forked from mff/maptools
473 lines
14 KiB
Lua
473 lines
14 KiB
Lua
-- Load translation library if intllib is installed
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local S
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if (minetest.get_modpath("intllib")) then
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dofile(minetest.get_modpath("intllib").."/intllib.lua")
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S = intllib.Getter(minetest.get_current_modname())
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else
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S = function ( s ) return s end
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end
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dofile(minetest.get_modpath("maptools").."/aliases.lua")
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--[[
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****
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Map Tools
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by Calinou
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Licensed under the zlib/libpng license for code and CC BY-SA for textures, see LICENSE.txt for info.
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****
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--]]
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-- Redefine cloud so that admin pickaxe can mine it
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minetest.register_node(":default:cloud", {
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description = S("Cloud"),
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tiles = {"default_cloud.png"},
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groups = {unbreakable=1, not_in_creative_inventory=1},
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sounds = default.node_sound_defaults(),
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})
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-- Items
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minetest.register_craft({
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type = "fuel",
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recipe = "maptools:infinitefuel",
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burntime = 1000000000,
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})
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-- Blocks
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minetest.register_node("maptools:stone", {
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description = S("Unbreakable Stone"),
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tiles = {"default_stone.png"},
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groups = {unbreakable=1, not_in_creative_inventory=1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("maptools:tree", {
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description = S("Unbreakable Tree"),
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tiles = {"default_tree.png"},
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groups = {unbreakable=1, not_in_creative_inventory=1},
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_node("maptools:dirt", {
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description = S("Unbreakable Dirt"),
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tiles = {"default_dirt.png"},
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groups = {unbreakable=1, not_in_creative_inventory=1},
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_node("maptools:wood", {
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description = S("Unbreakable Wooden Planks"),
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tiles = {"default_wood.png"},
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groups = {unbreakable=1, not_in_creative_inventory=1},
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_node("maptools:glass", {
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description = S("Unbreakable Glass"),
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drawtype = "glasslike",
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tiles = {"default_glass.png"},
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paramtype = "light",
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sunlight_propagates = true,
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groups = {unbreakable=1, not_in_creative_inventory=1},
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_node("maptools:leaves", {
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description = S("Unbreakable Leaves"),
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drawtype = "allfaces_optional",
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tiles = {"default_leaves.png"},
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paramtype = "light",
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groups = {unbreakable=1, not_in_creative_inventory=1},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node("maptools:sand", {
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description = S("Unbreakable Sand"),
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tiles = {"default_sand.png"},
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groups = {unbreakable=1, not_in_creative_inventory=1},
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sounds = default.node_sound_sand_defaults(),
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})
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minetest.register_node("maptools:gravel", {
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description = S("Unbreakable Gravel"),
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tiles = {"default_gravel.png"},
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groups = {unbreakable=1, not_in_creative_inventory=1},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_gravel_footstep", gain=0.45},
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}),
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})
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minetest.register_node("maptools:desert_sand", {
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description = S("Unbreakable Desert Sand"),
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tiles = {"default_desert_sand.png"},
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groups = {unbreakable=1, not_in_creative_inventory=1},
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sounds = default.node_sound_sand_defaults(),
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})
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minetest.register_node("maptools:sandstone", {
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description = S("Unbreakable Sandstone"),
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tiles = {"default_sandstone.png"},
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groups = {unbreakable=1, not_in_creative_inventory=1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("maptools:desert_stone", {
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description = S("Unbreakable Desert Stone"),
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tiles = {"default_desert_stone.png"},
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groups = {unbreakable=1, not_in_creative_inventory=1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("maptools:grass", {
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description = S("Unbreakable Dirt with Grass"),
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tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
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groups = {unbreakable=1, not_in_creative_inventory=1},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_grass_footstep", gain=0.4},
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}),
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})
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minetest.register_node("maptools:fullgrass", {
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description = S("Unbreakable Full Grass"),
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tiles = {"default_grass.png"},
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groups = {unbreakable=1, not_in_creative_inventory=1},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_grass_footstep", gain=0.4},
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}),
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})
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minetest.register_node("maptools:cobble", {
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description = S("Unbreakable Cobblestone"),
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tiles = {"default_cobble.png"},
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groups = {unbreakable=1, not_in_creative_inventory=1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("maptools:mossycobble", {
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description = S("Unbreakable Mossy Cobblestone"),
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tiles = {"default_mossycobble.png"},
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groups = {unbreakable=1, not_in_creative_inventory=1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("maptools:brick", {
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description = S("Unbreakable Brick"),
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tiles = {"default_brick.png"},
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groups = {unbreakable=1, not_in_creative_inventory=1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("maptools:playerclip", {
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description = S("Player Clip"),
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drawtype = "airlike",
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paramtype = "light",
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pointable = false,
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sunlight_propagates = true,
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groups = {unbreakable=1, not_in_creative_inventory=1},
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})
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minetest.register_node("maptools:fullclip", {
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description = S("Full Clip"),
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drawtype = "airlike",
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paramtype = "light",
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sunlight_propagates = true,
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groups = {unbreakable=1, not_in_creative_inventory=1},
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})
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minetest.register_node("maptools:playerclip", {
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description = S("Player Clip"),
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drawtype = "airlike",
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paramtype = "light",
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pointable = false,
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sunlight_propagates = true,
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groups = {unbreakable=1, not_in_creative_inventory=1},
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})
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minetest.register_node("maptools:fullclip_face", {
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description = S("Full Clip Face"),
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drawtype = "nodebox",
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tiles = {"invisible.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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node_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
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},
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groups = {unbreakable=1, not_in_creative_inventory=1, fall_damage_add_percent=-100},
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})
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minetest.register_node("maptools:playerclip_bottom", {
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description = S("Player Clip Bottom Face"),
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drawtype = "nodebox",
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tiles = {"invisible.png"},
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pointable = false,
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paramtype = "light",
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sunlight_propagates = true,
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node_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
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},
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groups = {unbreakable=1, not_in_creative_inventory=1, fall_damage_add_percent=-100},
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})
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minetest.register_node("maptools:playerclip_top", {
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description = S("Player Clip Top Face"),
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drawtype = "nodebox",
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tiles = {"invisible.png"},
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pointable = false,
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paramtype = "light",
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sunlight_propagates = true,
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node_box = {
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type = "fixed",
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fixed = {-0.5, 0.4999, -0.5, 0.5, 0.5, 0.5},
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},
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groups = {unbreakable=1, not_in_creative_inventory=1, fall_damage_add_percent=-100},
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})
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for pusher_num=1,10,1 do
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minetest.register_node("maptools:pusher_" .. pusher_num, {
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description = S("Pusher: %s"):format(pusher_num),
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drawtype = "nodebox",
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tiles = {"invisible.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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node_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
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},
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groups = {unbreakable=1, not_in_creative_inventory=1, fall_damage_add_percent=-100, bouncy=pusher_num*100},
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})
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end
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minetest.register_node("maptools:lightbulb", {
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description = S("Light Bulb"),
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drawtype = "airlike",
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walkable = false,
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pointable = false,
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light_source = 15,
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paramtype = "light",
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buildable_to = true,
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sunlight_propagates = true,
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groups = {unbreakable=1, not_in_creative_inventory=1},
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})
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minetest.register_node("maptools:nobuild", {
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description = S("Build Prevention"),
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drawtype = "airlike",
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walkable = false,
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pointable = false,
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paramtype = "light",
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sunlight_propagates = true,
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groups = {unbreakable=1, not_in_creative_inventory=1},
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})
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minetest.register_node("maptools:nointeract", {
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description = S("Interact Prevention"),
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drawtype = "airlike",
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walkable = false,
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paramtype = "light",
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sunlight_propagates = true,
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groups = {unbreakable=1, not_in_creative_inventory=1},
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})
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minetest.register_node("maptools:climb", {
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description = S("Climb Block"),
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drawtype = "airlike",
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walkable = false,
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climbable = true,
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pointable = false,
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buildable_to = true,
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paramtype = "light",
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sunlight_propagates = true,
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groups = {unbreakable=1, not_in_creative_inventory=1},
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})
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for damage_num=1,5,1 do
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minetest.register_node("maptools:damage_" .. damage_num, {
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description = S("Damaging Block: %s"):format(damage_num),
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drawtype = "airlike",
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walkable = false,
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pointable = false,
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damage_per_second = damage_num,
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paramtype = "light",
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sunlight_propagates = true,
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groups = {unbreakable=1, not_in_creative_inventory=1},
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})
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end
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minetest.register_node("maptools:kill", {
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description = S("Kill Block"),
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drawtype = "airlike",
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walkable = false,
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pointable = false,
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damage_per_second = 20,
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paramtype = "light",
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sunlight_propagates = true,
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groups = {unbreakable=1, not_in_creative_inventory=1},
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})
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minetest.register_node("maptools:smoke", {
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description = S("Smoke Block"),
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tiles = {"maptools_smoke.png"},
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drawtype = "allfaces_optional",
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walkable = false,
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paramtype = "light",
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groups = {unbreakable=1, not_in_creative_inventory=1},
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post_effect_color = {a=127, r=127, g=127, b=127},
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})
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minetest.register_node("maptools:ladder", {
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description = S("Fake Ladder"),
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drawtype = "signlike",
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tiles = {"default_ladder.png"},
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inventory_image = "default_ladder.png",
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wield_image = "default_ladder.png",
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paramtype = "light",
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paramtype2 = "wallmounted",
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walkable = false,
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sunlight_propagates = true,
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selection_box = {
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type = "wallmounted",
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},
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groups = {unbreakable=1, not_in_creative_inventory=1},
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_node("maptools:permanent_fire", {
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description = S("Permanent Fire"),
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drawtype = "plantlike",
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paramtype = "light",
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tiles = {{
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name="fire_basic_flame_animated.png",
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},
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}},
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inventory_image = "fire_basic_flame.png",
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light_source = 14,
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groups = {unbreakable=1, not_in_creative_inventory=1},
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drop = '',
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sunlight_propagates = true,
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walkable = false,
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damage_per_second = 4,
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})
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minetest.register_node("maptools:fake_fire", {
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description = S("Fake Fire"),
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drawtype = "plantlike",
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paramtype = "light",
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tiles = {{
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name="fire_basic_flame_animated.png",
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},
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}},
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inventory_image = "fire_basic_flame.png",
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light_source = 14,
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groups = {unbreakable=1, not_in_creative_inventory=1},
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drop = '',
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sunlight_propagates = true,
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walkable = false,
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})
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minetest.register_node("maptools:igniter", {
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drawtype = "airlike",
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description = S("Igniter"),
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paramtype = "light",
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inventory_image = "fire_basic_flame.png",
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groups = {igniter=2, unbreakable=1, not_in_creative_inventory=1},
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drop = '',
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sunlight_propagates = true,
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pointable = false,
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walkable = false,
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})
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-- Items
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minetest.register_craftitem("maptools:copper_coin", {
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description = S("Copper Coin"),
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inventory_image = "maptools_copper_coin.png",
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groups = {not_in_creative_inventory=1},
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})
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minetest.register_craftitem("maptools:silver_coin", {
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description = S("Silver Coin"),
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inventory_image = "maptools_silver_coin.png",
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groups = {not_in_creative_inventory=1},
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})
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minetest.register_craftitem("maptools:gold_coin", {
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description = S("Gold Coin"),
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inventory_image = "maptools_gold_coin.png",
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groups = {not_in_creative_inventory=1},
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})
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minetest.register_craftitem("maptools:infinitefuel", {
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description = S("Infinite Fuel"),
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inventory_image = "maptools_infinitefuel.png",
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})
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minetest.register_node("maptools:superapple", {
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description = S("Super Apple"),
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drawtype = "plantlike",
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visual_scale = 1.0,
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tiles = {"maptools_superapple.png"},
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inventory_image = "maptools_superapple.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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groups = {fleshy=3, dig_immediate=3, not_in_creative_inventory=1},
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on_use = minetest.item_eat(20),
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sounds = default.node_sound_defaults(),
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})
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-- Tools
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minetest.register_tool("maptools:pick_admin", {
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description = S("Admin Pickaxe"),
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inventory_image = "maptools_adminpick.png",
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groups = {not_in_creative_inventory=1},
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tool_capabilities = {
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full_punch_interval = 0,
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max_drop_level=3,
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groupcaps= {
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unbreakable={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3},
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fleshy = {times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3},
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choppy={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3},
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bendy={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3},
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cracky={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3},
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crumbly={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3},
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snappy={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3},
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}
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},
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})
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minetest.register_tool("maptools:pick_admin_with_drops", {
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description = S("Admin Pickaxe With Drops"),
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inventory_image = "maptools_adminpick.png",
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groups = {not_in_creative_inventory=1},
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tool_capabilities = {
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full_punch_interval = 0,
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max_drop_level=3,
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groupcaps= {
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unbreakable={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3},
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fleshy = {times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3},
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choppy={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3},
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bendy={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3},
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cracky={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3},
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crumbly={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3},
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snappy={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3},
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}
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},
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})
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minetest.register_on_punchnode(function(pos, node, puncher)
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if puncher:get_wielded_item():get_name() == "maptools:pick_admin"
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and minetest.env: get_node(pos).name ~= "air" then
|
|
minetest.env:remove_node(pos)
|
|
end
|
|
end)
|
|
|
|
print(S("[maptools] loaded."))
|