270]" .. "list[current_player;main;0,5;8,1;]" .. "list[current_player;main;0,6.2;8,3;8]", ["active"] = function(time) local arrow_percent = (100 / 40) * time local merter_percent = 0 if time % 16 >= 8 then meter_percent = (8 - (time % 8)) * (100 / 8) else meter_percent = (time % 8) * (100 / 8) end return "size[8,9]" .. default.gui_bg .. default.gui_bg_img .. default.gui_slots .. "label[3.75,0;Core]" .. "list[current_name;main;3.5,0.5;1,1;]" .. "label[2.75,2;Coal]" .. "list[current_name;fuel;2.5,2.5;1,1;]" .. "label[4.75,2;Dye]" .. "list[current_name;dye;4.5,2.5;1,1;]" .. "image[3.5,1.5;1,2;maidroid_tool_gui_arrow.png^[lowpart:" .. arrow_percent .. ":maidroid_tool_gui_arrow_filled.png]" .. "image[3.1,3.5;2,1;maidroid_tool_gui_meter.png^[lowpart:" .. meter_percent .. ":maidroid_tool_gui_meter_filled.png^[transformR270]" .. "list[current_player;main;0,5;8,1;]" .. "list[current_player;main;0,6.2;8,3;8]" end, } local tiles = { ["inactive"] = { "maidroid_tool_core_writer_top.png", "maidroid_tool_core_writer_bottom.png", "maidroid_tool_core_writer_right.png", "maidroid_tool_core_writer_right.png^[transformFX", "maidroid_tool_core_writer_front.png^[transformFX", "maidroid_tool_core_writer_front.png", }, ["active"] = { "maidroid_tool_core_writer_top.png", "maidroid_tool_core_writer_bottom.png", "maidroid_tool_core_writer_right.png", "maidroid_tool_core_writer_right.png^[transformFX", { backface_culling = false, image = "maidroid_tool_core_writer_front_active.png^[transformFX", animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 1.5, }, }, { backface_culling = false, image = "maidroid_tool_core_writer_front_active.png", animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 1.5, }, }, }, } -- get_nearest_core_entity returns the nearest core entity. local function get_nearest_core_entity(pos) pos.y = pos.y + 0.65 local all_objects = minetest.get_objects_inside_radius(pos, 0.1) for _, object in ipairs(all_objects) do if object:get_luaentity().name == "maidroid_tool:core_entity" then return object:get_luaentity() end end return nil end local function on_deactivate(pos) local core_entity = get_nearest_core_entity(pos) core_entity:stop_rotate() end local function on_activate(pos) local core_entity = get_nearest_core_entity(pos) core_entity:start_rotate() end local function on_metadata_inventory_put_to_main(pos) local entity_position = { x = pos.x, y = pos.y + 0.65, z = pos.z, } minetest.add_entity(entity_position, "maidroid_tool:core_entity") end local function on_metadata_inventory_take_from_main(pos) local core_entity = get_nearest_core_entity(pos) core_entity.object:remove() end maidroid_tool._aux.register_writer("maidroid_tool:core_writer", { description = "maidroid tool : core writer", formspec = formspec, tiles = tiles, node_box = node_box, selection_box = selection_box, duration = 40, on_activate = on_activate, on_deactivate = on_deactivate, empty_itemname = "maidroid_core:empty", dye_item_map = dye_item_map, on_metadata_inventory_put_to_main = on_metadata_inventory_put_to_main, on_metadata_inventory_take_from_main = on_metadata_inventory_take_from_main, }) end -- register a definition of a core entity. do local node_box = { type = "fixed", fixed = { { -0.5, -0.5, -0.125, 0.5, -0.4375, 0.125}, { -0.125, -0.5, -0.5, 0.125, -0.4375, 0.5}, { -0.25, -0.5, -0.4375, 0.25, -0.4375, 0.4375}, { -0.375, -0.5, -0.375, 0.375, -0.4375, 0.375}, {-0.4375, -0.5, -0.25, 0.4375, -0.4375, 0.25}, }, } local tiles = { "maidroid_tool_core_top.png", "maidroid_tool_core_top.png", "maidroid_tool_core_right.png", "maidroid_tool_core_right.png", "maidroid_tool_core_right.png", "maidroid_tool_core_right.png", } minetest.register_node("maidroid_tool:core_node", { drawtype = "nodebox", tiles = tiles, node_box = node_box, paramtype = "light", paramtype2 = "facedir", }) local function on_activate(self, staticdata) self.object:set_properties{textures = {"maidroid_tool:core_node"}} if staticdata ~= "" then local data = minetest.deserialize(staticdata) self.is_rotating = data["is_rotating"] if self.is_rotating then self:start_rotate() end end end local function start_rotate(self) self.object:set_properties{automatic_rotate = 1} self.is_rotating = true end local function stop_rotate(self) self.object:set_properties{automatic_rotate = 0} self.is_rotating = false end local function get_staticdata(self) local data = { ["is_rotating"] = self.is_rotating, } return minetest.serialize(data) end minetest.register_entity("maidroid_tool:core_entity", { physical = false, visual = "wielditem", visual_size = {x = 0.5, y = 0.5}, collisionbox = {0, 0, 0, 0, 0, 0}, on_activate = on_activate, start_rotate = start_rotate, stop_rotate = stop_rotate, get_staticdata = get_staticdata, is_rotating = false, }) end