From cc6fff2b040849aae33019721d6cf9cd6fa372cb Mon Sep 17 00:00:00 2001 From: stujones11 Date: Sun, 13 May 2018 16:31:51 +0100 Subject: [PATCH] Shields: Fix positional sound effects --- shields/init.lua | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/shields/init.lua b/shields/init.lua index 36ab9b0..d311a1b 100644 --- a/shields/init.lua +++ b/shields/init.lua @@ -7,9 +7,8 @@ local function play_sound_effect(player, name) if not disable_sounds and player then local pos = player:getpos() if pos then - minetest.sound_play({ + minetest.sound_play(name, { pos = pos, - name = name, max_hear_distance = 10, gain = 0.5, })