diff --git a/depends.txt b/depends.txt new file mode 100644 index 0000000..a18cd91 --- /dev/null +++ b/depends.txt @@ -0,0 +1 @@ +areas diff --git a/init.lua b/init.lua new file mode 100644 index 0000000..cc844c0 --- /dev/null +++ b/init.lua @@ -0,0 +1,591 @@ + +-- markers are useful for measuring distances and for marking areas +-- markers are protected from digging by other players for one day +-- (the protection for the *marker* auto-expires then, and it can be digged) + +markers = {} + +-- stores up to 4 marker positions for each player +markers.positions = {} + +-- store the positions of that many markers for each player (until server restart) +markers.MAX_MARKERS = 10; + +-- the protection against digging of the marker by other players expires after this time +markers.EXPIRE_AFTER = 60*60*24; + +-- self-protected areas can not get higher than 100 blocks +markers.MAX_HEIGHT = 100; + +-- only areas up to this size (in square meters) can be protected +markers.MAX_SIZE = 1024; -- 32m * 32m = 1024 m^2 + + +dofile(minetest.get_modpath("markers").."/marker_stone.lua"); + +-- TODO: dofile land_title_register.lua +--dofile(minetest.get_modpath("markers").."/land_title_register.lua"); + + +-- returns the first area found +markers.get_area_by_pos1_pos2 = function(pos1, pos2) + for id, area in pairs(areas.areas) do + + if( ((area.pos1.x == pos1.x and area.pos1.z == pos1.z ) + or (area.pos1.x == pos1.x and area.pos1.z == pos2.z ) + or (area.pos1.x == pos2.x and area.pos1.z == pos1.z ) + or (area.pos1.x == pos2.x and area.pos1.z == pos2.z )) + + and((area.pos2.x == pos1.x and area.pos2.z == pos1.z ) + or (area.pos2.x == pos1.x and area.pos2.z == pos2.z ) + or (area.pos2.x == pos2.x and area.pos2.z == pos1.z ) + or (area.pos2.x == pos2.x and area.pos2.z == pos2.z ))) then + + -- at least pos1 needs to have a hight value that fits in + if( (area.pos1.y <= pos1.y and area.pos2.y >= pos1.y) + or (area.pos1.y >= pos1.y and area.pos2.y <= pos1.y)) then + + local found = area; + found[ 'id' ] = id; + return found; + + end + end + end + return nil; +end + + + + + + +-- this function is supposed to return a text string describing the price of the land between po1 and pos2 +-- You can return somethiing like "for free" or "the promise to build anything good" as well as any +-- real prices in credits or materials - it's really just a text here. +-- Make sure you do not charge the player more than what you ask here. +markers.calculate_area_price_text = function( pos1, pos2, playername ) + + local price = ( math.abs( pos1.x - pos2.x )+1 ) + * ( math.abs( pos1.z - pos2.z )+1 ); + +-- * math.ceil( ( math.abs( pos1.y - pos2.y )+1 )/10); + + return tostring( price )..' credits'; +end + + + + +markers.marker_placed = function( pos, placer, itemstack ) + + if( not( pos ) or not( placer )) then + return; + end + + local meta = minetest.env:get_meta( pos ); + local name = placer:get_player_name(); + + meta:set_string( 'infotext', 'Marker at '..minetest.pos_to_string( pos ).. + ' (placed by '..tostring( name )..'). '.. + 'Right-click to update.'); + meta:set_string( 'owner', name ); + -- this allows protection of this particular marker to expire + meta:set_string( 'time', tostring( os.time()) ); + + local txt = ''; + + if( not( markers.positions[ name ] ) or #markers.positions[name]<1) then + markers.positions[ name ] = {}; + markers.positions[ name ][ 1 ] = pos; + + minetest.chat_send_player( name, + 'First marker set to position '.. + minetest.pos_to_string( markers.positions[ name ][ 1 ] ).. + '. Please place a second marker to measure distance. '.. + 'Place four markers in a square to define an area.'); + else + table.insert( markers.positions[ name ], pos ); + + local n = #markers.positions[ name ]; + + local dx = markers.positions[ name ][ n ].x - markers.positions[ name ][ n-1 ].x; + local dy = markers.positions[ name ][ n ].y - markers.positions[ name ][ n-1 ].y; + local dz = markers.positions[ name ][ n ].z - markers.positions[ name ][ n-1 ].z; + + local dir_name = "unknown"; + local d = 0; + if( dx == 0 and dz > 0 ) then dir_name = "north"; d = math.abs(dz); + elseif( dx == 0 and dz < 0 ) then dir_name = "south"; d = math.abs(dz); + elseif( dz == 0 and dx > 0 ) then dir_name = "east"; d = math.abs(dx); + elseif( dz == 0 and dx < 0 ) then dir_name = "west"; d = math.abs(dx); + elseif( dx == 0 and dz == 0 and dy > 0 ) then dir_name = "above"; d = math.abs(dy); + elseif( dx == 0 and dz == 0 and dy < 0 ) then dir_name = "below"; d = math.abs(dy); + else + + local area = (math.abs( dx )+1) + * (math.abs( dz )+1); + local volume = area * (math.abs( dy )+1); + + minetest.chat_send_player( name, 'This marker is at '.. + minetest.pos_to_string( markers.positions[ name ][ n ] )..', while the last one is at '.. + minetest.pos_to_string( markers.positions[ name ][ n-1 ] )..'. Distance (x/y/z): '.. + tostring(math.abs(dx))..'/'.. + tostring(math.abs(dy))..'/'.. + tostring(math.abs(dz)).. + '. Area: '..tostring( area )..' m^2. Volume: '..tostring( volume )..' m^3.'); + end + + -- this marker is aligned to the last one + if( d > 0 ) then + minetest.chat_send_player( name, 'Marker placed at '..minetest.pos_to_string( pos ).. + '. Relative to the marker you placed before, this one is '.. + tostring( d )..' m '..dir_name..'.'); + end + + -- do the last 4 markers placed form an area? + if( #markers.positions[ name ] > 3 ) then + local count_x_coord = {}; + local count_z_coord = {}; + local anz_x_coord = 0; + local anz_z_coord = 0; + local check_failed = 0; + for i=0,3 do + + local v = markers.positions[ name ][ n-i ].x; + + if( not( count_x_coord[ v ] )) then + count_x_coord[ v ] = 1; + anz_x_coord = anz_x_coord + 1; + elseif( count_x_coord[ v ] == 2 ) then + check_failed = 1; + else + count_x_coord[ v ] = count_x_coord[ v ] + 1; + end + + v = markers.positions[ name ][ n-i ].z; + if( not( count_z_coord[ v ] )) then + count_z_coord[ v ] = 1; + anz_z_coord = anz_z_coord + 1; + elseif( count_z_coord[ v ] == 2 ) then + check_failed = 1; + else + count_z_coord[ v ] = count_z_coord[ v ] + 1; + end + end + + if( anz_x_coord == 2 + and anz_z_coord == 2 + and check_failed == 0 ) then + + minetest.chat_send_player( name, 'The last four markers you placed form a rectangle. '.. + 'Right-click on this marker here in order to protect the area.'); + end + end + + -- make sure the list does not grow too large + if( n > markers.MAX_MARKERS ) then + table.remove( markers.positions[ name ], 1 ); + end + end +end + + + +markers.marker_can_dig = function(pos,player) + + if( not( pos ) or not( player )) then + return true; + end + + local meta = minetest.env:get_meta( pos ); + local owner = meta:get_string( 'owner' ); + local time = meta:get_string( 'time' ); + + -- can the marker be removed? + if( not( owner ) + or owner=='' + or not( time ) + or time=='' + or (os.time() - tonumber( time )) > markers.EXPIRE_AFTER ) then + + return true; + + -- marker whose data got lost anyway + elseif( not( markers.positions[ owner ] ) + or #markers.positions[ owner ] < 1 ) then + + return true; + + -- marker owned by someone else and still in use + elseif( owner ~= player:get_player_name()) then + + minetest.chat_send_player( player:get_player_name(), + 'Sorry, this marker belongs to '..tostring( owner ).. + '. If you still want to remove it, try again in '.. + ( tostring( markers.EXPIRE_AFTER + tonumber( time ) - os.time()))..' seconds.'); + return false; + + end + + return true; +end + + + + +markers.marker_after_dig_node = function(pos, oldnode, oldmetadata, digger) + + if( not(oldmetadata ) or not(oldmetadata['fields'])) then + return; + end + + local owner = oldmetadata['fields']['owner']; + if( not( owner ) + or owner=='' + or not( markers.positions[ owner ] ) + or #markers.positions[ owner ] < 1 ) then + + return; + end + + -- remove the markers position from our table of stored positions + local found = 0; + for i,v in ipairs( markers.positions[ owner ] ) do + if( v.x == pos.x + and v.y == pos.y + and v.z == pos.z ) then + found = i; + end + end + if( found ~= 0 ) then + table.remove( markers.positions[ owner ], found ); + end + return true; +end + + + + + + +markers.get_marker_formspec = function(player, pos, error_msg) + local formspec = ""; + + local meta = minetest.env:get_meta( pos ); + local owner = meta:get_string( 'owner' ); + + local name = player:get_player_name(); + + local formspec_info = "size[6,4]".. + "button_exit[2,2.5;1,0.5;abort;OK]".. + "textarea[1,1;4,2;info;Information;"; + if( owner ~= nil and owner ~= '' and owner ~= name ) then + return formspec_info.."This marker\ncan only be used by\n"..tostring( owner )..", who\nplaced the markers.]"; + end + + if( not( markers.positions[ name ]) or #markers.positions[name]<1) then + return formspec_info.."Information about the positions\nof your other markers\ngot lost.\nPlease dig and place\nyour markers again!]"; + end + + local n = #markers.positions[ name ]; + + if( markers.positions[ name ][ n ].x ~= pos.x + or markers.positions[ name ][ n ].y ~= pos.y + or markers.positions[ name ][ n ].z ~= pos.z ) then + + return formspec_info.."Please use the marker\nyou placed last\n".. + "for accessing this menu.\nYou can find said marker at\n".. + minetest.pos_to_string( markers.positions[ name ][ n ] )..'.]'; + end + + if( n < 4 ) then + return formspec_info.."Please place 4 markers\n - one in each corner\n of your area - first.]"; + end + + + local coords_raw = meta:get_string( 'coords' ); + local coords = {}; + if( coords_raw ~= nil and coords_raw ~= '' ) then + coords = minetest.deserialize( coords_raw ); + end + + + local opposite = n; + -- the last 4 markers placed ought to form the area + if( true or #coords ~= 2 ) then -- TODO + + + for i=1,3 do + + -- if both coordinates are diffrent, then this may be the opposite marker + if( ( markers.positions[ name ][ n-i ].x ~= + markers.positions[ name ][ n ].x ) + and ( markers.positions[ name ][ n-i ].z ~= + markers.positions[ name ][ n ].z )) then + + opposite = n-i; + coords = { markers.positions[ name ][ n ], + markers.positions[ name ][ n-i ] }; + end + end + + -- check if they fit + for i=1,3 do + + if(not( ((n-i) == opposite ) + or ( markers.positions[ name ][ n-i ].x == coords[ 1 ].x + and markers.positions[ name ][ n-i ].z == coords[ 2 ].z ) + or ( markers.positions[ name ][ n-i ].x == coords[ 2 ].x + and markers.positions[ name ][ n-i ].z == coords[ 1 ].z ))) then + + return formspec_info.."Error: The last 4 markers\nyou placed do not form\na rectangle.]"; + end + + end + + -- save data + meta:set_string( 'coords', minetest.serialize( coords ) ); + end + + -- the coordinates are set; we may present an input form now + + -- has the area already been defined? + local area = markers.get_area_by_pos1_pos2( coords[1], coords[2] ); + + + local size = (math.abs( coords[1].x - coords[2].x )+1) + * (math.abs( coords[1].z - coords[2].z )+1); + + -- check if area is too large + if( markers.MAX_SIZE < size ) then + return formspec_info.."Error: You can only protect\nareas of up to "..tostring( markers.MAX_SIZE ).."m^2.\n".. + "Your marked area is "..tostring( size ).." m^2 large.]"; + end + + local formspec = 'size[10,7]'.. + 'label[0.5,1;The area you marked extends from]'.. + 'label[4.7,1;'..minetest.pos_to_string( coords[ 1 ] )..' to '..minetest.pos_to_string( coords[ 2 ] )..'.]'.. + 'label[4.7,1.5;It spans '..tostring( math.abs( coords[1].x - coords[2].x )+1 ).. + ' x '..tostring( math.abs( coords[1].z - coords[2].z )+1 ).. + ' = '..tostring( size )..' m^2.]'; + + -- display the error message (if there is any) + if( error_msg ~= nil ) then + formspec = formspec.. + 'label[0.5,0.0;Error: ]'.. + 'textarea[5.0,0;4,1.5;info;;'..error_msg..']'; + end + + if( area and area['id'] ) then + formspec = formspec.. + 'label[0.5,2.0;This is area number ]'.. + 'label[4.7,2.0;'..tostring( area['id'] )..'.]'.. + 'label[0.5,2.5;It is owned by ]'.. + 'label[4.7,2.5;'..tostring( area['owner'] )..'.]'.. + 'label[0.5,3.0;The area is called ]'.. + 'label[4.7,3.0;'..tostring( area['name'] )..'.]'.. + "button_exit[2,6.0;2,0.5;abort;OK]"; + else + formspec = formspec.. + 'label[0.5,2.0;Buying this area will cost you ]'.. + 'label[4.7,2.0;'..markers.calculate_area_price_text( coords[1], coords[2], name )..'.]'.. + + 'label[0.5,3.0;Your area ought to go..]'.. + 'label[0.5,3.5;this many blocks up:]'.. + 'field[5.0,4.0;1,0.5;add_height;;40]'.. + 'label[6.0,3.5;(relative to this marker)]'.. + + 'label[0.5,4.0;and this many blocks down:]'.. + 'field[5.0,4.5;1,0.5;add_depth;;10]'.. + 'label[6.0,4.0;(relative to this marker)]'.. + + 'label[0.5,4.5;The area shall be named]'.. + 'field[5.0,5.0;6,0.5;set_area_name;;please enter a name]'.. + + "button_exit[2,6.0;2,0.5;abort;Abort]".. + -- code the position in the "Buy area" field + "button_exit[6,6.0;2,0.5;"..minetest.pos_to_string(pos)..";Buy area]"; + end + + return formspec; +end + + + +-- protect/buy an area +markers.marker_on_receive_fields = function(pos, formname, fields, sender) + + if( not( pos )) then + minetest.chat_send_player( name, 'Sorry, could not find the marker you where using to access this formspec.' ); + return; + end + + + local meta = minetest.env:get_meta( pos ); + + local name = sender:get_player_name(); + + local coords_string = meta:get_string( 'coords' ); + if( not( coords_string ) or coords_string == '' ) then + minetest.chat_send_player( name, 'Could not find marked area. Please dig and place your markers again!'); + return; + end + local coords = minetest.deserialize( coords_string ); + + + -- do not protect areas twice + local area = markers.get_area_by_pos1_pos2( coords[1], coords[2] ); + if( area ) then + + minetest.chat_send_player( name, 'This area is already protected.'); + return; + end + + + -- check input + local add_height = tonumber( fields['add_height'] ); + local add_depth = tonumber( fields['add_depth'] ); + + local error_msg = ''; + if( not( add_height ) or add_height < 0 or add_height > markers.MAX_HEIGHT ) then + minetest.chat_send_player( name, 'Please enter a number between 0 and '..tostring( markers.MAX_HEIGHT ).. + ' in the field where the height of your area is requested. Your area will stretch that many blocks '.. + 'up into the sky from the position of this marker onward.'); + error_msg = 'The height value\nhas to be larger than 0\nand smaller than '..tostring( markers.MAX_HEIGHT ); + + elseif( not( add_depth ) or add_depth < 0 or add_depth > markers.MAX_HEIGHT ) then + minetest.chat_send_player( name, 'Please enter a number between 0 and '..tostring( markers.MAX_HEIGHT ).. + ' in the field where the depth of your area is requested. Your area will stretch that many blocks '.. + 'into the ground from the position of this marker onward.'); + error_msg = 'The depth value\nhas to be larger than 0\nand smaller than '..tostring( markers.MAX_HEIGHT ); + + elseif( add_height + add_depth > markers.MAX_HEIGHT ) then + minetest.chat_send_player( name, 'Sorry, your area exceeds the height limit. Height and depth added have to '.. + 'be smaller than '..tostring( markers.MAX_HEIGHT )..'.'); + error_msg = 'height + depth has to\nbe smaller than '..tostring( markers.MAX_HEIGHT )..'.' + + elseif( not( fields[ 'set_area_name' ] ) or fields['set_area_name'] == 'please enter a name' ) then + minetest.chat_send_player( name, 'Please provide a name for your area, i.e. \"'.. + tostring( name )..'s first house\" The name ought to describe what you intend to build here.'); + error_msg = 'Please provide a\nname for your area!'; + + else + error_msg = nil; + end + + + if( error_msg ~= nil ) then + minetest.show_formspec( name, "markers:mark", markers.get_marker_formspec(sender, pos, error_msg)); + return; + end + + + -- those coords lack the height component + local pos1 = coords[1]; + local pos2 = coords[2]; + -- apply height values from the formspeck + pos1.y = pos.y + add_height; + pos2.y = pos.y - add_depth; + + pos1, pos2 = areas:sortPos( pos1, pos2 ); + + --minetest.chat_send_player('singleplayer','INPUT: '..minetest.serialize( pos1 )..' pos2: '..minetest.serialize( pos2 )); + minetest.log("action", "[markers] /protect invoked, owner="..name.. + " areaname="..fields['set_area_name'].. + " startpos="..minetest.pos_to_string(pos1).. + " endpos=" ..minetest.pos_to_string(pos2)); + + local canAdd, errMsg = areas:canPlayerAddArea(pos1, pos2, name) + if not canAdd then + minetest.chat_send_player(name, "You can't protect that area: "..errMsg) + return + end + + local id = areas:add(name, fields['set_area_name'], pos1, pos2, nil) + areas:save() + + minetest.chat_send_player(name, "Area protected. ID: "..id) + + minetest.show_formspec( name, "markers:mark", markers.get_marker_formspec(sender, pos, nil)); +end + + + +-- formspec input needs to be handled diffrently +markers.form_input_handler = function( player, formname, fields) + + if( formname == "markers:mark" ) then + + + if( not(fields) or fields['abort']) then + return true; + end + + --- decode the position of the marker (which is hidden in the Buy-buttons name + local pos = {}; + for k, v in pairs( fields ) do + if( v == 'Buy area' ) then + pos = minetest.string_to_pos( k ); + end + end + if( pos and pos.x and pos.y and pos.z ) then + markers.marker_on_receive_fields(pos, formname, fields, player); + end + return true; + end + + return false; + +end + +minetest.register_on_player_receive_fields( markers.form_input_handler) + + + + +minetest.register_node("markers:mark", { + description = "Marker", + tiles = {"markers_mark.png"}, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {snappy=2,choppy=2,dig_immediate=3}, + light_source = 1, + node_box = { + type = "fixed", + fixed = { + { -0.1, -0.5, -0.1, 0.1, 1.5, 0.1 }, + }, + }, + + after_place_node = function(pos, placer, itemstack) + markers.marker_placed( pos, placer, itemstack ); + end, + + -- the node is digged immediately, so we may as well do all the work in can_dig (any wrong digs are not that critical) + can_dig = function(pos,player) + return markers.marker_can_dig( pos, player ); + end, + + after_dig_node = function(pos, oldnode, oldmetadata, digger) + return markers.marker_after_dig_node( pos, oldnode, oldmetadata, digger ); + end, + + on_rightclick = function(pos, node, clicker) + + minetest.show_formspec( clicker:get_player_name(), + "markers:mark", + markers.get_marker_formspec(clicker, pos, nil) + ); + end, +}) + + +minetest.register_craft({ + output = "markers:mark 4", + recipe = { { "group:stick" }, + { "default:apple" }, + { "group:stick" }, + } }); + diff --git a/land_title_register.lua b/land_title_register.lua new file mode 100644 index 0000000..fa41bc6 --- /dev/null +++ b/land_title_register.lua @@ -0,0 +1,139 @@ + + + + +markers.get_area_info = function(pos) + local found = {} + for nr, area in pairs(areas.areas) do + if pos.x >= area.pos1.x and pos.x <= area.pos2.x and + pos.y >= area.pos1.y and pos.y <= area.pos2.y and + pos.z >= area.pos1.z and pos.z <= area.pos2.z then + area[ 'id' ] = nr; + table.insert( found, area ) + end + end + return found; +end + + + +markers.get_area_info_as_text = function(pos, name) + + local text = 'Checking '..minetest.pos_to_string( pos )..'. Owned by: '; + + local found_areas = markers.get_area_info( pos ); +--minetest.chat_send_player('singleplayer', 'Areas FOUND: '..minetest.serialize( found_areas )); + + if( not( found_areas ) or #found_areas < 1 ) then + minetest.chat_send_player( name, text..'-nobody- (unprotected)'); + return; + end + + local parent = {}; + for _, area in pairs( found_areas ) do + if( not( area[ 'parent' ] )) then + parent = area; + minetest.chat_send_player(name, ' '..areas:toString( area['id'])) + end + end + + if( #found_areas > 1 ) then + minetest.chat_send_player(name, ' Sub-owners of entire area:'); + + for _, area in pairs( found_areas ) do + if( area[ 'parent' ]==parent['nr'] ) then + if( parent.pos1.x == area.pos1.x + and parent.pos1.y == area.pos1.y + and parent.pos1.z == area.pos1.z + and parent.pos2.x == area.pos2.x + and parent.pos2.y == area.pos2.y + and parent.pos2.z == area.pos2.z) then + + minetest.chat_send_player(name, ' '..areas:toString( area['id'])) + end + end + end + end + + + if( #found_areas > 1 ) then + minetest.chat_send_player(name, ' Sub-owners:'); + + for _, area in pairs( found_areas ) do + if( area[ 'parent' ] ) then + minetest.chat_send_player(name, ' '..areas:toString( area['id'])) + end + end + end + + minetest.chat_send_player(name, 'ALL owners:'); + for _, area in pairs( found_areas ) do + minetest.chat_send_player(name, ' '..areas:toString( area['id'])) + end +end + + +minetest.register_tool( "markers:land_title_register", +{ + description = "Land title register. Left-click with it to get information about the land owner or to protect your own ground.", + groups = {}, + inventory_image = "default_book.png", -- TODO + wield_image = "", + wield_scale = {x=1,y=1,z=1}, + stack_max = 1, -- there is no need to have more than one + liquids_pointable = true, -- ground with only water on can be owned as well + -- the tool_capabilities are completely irrelevant here - no need to dig + tool_capabilities = { + full_punch_interval = 1.0, + max_drop_level=0, + groupcaps={ + fleshy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1}, + snappy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1}, + choppy={times={[3]=0.90}, maxwear=0.05, maxlevel=0} + } + }, + node_placement_prediction = nil, + + on_place = function(itemstack, placer, pointed_thing) + + if( placer == nil or pointed_thing == nil) then + return itemstack; -- nothing consumed + end + local name = placer:get_player_name(); + + -- the position is what we're actually looking for + local pos = minetest.get_pointed_thing_position( pointed_thing, 0 ); --under ); + + if( not( pos ) or not( pos.x )) then + minetest.chat_send_player( name, "Position not found."); + return; + end + + local found_areas = markers.get_area_info_as_text( pos, placer:get_player_name() ); +-- TODO +-- inspector.search_node( pos.x, pos.y, pos.z, name ); + return itemstack; -- nothing consumed, nothing changed + end, + + + on_use = function(itemstack, placer, pointed_thing) + + if( placer == nil or pointed_thing == nil) then + return itemstack; -- nothing consumed + end + local name = placer:get_player_name(); + + local pos = minetest.get_pointed_thing_position( pointed_thing, under ); + + if( not( pos ) or not( pos.x )) then + minetest.chat_send_player( name, "Position not found."); + return; + end +-- TODO +-- inspector.search_node( pos.x, pos.y, pos.z, name ); + local found_areas = markers.get_area_info_as_text( pos, placer:get_player_name() ); + + return itemstack; -- nothing consumed, nothing changed + end, +}) + diff --git a/marker_stone.lua b/marker_stone.lua new file mode 100644 index 0000000..568dc21 --- /dev/null +++ b/marker_stone.lua @@ -0,0 +1,18 @@ + +minetest.register_node("markers:stone", { + description = "Boundary marker for land administration", + tiles = {"markers_stone.png", "markers_stone.png", "markers_stone_side.png", + "markers_stone_side.png", "markers_stone_side.png", "markers_stone_side.png" }, + paramtype2 = "facedir", + groups = {cracky=2}, + legacy_facedir_simple = true, + is_ground_content = false, +}) + + +minetest.register_craft({ + output = "markers:stone", + recipe = { { "markers:mark" }, + { "default:cobble" }, + } }); + diff --git a/textures/markers_mark.png b/textures/markers_mark.png new file mode 100644 index 0000000..76cc6c0 Binary files /dev/null and b/textures/markers_mark.png differ diff --git a/textures/markers_stone.png b/textures/markers_stone.png new file mode 100644 index 0000000..73962bb Binary files /dev/null and b/textures/markers_stone.png differ diff --git a/textures/markers_stone_side.png b/textures/markers_stone_side.png new file mode 100644 index 0000000..7230e74 Binary files /dev/null and b/textures/markers_stone_side.png differ