------------------------------------------------------------ -- Copyright (c) 2016 tacigar. All rights reserved. -- https://github.com/tacigar/maidroid ------------------------------------------------------------ -- register a definition of a core writer. (function() local node_box = { type = "fixed", fixed = { {-0.4375, -0.25, -0.4375, 0.4375, 0.1875, 0.4375}, { 0.1875, 0.3125, 0.0625, 0.4375, 0.375, 0.125}, { -0.375, 0.1875, -0.375, 0.375, 0.25, 0.375}, {-0.0625, -0.5, -0.0625, 0.0625, 0.375, 0.0625}, { 0.375, 0.1875, 0.0625, 0.4375, 0.375, 0.125}, { -0.375, -0.5, -0.375, 0.375, -0.25, 0.375}, }, } -- can_dig is a common callback for the core writer. local function can_dig(pos, player) local meta = minetest.get_meta(pos) local inventory = meta:get_inventory() return ( inventory:is_empty("core") and inventory:is_empty("fuel") and inventory:is_empty("dye") ) end -- on_timer is a common callback for the core writer. local function on_timer(pos, elapsed) end -- allow_metadata_inventory_put is a common callback for the core writer. local function allow_metadata_inventory_put(pos, listname, index, stack, player) local meta = minetest.get_meta(pos) local inventory = meta:get_inventory() local itemname = stack:get_name() if (listname == "fuel" and itemname == "default:coal_lump") then return stack:get_count() elseif listname == "dye" and minetest.get_item_group(itemname, "dye") > 0 then return stack:get_count() elseif listname == "core" and maidroid.is_core(itemname) then return stack:get_count() end return 0 end -- allow_metadata_inventory_move is a common callback for the core writer. local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player) local meta = minetest.get_meta(pos) local inventory = meta:get_inventory() local stack = inventory:get_stack(from_list, from_index) return allow_metadata_inventory_put(pos, listname, to_index, stack, player) end -------------------------------------------------------------------- ;(function() -- register a definition of an inactive core writer. local tiles = { "maidroid_tool_core_writer_top.png", "maidroid_tool_core_writer_bottom.png", "maidroid_tool_core_writer_right.png", "maidroid_tool_core_writer_right.png^[transformFX", "maidroid_tool_core_writer_front.png^[transformFX", "maidroid_tool_core_writer_front.png", } local formspec_string = "size[8,9]" .. "list[current_player;main;0,5;8,1;]" .. "list[current_player;main;0,6.2;8,3;8]" local function on_construct(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec", formspec_string) local inventory = meta:get_inventory() inventory:set_size("core", 1) inventory:set_size("fuel", 1) inventory:set_size("dye", 1) end local function on_metadata_inventory_move(pos) end local function allow_metadata_inventory_take(pos, listname, index, stack, player) return stack:get_count() -- maybe add more. end minetest.register_node("maidroid_tool:core_writer", { description = "maidroid tool : core writer", drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", groups = {cracky = 2}, is_ground_content = false, sounds = default.node_sound_stone_defaults(), node_box = node_box, tiles = tiles, can_dig = can_dig, on_construct = on_construct, on_metadata_inventory_move = on_metadata_inventory_move, allow_metadata_inventory_put = allow_metadata_inventory_put, allow_metadata_inventory_move = allow_metadata_inventory_move, allow_metadata_inventory_take = allow_metadata_inventory_take, }) end) () -------------------------------------------------------------------- ;(function () -- register a definition of an active core writer. local tiles = { "maidroid_tool_core_writer_top.png", "maidroid_tool_core_writer_bottom.png", "maidroid_tool_core_writer_right.png", "maidroid_tool_core_writer_right.png^[transformFX", "maidroid_tool_core_writer_front.png^[transformFX", { backface_culling = false, image = "maidroid_tool_core_writer_front_active.png", animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 1.5, }, }, } local function allow_metadata_inventory_take(pos, listname, index, stack, player) if listname == "core" then return 0 end return stack:get_count() end minetest.register_node("maidroid_tool:core_writer_active", { drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", groups = {cracky = 2}, is_ground_content = false, sounds = default.node_sound_stone_defaults(), node_box = node_box, tiles = tiles, can_dig = can_dig, allow_metadata_inventory_put = allow_metadata_inventory_put, allow_metadata_inventory_move = allow_metadata_inventory_move, allow_metadata_inventory_take = allow_metadata_inventory_take, }) end) () end) () -- register a definition of a core entity. ;(function() local node_box = { type = "fixed", fixed = { { -0.5, -0.5, -0.125, 0.5, -0.4375, 0.125}, { -0.125, -0.5, -0.5, 0.125, -0.4375, 0.5}, { -0.25, -0.5, -0.4375, 0.25, -0.4375, 0.4375}, { -0.375, -0.5, -0.375, 0.375, -0.4375, 0.375}, {-0.4375, -0.5, -0.25, 0.4375, -0.4375, 0.25}, }, } local tiles = { "maidroid_tool_core_top.png", "maidroid_tool_core_top.png", "maidroid_tool_core_right.png", "maidroid_tool_core_right.png", "maidroid_tool_core_right.png", "maidroid_tool_core_right.png", } minetest.register_node("maidroid_tool:core_node", { drawtype = "nodebox", tiles = tiles, node_box = node_box, paramtype = "light", paramtype2 = "facedir", }) minetest.register_entity("maidroid_tool:core_entity", { physical = false, visual = "wielditem", visual_size = {x = 0.5, y = 0.5}, collisionbox = {0, 0, 0, 0, 0, 0}, on_activate = function(self, staticdata) self.object:set_properties{textures = {"maidroid_tool:core_node"}} end, on_step = function(self, dtime) local yaw = self.object:getyaw() self.object:setyaw(yaw + 0.1) end, }) end) ()