------------------------------------------------------------ -- Copyright (c) 2016 tacigar. All rights reserved. -- https://github.com/tacigar/maidroid ------------------------------------------------------------ do -- register egg writer local dye_item_map = { ["dye:white"] = "maidroid:maidroid_mk1_egg", ["dye:grey"] = "maidroid:maidroid_mk2_egg", ["dye:dark_grey"] = "maidroid:maidroid_mk3_egg", ["dye:black"] = "maidroid:maidroid_mk4_egg", ["dye:blue"] = "maidroid:maidroid_mk5_egg", ["dye:cyan"] = "maidroid:maidroid_mk6_egg", ["dye:green"] = "maidroid:maidroid_mk7_egg", ["dye:dark_green"] = "maidroid:maidroid_mk8_egg", ["dye:yellow"] = "maidroid:maidroid_mk9_egg", ["dye:orange"] = "maidroid:maidroid_mk10_egg", ["dye:brown"] = "maidroid:maidroid_mk11_egg", ["dye:red"] = "maidroid:maidroid_mk12_egg", ["dye:pink"] = "maidroid:maidroid_mk13_egg", ["dye:magenta"] = "maidroid:maidroid_mk14_egg", ["dye:violet"] = "maidroid:maidroid_mk15_egg", } local formspec = { -- want to change. ["inactive"] = "size[8,9]" .. default.gui_bg .. default.gui_bg_img .. default.gui_slots .. "label[3.75,0;Egg]" .. "list[current_name;main;3.5,0.5;1,1;]" .. "label[2.75,2;Coal]" .. "list[current_name;fuel;2.5,2.5;1,1;]" .. "label[4.75,2;Dye]" .. "list[current_name;dye;4.5,2.5;1,1;]" .. "image[3.5,1.5;1,2;maidroid_tool_gui_arrow.png]" .. "image[3.1,3.5;2,1;maidroid_tool_gui_meter.png^[transformR270]" .. "list[current_player;main;0,5;8,1;]" .. "list[current_player;main;0,6.2;8,3;8]", ["active"] = function(time) local arrow_percent = (100 / 40) * time local merter_percent = 0 if time % 16 >= 8 then meter_percent = (8 - (time % 8)) * (100 / 8) else meter_percent = (time % 8) * (100 / 8) end return "size[8,9]" .. default.gui_bg .. default.gui_bg_img .. default.gui_slots .. "label[3.75,0;Egg]" .. "list[current_name;main;3.5,0.5;1,1;]" .. "label[2.75,2;Coal]" .. "list[current_name;fuel;2.5,2.5;1,1;]" .. "label[4.75,2;Dye]" .. "list[current_name;dye;4.5,2.5;1,1;]" .. "image[3.5,1.5;1,2;maidroid_tool_gui_arrow.png^[lowpart:" .. arrow_percent .. ":maidroid_tool_gui_arrow_filled.png]" .. "image[3.1,3.5;2,1;maidroid_tool_gui_meter.png^[lowpart:" .. meter_percent .. ":maidroid_tool_gui_meter_filled.png^[transformR270]" .. "list[current_player;main;0,5;8,1;]" .. "list[current_player;main;0,6.2;8,3;8]" end, } local tiles = { ["active"] = { "maidroid_tool_egg_writer_top.png", "maidroid_tool_egg_writer_bottom.png", "maidroid_tool_egg_writer_right.png", "maidroid_tool_egg_writer_right.png^[transformFX", { backface_culling = false, image = "maidroid_tool_egg_writer_front_active.png^[transformFX", animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 1.5, }, }, { backface_culling = false, image = "maidroid_tool_egg_writer_front_active.png", animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 1.5, }, }, }, ["inactive"] = { "maidroid_tool_egg_writer_top.png", "maidroid_tool_egg_writer_bottom.png", "maidroid_tool_egg_writer_right.png", "maidroid_tool_egg_writer_right.png^[transformFX", "maidroid_tool_egg_writer_front.png^[transformFX", "maidroid_tool_egg_writer_front.png", }, } local node_box = { type = "fixed", fixed = { {-0.4375, -0.3125, -0.4375, -0.375, 0.4375, 0.4375}, {-0.4375, -0.3125, -0.4375, 0.4375, 0.4375, -0.375}, { 0.375, -0.3125, -0.4375, 0.4375, 0.4375, 0.4375}, {-0.4375, -0.3125, 0.375, 0.4375, 0.4375, 0.4375}, {-0.4375, -0.25, -0.375, 0.4375, 0.25, 0.375}, { -0.5, 0, -0.5, 0.5, 0.125, 0.5}, { -0.25, -0.5, -0.3125, 0.25, -0.3125, 0.3125}, {-0.3125, -0.5, -0.25, 0.3125, -0.3125, 0.25}, }, } local selection_box = { type = "fixed", fixed = { {-0.4375, -0.5, -0.4375, 0.4375, 0.4375, 0.4375}, }, } local function get_nearest_egg_entity(pos) pos.y = pos.y + 0.25 -- egg entity is above. local all_objects = minetest.get_objects_inside_radius(pos, 0.35) for _, object in ipairs(all_objects) do if object:get_luaentity() ~= nil and object:get_luaentity().name == "maidroid_tool:egg_entity" then return object:get_luaentity() end end return nil end local function on_deactivate(pos, output) local egg_entity = get_nearest_egg_entity(pos) egg_entity:stop_move(output) end local function on_activate(pos) local egg_entity = get_nearest_egg_entity(pos) egg_entity.object:set_properties{textures={"maidroid:empty_egg"}} egg_entity:start_move(output) end local function on_metadata_inventory_put_to_main(pos) local center_position = { x = pos.x, y = pos.y + 0.25, z = pos.z } local egg_entity = minetest.add_entity(center_position, "maidroid_tool:egg_entity") local lua_entity = egg_entity:get_luaentity() lua_entity:initialize(center_position) end local function on_metadata_inventory_take_from_main(pos) local egg_entity = get_nearest_egg_entity(pos) if egg_entity then egg_entity.object:remove() end end maidroid_tool._aux.register_writer("maidroid_tool:egg_writer", { description = "maidroid tool : egg writer", formspec = formspec, tiles = tiles, node_box = node_box, selection_box = selection_box, duration = 40, on_activate = on_activate, on_deactivate = on_deactivate, empty_itemname = "maidroid:empty_egg", dye_item_map = dye_item_map, on_metadata_inventory_put_to_main = on_metadata_inventory_put_to_main, on_metadata_inventory_take_from_main = on_metadata_inventory_take_from_main, }) end -- register egg writer do -- register a definition of an egg entity local function on_activate(self, staticdata) self.object:set_properties{textures={"maidroid:empty_egg"}} self.object:set_properties{automatic_rotate = 1} if staticdata ~= "" then local data = minetest.deserialize(staticdata) self.is_moving = data["is_moving"] self.center_position = data["center_position"] self.current_egg = data["current_egg"] self.object:set_properties{textures={self.current_egg}} self:initialize(self.center_position) if self.is_moving then self:start_move() end else self.object:set_properties{textures={"maidroid:empty_egg"}} end end local function start_move(self, output) self.is_moving = true end local function stop_move(self, output) self.object:set_properties{textures={output}} self.is_moving = false self.current_egg = output end local function get_staticdata(self) local data = { ["is_moving"] = self.is_moving, ["center_position"] = self.center_position, ["current_egg"] = self.current_egg, } return minetest.serialize(data) end local function on_step(self, dtime) if self.angle >= 360 then self.angle = 0 else self.angle = self.angle + 2 end if self.is_moving then local length = 0.15 local new_position = vector.add(self.center_position, { x = length * math.cos(self.angle * math.pi / 180.0), y = math.sin(self.angle * math.pi / 180.0) * 0.025, z = length * math.sin(self.angle * math.pi / 180.0), }) self.object:setpos(new_position) else local cur_position = self.object:get_pos() local new_position = { x = cur_position.x, y = self.center_position.y + math.sin(self.angle * math.pi / 180.0) * 0.025, z = cur_position.z, } self.object:set_pos(new_position) end end local function initialize(self, pos) self.angle = 0 self.center_position = pos local init_pos = vector.add(pos, {x = 0.15, y = 0, z = 0}) self.object:set_pos(init_pos) end minetest.register_entity("maidroid_tool:egg_entity", { hp_max = 1, visual = "wielditem", visual_size = {x = 0.2, y = 0.2}, collisionbox = {0, 0, 0, 0, 0, 0}, physical = false, on_activate = on_activate, start_move = start_move, stop_move = stop_move, get_staticdata = get_staticdata, on_step = on_step, initialize = initialize, current_egg = "maidroid:empty_egg", center_position = nil, is_moving = false, angle = 0, }) end -- register egg entity