diff --git a/README.md b/README.md index 3655e33..8b11458 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,5 @@ -Modpack - 3d Armor [0.4.13] -=========================== +Modpack - 3d Armor +================== ![3d_armor screenshot](https://github.com/minetest-mods/3d_armor/blob/master/screenshot.png) @@ -22,7 +22,7 @@ Modpack - 3d Armor [0.4.13] [mod] Visible Player Armor [3d_armor] ------------------------------------- -Minetest Version: 5.0.0 +Minetest Version: 5.0.0 and newer Game: minetest_game and many derivatives @@ -49,7 +49,24 @@ and [simple_skins] by TenPlus1. Armor can be configured by adding a file called armor.conf in 3d_armor mod or world directory. see armor.conf.example for all available options. -For mod installation instructions, please visit: http://wiki.minetest.com/wiki/Installing_Mods +For **mod installation** instructions, please visit: http://wiki.minetest.com/wiki/Installing_Mods + +The specific "armors as modpack" refactorization allows anyone to enable/disable any armors they want as mods rather than obscure settings of the past. (See [#78](https://github.com/minetest-mods/3d_armor/commit/9444afd7222a71fc17d40c9793506812d715dcc3) for further explanation.) + +Currently, the modpack includes: + +- armor_admin +- armor_bronze +- armor_cactus +- armor_crystal +- armor_diamond +- armor_gold +- armor_mithril +- armor_nether +- armor_steel +- armor_wood + +as separate armor mods intentionally. All these mods depend on 3d_armor. [API Reference](https://minetest-mods.github.io/3d_armor/reference/)