From be041dc25e0dec616407192a25d15113b27364db Mon Sep 17 00:00:00 2001 From: Auke Kok Date: Tue, 8 Mar 2016 22:14:18 -0800 Subject: [PATCH] Ladder texture was renamed. Due to upstream minetest_game changes. --- nodes.lua | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/nodes.lua b/nodes.lua index 8ceef64..744f105 100644 --- a/nodes.lua +++ b/nodes.lua @@ -280,7 +280,7 @@ minetest.register_node("maptools:climb", { description = S("Climb Block"), range = 12, stack_max = 10000, - inventory_image = "default_steel_block.png^default_ladder.png", + inventory_image = "default_steel_block.png^default_ladder_wood.png", drawtype = "airlike", walkable = false, climbable = true, @@ -341,9 +341,9 @@ minetest.register_node("maptools:ladder", { range = 12, stack_max = 10000, drawtype = "signlike", - tiles = {"default_ladder.png"}, - inventory_image = "default_ladder.png", - wield_image = "default_ladder.png", + tiles = {"default_ladder_wood.png"}, + inventory_image = "default_ladder_wood.png", + wield_image = "default_ladder_wood.png", paramtype = "light", paramtype2 = "wallmounted", walkable = false,