# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/) and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html). ## [Unreleased] ### Changed - Disabled crafting recipes for coins by default. - They can be enabled again by setting `maptools.enable_coin_crafting = true` in `minetest.conf`. - Map Tools nodes can no longer be exploded by TNT. - Switched from Travis CI to GitHub Actions for continuous integration. ## [2.1.0] - 2020-06-08 ### Changed - 10 coins of each type can now be crafted using 2 ingots (bronze, silver or gold). - Silver coins require [More Ores](https://github.com/minetest-mods/moreores) to be crafted, since minetest_game doesn't have silver ingots. - Coins are now displayed in the creative inventory. - Moved translations from intllib to Minetest's built-in localization system. - This allows translations to show up independently of the server's language. ## [2.0.0] - 2019-11-25 ### Changed - The minimum supported Minetest version is now 5.0.0. - Map Tools nodes/items can no longer be dropped to prevent them from falling into bad hands. ### Fixed - The inventory images of `no_interact`, `no_build`, `ignore_like_no_clip` and `ignore_like_no_point` now use textures that are available in Minetest Game 5.0.0. ## [1.1.0] - 2019-03-23 ### Changed - Increased the range of the Admin Pickaxe from 12 to 20 nodes. - Updated intllib support to avoid using deprecated functions. ## 1.0.0 - 2017-02-19 - Initial versioned release. [Unreleased]: https://github.com/minetest-mods/maptools/compare/v2.1.0...HEAD [2.1.0]: https://github.com/minetest-mods/maptools/compare/v2.0.0...v2.1.0 [2.0.0]: https://github.com/minetest-mods/maptools/compare/v1.1.0...v2.0.0 [1.1.0]: https://github.com/minetest-mods/maptools/compare/v1.0.0...v1.1.0