2013-08-06 08:25:01 +02:00
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--Global config and function table.
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snow = {
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2018-04-23 11:26:07 +02:00
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snowball_gravity = tonumber(minetest.settings:get("snowball_gravity")) or 0.91,
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snowball_velocity = tonumber(minetest.settings:get("snowball_velocity")) or 19,
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sleds = minetest.settings:get_bool("sleds"),
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enable_snowfall = minetest.settings:get_bool("enable_snowfall"),
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lighter_snowfall = minetest.settings:get_bool("lighter_snowfall"),
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debug = minetest.settings:get_bool("debug"),
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smooth_biomes = minetest.settings:get_bool("smooth_biomes"),
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christmas_content = minetest.settings:get_bool("christmas_content"),
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smooth_snow = minetest.settings:get_bool("smooth_snow"),
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min_height = tonumber(minetest.settings:get("min_height")) or 3,
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mapgen_rarity = tonumber(minetest.settings:get("mapgen_rarity")) or 18,
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mapgen_size = tonumber(minetest.settings:get("mapgen_size")) or 210,
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2018-04-23 12:28:55 +02:00
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disable_mapgen = minetest.settings:get_bool("disable_mapgen"),
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2013-08-06 08:25:01 +02:00
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}
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2015-11-22 00:22:03 +01:00
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-- functions for dynamically changing settings
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local on_configurings,n = {},1
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function snow.register_on_configuring(func)
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on_configurings[n] = func
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n = n+1
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end
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local function change_setting(name, value)
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if snow[name] == value then
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return
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end
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for i = 1,n-1 do
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if on_configurings[i](name, value) == false then
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return
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end
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end
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snow[name] = value
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end
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2015-11-21 23:37:28 +01:00
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local function value_from_string(v)
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if v == "true" then
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v = true
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elseif v == "false" then
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v = false
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else
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local a_number = tonumber(v)
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if a_number then
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v = a_number
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end
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end
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return v
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end
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