forked from mff/maptools
Add permanently wet soil.
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@ -362,3 +362,25 @@ minetest.register_node("maptools:diamondblock", {
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groups = {unbreakable = 1, not_in_creative_inventory = maptools_creative},
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groups = {unbreakable = 1, not_in_creative_inventory = maptools_creative},
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sounds = default.node_sound_stone_defaults(),
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sounds = default.node_sound_stone_defaults(),
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})
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})
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-- Farming:
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minetest.register_node("maptools:soil_wet", {
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description = "Wet Soil",
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range = 12,
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stack_max = 10000,
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tiles = {"farming_soil_wet.png", "farming_soil_wet_side.png"},
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drop = "",
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groups = {unbreakable = 1, not_in_creative_inventory = maptools_creative, soil = 3, wet = 1, grassland = 1},
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_node("maptools:desert_sand_soil_wet", {
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description = "Wet Desert Sand Soil",
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range = 12,
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stack_max = 10000,
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drop = "",
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tiles = {"farming_desert_sand_soil_wet.png", "farming_desert_sand_soil_wet_side.png"},
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groups = {unbreakable = 1, not_in_creative_inventory = maptools_creative, soil = 3, wet = 1, desert = 1},
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sounds = default.node_sound_sand_defaults(),
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})
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