From 47734969e20e5c0a239749756d30ab86a092d41b Mon Sep 17 00:00:00 2001 From: stujones11 Date: Fri, 28 Apr 2017 19:06:38 +0100 Subject: [PATCH] Bump version to 0.4.9 --- 3d_armor/README.txt | 2 +- 3d_armor/api.lua | 3 +-- 3d_armor/armor.lua | 1 - README.md | 13 +++++++------ 4 files changed, 9 insertions(+), 10 deletions(-) diff --git a/3d_armor/README.txt b/3d_armor/README.txt index 866c2c5..db445be 100644 --- a/3d_armor/README.txt +++ b/3d_armor/README.txt @@ -65,7 +65,7 @@ armor_water_protect = true -- Enable fire protection (defaults true if using ethereal mod) armor_fire_protect = false --- Enable punch damage effects (only works for armor with `damage_groups` table) +-- Enable punch damage effects. armor_punch_damage = true API diff --git a/3d_armor/api.lua b/3d_armor/api.lua index bd438a7..00ec740 100644 --- a/3d_armor/api.lua +++ b/3d_armor/api.lua @@ -69,7 +69,7 @@ armor = { on_damage = {}, on_destroy = {}, }, - version = "0.4.8", + version = "0.4.9", } armor.config = { @@ -472,4 +472,3 @@ armor.drop_armor = function(pos, stack) obj:setvelocity({x=math.random(-1, 1), y=5, z=math.random(-1, 1)}) end end - diff --git a/3d_armor/armor.lua b/3d_armor/armor.lua index 6ddcd08..306a687 100644 --- a/3d_armor/armor.lua +++ b/3d_armor/armor.lua @@ -346,4 +346,3 @@ for k, v in pairs(armor.materials) do }, }) end - diff --git a/README.md b/README.md index 42cd0d4..443c70b 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,4 @@ -Modpack - 3d Armor [0.4.8] +Modpack - 3d Armor [0.4.9] ========================== ### Table of Contents @@ -19,14 +19,12 @@ Modpack - 3d Armor [0.4.8] [mod] Visible Player Armor [3d_armor] ------------------------------------- -Minetest Version: 0.4.13 +Minetest Version: 0.4.15 Game: minetest_game and many derivatives Depends: default -Recommends: inventory_plus or unified_inventory (use only one) - Adds craftable armor that is visible to other players. Each armor item worn contributes to a player's armor group level making them less vulnerable to attack. @@ -38,7 +36,11 @@ Fire protection has been added by TenPlus1 and in use when ethereal mod is found armor has been enabled. each piece of armor offers 1 fire protection, level 1 protects against torches, level 2 against crystal spikes, 3 for fire and 5 protects when in lava. -Compatible with player skins [skins] by Zeg9 and Player Textures [player_textures] by PilzAdam +Compatible with sfinv, inventory plus or unified inventory by enabling the appropriate +inventory module, [3d_armor_sfinv], [3d_armor_ip] and [3d_armor_ui] respectively. +Also compatible with [smart_inventory] without the need for additional modules. + +built in support player skins [skins] by Zeg9 and Player Textures [player_textures] by PilzAdam and [simple_skins] by TenPlus1. Armor can be configured by adding a file called armor.conf in 3d_armor mod or world directory. @@ -75,7 +77,6 @@ Depends: 3d_armor, technic Adds hazmat suit to 3d_armor. It protects rather well from fire (if enabled in configuration) and radiation*, and it has built-in oxygen supply. Requires technic mod. -*Requires patched version of [technic mod](https://github.com/minetest-technic/technic/pull/275) [mod] 3d Armor Stand [3d_armor_stand] -------------------------------------