Move maptools.drop_msg above dofiles

Maptools tools/items have become droppable again, the function to prevent this is loaded after nodes.lua, leading the on_drop function to be nil.
This commit is contained in:
Ragulan R 2019-06-20 20:04:36 +01:00 committed by Hugo Locurcio
parent fa62966bbe
commit ea85b3e073

View File

@ -16,14 +16,14 @@ local S, NS = dofile(modpath .. "/intllib.lua")
maptools.S = S maptools.S = S
maptools.NS = NS maptools.NS = NS
maptools.drop_msg = function(itemstack, player)
local name = player:get_player_name()
minetest.chat_send_player(name, S("[maptools] tools/nodes do not drop!"))
end
dofile(modpath .. "/config.lua") dofile(modpath .. "/config.lua")
dofile(modpath .. "/aliases.lua") dofile(modpath .. "/aliases.lua")
dofile(modpath .. "/craftitems.lua") dofile(modpath .. "/craftitems.lua")
dofile(modpath .. "/default_nodes.lua") dofile(modpath .. "/default_nodes.lua")
dofile(modpath .. "/nodes.lua") dofile(modpath .. "/nodes.lua")
dofile(modpath .. "/tools.lua") dofile(modpath .. "/tools.lua")
maptools.drop_msg = function(itemstack, player)
local name = player:get_player_name()
minetest.chat_send_player(name, S("[maptools] tools/nodes do not drop!"))
end