diff --git a/3d_armor/api.lua b/3d_armor/api.lua index 1ef8a1e..a7890f5 100644 --- a/3d_armor/api.lua +++ b/3d_armor/api.lua @@ -482,6 +482,7 @@ armor.save_armor_inventory = function(self, player) return end local elements = {} + local player_inv = player:get_inventory() for i = 1, 6 do local stack = inv:get_stack("armor", i) local element = self:get_element(stack:get_name()) @@ -489,7 +490,6 @@ armor.save_armor_inventory = function(self, player) elements[element] = true; else inv:remove_item("armor", stack) - local player_inv = player:get_inventory() if player_inv and player_inv:room_for_item("main", stack) then player_inv:add_item("main", stack) end