101 lines
2.6 KiB
Lua
101 lines
2.6 KiB
Lua
-- storage/api.lua
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local BASENAME = "microexpansion"
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-- [function] register cell
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function microexpansion.register_cell(itemstring, def)
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if not def.inventory_image then
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def.inventory_image = itemstring
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end
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-- register craftitem
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minetest.register_craftitem(BASENAME..":"..itemstring, {
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description = def.description,
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inventory_image = BASENAME.."_"..def.inventory_image..".png",
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groups = {microexpansion_cell = 1},
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stack_max = 1,
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microexpansion = {
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base_desc = def.description,
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drive = {
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capacity = def.capacity or 5000,
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},
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},
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})
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-- if recipe, register recipe
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if def.recipe then
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-- if recipe, register recipe
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if def.recipe then
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microexpansion.register_recipe(BASENAME..":"..itemstring, def.recipe)
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end
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end
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end
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-- [function] Get cell size
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function microexpansion.get_cell_size(name)
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local item = minetest.registered_craftitems[name]
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if item then
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return item.microexpansion.drive.capacity
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end
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end
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-- [function] Calculate max stacks
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function microexpansion.int_to_stacks(int)
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return math.floor(int / 99)
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end
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-- [function] Calculate number of pages
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function microexpansion.int_to_pagenum(int)
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return math.floor(microexpansion.int_to_stacks(int) / 32)
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end
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-- [function] Move items from inv to inv
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function microexpansion.move_inv(inv1, inv2)
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local finv, tinv = inv1.inv, inv2.inv
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local fname, tname = inv1.name, inv2.name
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for i,v in ipairs(finv:get_list(fname) or {}) do
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if tinv and tinv:room_for_item(tname, v) then
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local leftover = tinv:add_item( tname, v )
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finv:remove_item(fname, v)
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if leftover and not(leftover:is_empty()) then
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finv:add_item(fname, v)
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end
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end
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end
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end
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-- [function] Update cell description
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function microexpansion.cell_desc(inv, listname, spos)
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local stack = inv:get_stack(listname, spos)
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if stack:get_name() ~= "" then
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local meta = stack:get_meta()
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local base_desc = minetest.registered_craftitems[stack:get_name()].microexpansion.base_desc
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local max_slots = inv:get_size("main")
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local max_items = math.floor(max_slots * 99)
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local slots, items = 0, 0
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-- Get amount of items in drive
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for i = 1, max_items do
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local stack = inv:get_stack("main", i)
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local item = stack:get_name()
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if item ~= "" then
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slots = slots + 1
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local num = stack:get_count()
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if num == 0 then num = 1 end
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items = items + num
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end
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end
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-- Calculate Percentage
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local percent = math.floor(items / max_items * 100)
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-- Update description
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meta:set_string("description", base_desc.."\n"..
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minetest.colorize("grey", tostring(items).."/"..tostring(max_items).." Items ("..tostring(percent).."%)"))
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-- Update stack
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inv:set_stack(listname, spos, stack)
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end
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end
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