28 Commits

Author SHA1 Message Date
1963bfcc0d Merge remote-tracking branch 'upstream/master' 2021-04-17 13:50:01 +02:00
DS
65793514fe Fix use_texture_alpha warnings (#563) 2021-04-09 20:24:41 +02:00
6936c8c2e4 Merge remote-tracking branch 'upstream/master' 2021-04-04 21:01:12 +02:00
f5c3f798be Compatibility with mtg_craft_guide (#555)
Use group instead of wire when possible

Fixes https://github.com/minetest/minetest_game/issues/2843.
2021-04-01 18:56:08 +02:00
69d4a9584d Fix on-state effector-receptor combos (eg. gates) recepting to everywhere 2021-03-25 23:21:37 +01:00
DS
3f75c06a3b Improve performance of mesecon.turnon and mesecon.turnoff (#556) 2021-03-25 16:53:51 +01:00
2fc1682c04 Merge remote-tracking branch 'upstream/master' 2021-03-12 12:22:52 +01:00
93aa24dc42 Remove undeclared global variable corner_nodebox (#554)
To avoid warning message at load time.

Co-authored-by: sys4 <admin@sys4.fr>
2021-02-27 16:19:46 +01:00
93f155f604 Make /tell need shout priv (#553) 2021-02-27 16:12:51 +01:00
9b835053c2 Remove undeclared global variable corner_nodebox
To avoid warning message at load time.
2021-02-27 03:22:08 +01:00
583d2c1441 Replace mesecon.mergetable (#533) 2020-12-19 23:12:00 +03:00
397d449f1e Use empty string for protection check if puncher or clicker is nil. 2020-12-19 23:11:20 +03:00
29ec26a4c8 Prevent unauthorized players from toggling blinky plant. 2020-12-19 23:11:20 +03:00
0d86f2c45e Prevent unauthorized players from changing the noteblock sound. (#547) 2020-11-12 19:26:02 +01:00
d356f901a3 Make Lua code area and error label use monospaced font (#541) 2020-10-09 22:28:11 +02:00
6921909100 Restrict Lua controller interrupt IDs (#534)
* Deprecate non-string IIDs
* Restrict tabular IIDs to proper trees
Fixes crash on recursive interrupt ID (#473)
2020-09-21 22:32:25 +03:00
3202bf6786 mesecons_doors: Add MTG steel bar door and trapdoor (#523) 2020-09-19 00:27:47 +03:00
fedbf49372 Noteblock: Fade out fire sound (#527) 2020-09-17 19:30:03 +02:00
9fda51b650 Insulated double corner (#524)
* Add insulated double corner
* Make single corner curved to match double corner
* Remove obsolete regular corner textures
2020-08-24 00:30:57 +03:00
4750925eab Allow admins digging any command block (#525)
Allow admins (i.e. players with the `protection_bypass` privilege) digging any command block
2020-08-15 15:33:11 +03:00
16836b16d6 Make more nodes trigger special noteblock sounds (#506) 2020-08-08 12:22:51 +03:00
c1eccba247 Make sounds ephemeral (#521)
The handles were never used anyway
2020-08-01 16:10:14 +03:00
01332a7ba1 Replace deprecated getpos() calls (#522) 2020-07-31 22:26:58 +02:00
de4eeebd3b Movestone servo-motor sound (#487) 2020-07-28 19:55:56 +03:00
75bd1e8be6 Unpad insulated wire recipes (#477) 2020-06-28 01:28:56 +03:00
95e6e2e4a5 Add sound effects to FPGA programmer (#510) 2020-06-27 08:48:24 +02:00
168a923665 Use mod.conf for dependencies (#492) 2020-06-27 02:26:14 +03:00
8dec053996 Solarpanel: cleanup (#504) 2020-06-27 02:06:30 +03:00
106 changed files with 798 additions and 244 deletions

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@ -1 +0,0 @@
default

62
mesecons/fifo_queue.lua Normal file
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@ -0,0 +1,62 @@
-- a simple first-in-first-out queue
-- very similar to the one in https://github.com/minetest/minetest/pull/7683
local fifo_queue = {}
local metatable = {__index = fifo_queue}
-- creates a new empty queue
function fifo_queue.new()
local q = {n_in = 0, n_out = 0, i_out = 1, buf_in = {}, buf_out = {}}
setmetatable(q, metatable)
return q
end
-- adds an element to the queue
function fifo_queue.add(self, v)
local n = self.n_in + 1
self.n_in = n
self.buf_in[n] = v
end
-- removes and returns the next element, or nil of empty
function fifo_queue.take(self)
local i_out = self.i_out
if i_out <= self.n_out then
local v = self.buf_out[i_out]
self.i_out = i_out + 1
self.buf_out[i_out] = true
return v
end
-- buf_out is empty, try to swap
self.i_out = 1
self.n_out = 0
if self.n_in == 0 then
return nil -- empty
end
-- swap
self.n_out = self.n_in
self.n_in = 0
self.buf_out, self.buf_in = self.buf_in, self.buf_out
local v = self.buf_out[1]
self.i_out = 2
self.buf_out[1] = true
return v
end
-- returns whether the queue is empty
function fifo_queue.is_empty(self)
return self.n_out == self.i_out + 1 and self.n_in == 0
end
-- returns stuff for iteration in a for loop, like pairs
-- adding new elements while iterating is no problem
function fifo_queue.iter(self)
return fifo_queue.take, self, nil
end
return fifo_queue

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@ -11,7 +11,7 @@
-- RECEPTORS
-- mesecon.is_receptor(nodename) --> Returns true if nodename is a receptor
-- mesecon.is_receptor_on(nodename --> Returns true if nodename is an receptor with state = mesecon.state.on
-- mesecon.is_receptor_on(nodename) --> Returns true if nodename is an receptor with state = mesecon.state.on
-- mesecon.is_receptor_off(nodename) --> Returns true if nodename is an receptor with state = mesecon.state.off
-- mesecon.receptor_get_rules(node) --> Returns the rules of the receptor (mesecon.rules.default if none specified)
@ -46,6 +46,8 @@
-- mesecon.rotate_rules_down(rules)
-- These functions return rules that have been rotated in the specific direction
local fifo_queue = dofile(minetest.get_modpath("mesecons").."/fifo_queue.lua")
-- General
function mesecon.get_effector(nodename)
if minetest.registered_nodes[nodename]
@ -92,8 +94,8 @@ function mesecon.get_any_inputrules(node)
end
function mesecon.get_any_rules(node)
return mesecon.mergetable(mesecon.get_any_inputrules(node) or {},
mesecon.get_any_outputrules(node) or {})
return mesecon.merge_rule_sets(mesecon.get_any_inputrules(node),
mesecon.get_any_outputrules(node))
end
-- Receptors
@ -371,32 +373,39 @@ end
-- Follow all all conductor paths replacing conductors that were already
-- looked at, activating / changing all effectors along the way.
function mesecon.turnon(pos, link)
local frontiers = {{pos = pos, link = link}}
local frontiers = fifo_queue.new()
frontiers:add({pos = pos, link = link})
local pos_can_be_skipped = {}
local depth = 1
while frontiers[1] do
local f = table.remove(frontiers, 1)
for f in frontiers:iter() do
local node = mesecon.get_node_force(f.pos)
if not node then
-- Area does not exist; do nothing
pos_can_be_skipped[minetest.hash_node_position(f.pos)] = true
elseif mesecon.is_conductor_off(node, f.link) then
local rules = mesecon.conductor_get_rules(node)
-- Call turnon on neighbors
for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
local np = vector.add(f.pos, r)
for _, l in ipairs(mesecon.rules_link_rule_all(f.pos, r)) do
table.insert(frontiers, {pos = np, link = l})
if not pos_can_be_skipped[minetest.hash_node_position(np)] then
for _, l in ipairs(mesecon.rules_link_rule_all(f.pos, r)) do
frontiers:add({pos = np, link = l})
end
end
end
mesecon.swap_node_force(f.pos, mesecon.get_conductor_on(node, f.link))
pos_can_be_skipped[minetest.hash_node_position(f.pos)] = true
elseif mesecon.is_effector(node.name) then
mesecon.changesignal(f.pos, node, f.link, mesecon.state.on, depth)
if mesecon.is_effector_off(node.name) then
mesecon.activate(f.pos, node, f.link, depth)
end
else
pos_can_be_skipped[minetest.hash_node_position(f.pos)] = true
end
depth = depth + 1
end
@ -419,37 +428,42 @@ end
-- depth = indicates order in which signals wire fired, higher is later
-- }
function mesecon.turnoff(pos, link)
local frontiers = {{pos = pos, link = link}}
local frontiers = fifo_queue.new()
frontiers:add({pos = pos, link = link})
local signals = {}
local pos_can_be_skipped = {}
local depth = 1
while frontiers[1] do
local f = table.remove(frontiers, 1)
for f in frontiers:iter() do
local node = mesecon.get_node_force(f.pos)
if not node then
-- Area does not exist; do nothing
pos_can_be_skipped[minetest.hash_node_position(f.pos)] = true
elseif mesecon.is_conductor_on(node, f.link) then
local rules = mesecon.conductor_get_rules(node)
for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
local np = vector.add(f.pos, r)
-- Check if an onstate receptor is connected. If that is the case,
-- abort this turnoff process by returning false. `receptor_off` will
-- discard all the changes that we made in the voxelmanip:
for _, l in ipairs(mesecon.rules_link_rule_all_inverted(f.pos, r)) do
if mesecon.is_receptor_on(mesecon.get_node_force(np).name) then
return false
if not pos_can_be_skipped[minetest.hash_node_position(np)] then
-- Check if an onstate receptor is connected. If that is the case,
-- abort this turnoff process by returning false. `receptor_off` will
-- discard all the changes that we made in the voxelmanip:
if mesecon.rules_link_rule_all_inverted(f.pos, r)[1] then
if mesecon.is_receptor_on(mesecon.get_node_force(np).name) then
return false
end
end
end
-- Call turnoff on neighbors
for _, l in ipairs(mesecon.rules_link_rule_all(f.pos, r)) do
table.insert(frontiers, {pos = np, link = l})
-- Call turnoff on neighbors
for _, l in ipairs(mesecon.rules_link_rule_all(f.pos, r)) do
frontiers:add({pos = np, link = l})
end
end
end
mesecon.swap_node_force(f.pos, mesecon.get_conductor_off(node, f.link))
pos_can_be_skipped[minetest.hash_node_position(f.pos)] = true
elseif mesecon.is_effector(node.name) then
table.insert(signals, {
pos = f.pos,
@ -457,6 +471,8 @@ function mesecon.turnoff(pos, link)
link = f.link,
depth = depth
})
else
pos_can_be_skipped[minetest.hash_node_position(f.pos)] = true
end
depth = depth + 1
end

2
mesecons/mod.conf Normal file
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@ -0,0 +1,2 @@
name = mesecons
depends = default

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@ -16,9 +16,9 @@ mesecon.rules.default = {
{x = 0, y = -1, z = -1},
}
mesecon.rules.floor = mesecon.mergetable(mesecon.rules.default, {{x = 0, y = -1, z = 0}})
mesecon.rules.floor = mesecon.merge_rule_sets(mesecon.rules.default, {{x = 0, y = -1, z = 0}})
mesecon.rules.pplate = mesecon.mergetable(mesecon.rules.floor, {{x = 0, y = -2, z = 0}})
mesecon.rules.pplate = mesecon.merge_rule_sets(mesecon.rules.floor, {{x = 0, y = -2, z = 0}})
mesecon.rules.buttonlike = {
{x = 1, y = 0, z = 0},

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@ -193,19 +193,29 @@ function mesecon.tablecopy(obj) -- deep copy
return obj
end
-- Returns whether two values are equal.
-- In tables, keys are compared for identity but values are compared recursively.
-- There is no protection from infinite recursion.
function mesecon.cmpAny(t1, t2)
if type(t1) ~= type(t2) then return false end
if type(t1) ~= "table" and type(t2) ~= "table" then return t1 == t2 end
if type(t1) ~= "table" then return t1 == t2 end
-- Check that for each key of `t1` both tables have the same value
for i, e in pairs(t1) do
if not mesecon.cmpAny(e, t2[i]) then return false end
end
-- Check that all keys of `t2` are also keys of `t1` so were checked in the previous loop
for i, _ in pairs(t2) do
if t1[i] == nil then return false end
end
return true
end
-- does not overwrite values; number keys (ipairs) are appended, not overwritten
-- Deprecated. Use `merge_tables` or `merge_rule_sets` as appropriate.
function mesecon.mergetable(source, dest)
minetest.log("warning", debug.traceback("Deprecated call to mesecon.mergetable"))
local rval = mesecon.tablecopy(dest)
for k, v in pairs(source) do
@ -218,6 +228,32 @@ function mesecon.mergetable(source, dest)
return rval
end
-- Merges several rule sets in one. Order may not be preserved. Nil arguments
-- are ignored.
-- The rule sets must be of the same kind (either all single-level or all two-level).
-- The function may be changed to normalize the resulting set in some way.
function mesecon.merge_rule_sets(...)
local rval = {}
for _, t in pairs({...}) do -- ignores nils automatically
table.insert_all(rval, mesecon.tablecopy(t))
end
return rval
end
-- Merges two tables, with entries from `replacements` taking precedence over
-- those from `base`. Returns the new table.
-- Values are deep-copied from either table, keys are referenced.
-- Numerical indices arent handled specially.
function mesecon.merge_tables(base, replacements)
local ret = mesecon.tablecopy(replacements) -- these are never overriden so have to be copied in any case
for k, v in pairs(base) do
if ret[k] == nil then -- it could be `false`
ret[k] = mesecon.tablecopy(v)
end
end
return ret
end
function mesecon.register_node(name, spec_common, spec_off, spec_on)
spec_common.drop = spec_common.drop or name .. "_off"
spec_common.on_blast = spec_common.on_blast or mesecon.on_blastnode
@ -225,8 +261,8 @@ function mesecon.register_node(name, spec_common, spec_off, spec_on)
spec_on.__mesecon_state = "on"
spec_off.__mesecon_state = "off"
spec_on = mesecon.mergetable(spec_common, spec_on);
spec_off = mesecon.mergetable(spec_common, spec_off);
spec_on = mesecon.merge_tables(spec_common, spec_on);
spec_off = mesecon.merge_tables(spec_common, spec_off);
minetest.register_node(name .. "_on", spec_on)
minetest.register_node(name .. "_off", spec_off)

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@ -1 +0,0 @@
mesecons

2
mesecons_alias/mod.conf Normal file
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@ -0,0 +1,2 @@
name = mesecons_alias
depends = mesecons

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@ -1 +0,0 @@
mesecons

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@ -32,7 +32,13 @@ mesecon.register_node("mesecons_blinkyplant:blinky_plant", {
fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3},
},
on_timer = on_timer,
on_rightclick = toggle_timer,
on_rightclick = function(pos, node, clicker)
if minetest.is_protected(pos, clicker and clicker:get_player_name() or "") then
return
end
toggle_timer(pos)
end,
on_construct = toggle_timer
},{
tiles = {"jeija_blinky_plant_off.png"},

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@ -0,0 +1,2 @@
name = mesecons_blinkyplant
depends = mesecons

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@ -1,2 +0,0 @@
mesecons
mesecons_receiver

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@ -8,21 +8,24 @@ mesecon.button_turnoff = function (pos)
return
end
minetest.swap_node(pos, {name = "mesecons_button:button_off", param2 = node.param2})
minetest.sound_play("mesecons_button_pop", {pos = pos})
minetest.sound_play("mesecons_button_pop", { pos = pos }, true)
local rules = mesecon.rules.buttonlike_get(node)
mesecon.receptor_off(pos, rules)
end
local use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or nil
minetest.register_node("mesecons_button:button_off", {
drawtype = "nodebox",
tiles = {
"jeija_wall_button_sides.png",
"jeija_wall_button_sides.png",
"jeija_wall_button_sides.png",
"jeija_wall_button_sides.png",
"jeija_wall_button_sides.png",
"jeija_wall_button_off.png"
"jeija_wall_button_sides.png",
"jeija_wall_button_sides.png",
"jeija_wall_button_sides.png",
"jeija_wall_button_sides.png",
"jeija_wall_button_sides.png",
"jeija_wall_button_off.png"
},
use_texture_alpha = use_texture_alpha,
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
@ -46,7 +49,7 @@ minetest.register_node("mesecons_button:button_off", {
on_rightclick = function (pos, node)
minetest.swap_node(pos, {name = "mesecons_button:button_on", param2=node.param2})
mesecon.receptor_on(pos, mesecon.rules.buttonlike_get(node))
minetest.sound_play("mesecons_button_push", {pos=pos})
minetest.sound_play("mesecons_button_push", { pos = pos }, true)
minetest.get_node_timer(pos):start(1)
end,
sounds = default.node_sound_stone_defaults(),
@ -66,7 +69,8 @@ minetest.register_node("mesecons_button:button_on", {
"jeija_wall_button_sides.png",
"jeija_wall_button_sides.png",
"jeija_wall_button_on.png"
},
},
use_texture_alpha = use_texture_alpha,
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,

2
mesecons_button/mod.conf Normal file
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@ -0,0 +1,2 @@
name = mesecons_button
depends = mesecons, mesecons_receiver

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@ -1 +0,0 @@
mesecons

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@ -10,6 +10,7 @@ minetest.register_chatcommand("say", {
minetest.register_chatcommand("tell", {
params = "<name> <text>",
description = "Say <text> to <name> privately",
privs = {shout=true},
func = function(name, param)
local found, _, target, message = param:find("^([^%s]+)%s+(.*)$")
if found == nil then
@ -110,7 +111,7 @@ local function resolve_commands(commands, pos)
local nearest, farthest = nil, nil
local min_distance, max_distance = math.huge, -1
for index, player in pairs(players) do
local distance = vector.distance(pos, player:getpos())
local distance = vector.distance(pos, player:get_pos())
if distance < min_distance then
min_distance = distance
nearest = player:get_player_name()
@ -174,7 +175,8 @@ end
local function can_dig(pos, player)
local meta = minetest.get_meta(pos)
local owner = meta:get_string("owner")
return owner == "" or owner == player:get_player_name()
return owner == "" or owner == player:get_player_name() or
minetest.check_player_privs(player, "protection_bypass")
end
minetest.register_node("mesecons_commandblock:commandblock_off", {

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@ -0,0 +1,2 @@
name = mesecons_commandblock
depends = mesecons

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@ -1 +0,0 @@
mesecons

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@ -54,6 +54,7 @@ local boxes = {
-- Delayer definition defaults
local def = {
drawtype = "nodebox",
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or nil,
walkable = true,
selection_box = {
type = "fixed",
@ -93,7 +94,7 @@ local off_state = {
wield_image = "mesecons_delayer_off_1.png",
groups = off_groups,
on_punch = function(pos, node, puncher)
if minetest.is_protected(pos, puncher and puncher:get_player_name()) then
if minetest.is_protected(pos, puncher and puncher:get_player_name() or "") then
return
end
@ -134,7 +135,7 @@ local on_state = {
},
groups = {bendy = 2, snappy = 1, dig_immediate = 2, not_in_creative_inventory = 1},
on_punch = function(pos, node, puncher)
if minetest.is_protected(pos, puncher and puncher:get_player_name()) then
if minetest.is_protected(pos, puncher and puncher:get_player_name() or "") then
return
end

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@ -0,0 +1,2 @@
name = mesecons_delayer
depends = mesecons

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@ -1,2 +0,0 @@
mesecons
mesecons_materials

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@ -239,7 +239,7 @@ local node_detector_digiline = {
}
local function after_place_node_detector(pos, placer)
local placer_pos = placer:getpos()
local placer_pos = placer:get_pos()
if not placer_pos then
return
end

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@ -0,0 +1,2 @@
name = mesecons_detector
depends = mesecons, mesecons_materials

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@ -1,2 +0,0 @@
mesecons
doors

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@ -13,9 +13,9 @@ local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
minetest.swap_node(pos, {name = replace, param2 = p2})
if (minetest.get_meta(pos):get_int("right") ~= 0) == (params[1] ~= 3) then
minetest.sound_play("doors_door_close", {pos = pos, gain = 0.3, max_hear_distance = 10})
minetest.sound_play("doors_door_close", { pos = pos, gain = 0.3, max_hear_distance = 10 }, true)
else
minetest.sound_play("doors_door_open", {pos = pos, gain = 0.3, max_hear_distance = 10})
minetest.sound_play("doors_door_open", { pos = pos, gain = 0.3, max_hear_distance = 10 }, true)
end
end
@ -73,16 +73,17 @@ meseconify_door("doors:door_wood")
meseconify_door("doors:door_steel")
meseconify_door("doors:door_glass")
meseconify_door("doors:door_obsidian_glass")
meseconify_door("xpanes:door_steel_bar")
-- Trapdoor
local function trapdoor_switch(pos, node)
local state = minetest.get_meta(pos):get_int("state")
if state == 1 then
minetest.sound_play("doors_door_close", {pos = pos, gain = 0.3, max_hear_distance = 10})
minetest.sound_play("doors_door_close", { pos = pos, gain = 0.3, max_hear_distance = 10 }, true)
minetest.set_node(pos, {name="doors:trapdoor", param2 = node.param2})
else
minetest.sound_play("doors_door_open", {pos = pos, gain = 0.3, max_hear_distance = 10})
minetest.sound_play("doors_door_open", { pos = pos, gain = 0.3, max_hear_distance = 10 }, true)
minetest.set_node(pos, {name="doors:trapdoor_open", param2 = node.param2})
end
@ -110,6 +111,12 @@ if doors and doors.get then
minetest.override_item("doors:trapdoor_open", override)
minetest.override_item("doors:trapdoor_steel", override)
minetest.override_item("doors:trapdoor_steel_open", override)
if minetest.registered_items["xpanes:trapdoor_steel_bar"] then
minetest.override_item("xpanes:trapdoor_steel_bar", override)
minetest.override_item("xpanes:trapdoor_steel_bar_open", override)
end
else
if minetest.registered_nodes["doors:trapdoor"] then
minetest.override_item("doors:trapdoor", {

3
mesecons_doors/mod.conf Normal file
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@ -0,0 +1,3 @@
name = mesecons_doors
depends = mesecons, doors
optional_depends = xpanes

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@ -1,12 +1,5 @@
local screwdriver_exists = minetest.global_exists("screwdriver")
local corner_nodebox = {
type = "fixed",
-- ±0.001 is to prevent z-fighting
fixed = {{ -16/32-0.001, -17/32, -3/32, 0, -13/32, 3/32 },
{ -3/32, -17/32, -16/32+0.001, 3/32, -13/32, 3/32}}
}
local corner_selectionbox = {
type = "fixed",
fixed = { -16/32, -16/32, -16/32, 5/32, -12/32, 5/32 },
@ -25,14 +18,11 @@ local corner_get_rules = function (node)
end
minetest.register_node("mesecons_extrawires:corner_on", {
drawtype = "nodebox",
drawtype = "mesh",
mesh = "mesecons_extrawires_corner.obj",
tiles = {
"jeija_insulated_wire_curved_tb_on.png",
"jeija_insulated_wire_curved_tb_on.png^[transformR270",
"jeija_insulated_wire_sides_on.png",
"jeija_insulated_wire_ends_on.png",
"jeija_insulated_wire_sides_on.png",
"jeija_insulated_wire_ends_on.png"
{ name = "jeija_insulated_wire_sides_on.png", backface_culling = true },
{ name = "jeija_insulated_wire_ends_on.png", backface_culling = true },
},
paramtype = "light",
paramtype2 = "facedir",
@ -40,7 +30,6 @@ minetest.register_node("mesecons_extrawires:corner_on", {
walkable = false,
sunlight_propagates = true,
selection_box = corner_selectionbox,
node_box = corner_nodebox,
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
drop = "mesecons_extrawires:corner_off",
sounds = default.node_sound_defaults(),
@ -55,15 +44,12 @@ minetest.register_node("mesecons_extrawires:corner_on", {
})
minetest.register_node("mesecons_extrawires:corner_off", {
drawtype = "nodebox",
drawtype = "mesh",
description = "Insulated Mesecon Corner",
mesh = "mesecons_extrawires_corner.obj",
tiles = {
"jeija_insulated_wire_curved_tb_off.png",
"jeija_insulated_wire_curved_tb_off.png^[transformR270",
"jeija_insulated_wire_sides_off.png",
"jeija_insulated_wire_ends_off.png",
"jeija_insulated_wire_sides_off.png",
"jeija_insulated_wire_ends_off.png"
{ name = "jeija_insulated_wire_sides_off.png", backface_culling = true },
{ name = "jeija_insulated_wire_ends_off.png", backface_culling = true },
},
paramtype = "light",
paramtype2 = "facedir",
@ -71,7 +57,6 @@ minetest.register_node("mesecons_extrawires:corner_off", {
walkable = false,
sunlight_propagates = true,
selection_box = corner_selectionbox,
node_box = corner_nodebox,
groups = {dig_immediate = 3},
sounds = default.node_sound_defaults(),
mesecons = {conductor =
@ -87,8 +72,7 @@ minetest.register_node("mesecons_extrawires:corner_off", {
minetest.register_craft({
output = "mesecons_extrawires:corner_off 3",
recipe = {
{"", "", ""},
{"mesecons_insulated:insulated_off", "mesecons_insulated:insulated_off", ""},
{"", "mesecons_insulated:insulated_off", ""},
{"mesecons_insulated:insulated_off", "mesecons_insulated:insulated_off"},
{"", "mesecons_insulated:insulated_off"},
}
})

View File

@ -1,3 +0,0 @@
default
mesecons
screwdriver?

View File

@ -0,0 +1,91 @@
local rotate
if minetest.global_exists("screwdriver") then rotate = screwdriver.rotate_simple end
local doublecorner_selectionbox = {
type = "fixed",
fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 },
}
local rules = {
{
{ x = 1, y = 0, z = 0 },
{ x = 0, y = 0, z = 1 },
},
{
{ x = -1, y = 0, z = 0 },
{ x = 0, y = 0, z = -1 },
},
}
local doublecorner_rules = {}
for k = 1, 4 do
doublecorner_rules[k] = table.copy(rules)
for i, r in ipairs(rules) do
rules[i] = mesecon.rotate_rules_left(r)
end
end
local function doublecorner_get_rules(node)
return doublecorner_rules[node.param2 % 4 + 1]
end
local doublecorner_states = {
"mesecons_extrawires:doublecorner_00",
"mesecons_extrawires:doublecorner_01",
"mesecons_extrawires:doublecorner_10",
"mesecons_extrawires:doublecorner_11",
}
local wire1_states = { "off", "off", "on", "on" }
local wire2_states = { "off", "on", "off", "on" }
for k, state in ipairs(doublecorner_states) do
local w1 = wire1_states[k]
local w2 = wire2_states[k]
local groups = { dig_immediate = 3 }
if k ~= 1 then groups.not_in_creative_inventory = 1 end
minetest.register_node(state, {
drawtype = "mesh",
mesh = "mesecons_extrawires_doublecorner.obj",
description = "Insulated Mesecon Double Corner",
tiles = {
{ name = "jeija_insulated_wire_sides_" .. w1 .. ".png", backface_culling = true },
{ name = "jeija_insulated_wire_ends_" .. w1 .. ".png", backface_culling = true },
{ name = "jeija_insulated_wire_sides_" .. w2 .. ".png", backface_culling = true },
{ name = "jeija_insulated_wire_ends_" .. w2 .. ".png", backface_culling = true },
},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
walkable = false,
sunlight_propagates = true,
selection_box = doublecorner_selectionbox,
groups = groups,
drop = doublecorner_states[1],
sounds = default.node_sound_defaults(),
mesecons = {
conductor = {
states = doublecorner_states,
rules = doublecorner_get_rules,
},
},
on_blast = mesecon.on_blastnode,
on_rotate = rotate,
})
end
minetest.register_craft({
type = "shapeless",
output = "mesecons_extrawires:doublecorner_00",
recipe = {
"mesecons_extrawires:corner_off",
"mesecons_extrawires:corner_off",
},
})
minetest.register_craft({
type = "shapeless",
output = "mesecons_extrawires:corner_off 2",
recipe = {
"mesecons_extrawires:doublecorner_00",
},
})

View File

@ -1,5 +1,6 @@
dofile(minetest.get_modpath("mesecons_extrawires").."/crossover.lua");
dofile(minetest.get_modpath("mesecons_extrawires").."/tjunction.lua");
dofile(minetest.get_modpath("mesecons_extrawires").."/corner.lua");
dofile(minetest.get_modpath("mesecons_extrawires").."/doublecorner.lua");
dofile(minetest.get_modpath("mesecons_extrawires").."/vertical.lua");
dofile(minetest.get_modpath("mesecons_extrawires").."/mesewire.lua");

View File

@ -18,7 +18,7 @@ minetest.override_item("default:mese", {
-- Copy node definition of powered mese from normal mese
-- and brighten texture tiles to indicate mese is powered
local powered_def = mesecon.mergetable(minetest.registered_nodes["default:mese"], {
local powered_def = mesecon.merge_tables(minetest.registered_nodes["default:mese"], {
drop = "default:mese",
light_source = 5,
mesecons = {conductor = {

View File

@ -0,0 +1,3 @@
name = mesecons_extrawires
depends = default, mesecons
optional_depends = screwdriver

View File

@ -0,0 +1,125 @@
# Вершины
# Провод 1
# 1 (ниж. внутр.)
v 0.093750 -0.531250 -0.501000
v 0.093750 -0.531250 -0.331726
v 0.331726 -0.531250 -0.093750
v 0.501000 -0.531250 -0.093750
# 5 (ниж. наруж.)
v -0.093750 -0.531250 -0.501000
v -0.093750 -0.531250 -0.254061
v 0.254061 -0.531250 0.093750
v 0.501000 -0.531250 0.093750
# 9 (верх. внутр.)
v 0.093750 -0.406250 -0.501000
v 0.093750 -0.406250 -0.331726
v 0.331726 -0.406250 -0.093750
v 0.501000 -0.406250 -0.093750
# 13 (верх. наруж.)
v -0.093750 -0.406250 -0.501000
v -0.093750 -0.406250 -0.254061
v 0.254061 -0.406250 0.093750
v 0.501000 -0.406250 0.093750
# Текстурные координаты
# 1 (ниж.)
vt 0.000000 0.406250
vt 0.168274 0.406250
vt 0.331726 0.406250
vt 0.668274 0.406250
vt 0.831726 0.406250
vt 1.000000 0.406250
vt 0.000000 0.593750
vt 0.245939 0.593750
vt 0.254061 0.593750
vt 0.745939 0.593750
vt 0.754061 0.593750
vt 1.000000 0.593750
# 13 (верх.)
vt 0.000000 0.406250
vt 0.245939 0.406250
vt 0.254061 0.406250
vt 0.745939 0.406250
vt 0.754061 0.406250
vt 1.000000 0.406250
vt 0.000000 0.593750
vt 0.168274 0.593750
vt 0.331726 0.593750
vt 0.668274 0.593750
vt 0.831726 0.593750
vt 1.000000 0.593750
# 25 (внутр.)
vt 1.000000 0.093750
vt 0.831726 0.093750
vt 0.668274 0.093750
vt 0.331726 0.093750
vt 0.168274 0.093750
vt 0.000000 0.093750
vt 1.000000 -0.031250
vt 0.831726 -0.031250
vt 0.668274 -0.031250
vt 0.331726 -0.031250
vt 0.168274 -0.031250
vt 0.000000 -0.031250
# 37 (внеш.)
vt 0.000000 -0.031250
vt 0.245939 -0.031250
vt 0.254061 -0.031250
vt 0.745939 -0.031250
vt 0.754061 -0.031250
vt 1.000000 -0.031250
vt 0.000000 0.093750
vt 0.245939 0.093750
vt 0.254061 0.093750
vt 0.745939 0.093750
vt 0.754061 0.093750
vt 1.000000 0.093750
# 49 (торец)
vt 0.406250 -0.031250
vt 0.406250 0.093750
vt 0.593750 -0.031250
vt 0.593750 0.093750
# Нормали
# 1
vn 1.000000 0.000000 0.000000
vn 0.000000 1.000000 0.000000
vn 0.000000 0.000000 1.000000
vn 0.707107 0.000000 0.707107
# 5
vn -1.000000 0.000000 0.000000
vn 0.000000 -1.000000 0.000000
vn 0.000000 0.000000 -1.000000
vn -0.707107 0.000000 -0.707107
# Грани
g Sides1
# Часть 1
f 5/37/1 6/38/1 14/44/1
f 5/37/1 14/44/1 13/43/1
f 13/13/2 14/14/2 10/20/2
f 13/13/2 10/20/2 9/19/2
f 9/25/5 10/26/5 2/32/5
f 9/25/5 2/32/5 1/31/5
f 1/1/6 2/2/6 6/8/6
f 1/1/6 6/8/6 5/7/6
# Часть 2
f 6/39/4 7/40/4 15/46/4
f 6/39/4 15/46/4 14/45/4
f 14/15/2 15/16/2 11/22/2
f 14/15/2 11/22/2 10/21/2
f 10/27/8 11/28/8 3/34/8
f 10/27/8 3/34/8 2/33/8
f 2/3/6 3/4/6 7/10/6
f 2/3/6 7/10/6 6/9/6
# Часть 3
f 7/41/3 8/42/3 16/48/3
f 7/41/3 16/48/3 15/47/3
f 15/17/2 16/18/2 12/24/2
f 15/17/2 12/24/2 11/23/2
f 11/29/7 12/30/7 4/36/7
f 11/29/7 4/36/7 3/35/7
f 3/5/6 4/6/6 8/12/6
f 3/5/6 8/12/6 7/11/6
g Ends1
f 1/49/3 5/51/3 13/52/3
f 1/49/3 13/52/3 9/50/3
f 4/49/1 12/50/1 16/52/1
f 4/49/1 16/52/1 8/51/1

View File

@ -0,0 +1,180 @@
# Вершины
# Провод 1
# 1 (ниж. внутр.)
v 0.093750 -0.531250 -0.501000
v 0.093750 -0.531250 -0.331726
v 0.331726 -0.531250 -0.093750
v 0.501000 -0.531250 -0.093750
# 5 (ниж. наруж.)
v -0.093750 -0.531250 -0.501000
v -0.093750 -0.531250 -0.254061
v 0.254061 -0.531250 0.093750
v 0.501000 -0.531250 0.093750
# 9 (верх. внутр.)
v 0.093750 -0.406250 -0.501000
v 0.093750 -0.406250 -0.331726
v 0.331726 -0.406250 -0.093750
v 0.501000 -0.406250 -0.093750
# 13 (верх. наруж.)
v -0.093750 -0.406250 -0.501000
v -0.093750 -0.406250 -0.254061
v 0.254061 -0.406250 0.093750
v 0.501000 -0.406250 0.093750
# Провод 2
# 17 (ниж. внутр.)
v -0.093750 -0.531250 0.501000
v -0.093750 -0.531250 0.331726
v -0.331726 -0.531250 0.093750
v -0.501000 -0.531250 0.093750
# 21 (ниж. наруж.)
v 0.093750 -0.531250 0.501000
v 0.093750 -0.531250 0.254061
v -0.254061 -0.531250 -0.093750
v -0.501000 -0.531250 -0.093750
# 25 (верх. внутр.)
v -0.093750 -0.406250 0.501000
v -0.093750 -0.406250 0.331726
v -0.331726 -0.406250 0.093750
v -0.501000 -0.406250 0.093750
# 29 (верх. наруж.)
v 0.093750 -0.406250 0.501000
v 0.093750 -0.406250 0.254061
v -0.254061 -0.406250 -0.093750
v -0.501000 -0.406250 -0.093750
# Текстурные координаты
# 1 (ниж.)
vt 0.000000 0.406250
vt 0.168274 0.406250
vt 0.331726 0.406250
vt 0.668274 0.406250
vt 0.831726 0.406250
vt 1.000000 0.406250
vt 0.000000 0.593750
vt 0.245939 0.593750
vt 0.254061 0.593750
vt 0.745939 0.593750
vt 0.754061 0.593750
vt 1.000000 0.593750
# 13 (верх.)
vt 0.000000 0.406250
vt 0.245939 0.406250
vt 0.254061 0.406250
vt 0.745939 0.406250
vt 0.754061 0.406250
vt 1.000000 0.406250
vt 0.000000 0.593750
vt 0.168274 0.593750
vt 0.331726 0.593750
vt 0.668274 0.593750
vt 0.831726 0.593750
vt 1.000000 0.593750
# 25 (внутр.)
vt 1.000000 0.093750
vt 0.831726 0.093750
vt 0.668274 0.093750
vt 0.331726 0.093750
vt 0.168274 0.093750
vt 0.000000 0.093750
vt 1.000000 -0.031250
vt 0.831726 -0.031250
vt 0.668274 -0.031250
vt 0.331726 -0.031250
vt 0.168274 -0.031250
vt 0.000000 -0.031250
# 37 (внеш.)
vt 0.000000 -0.031250
vt 0.245939 -0.031250
vt 0.254061 -0.031250
vt 0.745939 -0.031250
vt 0.754061 -0.031250
vt 1.000000 -0.031250
vt 0.000000 0.093750
vt 0.245939 0.093750
vt 0.254061 0.093750
vt 0.745939 0.093750
vt 0.754061 0.093750
vt 1.000000 0.093750
# 49 (торец)
vt 0.406250 -0.031250
vt 0.406250 0.093750
vt 0.593750 -0.031250
vt 0.593750 0.093750
# Нормали
# 1
vn 1.000000 0.000000 0.000000
vn 0.000000 1.000000 0.000000
vn 0.000000 0.000000 1.000000
vn 0.707107 0.000000 0.707107
# 5
vn -1.000000 0.000000 0.000000
vn 0.000000 -1.000000 0.000000
vn 0.000000 0.000000 -1.000000
vn -0.707107 0.000000 -0.707107
# Грани
# Грани
g Sides1
# Часть 1
f 5/37/1 6/38/1 14/44/1
f 5/37/1 14/44/1 13/43/1
f 13/13/2 14/14/2 10/20/2
f 13/13/2 10/20/2 9/19/2
f 9/25/5 10/26/5 2/32/5
f 9/25/5 2/32/5 1/31/5
f 1/1/6 2/2/6 6/8/6
f 1/1/6 6/8/6 5/7/6
# Часть 2
f 6/39/4 7/40/4 15/46/4
f 6/39/4 15/46/4 14/45/4
f 14/15/2 15/16/2 11/22/2
f 14/15/2 11/22/2 10/21/2
f 10/27/8 11/28/8 3/34/8
f 10/27/8 3/34/8 2/33/8
f 2/3/6 3/4/6 7/10/6
f 2/3/6 7/10/6 6/9/6
# Часть 3
f 7/41/3 8/42/3 16/48/3
f 7/41/3 16/48/3 15/47/3
f 15/17/2 16/18/2 12/24/2
f 15/17/2 12/24/2 11/23/2
f 11/29/7 12/30/7 4/36/7
f 11/29/7 4/36/7 3/35/7
f 3/5/6 4/6/6 8/12/6
f 3/5/6 8/12/6 7/11/6
g Ends1
f 1/49/3 5/51/3 13/52/3
f 1/49/3 13/52/3 9/50/3
f 4/49/1 12/50/1 16/52/1
f 4/49/1 16/52/1 8/51/1
g Sides2
# Часть 1
f 21/37/1 22/38/1 30/44/1
f 21/37/1 30/44/1 29/43/1
f 29/13/2 30/14/2 26/20/2
f 29/13/2 26/20/2 25/19/2
f 25/25/5 26/26/5 18/32/5
f 25/25/5 18/32/5 17/31/5
f 17/1/6 18/2/6 22/8/6
f 17/1/6 22/8/6 21/7/6
# Часть 2
f 22/39/4 23/40/4 31/46/4
f 22/39/4 31/46/4 30/45/4
f 30/15/2 31/16/2 27/22/2
f 30/15/2 27/22/2 26/21/2
f 26/27/8 27/28/8 19/34/8
f 26/27/8 19/34/8 18/33/8
f 18/3/6 19/4/6 23/10/6
f 18/3/6 23/10/6 22/9/6
# Часть 3
f 23/41/3 24/42/3 32/48/3
f 23/41/3 32/48/3 31/47/3
f 31/17/2 32/18/2 28/24/2
f 31/17/2 28/24/2 27/23/2
f 27/29/7 28/30/7 20/36/7
f 27/29/7 20/36/7 19/35/7
f 19/5/6 20/6/6 24/12/6
f 19/5/6 24/12/6 23/11/6
g Ends2
f 17/49/3 21/51/3 29/52/3
f 17/49/3 29/52/3 25/50/3
f 20/49/1 28/50/1 32/52/1
f 20/49/1 32/52/1 24/51/1

View File

@ -88,7 +88,6 @@ minetest.register_node("mesecons_extrawires:tjunction_off", {
minetest.register_craft({
output = "mesecons_extrawires:tjunction_off 3",
recipe = {
{"", "", ""},
{"mesecons_insulated:insulated_off", "mesecons_insulated:insulated_off", "mesecons_insulated:insulated_off"},
{"", "mesecons_insulated:insulated_off", ""},
}

View File

@ -175,9 +175,9 @@ mesecon.register_node("mesecons_extrawires:vertical_bottom", {
minetest.register_craft({
output = "mesecons_extrawires:vertical_off 3",
recipe = {
{"mesecons:wire_00000000_off"},
{"mesecons:wire_00000000_off"},
{"mesecons:wire_00000000_off"}
{"group:mesecon_conductor_craftable"},
{"group:mesecon_conductor_craftable"},
{"group:mesecon_conductor_craftable"},
}
})

View File

@ -1,2 +0,0 @@
mesecons
screwdriver?

3
mesecons_fpga/mod.conf Normal file
View File

@ -0,0 +1,3 @@
name = mesecons_fpga
depends = mesecons
optional_depends = screwdriver

Binary file not shown.

Binary file not shown.

Binary file not shown.

View File

@ -18,10 +18,12 @@ minetest.register_tool("mesecons_fpga:programmer", {
local meta = minetest.get_meta(pos)
if meta:get_string("instr") == "//////////////" then
minetest.chat_send_player(placer:get_player_name(), "This FPGA is unprogrammed.")
minetest.sound_play("mesecons_fpga_fail", { pos = placer:get_pos(), gain = 0.1, max_hear_distance = 4 }, true)
return itemstack
end
itemstack:set_metadata(meta:get_string("instr"))
minetest.chat_send_player(placer:get_player_name(), "FPGA gate configuration was successfully copied!")
minetest.sound_play("mesecons_fpga_copy", { pos = placer:get_pos(), gain = 0.1, max_hear_distance = 4 }, true)
return itemstack
end,
@ -43,6 +45,7 @@ minetest.register_tool("mesecons_fpga:programmer", {
local imeta = itemstack:get_metadata()
if imeta == "" then
minetest.chat_send_player(player_name, "Use shift+right-click to copy a gate configuration first.")
minetest.sound_play("mesecons_fpga_fail", { pos = user:get_pos(), gain = 0.1, max_hear_distance = 4 }, true)
return itemstack
end
@ -50,6 +53,7 @@ minetest.register_tool("mesecons_fpga:programmer", {
meta:set_string("instr", imeta)
plg.update_meta(pos, imeta)
minetest.chat_send_player(player_name, "Gate configuration was successfully written to FPGA!")
minetest.sound_play("mesecons_fpga_write", { pos = user:get_pos(), gain = 0.1, max_hear_distance = 4 }, true)
return itemstack
end

View File

@ -1,6 +0,0 @@
mesecons
mesecons_microcontroller
mesecons_delayer
mesecons_torch
mesecons_materials

2
mesecons_gates/mod.conf Normal file
View File

@ -0,0 +1,2 @@
name = mesecons_gates
depends = mesecons, mesecons_microcontroller, mesecons_delayer, mesecons_torch, mesecons_materials

View File

@ -1 +0,0 @@
mesecons

View File

@ -12,6 +12,7 @@ minetest.register_node("mesecons_hydroturbine:hydro_turbine_off", {
"jeija_hydro_turbine_turbine_top_bottom_off.png",
"jeija_hydro_turbine_turbine_misc_off.png"
},
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or nil,
inventory_image = "jeija_hydro_turbine_inv.png",
is_ground_content = false,
wield_scale = {x=0.75, y=0.75, z=0.75},
@ -42,6 +43,7 @@ minetest.register_node("mesecons_hydroturbine:hydro_turbine_on", {
{ name = "jeija_hydro_turbine_turbine_misc_on.png",
animation = {type = "vertical_frames", aspect_w = 256, aspect_h = 32, length = 0.4} }
},
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "clip" or nil,
inventory_image = "jeija_hydro_turbine_inv.png",
drop = "mesecons_hydroturbine:hydro_turbine_off 1",
groups = {dig_immediate=2,not_in_creative_inventory=1},

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@ -0,0 +1,2 @@
name = mesecons_hydroturbine
depends = mesecons

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@ -1,2 +0,0 @@
mesecons
screwdriver?

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@ -86,7 +86,7 @@ minetest.register_craft({
output = "mesecons_insulated:insulated_off 3",
recipe = {
{"mesecons_materials:fiber", "mesecons_materials:fiber", "mesecons_materials:fiber"},
{"mesecons:wire_00000000_off", "mesecons:wire_00000000_off", "mesecons:wire_00000000_off"},
{"group:mesecon_conductor_craftable", "group:mesecon_conductor_craftable", "group:mesecon_conductor_craftable"},
{"mesecons_materials:fiber", "mesecons_materials:fiber", "mesecons_materials:fiber"},
}
})

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@ -0,0 +1,3 @@
name = mesecons_insulated
depends = mesecons
optional_depends = screwdriver

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mesecons

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@ -9,9 +9,12 @@ local mesecon_lamp_box = {
wall_side = {-0.375,-0.3125,-0.3125,-0.5,0.3125,0.3125},
}
local use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or nil
minetest.register_node("mesecons_lamp:lamp_on", {
drawtype = "nodebox",
tiles = {"jeija_meselamp_on.png"},
use_texture_alpha = use_texture_alpha,
paramtype = "light",
paramtype2 = "wallmounted",
is_ground_content = false,
@ -36,6 +39,7 @@ minetest.register_node("mesecons_lamp:lamp_on", {
minetest.register_node("mesecons_lamp:lamp_off", {
drawtype = "nodebox",
tiles = {"jeija_meselamp_off.png"},
use_texture_alpha = use_texture_alpha,
inventory_image = "jeija_meselamp.png",
wield_image = "jeija_meselamp.png",
paramtype = "light",

2
mesecons_lamp/mod.conf Normal file
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@ -0,0 +1,2 @@
name = mesecons_lamp
depends = mesecons

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@ -1,2 +0,0 @@
mesecons
dye

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@ -0,0 +1,2 @@
name = mesecons_lightstone
depends = mesecons, dye

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@ -1 +0,0 @@
mesecons

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@ -266,6 +266,46 @@ local function remove_functions(x)
return x
end
local function validate_iid(iid)
if not iid then return true end -- nil is OK
local limit = mesecon.setting("luacontroller_interruptid_maxlen", 256)
if type(iid) == "string" then
if #iid <= limit then return true end -- string is OK unless too long
return false, "An interrupt ID was too large!"
end
if type(iid) == "number" or type(iid) == "boolean" then return true, "Non-string interrupt IDs are deprecated" end
local warn
local seen = {}
local function check(t)
if type(t) == "function" then
warn = "Functions cannot be used in interrupt IDs"
return false
end
if type(t) ~= "table" then
return true
end
if seen[t] then
warn = "Non-tree-like tables are forbidden as interrupt IDs"
return false
end
seen[t] = true
for k, v in pairs(t) do
if not check(k) then return false end
if not check(v) then return false end
end
return true
end
if not check(iid) then return false, warn end
if #minetest.serialize(iid) > limit then
return false, "An interrupt ID was too large!"
end
return true, "Table interrupt IDs are deprecated and are unreliable; use strings instead"
end
-- The setting affects API so is not intended to be changeable at runtime
local get_interrupt
if mesecon.setting("luacontroller_lightweight_interrupts", false) then
@ -282,26 +322,18 @@ else
-- itbl: Flat table of functions to run after sandbox cleanup, used to prevent various security hazards
get_interrupt = function(pos, itbl, send_warning)
-- iid = interrupt id
local function interrupt(time, iid)
return function (time, iid)
-- NOTE: This runs within string metatable sandbox, so don't *rely* on anything of the form (""):y
-- Hence the values get moved out. Should take less time than original, so totally compatible
if type(time) ~= "number" then error("Delay must be a number") end
table.insert(itbl, function ()
-- Outside string metatable sandbox, can safely run this now
local luac_id = minetest.get_meta(pos):get_int("luac_id")
-- Check if IID is dodgy, so you can't use interrupts to store an infinite amount of data.
-- Note that this is safe from alter-after-free because this code gets run after the sandbox has ended.
-- This runs outside of the timer and *shouldn't* harm perf. unless dodgy data is being sent in the first place
iid = remove_functions(iid)
local msg_ser = minetest.serialize(iid)
if #msg_ser <= mesecon.setting("luacontroller_interruptid_maxlen", 256) then
mesecon.queue:add_action(pos, "lc_interrupt", {luac_id, iid}, time, iid, 1)
else
send_warning("An interrupt ID was too large!")
end
local ok, warn = validate_iid(iid)
if ok then mesecon.queue:add_action(pos, "lc_interrupt", {luac_id, iid}, time, iid, 1) end
if warn then send_warning(warn) end
end)
end
return interrupt
end
end
@ -632,6 +664,7 @@ local function reset_formspec(meta, code, errmsg)
code = minetest.formspec_escape(code or "")
errmsg = minetest.formspec_escape(tostring(errmsg or ""))
meta:set_string("formspec", "size[12,10]"
.."style_type[label,textarea;font=mono]"
.."background[-0.2,-0.25;12.4,10.75;jeija_luac_background.png]"
.."label[0.1,8.3;"..errmsg.."]"
.."textarea[0.2,0.2;12.2,9.5;code;;"..code.."]"
@ -901,4 +934,3 @@ minetest.register_craft({
{'group:mesecon_conductor_craftable', 'group:mesecon_conductor_craftable', ''},
}
})

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@ -0,0 +1,2 @@
name = mesecons_luacontroller
depends = mesecons

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@ -1 +0,0 @@
mesecons

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@ -0,0 +1,2 @@
name = mesecons_materials
depends = mesecons

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@ -1 +0,0 @@
mesecons

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@ -0,0 +1,2 @@
name = mesecons_microcontroller
depends = mesecons

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@ -1,3 +0,0 @@
mesecons
mesecons_materials
mesecons_mvps

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@ -66,6 +66,7 @@ function mesecon.register_movestone(name, def, is_sticky, is_vertical)
mesecon.on_dignode(pos, node)
mesecon.on_placenode(frontpos, node)
minetest.get_node_timer(frontpos):start(timer_interval)
minetest.sound_play("movestone", { pos = pos, max_hear_distance = 20, gain = 0.5 }, true)
-- ### Step 3: If sticky, pull stack behind ###
if is_sticky then

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@ -0,0 +1,2 @@
name = mesecons_movestones
depends = mesecons, mesecons_materials, mesecons_mvps

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@ -1 +0,0 @@
mesecons

2
mesecons_mvps/mod.conf Normal file
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@ -0,0 +1,2 @@
name = mesecons_mvps
depends = mesecons

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@ -1 +0,0 @@
mesecons

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@ -1,12 +1,13 @@
This effector makes a sound if powered and can be used for making music. Normally it makes piano sounds. The sound frequency can be changed by punching the block. There are some special sounds that depend on the block below:
This effector makes a sound if powered and can be used for making music. Normally it makes piano sounds. The sound frequency can be changed by punching the block (only works for piano). There are some special sounds that depend on the block below:
<table colspace="5">
<tr><th>Block Below</th><th>Effect</th></tr>
<tr><td>Glass</td><td>Hihat</td></tr>
<tr><td>Stone</td><td>Kick</td></tr>
<tr><td>Chest</td><td>Snare</td></tr>
<tr><td>Tree</td><td>Crash</td></tr>
<tr><td>Wood</td><td>Lite Crash</td></tr>
<tr><td>Coal Block</td><td>Explosion Sound </td></tr>
<tr><td>Lava Source</td><td>Fire Sound</td></tr>
<tr><td>Steel Block</td><td>Raises the pitch by one octave</td></tr>
<tr><td>Glass or Obsidian Glass</td><td>Hi-hat</td></tr>
<tr><td>Any stone</td><td>Kick</td></tr>
<tr><td>Chest or Locked Chest</td><td>Snare</td></tr>
<tr><td>Any tree</td><td>Crash</td></tr>
<tr><td>Any wooden planks</td><td>Lite Crash</td></tr>
<tr><td>Coal Block</td><td>Explosion sound</td></tr>
<tr><td>Lava Source</td><td>Fire sound</td></tr>
<tr><td>Steel Block</td><td>Piano (high pitch, one octave higher than normal)</td></tr>
<tr><td>Any other block</td><td>Piano (low pitch)</td></tr>
</table>

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@ -3,7 +3,11 @@ minetest.register_node("mesecons_noteblock:noteblock", {
tiles = {"mesecons_noteblock.png"},
is_ground_content = false,
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2},
on_punch = function(pos, node) -- change sound when punched
on_punch = function(pos, node, puncher) -- change sound when punched
if minetest.is_protected(pos, puncher and puncher:get_player_name() or "") then
return
end
node.param2 = (node.param2+1)%12
mesecon.noteblock_play(pos, node.param2)
minetest.set_node(pos, node)
@ -43,19 +47,33 @@ local soundnames = {
}
local node_sounds = {
["default:glass"] = "mesecons_noteblock_hihat",
["default:stone"] = "mesecons_noteblock_kick",
["default:lava_source"] = "fire_fire",
["default:chest"] = "mesecons_noteblock_snare",
["default:tree"] = "mesecons_noteblock_crash",
["default:wood"] = "mesecons_noteblock_litecrash",
["default:chest_locked"] = "mesecons_noteblock_snare",
["default:coalblock"] = "tnt_explode",
["default:glass"] = "mesecons_noteblock_hihat",
["default:obsidian_glass"] = "mesecons_noteblock_hihat",
}
local node_sounds_group = {
["stone"] = "mesecons_noteblock_kick",
["tree"] = "mesecons_noteblock_crash",
["wood"] = "mesecons_noteblock_litecrash",
}
mesecon.noteblock_play = function(pos, param2)
pos.y = pos.y-1
local nodeunder = minetest.get_node(pos).name
local soundname = node_sounds[nodeunder]
if not soundname then
for k,v in pairs(node_sounds_group) do
local g = minetest.get_item_group(nodeunder, k)
if g ~= 0 then
soundname = v
break
end
end
end
if not soundname then
soundname = soundnames[param2]
if not soundname then
@ -67,5 +85,11 @@ mesecon.noteblock_play = function(pos, param2)
end
end
pos.y = pos.y+1
minetest.sound_play(soundname, {pos = pos})
if soundname == "fire_fire" then
-- Smoothly fade out fire sound
local handle = minetest.sound_play(soundname, {pos = pos, loop = true})
minetest.after(3.0, minetest.sound_fade, handle, -1.5, 0.0)
else
minetest.sound_play(soundname, {pos = pos}, true)
end
end

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@ -0,0 +1,2 @@
name = mesecons_noteblock
depends = mesecons

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@ -1,2 +0,0 @@
mesecons
mesecons_mvps

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@ -67,11 +67,7 @@ local function piston_remove_pusher(pos, node, check_falling)
end
minetest.remove_node(pusherpos)
minetest.sound_play("piston_retract", {
pos = pos,
max_hear_distance = 20,
gain = 0.3,
})
minetest.sound_play("piston_retract", { pos = pos, max_hear_distance = 20, gain = 0.3 }, true)
if check_falling then
minetest.check_for_falling(pusherpos)
@ -96,11 +92,7 @@ local piston_on = function(pos, node)
end
minetest.swap_node(pos, {param2 = node.param2, name = pistonspec.onname})
minetest.set_node(pusher_pos, {param2 = node.param2, name = pistonspec.pusher})
minetest.sound_play("piston_extend", {
pos = pos,
max_hear_distance = 20,
gain = 0.3,
})
minetest.sound_play("piston_extend", { pos = pos, max_hear_distance = 20, gain = 0.3 }, true)
mesecon.mvps_process_stack(stack)
mesecon.mvps_move_objects(pusher_pos, dir, oldstack)
end

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@ -0,0 +1,2 @@
name = mesecons_pistons
depends = mesecons, mesecons_mvps

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@ -1 +0,0 @@
mesecons

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@ -0,0 +1,2 @@
name = mesecons_powerplant
depends = mesecons

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@ -1 +0,0 @@
mesecons

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@ -24,7 +24,7 @@ local function pp_on_timer(pos, elapsed)
mesecon.receptor_off(pos, mesecon.rules.pplate)
elseif node.name == basename .. "_off" then
for k, obj in pairs(objs) do
local objpos = obj:getpos()
local objpos = obj:get_pos()
if objpos.y > pos.y-1 and objpos.y < pos.y then
minetest.set_node(pos, {name = basename .. "_on"})
mesecon.receptor_on(pos, mesecon.rules.pplate )

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@ -0,0 +1,2 @@
name = mesecons_pressureplates
depends = mesecons

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@ -1 +0,0 @@
mesecons

2
mesecons_random/mod.conf Normal file
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@ -0,0 +1,2 @@
name = mesecons_random
depends = mesecons

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@ -1 +0,0 @@
mesecons

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@ -0,0 +1,2 @@
name = mesecons_receiver
depends = mesecons

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@ -1,2 +0,0 @@
mesecons
mesecons_materials

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@ -1,98 +1,60 @@
-- Solar Panel
minetest.register_node("mesecons_solarpanel:solar_panel_on", {
drawtype = "nodebox",
tiles = { "jeija_solar_panel.png", },
inventory_image = "jeija_solar_panel.png",
wield_image = "jeija_solar_panel.png",
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
is_ground_content = false,
node_box = {
type = "wallmounted",
wall_bottom = { -7/16, -8/16, -7/16, 7/16, -7/16, 7/16 },
wall_top = { -7/16, 7/16, -7/16, 7/16, 8/16, 7/16 },
wall_side = { -8/16, -7/16, -7/16, -7/16, 7/16, 7/16 },
},
selection_box = {
type = "wallmounted",
wall_bottom = { -7/16, -8/16, -7/16, 7/16, -7/16, 7/16 },
wall_top = { -7/16, 7/16, -7/16, 7/16, 8/16, 7/16 },
wall_side = { -8/16, -7/16, -7/16, -7/16, 7/16, 7/16 },
},
drop = "mesecons_solarpanel:solar_panel_off",
groups = {dig_immediate=3, not_in_creative_inventory = 1},
sounds = default.node_sound_glass_defaults(),
mesecons = {receptor = {
state = mesecon.state.on,
rules = mesecon.rules.wallmounted_get,
}},
on_blast = mesecon.on_blastnode,
})
-- Solar Panel
minetest.register_node("mesecons_solarpanel:solar_panel_off", {
drawtype = "nodebox",
tiles = { "jeija_solar_panel.png", },
inventory_image = "jeija_solar_panel.png",
wield_image = "jeija_solar_panel.png",
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
is_ground_content = false,
node_box = {
type = "wallmounted",
wall_bottom = { -7/16, -8/16, -7/16, 7/16, -7/16, 7/16 },
wall_top = { -7/16, 7/16, -7/16, 7/16, 8/16, 7/16 },
wall_side = { -8/16, -7/16, -7/16, -7/16, 7/16, 7/16 },
},
selection_box = {
type = "wallmounted",
wall_bottom = { -7/16, -8/16, -7/16, 7/16, -7/16, 7/16 },
wall_top = { -7/16, 7/16, -7/16, 7/16, 8/16, 7/16 },
wall_side = { -8/16, -7/16, -7/16, -7/16, 7/16, 7/16 },
},
groups = {dig_immediate=3},
mesecon.register_node("mesecons_solarpanel:solar_panel", {
description = "Solar Panel",
drawtype = "nodebox",
tiles = {"mesecons_solarpanel.png"},
inventory_image = "mesecons_solarpanel.png",
wield_image = "mesecons_solarpanel.png",
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
is_ground_content = false,
node_box = {
type = "wallmounted",
wall_bottom = {-7/16, -8/16, -7/16, 7/16, -7/16, 7/16},
wall_top = {-7/16, 7/16, -7/16, 7/16, 8/16, 7/16},
wall_side = {-8/16, -7/16, -7/16, -7/16, 7/16, 7/16},
},
sounds = default.node_sound_glass_defaults(),
on_blast = mesecon.on_blastnode,
},{
groups = {dig_immediate = 3},
mesecons = {receptor = {
state = mesecon.state.off,
rules = mesecon.rules.wallmounted_get,
rules = mesecon.rules.wallmounted_get
}}
},{
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
mesecons = {receptor = {
state = mesecon.state.on,
rules = mesecon.rules.wallmounted_get
}},
on_blast = mesecon.on_blastnode,
})
minetest.register_craft({
output = "mesecons_solarpanel:solar_panel_off 1",
output = "mesecons_solarpanel:solar_panel_off",
recipe = {
{"mesecons_materials:silicon", "mesecons_materials:silicon"},
{"mesecons_materials:silicon", "mesecons_materials:silicon"},
}
})
minetest.register_abm(
{nodenames = {"mesecons_solarpanel:solar_panel_off"},
minetest.register_abm({
label = "Solar Panel On/Off",
nodenames = {
"mesecons_solarpanel:solar_panel_off",
"mesecons_solarpanel:solar_panel_on"
},
interval = 1,
chance = 1,
catch_up = false,
action = function(pos, node)
local light = minetest.get_node_light(pos)
if light >= 12 then
if light >= 12 and node.name == "mesecons_solarpanel:solar_panel_off" then
node.name = "mesecons_solarpanel:solar_panel_on"
minetest.swap_node(pos, node)
mesecon.receptor_on(pos, mesecon.rules.wallmounted_get(node))
end
end,
})
minetest.register_abm(
{nodenames = {"mesecons_solarpanel:solar_panel_on"},
interval = 1,
chance = 1,
action = function(pos, node)
local light = minetest.get_node_light(pos)
if light < 12 then
elseif light < 12 and node.name == "mesecons_solarpanel:solar_panel_on" then
node.name = "mesecons_solarpanel:solar_panel_off"
minetest.swap_node(pos, node)
mesecon.receptor_off(pos, mesecon.rules.wallmounted_get(node))

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@ -0,0 +1,2 @@
name = mesecons_solarpanel
depends = mesecons, mesecons_materials

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@ -1,2 +0,0 @@
mesecons
mesecons_mvps

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@ -0,0 +1,2 @@
name = mesecons_stickyblocks
depends = mesecons, mesecons_mvps

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@ -1 +0,0 @@
mesecons

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@ -11,7 +11,7 @@ mesecon.register_node("mesecons_switch:mesecon_switch", {
else
mesecon.receptor_off(pos)
end
minetest.sound_play("mesecons_switch", {pos=pos})
minetest.sound_play("mesecons_switch", { pos = pos }, true)
end
},{
groups = {dig_immediate=2},

2
mesecons_switch/mod.conf Normal file
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@ -0,0 +1,2 @@
name = mesecons_switch
depends = mesecons

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@ -1 +0,0 @@
mesecons

2
mesecons_torch/mod.conf Normal file
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@ -0,0 +1,2 @@
name = mesecons_torch
depends = mesecons

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