function mesecon:lightstone_add(name, base_item, texture_off, texture_on) minetest.register_node("mesecons_lightstone:lightstone_" .. name .. "_off", { tiles = {texture_off}, inventory_image = minetest.inventorycube(texture_off), groups = {cracky=2, mesecon_effector_off = 1, mesecon = 2}, description=name.." Lightstone", mesecons = {effector = { state = mesecon.state.off, action_on = function (pos, node) minetest.env:add_node(pos, {name="mesecons_lightstone:lightstone_" .. name .. "_on"}) mesecon:receptor_on(pos) end }} }) minetest.register_node("mesecons_lightstone:lightstone_" .. name .. "_on", { tiles = {texture_on}, inventory_image = minetest.inventorycube(texture_on), groups = {cracky=2,not_in_creative_inventory=1, mesecon = 2}, drop = "node mesecons_lightstone:lightstone_" .. name .. "_off 1", light_source = LIGHT_MAX-2, mesecons = {effector = { state = mesecon.state.on, action_off = function (pos, node) minetest.env:add_node(pos, {name="mesecons_lightstone:lightstone_" .. name .. "_off"}) mesecon:receptor_off(pos) end }} }) minetest.register_craft({ output = "node mesecons_lightstone:lightstone_" .. name .. "_off 1", recipe = { {'',base_item,''}, {base_item,'default:torch',base_item}, {'','group:mesecon_conductor_craftable',''}, } }) end mesecon:lightstone_add("red", "craft default:clay_brick 1", "jeija_lightstone_red_off.png", "jeija_lightstone_red_on.png") mesecon:lightstone_add("green", "node default:cactus 1", "jeija_lightstone_green_off.png", "jeija_lightstone_green_on.png") mesecon:lightstone_add("blue", "node mesecons_materials:fiber 1", "jeija_lightstone_blue_off.png", "jeija_lightstone_blue_on.png") mesecon:lightstone_add("gray", "node default:cobble 1", "jeija_lightstone_gray_off.png", "jeija_lightstone_gray_on.png") mesecon:lightstone_add("darkgray", "node default:gravel 1", "jeija_lightstone_darkgray_off.png", "jeija_lightstone_darkgray_on.png")