diff --git a/init.lua b/init.lua index 5c2a393..e923114 100644 --- a/init.lua +++ b/init.lua @@ -2,7 +2,7 @@ -- Metadata Tools -- -- A mod providing write and read access to a nodes' metadata using commands --- (c) 2015-2016 ßÿ Lymkwi/LeMagnesium/Mg and Paly2; (c) 2017-2022 Poikilos +-- (c) 2015-2016 ßÿ Lymkwi/LeMagnesium/Mg and Paly2; & (c) 2017-2024 Poikilos -- License: [CC0](https://creativecommons.org/share-your-work/public-domain/cc0/) -- -- Version: Poikilos fork of 1.2.2 @@ -307,7 +307,10 @@ minetest.register_craftitem("metatools:stick",{ "[metatools::stick] You pointed at nothing." ) return - elseif pointed_thing.type == "object" then + elseif pointed_thing.type == "object" and pointed_thing.ref and pointed_thing.ref:get_luaentity() then + -- It must be a mob + -- (Otherwise [if not get_luaentity(),] it must be a player character, + -- so see next elseif case local pointedObjRef = pointed_thing.ref -- local objAsStr = minetest.serialize(pointedObjRef) -- ^ if param is pointed_thing or pointed_thing.ref, minetest.serialize causes "2021-11-14 16:45:39: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod 'metatools' in callback item_OnUse(): /home/owner/minetest/bin/../builtin/common/serialize.lua:151: Can't serialize data of type userdata" @@ -331,7 +334,8 @@ minetest.register_craftitem("metatools:stick",{ -- end -- minetest.log("action", "[metatools] You pointed at an object: " .. objAsStr) local luaEntity = pointedObjRef:get_luaentity() - -- INFO: For player name, use user:get_player_name() + -- NOTE: For player name, use user:get_player_name() + -- NOTE: luaEntity is nil when clicking player! minetest.chat_send_player( username, " LuaEntity.name: " .. luaEntity.name @@ -364,8 +368,119 @@ minetest.register_craftitem("metatools:stick",{ -- username, -- yamlSerializeTable(animation.range, " range") -- ) - -- else type is usually "node" + -- else will return early (See "if not nodepos or ..." below)! + elseif pointed_thing.type == "object" and pointed_thing.ref and pointed_thing.ref:is_player() then + -- NOTE pointed_thing.ref.get_luaentity() is nil in this and all successive cases + -- local pointedObjRef = pointed_thing.ref + local player = pointed_thing.ref + local inv = player:get_inventory() + if pointed_thing.ref:get_player_name() then + minetest.chat_send_player( + username, + " player name: " .. pointed_thing.ref:get_player_name() + ) + else + minetest.chat_send_player( + username, + " player name: nil" + ) + end + if pointed_thing.ref:get_entity_name() then + minetest.chat_send_player( + username, + " entity name: " .. pointed_thing.ref:get_entity_name() + ) + end + minetest.chat_send_player( + username, + " inventories:" + ) + -- local pointedEntitySAO = player:getluaobject() + -- local pointedPlayerSAO = player:getplayersao() + -- local pointedRemotePlayer = player:getplayer() + local inventories = { + ["main"] = 32, + ["hand"] = 1, + ["craft"] = 1, + ["craftpreview"] = 1, + ["craftresult"] = 1, + ["bag1"] = 1, + ["bag1contents"] = 32, + ["bag2"] = 1, + ["bag2contents"] = 32, + ["bag3"] = 1, + ["bag3contents"] = 32, + ["bag4"] = 1, + ["bag4contents"] = 32, + ["more_chests:wifi"] = 32, + ["enderchest"] = 32 + } + -- NOTE: "hunger" is also an inventory but it is used as a savable variable + for inv_name, inv_max in pairs(inventories) do + local i = 0 + local inv_count = 0 + local inv_block_text = "" + for y=1,4,1 do + local sep = "" + local line = "" + for x=1,8,1 do + i = i + 1 -- 1 to 32 + if i > inv_max then + break + end + line = line .. sep .. inv:get_stack(inv_name, i):get_name() + if inv:get_stack(inv_name, i):get_count() > 1 then + line = line .. " " .. inv:get_stack(inv_name, i):get_count() + inv_count = inv_count + 1 + end + sep = ", " + end + if i > inv_max then + break + end + inv_block_text = inv_block_text .. " - " .. line .. "\n" + end + if inv_count > 0 then + minetest.chat_send_player( + username, + " " .. inv_name .." inventory:\n" .. inv_block_text + ) + end + end + -- Next get player metadata "3d_armor_inventory" (contains a Lua return statement returning the 3d_armor table for the player) + local known_metas = {"3d_armor_inventory", "unified_inventory:bags", "sethome:home"} + for _, meta_name in pairs(known_metas) do + + local attribute_meta = player:get_meta() -- see also 3d_armor init.lua + -- Other attributes: local known_metas = {"hbsprint:sprinting", "hbsprint:stamina", "homedecor:player_skin", "hunger_ng:eating_timestamp", "hunger_ng:hunger", "hunger_ng:hunger_bar", "skinsdb:skin_key", "sprinting", "stamina"} + local content_lua = attribute_meta:get_string(meta_name) + if content_lua then + minetest.chat_send_player( + username, + " " .. meta_name .. " = " .. content_lua + ) + end + end + elseif pointed_thing.type == "object" and pointed_thing.ref then + -- NOTE pointed_thing.ref.get_luaentity() is nil in this and all successive cases + -- local pointedObjRef = pointed_thing.ref + minetest.chat_send_player( + username, + "A non-player non-Lua ObjRef was clicked (NotImplemented in this version of metatools):" + ) + if pointed_thing.ref:get_entity_name() then + minetest.chat_send_player( + username, + " entity name: " .. pointed_thing.ref:get_entity_name() + ) + else + minetest.chat_send_player( + username, + " entity name: nil" + ) + end end + local nodepos = pointed_thing.under -- > * `under` refers to the node position behind the pointed face -- > * `above` refers to the node position in front of the pointed face.