From c0d45ceaa122d4b8aa85cd672ad581c092fd9379 Mon Sep 17 00:00:00 2001 From: tenplus1 Date: Mon, 18 Jun 2018 18:19:00 +0100 Subject: [PATCH] show fire: value this fixes the Fire: value in formspec so it shows a number instead of "Fire: armor_fire". --- 3d_armor/init.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/3d_armor/init.lua b/3d_armor/init.lua index a9b7d11..dcbfc4a 100644 --- a/3d_armor/init.lua +++ b/3d_armor/init.lua @@ -99,7 +99,7 @@ armor.formspec = armor.formspec.. "label[5,1;"..F("Level")..": armor_level]".. "label[5,1.5;"..F("Heal")..": armor_attr_heal]" if armor.config.fire_protect then - armor.formspec = armor.formspec.."label[5,2;"..F("Fire")..": armor_fire]" + armor.formspec = armor.formspec.."label[5,2;"..F("Fire")..": armor_attr_fire]" end armor:register_on_destroy(function(player, index, stack) local name = player:get_player_name()