diff --git a/default_nodes.lua b/default_nodes.lua new file mode 100644 index 0000000..530b876 --- /dev/null +++ b/default_nodes.lua @@ -0,0 +1,364 @@ +local S +if (minetest.get_modpath("intllib")) then + dofile(minetest.get_modpath("intllib").."/intllib.lua") + S = intllib.Getter(minetest.get_current_modname()) + else + S = function ( s ) return s end +end + +minetest.register_node("maptools:stone", { + description = S("Unbreakable Stone"), + range = 12, + stack_max = 10000, + tiles = {"default_stone.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools_creative}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("maptools:stonebrick", { + description = S("Unbreakable Stone Brick"), + range = 12, + stack_max = 10000, + tiles = {"default_stone_brick.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools_creative}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("maptools:tree", { + description = S("Unbreakable Tree"), + range = 12, + stack_max = 10000, + tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools_creative}, + sounds = default.node_sound_wood_defaults(), + on_place = minetest.rotate_node +}) + +minetest.register_node("maptools:jungletree", { + description = S("Unbreakable Jungle Tree"), + range = 12, + stack_max = 10000, + tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools_creative}, + sounds = default.node_sound_wood_defaults(), + on_place = minetest.rotate_node +}) + +minetest.register_node("maptools:cactus", { + description = S("Unbreakable Cactus"), + range = 12, + stack_max = 10000, + tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools_creative}, + sounds = default.node_sound_wood_defaults(), + on_place = minetest.rotate_node +}) + +minetest.register_node("maptools:papyrus", { + description = S("Unbreakable Papyrus"), + drawtype = "plantlike", + range = 12, + stack_max = 10000, + tiles = {"default_papyrus.png"}, + inventory_image = "default_papyrus.png", + wield_image = "default_papyrus.png", + walkable = false, + paramtype = "light", + sunlight_propagates = true, + drop = "", + selection_box = { + type = "fixed", + fixed = {-0.375, -0.5, -0.375, 0.375, 0.5, 0.375} + }, + groups = {unbreakable = 1, not_in_creative_inventory = maptools_creative}, + sounds = default.node_sound_leaves_defaults(), +}) + +minetest.register_node("maptools:dirt", { + description = S("Unbreakable Dirt"), + range = 12, + stack_max = 10000, + tiles = {"default_dirt.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools_creative}, + sounds = default.node_sound_dirt_defaults(), +}) + +minetest.register_node("maptools:wood", { + description = S("Unbreakable Wooden Planks"), + range = 12, + stack_max = 10000, + tiles = {"default_wood.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools_creative}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("maptools:junglewood", { + description = S("Unbreakable Junglewood Planks"), + range = 12, + stack_max = 10000, + tiles = {"default_junglewood.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools_creative}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("maptools:glass", { + description = S("Unbreakable Glass"), + range = 12, + stack_max = 10000, + drawtype = "glasslike", + tiles = {"default_glass.png"}, + paramtype = "light", + sunlight_propagates = true, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools_creative}, + sounds = default.node_sound_glass_defaults(), +}) + +minetest.register_node("maptools:leaves", { + description = S("Unbreakable Leaves"), + range = 12, + stack_max = 10000, + drawtype = "allfaces_optional", + tiles = {"default_leaves.png"}, + paramtype = "light", + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools_creative}, + sounds = default.node_sound_leaves_defaults(), +}) + +minetest.register_node("maptools:sand", { + description = S("Unbreakable Sand"), + range = 12, + stack_max = 10000, + tiles = {"default_sand.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools_creative}, + sounds = default.node_sound_sand_defaults(), +}) + +minetest.register_node("maptools:gravel", { + description = S("Unbreakable Gravel"), + range = 12, + stack_max = 10000, + tiles = {"default_gravel.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools_creative}, + sounds = default.node_sound_dirt_defaults({ + footstep = {name="default_gravel_footstep", gain=0.35}, + dug = {name="default_gravel_footstep", gain=0.6}, + }), +}) + +minetest.register_node("maptools:clay", { + description = S("Unbreakable Clay"), + range = 12, + stack_max = 10000, + tiles = {"default_clay.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools_creative}, + sounds = default.node_sound_dirt_defaults(), +}) + +minetest.register_node("maptools:desert_sand", { + description = S("Unbreakable Desert Sand"), + range = 12, + stack_max = 10000, + tiles = {"default_desert_sand.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools_creative}, + sounds = default.node_sound_sand_defaults(), +}) + +minetest.register_node("maptools:sandstone", { + description = S("Unbreakable Sandstone"), + range = 12, + stack_max = 10000, + tiles = {"default_sandstone.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools_creative}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("maptools:sandstone_brick", { + description = S("Unbreakable Sandstone Brick"), + range = 12, + stack_max = 10000, + tiles = {"default_sandstone_brick.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools_creative}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("maptools:desert_stone", { + description = S("Unbreakable Desert Stone"), + range = 12, + stack_max = 10000, + tiles = {"default_desert_stone.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools_creative}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("maptools:desert_cobble", { + description = S("Unbreakable Desert Cobble"), + range = 12, + stack_max = 10000, + tiles = {"default_desert_cobble.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools_creative}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("maptools:desert_stonebrick", { + description = S("Unbreakable Desert Stone Brick"), + range = 12, + stack_max = 10000, + tiles = {"default_desert_stone_brick.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools_creative}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("maptools:grass", { + description = S("Unbreakable Dirt with Grass"), + range = 12, + stack_max = 10000, + tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"}, + paramtype2 = "facedir", + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools_creative}, + sounds = default.node_sound_dirt_defaults({ + footstep = {name="default_grass_footstep", gain = 0.4}, + }), +}) + +minetest.register_node("maptools:fullgrass", { + description = S("Unbreakable Full Grass"), + range = 12, + stack_max = 10000, + tiles = {"default_grass.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools_creative}, + sounds = default.node_sound_dirt_defaults({ + footstep = {name="default_grass_footstep", gain=0.4}, + }), +}) + +for slab_num = 1,3,1 do + minetest.register_node("maptools:slab_grass_" .. slab_num * 4, { + description = S("Grass Slab"), + range = 12, + stack_max = 10000, + tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^maptools_grass_side_" .. slab_num * 4 .. ".png"}, + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -0.5 + slab_num * 0.25, 0.5}, + }, + sunlight_propagates = true, + paramtype = "light", + paramtype2 = "facedir", + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools_creative}, + sounds = default.node_sound_dirt_defaults({footstep = {name="default_grass_footstep", gain = 0.4}}), + }) +end + +minetest.register_node("maptools:cobble", { + description = S("Unbreakable Cobblestone"), + range = 12, + stack_max = 10000, + tiles = {"default_cobble.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools_creative}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("maptools:mossycobble", { + description = S("Unbreakable Mossy Cobblestone"), + range = 12, + stack_max = 10000, + tiles = {"default_mossycobble.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools_creative}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("maptools:brick", { + description = S("Unbreakable Brick"), + range = 12, + stack_max = 10000, + tiles = {"default_brick.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools_creative}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("maptools:coalblock", { + description = S("Unbreakable Coal Block"), + range = 12, + stack_max = 10000, + tiles = {"default_coal_block.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools_creative}, + sounds = default.node_sound_stone_defaults(), +}) + + +minetest.register_node("maptools:steelblock", { + description = S("Unbreakable Steel Block"), + range = 12, + stack_max = 10000, + tiles = {"default_steel_block.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools_creative}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("maptools:goldblock", { + description = S("Unbreakable Gold Block"), + range = 12, + stack_max = 10000, + tiles = {"default_gold_block.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools_creative}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("maptools:copperblock", { + description = S("Unbreakable Copper Block"), + range = 12, + stack_max = 10000, + tiles = {"default_copper_block.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools_creative}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("maptools:bronzeblock", { + description = S("Unbreakable Bronze Block"), + range = 12, + stack_max = 10000, + tiles = {"default_bronze_block.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools_creative}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("maptools:diamondblock", { + description = S("Unbreakable Diamond Block"), + range = 12, + stack_max = 10000, + tiles = {"default_steel_block.png"}, + drop = "", + groups = {unbreakable = 1, not_in_creative_inventory = maptools_creative}, + sounds = default.node_sound_stone_defaults(), +})