markers.get_area_info = function(pos) local found = {} for nr, area in pairs(areas.areas) do if pos.x >= area.pos1.x and pos.x <= area.pos2.x and pos.y >= area.pos1.y and pos.y <= area.pos2.y and pos.z >= area.pos1.z and pos.z <= area.pos2.z then area[ 'id' ] = nr; table.insert( found, area ) end end return found; end markers.get_area_info_as_text = function(pos, name) local text = 'Checking '..minetest.pos_to_string( pos )..'. Owned by: '; local found_areas = markers.get_area_info( pos ); --minetest.chat_send_player('singleplayer', 'Areas FOUND: '..minetest.serialize( found_areas )); if( not( found_areas ) or #found_areas < 1 ) then minetest.chat_send_player( name, text..'-nobody- (unprotected)'); return; end local parent = {}; for _, area in pairs( found_areas ) do if( not( area[ 'parent' ] )) then parent = area; minetest.chat_send_player(name, ' '..areas:toString( area['id'])) end end if( #found_areas > 1 ) then minetest.chat_send_player(name, ' Sub-owners of entire area:'); for _, area in pairs( found_areas ) do if( area[ 'parent' ]==parent['nr'] ) then if( parent.pos1.x == area.pos1.x and parent.pos1.y == area.pos1.y and parent.pos1.z == area.pos1.z and parent.pos2.x == area.pos2.x and parent.pos2.y == area.pos2.y and parent.pos2.z == area.pos2.z) then minetest.chat_send_player(name, ' '..areas:toString( area['id'])) end end end end if( #found_areas > 1 ) then minetest.chat_send_player(name, ' Sub-owners:'); for _, area in pairs( found_areas ) do if( area[ 'parent' ] ) then minetest.chat_send_player(name, ' '..areas:toString( area['id'])) end end end minetest.chat_send_player(name, 'ALL owners:'); for _, area in pairs( found_areas ) do minetest.chat_send_player(name, ' '..areas:toString( area['id'])) end end minetest.register_tool( "markers:land_title_register", { description = "Land title register. Left-click with it to get information about the land owner or to protect your own ground.", groups = {}, inventory_image = "default_book.png", -- TODO wield_image = "", wield_scale = {x=1,y=1,z=1}, stack_max = 1, -- there is no need to have more than one liquids_pointable = true, -- ground with only water on can be owned as well -- the tool_capabilities are completely irrelevant here - no need to dig tool_capabilities = { full_punch_interval = 1.0, max_drop_level=0, groupcaps={ fleshy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1}, snappy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1}, choppy={times={[3]=0.90}, maxwear=0.05, maxlevel=0} } }, node_placement_prediction = nil, on_place = function(itemstack, placer, pointed_thing) if( placer == nil or pointed_thing == nil) then return itemstack; -- nothing consumed end local name = placer:get_player_name(); -- the position is what we're actually looking for local pos = minetest.get_pointed_thing_position( pointed_thing, 0 ); --under ); if( not( pos ) or not( pos.x )) then minetest.chat_send_player( name, "Position not found."); return; end local found_areas = markers.get_area_info_as_text( pos, placer:get_player_name() ); -- TODO -- inspector.search_node( pos.x, pos.y, pos.z, name ); return itemstack; -- nothing consumed, nothing changed end, on_use = function(itemstack, placer, pointed_thing) if( placer == nil or pointed_thing == nil) then return itemstack; -- nothing consumed end local name = placer:get_player_name(); local pos = minetest.get_pointed_thing_position( pointed_thing, under ); if( not( pos ) or not( pos.x )) then minetest.chat_send_player( name, "Position not found."); return; end -- TODO -- inspector.search_node( pos.x, pos.y, pos.z, name ); local found_areas = markers.get_area_info_as_text( pos, placer:get_player_name() ); return itemstack; -- nothing consumed, nothing changed end, })