forked from mtcontrib/markers
calculate cube from multiple markers instead of requiring a rectangle
This commit is contained in:
parent
4c7910849d
commit
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183
init.lua
183
init.lua
@ -10,7 +10,7 @@ markers.positions = {}
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-- store the positions of that many markers for each player (until server restart)
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-- store the positions of that many markers for each player (until server restart)
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markers.MAX_MARKERS = 10;
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markers.MAX_MARKERS = 10;
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-- the protection against digging of the marker by other players expires after this time
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-- the protection against digging of the marker by other players expires after this time
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markers.EXPIRE_AFTER = 60*60*24;
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markers.EXPIRE_AFTER = 60*60*24;
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@ -79,11 +79,11 @@ end
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markers.marker_placed = function( pos, placer, itemstack )
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markers.marker_placed = function( pos, placer, itemstack )
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if( not( pos ) or not( placer )) then
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if( not( pos ) or not( placer )) then
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return;
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return;
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end
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end
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local meta = minetest.get_meta( pos );
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local meta = minetest.get_meta( pos );
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local name = placer:get_player_name();
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local name = placer:get_player_name();
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@ -99,7 +99,7 @@ markers.marker_placed = function( pos, placer, itemstack )
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if( not( markers.positions[ name ] ) or #markers.positions[name]<1) then
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if( not( markers.positions[ name ] ) or #markers.positions[name]<1) then
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markers.positions[ name ] = {};
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markers.positions[ name ] = {};
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markers.positions[ name ][ 1 ] = pos;
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markers.positions[ name ][ 1 ] = pos;
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minetest.chat_send_player( name,
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minetest.chat_send_player( name,
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'First marker set to position '..
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'First marker set to position '..
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minetest.pos_to_string( markers.positions[ name ][ 1 ] )..
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minetest.pos_to_string( markers.positions[ name ][ 1 ] )..
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@ -136,7 +136,7 @@ markers.marker_placed = function( pos, placer, itemstack )
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tostring(math.abs(dz))..
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tostring(math.abs(dz))..
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'. Area: '..tostring( area )..' m^2. Volume: '..tostring( volume )..' m^3.');
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'. Area: '..tostring( area )..' m^2. Volume: '..tostring( volume )..' m^3.');
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end
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end
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-- this marker is aligned to the last one
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-- this marker is aligned to the last one
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if( d > 0 ) then
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if( d > 0 ) then
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minetest.chat_send_player( name, 'Marker placed at '..minetest.pos_to_string( pos )..
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minetest.chat_send_player( name, 'Marker placed at '..minetest.pos_to_string( pos )..
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@ -144,46 +144,6 @@ markers.marker_placed = function( pos, placer, itemstack )
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tostring( d )..' m '..dir_name..'.');
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tostring( d )..' m '..dir_name..'.');
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end
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end
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-- do the last 4 markers placed form an area?
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if( #markers.positions[ name ] > 3 ) then
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local count_x_coord = {};
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local count_z_coord = {};
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local anz_x_coord = 0;
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local anz_z_coord = 0;
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local check_failed = 0;
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for i=0,3 do
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local v = markers.positions[ name ][ n-i ].x;
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if( not( count_x_coord[ v ] )) then
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count_x_coord[ v ] = 1;
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anz_x_coord = anz_x_coord + 1;
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elseif( count_x_coord[ v ] == 2 ) then
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check_failed = 1;
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else
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count_x_coord[ v ] = count_x_coord[ v ] + 1;
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end
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v = markers.positions[ name ][ n-i ].z;
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if( not( count_z_coord[ v ] )) then
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count_z_coord[ v ] = 1;
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anz_z_coord = anz_z_coord + 1;
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elseif( count_z_coord[ v ] == 2 ) then
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check_failed = 1;
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else
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count_z_coord[ v ] = count_z_coord[ v ] + 1;
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end
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end
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if( anz_x_coord == 2
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and anz_z_coord == 2
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and check_failed == 0 ) then
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minetest.chat_send_player( name, 'The last four markers you placed form a rectangle. '..
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'Right-click on this marker here in order to protect the area.');
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end
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end
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-- make sure the list does not grow too large
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-- make sure the list does not grow too large
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if( n > markers.MAX_MARKERS ) then
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if( n > markers.MAX_MARKERS ) then
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table.remove( markers.positions[ name ], 1 );
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table.remove( markers.positions[ name ], 1 );
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@ -193,7 +153,7 @@ end
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markers.marker_can_dig = function(pos,player)
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markers.marker_can_dig = function(pos,player)
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if( not( pos ) or not( player )) then
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if( not( pos ) or not( player )) then
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return true;
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return true;
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@ -201,12 +161,12 @@ markers.marker_can_dig = function(pos,player)
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local meta = minetest.get_meta( pos );
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local meta = minetest.get_meta( pos );
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local owner = meta:get_string( 'owner' );
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local owner = meta:get_string( 'owner' );
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local time = meta:get_string( 'time' );
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local time = meta:get_string( 'time' );
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-- can the marker be removed?
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-- can the marker be removed?
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if( not( owner )
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if( not( owner )
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or owner==''
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or owner==''
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or not( time )
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or not( time )
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or time==''
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or time==''
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or (os.time() - tonumber( time )) > markers.EXPIRE_AFTER ) then
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or (os.time() - tonumber( time )) > markers.EXPIRE_AFTER ) then
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@ -215,7 +175,7 @@ markers.marker_can_dig = function(pos,player)
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-- marker whose data got lost anyway
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-- marker whose data got lost anyway
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elseif( not( markers.positions[ owner ] )
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elseif( not( markers.positions[ owner ] )
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or #markers.positions[ owner ] < 1 ) then
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or #markers.positions[ owner ] < 1 ) then
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return true;
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return true;
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-- marker owned by someone else and still in use
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-- marker owned by someone else and still in use
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@ -228,7 +188,7 @@ markers.marker_can_dig = function(pos,player)
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return false;
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return false;
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end
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end
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return true;
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return true;
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end
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end
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@ -242,7 +202,7 @@ markers.marker_after_dig_node = function(pos, oldnode, oldmetadata, digger)
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end
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end
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local owner = oldmetadata['fields']['owner'];
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local owner = oldmetadata['fields']['owner'];
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if( not( owner )
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if( not( owner )
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or owner==''
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or owner==''
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or not( markers.positions[ owner ] )
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or not( markers.positions[ owner ] )
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or #markers.positions[ owner ] < 1 ) then
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or #markers.positions[ owner ] < 1 ) then
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@ -253,7 +213,7 @@ markers.marker_after_dig_node = function(pos, oldnode, oldmetadata, digger)
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-- remove the markers position from our table of stored positions
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-- remove the markers position from our table of stored positions
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local found = 0;
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local found = 0;
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for i,v in ipairs( markers.positions[ owner ] ) do
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for i,v in ipairs( markers.positions[ owner ] ) do
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if( v.x == pos.x
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if( v.x == pos.x
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and v.y == pos.y
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and v.y == pos.y
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and v.z == pos.z ) then
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and v.z == pos.z ) then
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found = i;
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found = i;
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@ -266,7 +226,32 @@ markers.marker_after_dig_node = function(pos, oldnode, oldmetadata, digger)
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end
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end
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--this function returns a min_pos and max_pos that are the corners
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--of a box that contains ALL of the players active markers.
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markers.get_box_from_markers = function(name)
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if (not name) or (not (markers.positions[ name ][ 1 ] )) then
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return {x=0,y=0,z=0},{x=1,y=1,z=1}
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end
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local min_pos={}
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min_pos.x = markers.positions[ name ][ 1 ].x
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min_pos.y = markers.positions[ name ][ 1 ].y
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min_pos.z = markers.positions[ name ][ 1 ].z
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local max_pos={}
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max_pos.x = markers.positions[ name ][ 1 ].x
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max_pos.y = markers.positions[ name ][ 1 ].y
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max_pos.z = markers.positions[ name ][ 1 ].z
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for i,p in ipairs( markers.positions[ name ] ) do
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if p.x < min_pos.x then min_pos.x = p.x end
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if p.x > max_pos.x then max_pos.x = p.x end
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if p.y < min_pos.y then min_pos.y = p.y end
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if p.y > max_pos.y then max_pos.y = p.y end
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if p.z < min_pos.z then min_pos.z = p.z end
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if p.z > max_pos.z then max_pos.z = p.z end
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end
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--print("getbox: min_pos.x="..min_pos.x.." y="..min_pos.y.." z="..min_pos.z)
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--print(" : max_pos.x="..max_pos.x.." y="..max_pos.y.." z="..max_pos.z)
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return min_pos, max_pos
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end --get_box_from_markers
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@ -291,69 +276,19 @@ markers.get_marker_formspec = function(player, pos, error_msg)
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local n = #markers.positions[ name ];
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local n = #markers.positions[ name ];
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if( markers.positions[ name ][ n ].x ~= pos.x
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if ( n < 2 ) then
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or markers.positions[ name ][ n ].y ~= pos.y
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return formspec_info.."Please place 2 or more markers\n - at least one in each corner\n of your area first]";
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or markers.positions[ name ][ n ].z ~= pos.z ) then
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return formspec_info.."Please use the marker\nyou placed last\n"..
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"for accessing this menu.\nYou can find said marker at\n"..
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minetest.pos_to_string( markers.positions[ name ][ n ] )..'.]';
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end
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if( n < 4 ) then
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return formspec_info.."Please place 4 markers\n - one in each corner\n of your area - first.]";
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end
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end
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local coords_raw = meta:get_string( 'coords' );
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local coords={}
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local coords = {};
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coords[1],coords[2] = markers.get_box_from_markers(name)
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if( coords_raw ~= nil and coords_raw ~= '' ) then
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coords = minetest.deserialize( coords_raw );
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end
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local opposite = n;
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-- save data
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-- the last 4 markers placed ought to form the area
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if( true or #coords ~= 2 ) then -- TODO
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for i=1,3 do
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-- if both coordinates are diffrent, then this may be the opposite marker
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if( ( markers.positions[ name ][ n-i ].x ~=
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markers.positions[ name ][ n ].x )
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and ( markers.positions[ name ][ n-i ].z ~=
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markers.positions[ name ][ n ].z )) then
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opposite = n-i;
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coords = { markers.positions[ name ][ n ],
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markers.positions[ name ][ n-i ] };
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end
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end
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-- check if they fit
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for i=1,3 do
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if(not( ((n-i) == opposite )
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or not(markers.positions[ name ][ n-i ] )
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or not( coords ) or not( coords[1]) or not( coords[2])
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or not(markers.positions[ name ] )
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or not(markers.positions[ name ][ n-i ] )
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or ( markers.positions[ name ][ n-i ].x == coords[ 1 ].x
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and markers.positions[ name ][ n-i ].z == coords[ 2 ].z )
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or ( markers.positions[ name ][ n-i ].x == coords[ 2 ].x
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and markers.positions[ name ][ n-i ].z == coords[ 1 ].z ))) then
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return formspec_info.."Error: The last 4 markers\nyou placed do not form\na rectangle.]";
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end
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end
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-- save data
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meta:set_string( 'coords', minetest.serialize( coords ) );
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meta:set_string( 'coords', minetest.serialize( coords ) );
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end
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if( not( coords ) or #coords < 2 or not( coords[1] ) or not( coords[2] )) then
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if( not( coords ) or #coords < 2 or not( coords[1] ) or not( coords[2] )) then
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return formspec_info.."Error: The last 4 markers\nyou placed do not form\na rectangle.]";
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return formspec_info.."Error in markers.]";
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end
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end
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-- the coordinates are set; we may present an input form now
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-- the coordinates are set; we may present an input form now
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@ -362,7 +297,7 @@ markers.get_marker_formspec = function(player, pos, error_msg)
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local area = markers.get_area_by_pos1_pos2( coords[1], coords[2] );
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local area = markers.get_area_by_pos1_pos2( coords[1], coords[2] );
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local size = (math.abs( coords[1].x - coords[2].x )+1)
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local size = (math.abs( coords[1].x - coords[2].x )+1)
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* (math.abs( coords[1].z - coords[2].z )+1);
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* (math.abs( coords[1].z - coords[2].z )+1);
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-- check if area is too large
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-- check if area is too large
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@ -384,7 +319,7 @@ markers.get_marker_formspec = function(player, pos, error_msg)
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'label[0.5,0.0;Error: ]'..
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'label[0.5,0.0;Error: ]'..
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'textarea[5.0,0;4,1.5;info;;'..error_msg..']';
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'textarea[5.0,0;4,1.5;info;;'..error_msg..']';
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end
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end
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if( area and area['id'] ) then
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if( area and area['id'] ) then
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formspec = formspec..
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formspec = formspec..
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'label[0.5,2.0;This is area number ]'..
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'label[0.5,2.0;This is area number ]'..
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@ -402,15 +337,15 @@ markers.get_marker_formspec = function(player, pos, error_msg)
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'label[0.5,3.0;Your area ought to go..]'..
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'label[0.5,3.0;Your area ought to go..]'..
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'label[0.5,3.5;this many blocks up:]'..
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'label[0.5,3.5;this many blocks up:]'..
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'field[5.0,4.0;1,0.5;add_height;;40]'..
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'field[5.0,4.0;1,0.5;add_height;;40]'..
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'label[6.0,3.5;(relative to this marker)]'..
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'label[6.0,3.5;(above '..coords[2].y..' )]'..
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'label[0.5,4.0;and this many blocks down:]'..
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'label[0.5,4.0;and this many blocks down:]'..
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'field[5.0,4.5;1,0.5;add_depth;;10]'..
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'field[5.0,4.5;1,0.5;add_depth;;10]'..
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'label[6.0,4.0;(relative to this marker)]'..
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'label[6.0,4.0;(below '..coords[1].y..' )]'..
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'label[0.5,4.5;The area shall be named]'..
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'label[0.5,4.5;The area shall be named]'..
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'field[5.0,5.0;6,0.5;set_area_name;;please enter a name]'..
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'field[5.0,5.0;6,0.5;set_area_name;;please enter a name]'..
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"button_exit[2,6.0;2,0.5;abort;Abort]"..
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"button_exit[2,6.0;2,0.5;abort;Abort]"..
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-- code the position in the "Buy area" field
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-- code the position in the "Buy area" field
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"button_exit[6,6.0;2,0.5;"..minetest.pos_to_string(pos)..";Buy area]";
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"button_exit[6,6.0;2,0.5;"..minetest.pos_to_string(pos)..";Buy area]";
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@ -461,7 +396,7 @@ markers.marker_on_receive_fields = function(pos, formname, fields, sender)
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' in the field where the height of your area is requested. Your area will stretch that many blocks '..
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' in the field where the height of your area is requested. Your area will stretch that many blocks '..
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'up into the sky from the position of this marker onward.');
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'up into the sky from the position of this marker onward.');
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error_msg = 'The height value\nhas to be larger than 0\nand smaller than '..tostring( markers.MAX_HEIGHT );
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error_msg = 'The height value\nhas to be larger than 0\nand smaller than '..tostring( markers.MAX_HEIGHT );
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elseif( not( add_depth ) or add_depth < 0 or add_depth > markers.MAX_HEIGHT ) then
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elseif( not( add_depth ) or add_depth < 0 or add_depth > markers.MAX_HEIGHT ) then
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minetest.chat_send_player( name, 'Please enter a number between 0 and '..tostring( markers.MAX_HEIGHT )..
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minetest.chat_send_player( name, 'Please enter a number between 0 and '..tostring( markers.MAX_HEIGHT )..
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' in the field where the depth of your area is requested. Your area will stretch that many blocks '..
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' in the field where the depth of your area is requested. Your area will stretch that many blocks '..
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||||||
@ -481,7 +416,7 @@ markers.marker_on_receive_fields = function(pos, formname, fields, sender)
|
|||||||
else
|
else
|
||||||
error_msg = nil;
|
error_msg = nil;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
if( error_msg ~= nil ) then
|
if( error_msg ~= nil ) then
|
||||||
minetest.show_formspec( name, "markers:mark", markers.get_marker_formspec(sender, pos, error_msg));
|
minetest.show_formspec( name, "markers:mark", markers.get_marker_formspec(sender, pos, error_msg));
|
||||||
@ -493,8 +428,8 @@ markers.marker_on_receive_fields = function(pos, formname, fields, sender)
|
|||||||
local pos1 = coords[1];
|
local pos1 = coords[1];
|
||||||
local pos2 = coords[2];
|
local pos2 = coords[2];
|
||||||
-- apply height values from the formspeck
|
-- apply height values from the formspeck
|
||||||
pos1.y = pos.y + add_height;
|
pos1.y = pos1.y - add_depth;
|
||||||
pos2.y = pos.y - add_depth;
|
pos2.y = pos2.y + add_height;
|
||||||
|
|
||||||
pos1, pos2 = areas:sortPos( pos1, pos2 );
|
pos1, pos2 = areas:sortPos( pos1, pos2 );
|
||||||
|
|
||||||
@ -552,7 +487,7 @@ markers.form_input_handler = function( player, formname, fields)
|
|||||||
if( res ) then
|
if( res ) then
|
||||||
return true;
|
return true;
|
||||||
end
|
end
|
||||||
|
|
||||||
-- TODO
|
-- TODO
|
||||||
-- minetest.chat_send_player('singleplayer','MARKERS:INFO WITH '..minetest.serialize( fields ));
|
-- minetest.chat_send_player('singleplayer','MARKERS:INFO WITH '..minetest.serialize( fields ));
|
||||||
|
|
||||||
@ -561,7 +496,7 @@ markers.form_input_handler = function( player, formname, fields)
|
|||||||
-- minetest.chat_send_player('singleplayer','YOU CALLED '..tostring( formname )..' WITH '..minetest.serialize( fields ));
|
-- minetest.chat_send_player('singleplayer','YOU CALLED '..tostring( formname )..' WITH '..minetest.serialize( fields ));
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -589,9 +524,9 @@ minetest.register_node("markers:mark", {
|
|||||||
after_place_node = function(pos, placer, itemstack)
|
after_place_node = function(pos, placer, itemstack)
|
||||||
markers.marker_placed( pos, placer, itemstack );
|
markers.marker_placed( pos, placer, itemstack );
|
||||||
end,
|
end,
|
||||||
|
|
||||||
-- the node is digged immediately, so we may as well do all the work in can_dig (any wrong digs are not that critical)
|
-- the node is digged immediately, so we may as well do all the work in can_dig (any wrong digs are not that critical)
|
||||||
can_dig = function(pos,player)
|
can_dig = function(pos,player)
|
||||||
return markers.marker_can_dig( pos, player );
|
return markers.marker_can_dig( pos, player );
|
||||||
end,
|
end,
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user