Add status
parameter to item & node def
Colours the item/node description to red if "no," orange if "unstable," and white if anything else.
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81705adbdc
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15
api.lua
15
api.lua
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@ -39,6 +39,17 @@ function microexpansion.register_recipe(output, recipe)
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else return microexpansion.log("invalid recipe for definition "..output..". "..dump(recipe[2])) end
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end
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-- [local function] Choose description colour
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local function desc_colour(status, desc)
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if status == "unstable" then
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return minetest.colorize("orange", desc)
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elseif status == "no" then
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return minetest.colorize("red", desc)
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else
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return minetest.colorize("white", desc)
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end
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end
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-- [function] Register Item
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function microexpansion.register_item(itemstring, def)
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-- Set usedfor
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@ -51,6 +62,8 @@ function microexpansion.register_item(itemstring, def)
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else
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def.inventory_image = BASENAME.."_"..itemstring..".png"
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end
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-- Colour description
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def.description = desc_colour(def.status, def.description)
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-- Register craftitem
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minetest.register_craftitem(BASENAME..":"..itemstring, def)
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@ -73,6 +86,8 @@ function microexpansion.register_node(itemstring, def)
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def.tiles[_] = BASENAME.."_"..i..".png"
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end
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end
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-- Colour description
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def.description = desc_colour(def.status, def.description)
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-- register craftitem
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minetest.register_node(BASENAME..":"..itemstring, def)
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@ -41,9 +41,9 @@ The above registers multiple recipes for the item specified. The `1` specifies t
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#### `register_item(itemstring, def)`
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__Usage:__ `microexpansion.register_item(<itemstring (string)>, <item definition (table)>`
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This API function accepts the same parameters in the definition table as does `minetest.register_craftitem`, however, it makes several modifications to the parameters before passing them on. A new parameter, `usedfor`, is introduced, which if provided is appened on a new line in grey to the item description, a good way to specify what the item does or include more information about it. The `inventory_image` parameter is modified to enforce the naming style adding `microexpansion_` to the beginning of the specified path, and `.png` to the end. If not `inventory_image` is provided, the itemstring is used and then undergoes the above modification. This allows shortening and even removing the `inventory_image` code, while passing everything else (aside from `usedfor`) on to `minetest.register_craftitem`.
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This API function accepts the same parameters in the definition table as does `minetest.register_craftitem`, however, it makes several modifications to the parameters before passing them on. A new parameter, `usedfor`, is introduced, which if provided is appened on a new line in grey to the item description, a good way to specify what the item does or include more information about it. The `inventory_image` parameter is modified to enforce the naming style adding `microexpansion_` to the beginning of the specified path, and `.png` to the end. If not `inventory_image` is provided, the itemstring is used and then undergoes the above modification. This allows shortening and even removing the `inventory_image` code, while passing everything else (aside from `usedfor`) on to `minetest.register_craftitem`. One final extra parameter is `status`, which if set to `no` the description is red, if set to `unstable` the description is `orange`, and if anything else the description is red.
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#### `register_node(itemstring, def)`
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__Usage:__ `microexpansion.register_node(<itemstring (string)>, <item definition (table)>`
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This API function accepts the same parameters in the definition table as does `minetest.register_craftitem`, however, it makes several modifications to the parameters before passing them on. A new parameter, `usedfor`, is introduced, which if provided is appened on a new line in grey to the item description, a good way to specify what the item does or include more information about it. The `tiles` table is modified so as to simplify the definition when registering the node. Each texture in the `tiles` table has `microexpansion_` added to the beginning and `.png` to the end. This means that rather than specifying something like `microexpansion_chest_top.png`, only `chest_top` is required. __Note:__ the texture path "autocomplete" functionality can be disabled by settings `auto_complete` to `false` in the definition (useful if using textures from another mod).
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This API function accepts the same parameters in the definition table as does `minetest.register_craftitem`, however, it makes several modifications to the parameters before passing them on. A new parameter, `usedfor`, is introduced, which if provided is appened on a new line in grey to the item description, a good way to specify what the item does or include more information about it. The `tiles` table is modified so as to simplify the definition when registering the node. Each texture in the `tiles` table has `microexpansion_` added to the beginning and `.png` to the end. This means that rather than specifying something like `microexpansion_chest_top.png`, only `chest_top` is required. __Note:__ the texture path "autocomplete" functionality can be disabled by settings `auto_complete` to `false` in the definition (useful if using textures from another mod). One final extra parameter is `status`, which if set to `no` the description is red, if set to `unstable` the description is `orange`, and if anything else the description is red.
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@ -23,6 +23,7 @@ me.register_node("fuel_fired_generator", {
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},
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groups = { cracky = 1 },
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paramtype2 = "facedir",
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status = "no",
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})
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-- [register node] Super Smelter
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@ -46,4 +47,5 @@ me.register_node("super_smelter", {
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},
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groups = { cracky = 1 },
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paramtype2 = "facedir",
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status = "no",
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})
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