-`admin_pick`: magenta pickaxe, infinite durability, mines everything including unbreakable blocks instantly. No drops. Don't put this pickaxe in the hands of a griefer, of course.
-`admin_pick_with_drops`: same as admin pickaxe, but drops stuff.
-`infinite_fuel`: fuel lasting for a (near)-infinite time. Don't worry about the "near" * it lasts for about 50 in-real-life years.
-`super_apple`: a yellow apple which heals 20 HP.
-`copper_coin`,
-`silver_coin`,
-`gold_coin`: these have nothing to do with the More Ores mod; they can be used as a currency for trading, or as an universal currency for mods that add shops.
**[!]** denotes an unpointable, unbreakable block; be very careful with them, they cannot be removed by hand (they can only be removed with WorldEdit or similar).
-`(block)_u` : unbreakable, non-flammable, non-falling, non-decaying blocks, most common blocks have their unbreakable form (examples: maptools:stone or maptools:wood for unbreakable stone/wood). Examples: `stone_u`, `wood_u`, `glass_u`, …
-`full_grass`: unbreakable block with the grass texture on all sides.
-`player_clip`: **[!]** invisible block, not pointable.
-`full_clip`: invisible block, pointable. Also available as a thin face: full_clip_face.
-`smoke_block`: some smoke (does not harm players or entities).
-`no_build`: **[!]** very basic building prevention.
-`no_interact`: prevents interacting through the block (opening chests, furnaces, attacking entities, …).
-`damage_(1…5)`: **[!]** damaging blocks. The damage is in half hearts and ranges from 1 to 5 (0.5 to 2.5 hearts damage every second).